上一篇博文中讲述了通过Socket编程从外部向Emulator发送键盘鼠标模拟事件,貌似实现细节有点复杂。其实Android还有一种更简单的模拟键盘鼠标事件的方法,那就是通过使用adb shell 命令。
1. 发送键盘事件:
命令格式1:adb shell input keyevent “value”
其中value以及对应的key code如下表所列:
KeyEvent Value |
KEYCODE |
Comment |
0 |
KEYCODE_UNKNOWN |
|
1 |
KEYCODE_MENU |
在SDK2.1的模拟器中命令失效,sendevent命令可行 |
2 |
KEYCODE_SOFT_RIGHT |
|
3 |
KEYCODE_HOME |
|
4 |
KEYCODE_BACK |
|
5 |
KEYCODE_CALL |
|
6 |
KEYCODE_ENDCALL |
|
7 |
KEYCODE_0 |
|
8 |
KEYCODE_1 |
|
9 |
KEYCODE_2 |
|
10 |
KEYCODE_3 |
|
11 |
KEYCODE_4 |
|
12 |
KEYCODE_5 |
|
13 |
KEYCODE_6 |
|
14 |
KEYCODE_7 |
|
15 |
KEYCODE_8 |
|
16 |
KEYCODE_9 |
|
17 |
KEYCODE_STAR |
|
18 |
KEYCODE_POUND |
|
19 |
KEYCODE_DPAD_UP |
|
20 |
KEYCODE_DPAD_DOWN |
|
21 |
KEYCODE_DPAD_LEFT |
|
22 |
KEYCODE_DPAD_RIGHT |
|
23 |
KEYCODE_DPAD_CENTER |
|
24 |
KEYCODE_VOLUME_UP |
|
25 |
KEYCODE_VOLUME_DOWN |
|
26 |
KEYCODE_POWER |
|
27 |
KEYCODE_CAMERA |
|
28 |
KEYCODE_CLEAR |
|
29 |
KEYCODE_A |
|
30 |
KEYCODE_B |
|
31 |
KEYCODE_C |
|
32 |
KEYCODE_D |
|
33 |
KEYCODE_E |
|
34 |
KEYCODE_F |
|
35 |
KEYCODE_G |
|
36 |
KEYCODE_H |
|
37 |
KEYCODE_I |
|
38 |
KEYCODE_J |
|
39 |
KEYCODE_K |
|
40 |
KEYCODE_L |
|
41 |
KEYCODE_M |
|
42 |
KEYCODE_N |
|
43 |
KEYCODE_O |
|
44 |
KEYCODE_P |
|
45 |
KEYCODE_Q |
|
46 |
KEYCODE_R |
|
47 |
KEYCODE_S |
|
48 |
KEYCODE_T |
|
49 |
KEYCODE_U |
|
50 |
KEYCODE_V |
|
51 |
KEYCODE_W |
|
52 |
KEYCODE_X |
|
53 |
KEYCODE_Y |
|
54 |
KEYCODE_Z |
|
55 |
KEYCODE_COMMA |
|
56 |
KEYCODE_PERIOD |
|
57 |
KEYCODE_ALT_LEFT |
|
58 |
KEYCODE_ALT_RIGHT |
|
59 |
KEYCODE_SHIFT_LEFT |
|
60 |
KEYCODE_SHIFT_RIGHT |
|
61 |
KEYCODE_TAB |
|
62 |
KEYCODE_SPACE |
|
63 |
KEYCODE_SYM |
|
64 |
KEYCODE_EXPLORER |
|
65 |
KEYCODE_ENVELOPE |
|
66 |
KEYCODE_ENTER |
|
67 |
KEYCODE_DEL |
|
68 |
KEYCODE_GRAVE |
|
69 |
KEYCODE_MINUS |
|
70 |
KEYCODE_EQUALS |
|
71 |
KEYCODE_LEFT_BRACKET |
|
72 |
KEYCODE_RIGHT_BRACKET |
|
73 |
KEYCODE_BACKSLASH |
|
74 |
KEYCODE_SEMICOLON |
|
75 |
KEYCODE_APOSTROPHE |
|
76 |
KEYCODE_SLASH |
|
77 |
KEYCODE_AT |
|
78 |
KEYCODE_NUM |
|
79 |
KEYCODE_HEADSETHOOK |
|
80 |
KEYCODE_FOCUS |
|
81 |
KEYCODE_PLUS |
|
82 |
KEYCODE_MENU |
|
83 |
KEYCODE_NOTIFICATION |
|
84 |
KEYCODE_SEARCH |
|
85 |
TAG_LAST_KEYCODE |
|
命令格式2:adb shell sendevent [device] [type] [code] [value]
如: adb shell sendevent /dev/input/event0 1 229 1 代表按下按下menu键
adb shell sendevent /dev/input/event0 1 229 0 代表按下松开menu键
说明:上述的命令需组合使用
另外所知道的命令如下:
Key Name CODE
MENU 229
HOME 102
BACK (back button) 158
CALL (call button) 231
END (end call button) 107
2. 发送鼠标事件(Touch):
命令格式:adb shell sendevent [device] [type] [code] [value]
情况1:在某坐标点上touch
如在屏幕的x坐标为40,y坐标为210的点上touch一下,命令如下
adb shell sendevent /dev/input/event0 3 0 40
adb shell sendevent /dev/input/event0 3 1 210
adb shell sendevent /dev/input/event0 1 330 1 //touch
adb shell sendevent /dev/input/event0 0 0 0 //it must have
adb shell sendevent /dev/input/event0 1 330 0 //untouch
adb shell sendevent /dev/input/event0 0 0 0 //it must have
注:以上六组命令必须配合使用,缺一不可
情况2:模拟滑动轨迹(可下载并采用aPaint软件进行试验)
如下例是在aPaint软件上画出一条开始于(100,200),止于(108,200)的水平直线
adb shell sendevent /dev/input/event0 3 0 100 //start from point (100,200)
adb shell sendevent /dev/input/event0 3 1 200
adb shell sendevent /dev/input/event0 1 330 1 //touch
adb shell sendevent /dev/input/event0 0 0 0
adb shell sendevent /dev/input/event0 3 0 101 //step to point (101,200)
adb shell sendevent /dev/input/event0 0 0 0
…………………… //must list each step, here just skip
adb shell sendevent /dev/input/event0 3 0 108 //end point(108,200)
adb shell sendevent /dev/input/event0 0 0 0
adb shell sendevent /dev/input/event0 1 330 0 //untouch
adb shell sendevent /dev/input/event0 0 0 0