有的时候,UI的btn给的特别小,然后交互的时候很烦,但是又不能改界面,只能自己扩大btn的点击范围了
给UIButton创建一个category类别
.h文件
#import
@interface UIButton (EnlargeTouchArea)
- (void)setEnlargeEdgeWithTop:(CGFloat) top right:(CGFloat) right bottom:(CGFloat) bottom left:(CGFloat) left;
@end
.m文件
#import "UIButton+EnlargeTouchArea.h"
#import
@implementation UIButton (EnlargeTouchArea)
static char topNameKey;
static char rightNameKey;
static char bottomNameKey;
static char leftNameKey;
- (void)setEnlargeEdgeWithTop:(CGFloat)top right:(CGFloat)right bottom:(CGFloat)bottom left:(CGFloat)left
{
objc_setAssociatedObject(self, &topNameKey, [NSNumber numberWithFloat:top], OBJC_ASSOCIATION_COPY_NONATOMIC);
objc_setAssociatedObject(self, &rightNameKey, [NSNumber numberWithFloat:right], OBJC_ASSOCIATION_COPY_NONATOMIC);
objc_setAssociatedObject(self, &bottomNameKey, [NSNumber numberWithFloat:bottom], OBJC_ASSOCIATION_COPY_NONATOMIC);
objc_setAssociatedObject(self, &leftNameKey, [NSNumber numberWithFloat:left], OBJC_ASSOCIATION_COPY_NONATOMIC);
}
- (CGRect) enlargedRect
{
NSNumber* topEdge = objc_getAssociatedObject(self, &topNameKey);
NSNumber* rightEdge = objc_getAssociatedObject(self, &rightNameKey);
NSNumber* bottomEdge = objc_getAssociatedObject(self, &bottomNameKey);
NSNumber* leftEdge = objc_getAssociatedObject(self, &leftNameKey);
if (topEdge && rightEdge && bottomEdge && leftEdge)
{
return CGRectMake(self.bounds.origin.x - leftEdge.floatValue,
self.bounds.origin.y - topEdge.floatValue,
self.bounds.size.width + leftEdge.floatValue + rightEdge.floatValue,
self.bounds.size.height + topEdge.floatValue + bottomEdge.floatValue);
}
else
{
return self.bounds;
}
}
- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event
{
CGRect rect = [self enlargedRect];
if (CGRectEqualToRect(rect, self.bounds))
{
return [super pointInside:point withEvent:event];
}
return CGRectContainsPoint(rect, point) ? YES : NO;
}
然后调用:[settingBtn setEnlargeEdgeWithTop:30 right:30 bottom:30 left:30];