文章目录
- TCP传输
- 1.TCP实现文件传输
- 服务器端 server.cpp:
- 客户端代码client.cpp:
TCP传输
1.TCP实现文件传输
服务器端 server.cpp:
#include
#include
#include
#pragma comment (lib, "ws2_32.lib")
#define BUF_SIZE 1024
int main(){
char *filename = "D:\\send.avi";
FILE *fp = fopen(filename, "rb");
if(fp == NULL){
printf("Cannot open file, press any key to exit!\n");
system("pause");
exit(0);
}
WSADATA wsaData;
WSAStartup( MAKEWORD(2, 2), &wsaData);
SOCKET servSock = socket(AF_INET, SOCK_STREAM, 0);
sockaddr_in sockAddr;
memset(&sockAddr, 0, sizeof(sockAddr));
sockAddr.sin_family = PF_INET;
sockAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
sockAddr.sin_port = htons(1234);
bind(servSock, (SOCKADDR*)&sockAddr, sizeof(SOCKADDR));
listen(servSock, 20);
SOCKADDR clntAddr;
int nSize = sizeof(SOCKADDR);
SOCKET clntSock = accept(servSock, (SOCKADDR*)&clntAddr, &nSize);
char buffer[BUF_SIZE] = {0};
int nCount;
while( (nCount = fread(buffer, 1, BUF_SIZE, fp)) > 0 ){
send(clntSock, buffer, nCount, 0);
}
shutdown(clntSock, SD_SEND);
recv(clntSock, buffer, BUF_SIZE, 0);
fclose(fp);
closesocket(clntSock);
closesocket(servSock);
WSACleanup();
system("pause");
return 0;
}
客户端代码client.cpp:
#include
#include
#include
#pragma comment(lib, "ws2_32.lib")
#define BUF_SIZE 1024
int main(){
char filename[100] = {0};
printf("Input filename to save: ");
gets(filename);
FILE *fp = fopen(filename, "wb");
if(fp == NULL){
printf("Cannot open file, press any key to exit!\n");
system("pause");
exit(0);
}
WSADATA wsaData;
WSAStartup(MAKEWORD(2, 2), &wsaData);
SOCKET sock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
sockaddr_in sockAddr;
memset(&sockAddr, 0, sizeof(sockAddr));
sockAddr.sin_family = PF_INET;
sockAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
sockAddr.sin_port = htons(1234);
connect(sock, (SOCKADDR*)&sockAddr, sizeof(SOCKADDR));
char buffer[BUF_SIZE] = {0};
int nCount;
while( (nCount = recv(sock, buffer, BUF_SIZE, 0)) > 0 ){
fwrite(buffer, nCount, 1, fp);
}
puts("File transfer success!");
fclose(fp);
closesocket(sock);
WSACleanup();
system("pause");
return 0;
}