public class Thread implements Runnable {}
实现了Runnable接口
//传入Runnable接口实现
Thread(Runnable target)
//传入Runnable接口实现,传入线程名
Thread(Runnable target, String name)
//设置当前线程用户组
Thread(ThreadGroup group, Runnable target)
//设置用户组,传入线程名
Thread(ThreadGroup group, Runnable target, String name)
//设置用户组,传入线程名,设置当前线程栈大小
Thread(ThreadGroup group, Runnable target, String name, long stackSize)
// 当前缺省线程名:"Thread-" + nextThreadNum()
public Thread(Runnable target) {
init(null, target, "Thread-" + nextThreadNum(), 0);
}
---
// nextThreadNum 同步方法,线程安全,不会出现重复的threadInitNumber
private static int threadInitNumber;
private static synchronized int nextThreadNum() {
return threadInitNumber++;
}
/**
* Initializes a Thread.
*
* @param g the Thread group
* @param target the object whose run() method gets called
* @param name the name of the new Thread
* @param stackSize the desired stack size for the new thread, or
* zero to indicate that this parameter is to be ignored.
* @param acc the AccessControlContext to inherit, or
* AccessController.getContext() if null
* @param inheritThreadLocals if {@code true}, inherit initial values for
* inheritable thread-locals from the constructing thread
*/
private void init(ThreadGroup g, Runnable target, String name,
long stackSize, AccessControlContext acc,
boolean inheritThreadLocals) {
if (name == null) {
throw new NullPointerException("name cannot be null");
}
this.name = name;
Thread parent = currentThread();
SecurityManager security = System.getSecurityManager();
if (g == null) {
/* Determine if it's an applet or not */
/* If there is a security manager, ask the security manager
what to do. */
if (security != null) {
g = security.getThreadGroup();
}
/* If the security doesn't have a strong opinion of the matter
use the parent thread group. */
if (g == null) {
g = parent.getThreadGroup();
}
}
/* checkAccess regardless of whether or not threadgroup is
explicitly passed in. */
g.checkAccess();
/*
* Do we have the required permissions?
*/
if (security != null) {
if (isCCLOverridden(getClass())) {
security.checkPermission(SUBCLASS_IMPLEMENTATION_PERMISSION);
}
}
g.addUnstarted();
this.group = g;
// 设置当前线程是否为守护线程,默认是和当前类的ThreadGroup 设置相同。如果是守护线程的 话,当前线程结束会随着主线程的退出而退出。
// jvm 退出的标识是,当前系统没有活跃的非守护线程
this.daemon = parent.isDaemon();
// 设置的线程的访问权限默认为当前ThreadGroup权限
this.priority = parent.getPriority();
if (security == null || isCCLOverridden(parent.getClass()))
this.contextClassLoader = parent.getContextClassLoader();
else
this.contextClassLoader = parent.contextClassLoader;
this.inheritedAccessControlContext =
acc != null ? acc : AccessController.getContext();
this.target = target;
setPriority(priority);
if (inheritThreadLocals && parent.inheritableThreadLocals != null)
this.inheritableThreadLocals =
ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);
/* Stash the specified stack size in case the VM cares */
// 设置指定的栈的大小,如果未指定大小,将在jvm初始化参数中声明:Xss参数进行指定
this.stackSize = stackSize;
/* Set thread ID */
// 设置线程id
tid = nextThreadID();
}
/**
* Causes this thread to begin execution; the Java Virtual Machine
* calls the run
method of this thread.
*
* The result is that two threads are running concurrently: the
* current thread (which returns from the call to the
* start
method) and the other thread (which executes its
* run
method).
*
* It is never legal to start a thread more than once.
* In particular, a thread may not be restarted once it has completed
* execution.
*
* @exception IllegalThreadStateException if the thread was already
* started.
* @see #run()
* @see #stop()
*/
public synchronized void start() {
/**
* This method is not invoked for the main method thread or "system"
* group threads created/set up by the VM. Any new functionality added
* to this method in the future may have to also be added to the VM.
*
* A zero status value corresponds to state "NEW".
*/
// 此判断当前线程只能被启动一次,不能被重复启动
if (threadStatus != 0)
throw new IllegalThreadStateException();
/* Notify the group that this thread is about to be started
* so that it can be added to the group's list of threads
* and the group's unstarted count can be decremented. */
// 通知组该线程即将启动,这样它就可以添加到组的线程列表中,并且该组的未启动计数可以递减
group.add(this);
boolean started = false;
try {
// native方法
start0();
started = true;
} finally {
try {
// 如果线程启动失败,从线程组里面移除该线程
if (!started) {
group.threadStartFailed(this);
}
} catch (Throwable ignore) {
/* do nothing. If start0 threw a Throwable then
it will be passed up the call stack */
}
}
}
启动线程其实做了这么几件事:
/**
* Waits at most {@code millis} milliseconds for this thread to
* die. A timeout of {@code 0} means to wait forever.
*
* This implementation uses a loop of {@code this.wait} calls
* conditioned on {@code this.isAlive}. As a thread terminates the
* {@code this.notifyAll} method is invoked. It is recommended that
* applications not use {@code wait}, {@code notify}, or
* {@code notifyAll} on {@code Thread} instances.
*
* @param millis
* the time to wait in milliseconds
*
* @throws IllegalArgumentException
* if the value of {@code millis} is negative
*
* @throws InterruptedException
* if any thread has interrupted the current thread. The
* interrupted status of the current thread is
* cleared when this exception is thrown.
*/
public final synchronized void join(long millis)
throws InterruptedException {
long base = System.currentTimeMillis();
long now = 0;
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (millis == 0) {
//如果millis==0,线程将一直等待下去
while (isAlive()) {
// native方法
wait(0);
}
} else {
// 指定了millis,等待指定时间以后,会break当前线程
while (isAlive()) {
long delay = millis - now;
if (delay <= 0) {
break;
}
wait(delay);
now = System.currentTimeMillis() - base;
}
}
}
/**
* Interrupts this thread.
*
* Unless the current thread is interrupting itself, which is
* always permitted, the {@link #checkAccess() checkAccess} method
* of this thread is invoked, which may cause a {@link
* SecurityException} to be thrown.
*
*
If this thread is blocked in an invocation of the {@link
* Object#wait() wait()}, {@link Object#wait(long) wait(long)}, or {@link
* Object#wait(long, int) wait(long, int)} methods of the {@link Object}
* class, or of the {@link #join()}, {@link #join(long)}, {@link
* #join(long, int)}, {@link #sleep(long)}, or {@link #sleep(long, int)},
* methods of this class, then its interrupt status will be cleared and it
* will receive an {@link InterruptedException}.
*
*
If this thread is blocked in an I/O operation upon an {@link
* java.nio.channels.InterruptibleChannel InterruptibleChannel}
* then the channel will be closed, the thread's interrupt
* status will be set, and the thread will receive a {@link
* java.nio.channels.ClosedByInterruptException}.
*
*
If this thread is blocked in a {@link java.nio.channels.Selector}
* then the thread's interrupt status will be set and it will return
* immediately from the selection operation, possibly with a non-zero
* value, just as if the selector's {@link
* java.nio.channels.Selector#wakeup wakeup} method were invoked.
*
*
If none of the previous conditions hold then this thread's interrupt
* status will be set.
*
* Interrupting a thread that is not alive need not have any effect.
*
* @throws SecurityException
* if the current thread cannot modify this thread
*
* @revised 6.0
* @spec JSR-51
*/
public void interrupt() {
// 中断其他线程,需要先判断当前线程是否允许修改其他线程
if (this != Thread.currentThread())
checkAccess();
// 中断该线程
synchronized (blockerLock) {
Interruptible b = blocker;
if (b != null) {
interrupt0(); // Just to set the interrupt flag
b.interrupt(this);
return;
}
}
interrupt0();
}
/**
* A thread state. A thread can be in one of the following states:
*
* - {@link #NEW}
* A thread that has not yet started is in this state.
*
* - {@link #RUNNABLE}
* A thread executing in the Java virtual machine is in this state.
*
* - {@link #BLOCKED}
* A thread that is blocked waiting for a monitor lock
* is in this state.
*
* - {@link #WAITING}
* A thread that is waiting indefinitely for another thread to
* perform a particular action is in this state.
*
* - {@link #TIMED_WAITING}
* A thread that is waiting for another thread to perform an action
* for up to a specified waiting time is in this state.
*
* - {@link #TERMINATED}
* A thread that has exited is in this state.
*
*
*
*
* A thread can be in only one state at a given point in time.
* These states are virtual machine states which do not reflect
* any operating system thread states.
*
* @since 1.5
* @see #getState
*/
public enum State {
/**
* Thread state for a thread which has not yet started.
* 尚未启动的线程的线程状态
*/
NEW,
/**
* Thread state for a runnable thread. A thread in the runnable
* state is executing in the Java virtual machine but it may
* be waiting for other resources from the operating system
* such as processor.
* 可运行线程的线程状态。runnable中的一个线程,state正在JVM中执行但它可能正在执行等待操作系统中的其他资源,如 处理器
*/
RUNNABLE,
/**
* Thread state for a thread blocked waiting for a monitor lock.
* A thread in the blocked state is waiting for a monitor lock
* to enter a synchronized block/method or
* reenter a synchronized block/method after calling
* {@link Object#wait() Object.wait}.
* 线程阻塞等待监视器锁定的线程状态。(获取系统锁),处于阻塞状态的线程正在等待监视器锁定,输入同步块/方法或调用后重新输入同步块/方法
*/
BLOCKED,
/**
* Thread state for a waiting thread.
* A thread is in the waiting state due to calling one of the
* following methods:
*
* - {@link Object#wait() Object.wait} with no timeout
* - {@link #join() Thread.join} with no timeout
* - {@link LockSupport#park() LockSupport.park}
*
*
* A thread in the waiting state is waiting for another thread to
* perform a particular action.
*
* For example, a thread that has called Object.wait()
* on an object is waiting for another thread to call
* Object.notify() or Object.notifyAll() on
* that object. A thread that has called Thread.join()
* is waiting for a specified thread to terminate.
*/
WAITING,
/**
* Thread state for a waiting thread with a specified waiting time.
* A thread is in the timed waiting state due to calling one of
* the following methods with a specified positive waiting time:
*
* - {@link #sleep Thread.sleep}
* - {@link Object#wait(long) Object.wait} with timeout
* - {@link #join(long) Thread.join} with timeout
* - {@link LockSupport#parkNanos LockSupport.parkNanos}
* - {@link LockSupport#parkUntil LockSupport.parkUntil}
*
*/
TIMED_WAITING,
/**
* Thread state for a terminated thread.
* The thread has completed execution.
*/
TERMINATED;
}
/**
* If this thread was constructed using a separate
* Runnable
run object, then that
* Runnable
object's run
method is called;
* otherwise, this method does nothing and returns.
*
* Subclasses of Thread
should override this method.
*
* @see #start()
* @see #stop()
* @see #Thread(ThreadGroup, Runnable, String)
*/
/*Thread类重写了Runnable接口的run()方法。
该run()方法首先判断当前是否有Runnable的实现target存在。
如果存在就执行target.run()
*/
@Override
public void run() {
if (target != null) {
target.run();
}
}
run方法的实现,是通过Java静态代理的方式实现的。