Android蓝牙应用程序开发的基本步骤

在Android系统中,开发蓝牙应用程序的基本步骤如下:

1.设置权限
在文件AndroidManifest.xml中声明使用蓝牙的权限,代码如下:



2.启动蓝牙

BluetoothAdapter mBuletoothAdapter = BuletoothAdapter.getDefaultAdapter();
if(mBuletoothAdapter == null){
    //表明此手机不支持蓝牙
    return;
}
if(!mBluetoothAdapter.isEnabled()){
    //蓝牙未开启,则开启蓝牙
    Intent enableIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);
    startActivityForResult(enableIntent, REQUEST_ENABLE_BT);
}
//......
public void onActivityResult(int requestCode, int resultCode, Intent data){
    if(requestCode == REQUEST_ENABLE_BT){
        if(requestCode == RESULT_OK){
            //蓝牙已经开启
        }
    }
}

3.发现蓝牙设备
(1)首先使本机蓝牙处于可见状态(即处于易被搜索到的状态),便于其他设备发现本机蓝牙,演示代码如下:

//使本机蓝牙在300秒内可被搜索
private void ensureDiscoverable() {
    if(mBuletoothAdapter.getScanMode() != BluetoothAdapter.SCAN_MODE_CONNECTABLE_DISCOVERABLE) {
        Intent  discoverableIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE);
        discoverableIntent.putExtra(BluetoothAdapter.EXTRA_DISCOVERABLE_DRATION, 300);
        startActivity(discoverableIntent);
    }
}

(2)然后查找已经配对的蓝牙设备,即以前已经配对过的设备,演示代码如下:

Set pairedDevices = mBluetoothAdapter.getBondedDevices();
if(pairedDevices.size() > 0) {
    findViewById(R.id.title_paired_devices).setVisibility(View.VISIBLE);
    for(bluetoothDevice device : pairedDevices){
        //device.getName() +" "+ device.getAddress());
    }
} else {
    mPairedDeviceArrayAdapter.add("没有找到已配对的设备");
}

(3)最后通过 mBluetoothAdapter.startDiscovery() 方法来搜索设备,在此需要注册一个 BroadcastReceiver 来获得这个搜索结果。即先注册再获取信息,然后进行处理。演示代码如下:

//注册,当一个设备被发现时调用onReceive
IntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND);
    this.registerReceiver(mReceiver, filter);
//当搜索结束后调用onReceive
filter = new IntentFilter(BluetoothAdapter.ACTION_DISCOVERY_FINISHED);
    this.registerReceiver(mReceiver, filter);
//......
private BroadcastReceiver mReceiver = new BroadcastReceiver() {
    @Override
    public void onReceive(Context context, Intent intent) {
        String action = intent.getAction();
        if(BluetoothDevice.ACTION_FOUND.equals(action)) {
            BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
            //已经配对过的则跳过
            if (device.getBondState() != BluetoothDevice.BOND_BONDED) {
                mNewDevicesArrayAdapter.add(device.getName() + "\n" + device.getAddress()); //保存设备地址与名字
            }
        } else if (BluetoothAdapter.ACTION_DISCOVERY_FINISHED.equals(action)) {
            //搜索结束
            if(mNewDevicesArrayAdapter.getCount() == 0) {
                mNewDevicesArrayAdapter.add("没有搜索到设备");
            }
        }
    }
};

4.建立连接
当查找到蓝牙设备后,接下来需要建立本机与其他设备之间的连接。一般在使用本机搜索其他蓝牙设备时,本机可以作为一个服务端来接收其他设备的连接。启动一个服务器端的线程,死循环等待客户端的连接,这与ServerSocket极为相似,此线程在准备连接之前启动。演示代码如下:

//UUID可以看做一个端口号
private static final UUID MY_UUID = UUID.fromString("fa87c0d0-afac-11de-8a39-0800200c9a66");
//像一个服务器一样时刻监听是否有建立连接
    private class AcceptThread extends Thread {
        private BluetoothServerSocket serverSocket;

        public AcceptThread(boolean secure) {
            BluetoothServerSocket temp = null;
            try{
                temp = mBluetoothAdapter.listenUsingRfcommWithServiceRecord(NAME_INSECURE, MY_UUID);
            }
            catch (IOException e){
                Log.e("app", "listen() failed", e);
            }
            serverSocket = temp;
        }

        public void run() {
            BluetoothSocket socket = null;
            while(true){
                try{
                    socket = serverSocket.accept();
                }
                catch (IOException e){
                    Log.e("app", "accept() failed", e);
                    break;
                }
            }
            if(socket != null){
                //此时可以新建一个数据交换线程,把此socket传进去
            }
        }
        //取消监听
        public void cancel() {
            try{
                serverSocket.close();
            }
            catch (IOException e){
                Log.e("app", "Scoket Type", + socketType + "close() of server failed", e);
            }
        }
    }

5.交换数据
当搜索到蓝牙设备后,接下来可以获取设备的地址,通过此地址获取一个BluetoothDevice对象,可以将其看做一个客户端,通过对象device.createRfcommSocketTo ServiceRecord(MY_UUID)同一个UUID可与服务器建立连接获取另一个socket对象。因为此服务端与客户端各有一个socket对象,所以此时它们可以相互交换数据,演示代码如下:

//另一个设备去连接本机,相当于客户端
private class ConnectThread extends Thread{
    private BluetoothSocket socket;
    private BluetoothDevice device;
    public ConnectThread(BluetoothDevice device, boolean secure){
        this.device = device;
        BluetoothSocket tmp = null;
        try{
            tmp = device.createRfcommSocketToServiceRecord(MY_UUID_SECURE);
        }
        catch (IOException e){
            Log.e("app", "create() failed", e);
        }
    }

    public void run(){
        mBluetoothAdapter.cancelDiscovery();    //取消设备查找
        try{
            socket.connect();
        }
        catch (IOException e){
            try{
                socket.close();
            }
            catch (IOException e1){
                Log.e("app", "unable to close() " + " socket during connection failure", e1);
            }
            connectionFailed(); //连接失败
            return;
        }
        //此时可以新建一个数据交换线程,把此socket传进去
    }

    public void cancel() {
        try{
            socket.close();
        }
        catch (IOException e){
            Log.e("app", "close() of connect socket failed", e);
        }
    }
}

6.建立数据通信线程
这一阶段的任务是读取通信数据,演示代码如下:

//建立连接后,进行数据通信的线程
private class ConnectedThread extends Thread {
    private BluetoothSocket socket;
    private InputStream inStream;
    private OutputStream outStream;

    public ConnectedThread(BluetoothSocket socket){
        this.socket = socket;
        try{
            //获得输入、输出流
            inStream = socket.getInputStream();
            outStream = socket.getOutputStream();
        }
        catch (IOException e){
            Log.e("app", "temp sockets not created", e);
        }
    }

    public void run() {
        byte[] buff = new byte[1024];
        int len = 0;
        //读数据需要不断监听,写数据不需要
        while(true){
            try{
                len = inStream.read(buff);
                //把读取到的数据发送给UI进行显示
                Message msg = handler.obtainMessage(BluetoothChat.MESSAGE_READ, len, -1, buff);
                msg.sendToTarget();
            }
            catch (IOException e){
                Log.e("app", "disconnected", e);
                connectionLost();   //失去连接
                start();            //重新启动服务器
                break;
            }
        }
    }

    public void write(byte[] buffer) {
        try
        {
            outStream.write(buffer);
            handler.obtainMessage(BluetoothChat.MESSAGE_WRITE, -1, -1, buffer).sendToTarget();
        }
        catch (IOException e)
        {
            Log.e("app", "Exception during write", e);
        }
    }

    public void cancle() {
        try{
            socket.close();
        }
        catch (IOException e){
            Log.e("app", "close() of connect socket failed", e);
        }
    }
}

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