emwin自定义消息问题

例如我要定义一个WM_IC的消息

1.在emwin窗口文件的头文件.h文件中声明 #define WM_IC (WM_USER + 0x00)//自定义消息

2.然后在 switch (pMsg->MsgId) {....}中定义一个case WM_IC:...break;

然后就是想在地方产生此消息用WM_SendMessageNoPara(WM_GetClientWindow(hDlg),WM_IC)即可

其中WM_GetClientWindow为返回客户端窗口句柄。具体在《emWin5中文手册》窗口管理器(WM)中14.5WM API这一节中。

#include "DIALOG.h"
#include "3DDLG.h"
#include "EmWinHZFont.h"
#include "shezhi_winDLG.h"
#include "delay.h"
#include "led.h"
#include "rc522.h"
#include "tftlcd.h"
#include "ltdc.h"

/*********************************************************************
*
*       Defines
*
**********************************************************************
*/
#define ID_FRAMEWIN_0 (GUI_ID_USER + 0x00)
#define ID_BUTTON_1 (GUI_ID_USER + 0x01)//设置 3
#define ID_BUTTON_2 (GUI_ID_USER + 0x02)//主页 4
#define ID_BUTTON_3 (GUI_ID_USER + 0x03)//配置 5

#define ID_BUTTON_4 (GUI_ID_USER + 0x04)//状态 1
#define ID_BUTTON_5 (GUI_ID_USER + 0x05)//位置 2
#define ID_BUTTON_6 (GUI_ID_USER + 0x06)//位置 2

#define ID_TEXT_1 (GUI_ID_USER + 0x07)//打印机温度
#define ID_TEXT_2 (GUI_ID_USER + 0x08)//打印机温度
#define ID_TEXT_3 (GUI_ID_USER + 0x09)//打印机温度

static int m=1,n=0;//m为行,n为列
BUTTON_SKINFLEX_PROPS Props1;
u8 flag1=1,flag2=1,flag3=1;
char IC_buf0[2];
char IC_buf1[2];
char IC_buf2[2];
char IC_buf3[2];
/**********外部变量声明***************/
extern u16 info;
extern unsigned char IC_SN[4]; //卡号	 
extern u8 RS485buf[80];
extern u8 show_IC;
/**********外部变量声明***************/


const FRAMEWIN_SKINFLEX_PROPS pProps={ GUI_WHITE,GUI_WHITE,GUI_WHITE,
										GUI_WHITE,GUI_WHITE,										
										  0,
										  5,
										  5,
										  5,
										  1,
										  5,
										};

static const GUI_WIDGET_CREATE_INFO _aDialogCreate[] = {
	{ FRAMEWIN_CreateIndirect, "3D", ID_FRAMEWIN_0, 0, 0, 480, 272, 0, 0x0, 0 },
	{ BUTTON_CreateIndirect, "Button", ID_BUTTON_1, 0, 0, 470, 86, 0, 0x0, 0 },//
	{ BUTTON_CreateIndirect, "Button", ID_BUTTON_2, 160, 86, 160, 87, 0, 0x0, 0  },//
	{ BUTTON_CreateIndirect, "Button", ID_BUTTON_3, 320, 86, 160, 87, 0, 0x0, 0}, //
	{ BUTTON_CreateIndirect, "Button", ID_BUTTON_4, 0, 173, 160, 62, 0, 0x0, 0  },//
	{ BUTTON_CreateIndirect, "Button", ID_BUTTON_5, 160, 173, 160, 62, 0, 0x0, 0 },//
	{ BUTTON_CreateIndirect, "Button", ID_BUTTON_6, 320, 173, 160, 62, 0, 0x0, 0},//
	 
	{ TEXT_CreateIndirect, "Text", ID_TEXT_1, 60, 20, 26, 20, 0, 0x64, 0 },	 
	{ TEXT_CreateIndirect, "Text", ID_TEXT_2, 80, 20, 160, 50, 0, 0x0, 0 },
	{ TEXT_CreateIndirect, "Text", ID_TEXT_3, 310, 55, 26, 20, 0, 0x64, 0 },
};

	

static void _cbDialog(WM_MESSAGE * pMsg) 
{
	WM_HWIN hItem,hItem1,hItem2,hItem3,hItem4,hItem5;
	WM_HWIN hText1,hText2,hText3;

	hItem1= WM_GetDialogItem(pMsg->hWin, ID_BUTTON_1);  
	hItem2= WM_GetDialogItem(pMsg->hWin, ID_BUTTON_2);
	hItem3= WM_GetDialogItem(pMsg->hWin, ID_BUTTON_3);
	hItem4= WM_GetDialogItem(pMsg->hWin, ID_BUTTON_5);
	hItem5= WM_GetDialogItem(pMsg->hWin, ID_BUTTON_6);
	
	hText1=WM_GetDialogItem(pMsg->hWin, ID_TEXT_1);
	hText2=WM_GetDialogItem(pMsg->hWin, ID_TEXT_2);	
	hText3=WM_GetDialogItem(pMsg->hWin, ID_TEXT_3);
	
	WM_HWIN XZ_hItem[2][2]={hItem2,hItem3,hItem4,hItem5};//button1,

  int     NCode;
  int     Id;
  switch (pMsg->MsgId) {
	case WM_INIT_DIALOG:

				hItem = pMsg->hWin;
				FRAMEWIN_SetSkinFlexProps(&pProps,FRAMEWIN_SKINFLEX_PI_ACTIVE);
			  
				BUTTON_GetSkinFlexProps(&Props1, BUTTON_SKINFLEX_PI_FOCUSSED);
				Props1.aColorFrame[0] = 0x007FB13C;
				Props1.aColorFrame[1] = 0x008FfF8F;
				Props1.aColorFrame[2] = 0x008FfF8F;
				Props1.aColorUpper[0]=0x008FfF8F;
				Props1.aColorUpper[1]=0x008FfF8F;
				Props1.aColorLower[0]=0x008FfF8F;
				Props1.aColorLower[1]=0x008FfF8F;
				Props1.Radius = 6;
				BUTTON_SetSkinFlexProps(&Props1, BUTTON_SKINFLEX_PI_FOCUSSED);//被选中之后的颜色
  			  
				FRAMEWIN_SetTextColor(hItem,GUI_BLACK);
				FRAMEWIN_SetTextAlign(hItem, GUI_TA_LEFT);
				FRAMEWIN_SetTitleHeight(hItem, 30);
				FRAMEWIN_SetFont(hItem, &GUI_FontHZ24);
				FRAMEWIN_SetText(hItem, "welcome");
			  
				TEXT_SetFont(hText1, &GUI_Font16B_1);
				TEXT_SetText(hText1,"ID:");
				TEXT_SetFont(hText2, &GUI_Font16B_1); 
				TEXT_SetText(hText2," "); 				
				
				//初始化BUTTON1			
						hItem = WM_GetDialogItem(pMsg->hWin, ID_BUTTON_1);
						BUTTON_SetText(hItem, "");
				//初始化BUTTON2
						hItem = WM_GetDialogItem(pMsg->hWin, ID_BUTTON_2);
						WM_SetFocus(hItem2);
						BUTTON_SetText(hItem, "");
			//	//初始化BUTTON3
						hItem = WM_GetDialogItem(pMsg->hWin,ID_BUTTON_3);
						BUTTON_SetFocussable(hItem,1);
						BUTTON_SetText(hItem, "");
				//初始化 BUTTON4
			//		
						hItem = WM_GetDialogItem(pMsg->hWin, ID_BUTTON_4);
						BUTTON_SetText(hItem, "");		 
				 //初始化BUTTON5
						hItem = WM_GetDialogItem(pMsg->hWin, ID_BUTTON_5);
						BUTTON_SetText(hItem, "");	
				//初始化BUTTON6
						hItem = WM_GetDialogItem(pMsg->hWin, ID_BUTTON_6);
						BUTTON_SetText(hItem, "");	
				break;
	case WM_KEY://按键控制
	switch (((WM_KEY_INFO*)(pMsg->Data.p))->Key) {
		case GUI_KEY_UP:
			m--;
			if(m<0) m=0;
			WM_SetFocus(XZ_hItem[m][n]);
			break;
		
		case GUI_KEY_DOWN:
			m++;
			if(m>1) m=1;
			WM_SetFocus(XZ_hItem[m][n]);
			break;
		
		case GUI_KEY_LEFT:
			n--;
			if(n<0) n=0;
			WM_SetFocus(XZ_hItem[m][n]);
			break;
		
		case GUI_KEY_RIGHT:
			n++;
			if(n>1) n=1;
			WM_SetFocus(XZ_hItem[m][n]);
			break;
		case GUI_KEY_END:
			 GUI_EndDialog(pMsg->hWin, 0);
			 Createsehzhi_win();
	}
	break;
		case WM_IC:
			if(show_IC){
				sprintf((char*)IC_buf0,"%0x",IC_SN[0]);
				sprintf((char*)IC_buf1,"%0x",IC_SN[1]);
				sprintf((char*)IC_buf2,"%0x",IC_SN[2]);
				sprintf((char*)IC_buf3,"%0x",IC_SN[3]);

				TEXT_SetFont(hText1, &GUI_Font16B_1);
				TEXT_SetText(hText1,"ID:");
				TEXT_SetFont(hText2, &GUI_Font16B_1); 
				TEXT_SetText(hText2,IC_buf0); 				
			}
			else{
				TEXT_SetText(hText1,"ID:");
				TEXT_SetText(hText2," ");
			}
		break;
  default:
    WM_DefaultProc(pMsg);
    break;
  }
  
}

/*********************************************************************
*
*       Public code
*
**********************************************************************
*/
/*********************************************************************
*
*       Create3D
*/
WM_HWIN Create3D(void) {
	WM_HWIN hWin;  
	hWin = GUI_CreateDialogBox(_aDialogCreate,GUI_COUNTOF(_aDialogCreate),_cbDialog, WM_HBKWIN,0,0);
  return hWin;
}

// USER START (Optionally insert additional public code)
// USER END

/*************************** End of file ****************************/

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