unity--鼠标或者手指点击模型播放动画

using UnityEngine;
using System.Collections;

public class ClickPlayAnimation : MonoBehaviour {
    /// 
    /// 实现功能为点击模型播放动画
    /// 使用方法,给模型添加碰撞,添加脚本
    /// 
    
    bool isPlayAnim = false;
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
        //animation.Play();
        if (Application.platform == RuntimePlatform.IPhonePlayer || Application.platform == RuntimePlatform.Android)
        {
              foreach (Touch touch in Input.touches)
            {
                if (Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Began || Input.GetTouch(0).phase == TouchPhase.Moved)
                {
                    Ray ray = Camera.main.ScreenPointToRay(new Vector3(touch.position.x, touch.position.y, 0));
                    RaycastHit hit;

                    if (Physics.Raycast(ray, out hit))
                    {
                        //  Debug.DrawLine(ray.origin, hit.point);
                        if (hit.collider.gameObject.name == gameObject.name)
                        {
                            isPlayAnim = true;
                            print("123");
                        }
                    }
                }
            }
        }
        else 
        {
            if (Input.GetMouseButtonDown(0))
            {
                Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
                RaycastHit hit;

                if (Physics.Raycast(ray, out hit))
                {
                    Debug.DrawLine(ray.origin, hit.point);
                    //print(hit.collider.gameObject.name);

                    //curObject = hit.collider.gameObject;
                    if (hit.collider.gameObject.name == gameObject.name)
                    {
                        isPlayAnim = true;
                        print("123");
                    }
                    // 显示当前选中对象的名称
                  //  print(hit.collider.gameObject);
                }

            }
        }
       
        if(isPlayAnim)
        {
            animation.Play();
            isPlayAnim = false;
        }
	
	}
   
}
unity--鼠标或者手指点击模型播放动画_第1张图片

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