最近需要用 C++ 做一些数值计算,之前一直采用Matlab 混合编程的方式处理矩阵运算,非常麻烦,直到发现了 Eigen 库,简直相见恨晚,好用哭了。 Eigen 是一个基于C++模板的线性代数库,直接将库下载后放在项目目录下,然后包含头文件就能使用,非常方便。此外,Eigen的接口清晰,稳定高效。唯一的问题是之前一直用 Matlab,对 Eigen 的 API 接口不太熟悉,如果能有 Eigen 和 Matlab 对应的说明想必是极好的,终于功夫不负有心人,让我找到了,原文在这里,不过排版有些混乱,我将其重新整理了一下,方便日后查询。
#includeMatrix<double, 3, 3> A; // Fixed rows and cols. Same as Matrix3d. Matrix<double, 3, Dynamic> B; // Fixed rows, dynamic cols. Matrix<double, Dynamic, Dynamic> C; // Full dynamic. Same as MatrixXd. Matrix<double, 3, 3, RowMajor> E; // Row major; default is column-major. Matrix3f P, Q, R; // 3x3 float matrix. Vector3f x, y, z; // 3x1 float matrix. RowVector3f a, b, c; // 1x3 float matrix. VectorXd v; // Dynamic column vector of doubles // Eigen // Matlab // comments x.size() // length(x) // vector size C.rows() // size(C,1) // number of rows C.cols() // size(C,2) // number of columns x(i) // x(i+1) // Matlab is 1-based C(i,j) // C(i+1,j+1) //
// Basic usage // Eigen // Matlab // comments x.size() // length(x) // vector size C.rows() // size(C,1) // number of rows C.cols() // size(C,2) // number of columns x(i) // x(i+1) // Matlab is 1-based C(i, j) // C(i+1,j+1) // A.resize(4, 4); // Runtime error if assertions are on. B.resize(4, 9); // Runtime error if assertions are on. A.resize(3, 3); // Ok; size didn't change. B.resize(3, 9); // Ok; only dynamic cols changed. A << 1, 2, 3, // Initialize A. The elements can also be 4, 5, 6, // matrices, which are stacked along cols 7, 8, 9; // and then the rows are stacked. B << A, A, A; // B is three horizontally stacked A's. A.fill(10); // Fill A with all 10's.
// Eigen // Matlab MatrixXd::Identity(rows,cols) // eye(rows,cols) C.setIdentity(rows,cols) // C = eye(rows,cols) MatrixXd::Zero(rows,cols) // zeros(rows,cols) C.setZero(rows,cols) // C = ones(rows,cols) MatrixXd::Ones(rows,cols) // ones(rows,cols) C.setOnes(rows,cols) // C = ones(rows,cols) MatrixXd::Random(rows,cols) // rand(rows,cols)*2-1 // MatrixXd::Random returns uniform random numbers in (-1, 1). C.setRandom(rows,cols) // C = rand(rows,cols)*2-1 VectorXd::LinSpaced(size,low,high) // linspace(low,high,size)' v.setLinSpaced(size,low,high) // v = linspace(low,high,size)'
// Matrix slicing and blocks. All expressions listed here are read/write. // Templated size versions are faster. Note that Matlab is 1-based (a size N // vector is x(1)...x(N)). // Eigen // Matlab x.head(n) // x(1:n) x.head() // x(1:n) x.tail(n) // x(end - n + 1: end) x.tail () // x(end - n + 1: end) x.segment(i, n) // x(i+1 : i+n) x.segment (i) // x(i+1 : i+n) P.block(i, j, rows, cols) // P(i+1 : i+rows, j+1 : j+cols) P.block (i, j) // P(i+1 : i+rows, j+1 : j+cols) P.row(i) // P(i+1, :) P.col(j) // P(:, j+1) P.leftCols () // P(:, 1:cols) P.leftCols(cols) // P(:, 1:cols) P.middleCols (j) // P(:, j+1:j+cols) P.middleCols(j, cols) // P(:, j+1:j+cols) P.rightCols () // P(:, end-cols+1:end) P.rightCols(cols) // P(:, end-cols+1:end) P.topRows () // P(1:rows, :) P.topRows(rows) // P(1:rows, :) P.middleRows (i) // P(i+1:i+rows, :) P.middleRows(i, rows) // P(i+1:i+rows, :) P.bottomRows () // P(end-rows+1:end, :) P.bottomRows(rows) // P(end-rows+1:end, :) P.topLeftCorner(rows, cols) // P(1:rows, 1:cols) P.topRightCorner(rows, cols) // P(1:rows, end-cols+1:end) P.bottomLeftCorner(rows, cols) // P(end-rows+1:end, 1:cols) P.bottomRightCorner(rows, cols) // P(end-rows+1:end, end-cols+1:end) P.topLeftCorner () // P(1:rows, 1:cols) P.topRightCorner () // P(1:rows, end-cols+1:end) P.bottomLeftCorner () // P(end-rows+1:end, 1:cols) P.bottomRightCorner () // P(end-rows+1:end, end-cols+1:end)
// Of particular note is Eigen's swap function which is highly optimized. // Eigen // Matlab R.row(i) = P.col(j); // R(i, :) = P(:, i) R.col(j1).swap(mat1.col(j2)); // R(:, [j1 j2]) = R(:, [j2, j1])
// Views, transpose, etc; all read-write except for .adjoint(). // Eigen // Matlab R.adjoint() // R' R.transpose() // R.' or conj(R') R.diagonal() // diag(R) x.asDiagonal() // diag(x) R.transpose().colwise().reverse(); // rot90(R) R.conjugate() // conj(R)
// All the same as Matlab, but matlab doesn't have *= style operators. // Matrix-vector. Matrix-matrix. Matrix-scalar. y = M*x; R = P*Q; R = P*s; a = b*M; R = P - Q; R = s*P; a *= M; R = P + Q; R = P/s; R *= Q; R = s*P; R += Q; R *= s; R -= Q; R /= s;
// Vectorized operations on each element independently // Eigen // Matlab R = P.cwiseProduct(Q); // R = P .* Q R = P.array() * s.array();// R = P .* s R = P.cwiseQuotient(Q); // R = P ./ Q R = P.array() / Q.array();// R = P ./ Q R = P.array() + s.array();// R = P + s R = P.array() - s.array();// R = P - s R.array() += s; // R = R + s R.array() -= s; // R = R - s R.array() < Q.array(); // R < Q R.array() <= Q.array(); // R <= Q R.cwiseInverse(); // 1 ./ P R.array().inverse(); // 1 ./ P R.array().sin() // sin(P) R.array().cos() // cos(P) R.array().pow(s) // P .^ s R.array().square() // P .^ 2 R.array().cube() // P .^ 3 R.cwiseSqrt() // sqrt(P) R.array().sqrt() // sqrt(P) R.array().exp() // exp(P) R.array().log() // log(P) R.cwiseMax(P) // max(R, P) R.array().max(P.array()) // max(R, P) R.cwiseMin(P) // min(R, P) R.array().min(P.array()) // min(R, P) R.cwiseAbs() // abs(P) R.array().abs() // abs(P) R.cwiseAbs2() // abs(P.^2) R.array().abs2() // abs(P.^2) (R.array() < s).select(P,Q); // (R < s ? P : Q)
// Reductions. int r, c; // Eigen // Matlab R.minCoeff() // min(R(:)) R.maxCoeff() // max(R(:)) s = R.minCoeff(&r, &c) // [s, i] = min(R(:)); [r, c] = ind2sub(size(R), i); s = R.maxCoeff(&r, &c) // [s, i] = max(R(:)); [r, c] = ind2sub(size(R), i); R.sum() // sum(R(:)) R.colwise().sum() // sum(R) R.rowwise().sum() // sum(R, 2) or sum(R')' R.prod() // prod(R(:)) R.colwise().prod() // prod(R) R.rowwise().prod() // prod(R, 2) or prod(R')' R.trace() // trace(R) R.all() // all(R(:)) R.colwise().all() // all(R) R.rowwise().all() // all(R, 2) R.any() // any(R(:)) R.colwise().any() // any(R) R.rowwise().any() // any(R, 2)
// Dot products, norms, etc. // Eigen // Matlab x.norm() // norm(x). Note that norm(R) doesn't work in Eigen. x.squaredNorm() // dot(x, x) Note the equivalence is not true for complex x.dot(y) // dot(x, y) x.cross(y) // cross(x, y) Requires #include
//// Type conversion // Eigen // Matlab A.cast<double>(); // double(A) A.cast<float>(); // single(A) A.cast<int>(); // int32(A) A.real(); // real(A) A.imag(); // imag(A) // if the original type equals destination type, no work is done
// Solve Ax = b. Result stored in x. Matlab: x = A \ b. x = A.ldlt().solve(b)); // A sym. p.s.d. #includex = A.llt() .solve(b)); // A sym. p.d. #include x = A.lu() .solve(b)); // Stable and fast. #include x = A.qr() .solve(b)); // No pivoting. #include x = A.svd() .solve(b)); // Stable, slowest. #include // .ldlt() -> .matrixL() and .matrixD() // .llt() -> .matrixL() // .lu() -> .matrixL() and .matrixU() // .qr() -> .matrixQ() and .matrixR() // .svd() -> .matrixU(), .singularValues(), and .matrixV()
// Eigenvalue problems // Eigen // Matlab A.eigenvalues(); // eig(A); EigenSolvereig(A); // [vec val] = eig(A) eig.eigenvalues(); // diag(val) eig.eigenvectors(); // vec // For self-adjoint matrices use SelfAdjointEigenSolver<>
【1】http://eigen.tuxfamily.org/dox/AsciiQuickReference.txt
【2】http://blog.csdn.net/augusdi/article/details/12907341