因为最大部分的service不需要同时处理多个请求(处理多个请求是一个比较危险的多线程的场景),这样在在这种情况下呢,最好使用IntentService类如果你实现你的服务。
使用intentService与service有什么不同呢
(1)直接 创建一个默认的工作线程,该线程执行所有的intent传递给onStartCommand()区别于应用程序的主线程。
(2)直接创建一个工作队列,将一个意图传递给你onHandleIntent()的实现,所以我们就永远不必担心多线程。
(3)当请求完成后自己会调用stopSelf(),所以你就不用调用该方法了。
(4)提供的默认实现onBind()返回null,所以也不需要重写这个方法。so easy啊
(5)提供了一个默认实现onStartCommand(),将意图工作队列,然后发送到你onHandleIntent()实现。真是太方便了
我们需要做的就是实现onHandlerIntent()方法,还有一点就是经常被遗忘的,构造函数是必需的,而且必须调用超IntentService(字符串) ,因为工作线程的构造函数必须使用一个名称。如何实现呢,我们借助于谷歌官方文档来看一下吧。
public class HelloIntentService extends IntentService {
/**
* A constructor is required, and must call the super IntentService(String)
* constructor with a name for the worker thread.
*/
public HelloIntentService() {
super("HelloIntentService");
}
/**
* The IntentService calls this method from the default worker thread with
* the intent that started the service. When this method returns, IntentService
* stops the service, as appropriate.
*/
@Override
protected void onHandleIntent(Intent intent) {
// Normally we would do some work here, like download a file.
// For our sample, we just sleep for 5 seconds.
long endTime = System.currentTimeMillis() + 5*1000;
while (System.currentTimeMillis() < endTime) {
synchronized (this) {
try {
wait(endTime - System.currentTimeMillis());
} catch (Exception e) {
}
}
}
}
}
public abstract class IntentService extends Service {
private volatile Looper mServiceLooper;
private volatile ServiceHandler mServiceHandler;
private String mName;
private boolean mRedelivery;
private final class ServiceHandler extends Handler {
public ServiceHandler(Looper looper) {
super(looper);
}
@Override
public void handleMessage(Message msg) {
onHandleIntent((Intent)msg.obj);
stopSelf(msg.arg1);
}
}
/**
* Creates an IntentService. Invoked by your subclass's constructor.
*
* @param name Used to name the worker thread, important only for debugging.
*/
public IntentService(String name) {
super();
mName = name;
}
/**
* Sets intent redelivery preferences. Usually called from the constructor
* with your preferred semantics.
*
* If enabled is true,
* {@link #onStartCommand(Intent, int, int)} will return
* {@link Service#START_REDELIVER_INTENT}, so if this process dies before
* {@link #onHandleIntent(Intent)} returns, the process will be restarted
* and the intent redelivered. If multiple Intents have been sent, only
* the most recent one is guaranteed to be redelivered.
*
*
If enabled is false (the default),
* {@link #onStartCommand(Intent, int, int)} will return
* {@link Service#START_NOT_STICKY}, and if the process dies, the Intent
* dies along with it.
*/
public void setIntentRedelivery(boolean enabled) {
mRedelivery = enabled;
}
@Override
public void onCreate() {
// TODO: It would be nice to have an option to hold a partial wakelock
// during processing, and to have a static startService(Context, Intent)
// method that would launch the service & hand off a wakelock.
super.onCreate();
HandlerThread thread = new HandlerThread("IntentService[" + mName + "]");
thread.start();
mServiceLooper = thread.getLooper();
mServiceHandler = new ServiceHandler(mServiceLooper);
}
@Override
public void onStart(Intent intent, int startId) {
Message msg = mServiceHandler.obtainMessage();
msg.arg1 = startId;
msg.obj = intent;
mServiceHandler.sendMessage(msg);
}
/**
* You should not override this method for your IntentService. Instead,
* override {@link #onHandleIntent}, which the system calls when the IntentService
* receives a start request.
* @see android.app.Service#onStartCommand
*/
@Override
public int onStartCommand(Intent intent, int flags, int startId) {
onStart(intent, startId);
return mRedelivery ? START_REDELIVER_INTENT : START_NOT_STICKY;
}
@Override
public void onDestroy() {
mServiceLooper.quit();
}
/**
* Unless you provide binding for your service, you don't need to implement this
* method, because the default implementation returns null.
* @see android.app.Service#onBind
*/
@Override
public IBinder onBind(Intent intent) {
return null;
}
/**
* This method is invoked on the worker thread with a request to process.
* Only one Intent is processed at a time, but the processing happens on a
* worker thread that runs independently from other application logic.
* So, if this code takes a long time, it will hold up other requests to
* the same IntentService, but it will not hold up anything else.
* When all requests have been handled, the IntentService stops itself,
* so you should not call {@link #stopSelf}.
*
* @param intent The value passed to {@link
* android.content.Context#startService(Intent)}.
*/
protected abstract void onHandleIntent(Intent intent);
}
我们可以看到源代码里头的第15行handlerMessage方法里当处理完请求后就会调用stopself()方法了,外界就不用调用了,此外还有一点我们可以看到代码最后一行第110行,onhandleIntent()是一个抽象类,而其他类都是抽象类,所以我们就可以理解为什么只需要重写onhandleIntent()方法了吧。