三维场景坐标系转换

假设已存在一个世界坐标系,如果以新点(X_{0},Y_{0},Z_{0})作为新的坐标系CoordNew的原点OriginNew,以向量 XAxis,YAxis,ZAxis\left ( X_{x},Y_{x},Z_{x} \right )\left ( X_{y},Y_{y},Z_{y} \right )\left ( X_{z},Y_{z}Z_{z} \right )作为CoordNew的X,Y,Z轴.

此时有点P_{n}\left ( X_{n},Y_{n},Z_{n} \right ), 假设P_{n}在CoordNew坐标系中坐标为\left ( X_{1},Y_{1},Z_{1} \right ),就有矩阵

[(XAxis,0)T,(YAxis,0)T,(ZAxis,0)T,(P_{n},1)T]*\left ( X_{1},Y_{1},Z_{1} \right ,1)T=\left ( X_{n},Y_{n},Z_{n} \right ,1)T

 

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