最近被这蛋疼的问题搞死:简单说就是Blender输出Three.js用文件的addon插件,其官网更新了,然后怎么也读取不了了,找了半天还以为是自己javascript程序的问题,结果发现旧的addon插件输出的js文件能用,而新的插件输出的json文件不能用。于是把旧版本插件文件给大家下载,顺带附带插件的Blender也提供下载了:
旧版本Three.js插件下载
安装了旧版本Three.js插件的Blender下载
其中2个版本的区别,old版本输出的是js文件,new版本输出的json文件:
从截图可以很清晰看到新版本加了很多功能,控制面板变长了。试着在Blender建立了一个默认的立方体,看了下输出的原文件,发觉差别也忒大了:
先是json文件:
{
"uvs": [],
"vertices": [1,-1,-1,1,-1,1,-1,-1,1,-1,-1,-1,1,1,-1,0.999999,1,1,-1,1,1,-1,1,-1],
"normals": [0.577349,-0.577349,-0.577349,0.577349,-0.577349,0.577349,-0.577349,-0.577349,0.577349,-0.577349,-0.577349,-0.577349,0.577349,0.577349,-0.577349,-0.577349,0.577349,-0.577349,-0.577349,0.577349,0.577349,0.577349,0.577349,0.577349],
"name": "CubeGeometry.1",
"metadata": {
"uvs": 0,
"vertices": 8,
"normals": 8,
"generator": "io_three",
"faces": 6,
"type": "Geometry",
"version": 3
},
"faces": [33,0,1,2,3,0,1,2,3,33,4,7,6,5,4,5,6,7,33,0,4,5,1,0,4,7,1,33,1,5,6,2,1,7,6,2,33,2,6,7,3,2,6,5,3,33,4,0,3,7,4,0,3,5]
}
然后是js文件(old版本Three.js的addon输出):
{
"metadata" :
{
"formatVersion" : 3.1,
"generatedBy" : "Blender 2.7 Exporter",
"vertices" : 8,
"faces" : 6,
"normals" : 8,
"colors" : 0,
"uvs" : [],
"materials" : 1,
"morphTargets" : 0,
"bones" : 0
},
"scale" : 1.000000,
"materials" : [ {
"DbgColor" : 15658734,
"DbgIndex" : 0,
"DbgName" : "Material",
"blending" : "NormalBlending",
"colorAmbient" : [0.6400000190734865, 0.6400000190734865, 0.6400000190734865],
"colorDiffuse" : [0.6400000190734865, 0.6400000190734865, 0.6400000190734865],
"colorEmissive" : [0.0, 0.0, 0.0],
"colorSpecular" : [0.5, 0.5, 0.5],
"depthTest" : true,
"depthWrite" : true,
"shading" : "Lambert",
"specularCoef" : 50,
"transparency" : 1.0,
"transparent" : false,
"vertexColors" : false
}],
"vertices" : [1,-1,-1,1,-1,1,-1,-1,1,-1,-1,-1,1,1,-1,0.999999,1,1,-1,1,1,-1,1,-1],
"morphTargets" : [],
"normals" : [0.577349,-0.577349,-0.577349,0.577349,-0.577349,0.577349,-0.577349,-0.577349,0.577349,-0.577349,-0.577349,-0.577349,0.577349,0.577349,-0.577349,-0.577349,0.577349,-0.577349,-0.577349,0.577349,0.577349,0.577349,0.577349,0.577349],
"colors" : [],
"uvs" : [],
"faces" : [35,0,1,2,3,0,0,1,2,3,35,4,7,6,5,0,4,5,6,7,35,0,4,5,1,0,0,4,7,1,35,1,5,6,2,0,1,7,6,2,35,2,6,7,3,0,2,6,5,3,35,4,0,3,7,0,4,0,3,5],
"bones" : [],
"skinIndices" : [],
"skinWeights" : [],
"animations" : []
}
是时候该摆脱这问题了……话说编写Three.js的程序员你给我给力一点啊,我恨透这个bug了: