1.加文字
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- (UIImage *)imageWithLogoText:(UIImage *)img text:(
NSString
*)text1
{
/注:此为后来更改,用于显示中文。zyq,2013-5-8
CGSize size = CGSizeMake(200, img.size.height);
//设置上下文(画布)大小
UIGraphicsBeginImageContext(size);
//创建一个基于位图的上下文(context),并将其设置为当前上下文
CGContextRef contextRef = UIGraphicsGetCurrentContext();
//获取当前上下文
CGContextTranslateCTM(contextRef, 0, img.size.height);
//画布的高度
CGContextScaleCTM(contextRef, 1.0, -1.0);
//画布翻转
CGContextDrawImage(contextRef, CGRectMake(0, 0, img.size.width, img.size.height), [img CGImage]);
//在上下文种画当前图片
[[UIColor redColor] set];
//上下文种的文字属性
CGContextTranslateCTM(contextRef, 0, img.size.height);
CGContextScaleCTM(contextRef, 1.0, -1.0);
UIFont *font = [UIFont boldSystemFontOfSize:16];
[text1 drawInRect:CGRectMake(0, 0, 200, 80) withFont:font];
//此处设置文字显示的位置
UIImage *targetimg =UIGraphicsGetImageFromCurrentImageContext();
//从当前上下文种获取图片
UIGraphicsEndImageContext();
//移除栈顶的基于当前位图的图形上下文。
return
targetimg;
//注:此为原来,不能显示中文。无用。
//get image width and height
int
w = img.size.width;
int
h = img.size.height;
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
//create a graphic context with CGBitmapContextCreate
CGContextRef context = CGBitmapContextCreate(
NULL
, w, h, 8, 4 * w, colorSpace, kCGImageAlphaPremultipliedFirst);
CGContextDrawImage(context, CGRectMake(0, 0, w, h), img.CGImage);
CGContextSetRGBFillColor(context, 0.0, 1.0, 1.0, 1);
char
* text = (
char
*)[text1 cStringUsingEncoding:
NSUnicodeStringEncoding
];
CGContextSelectFont(context,
"Georgia"
, 30, kCGEncodingMacRoman);
CGContextSetTextDrawingMode(context, kCGTextFill);
CGContextSetRGBFillColor(context, 255, 0, 0, 1);
CGContextShowTextAtPoint(context, w/2-strlen(text)*5, h/2, text, strlen(text));
//Create image ref from the context
CGImageRef imageMasked = CGBitmapContextCreateImage(context);
CGContextRelease(context);
CGColorSpaceRelease(colorSpace);
return
[UIImage imageWithCGImage:imageMasked];
}
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2.新的添加文字水印的方法一
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#pragma mark -也是文字水印
- (UIImage *) imageWithStringWaterMark:(
NSString
*)markString inRect:(CGRect)rect color:(UIColor *)color font:(UIFont *)font
{
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 40000
if
([[[UIDevice currentDevice] systemVersion] floatValue] >= 4.0)
{
UIGraphicsBeginImageContextWithOptions([
self
size],
NO
, 0.0);
// 0.0 for scale means "scale for device's main screen".
}
#else
if
([[[UIDevice currentDevice] systemVersion] floatValue] < 4.0)
{
UIGraphicsBeginImageContext([
self
size]);
}
#endif
//原图
[
self
drawInRect:CGRectMake(0, 0,
self
.size.width,
self
.size.height)];
//文字颜色
[color set];
//水印文字
[markString drawInRect:rect withFont:font];
UIImage *newPic = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return
newPic;
}
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3.还是添加文字水印方法二
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#pragma mark -还是文字水印
- (UIImage *) imageWithStringWaterMark:(
NSString
*)markString atPoint:(CGPoint)point color:(UIColor *)color font:(UIFont *)font
{
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 40000
if
([[[UIDevice currentDevice] systemVersion] floatValue] >= 4.0)
{
UIGraphicsBeginImageContextWithOptions([
self
size],
NO
, 0.0);
// 0.0 for scale means "scale for device's main screen".
}
#else
if
([[[UIDevice currentDevice] systemVersion] floatValue] < 4.0)
{
UIGraphicsBeginImageContext([
self
size]);
}
#endif
//原图
[
self
drawInRect:CGRectMake(0, 0,
self
.size.width,
self
.size.height)];
//文字颜色
[color set];
//水印文字
[markString drawAtPoint:point withFont:font];
UIImage *newPic = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return
newPic;
}
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4.加图片
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#pragma mark - 加图片水印
-(UIImage *)imageWithLogoImage:(UIImage *)img logo:(UIImage *)logo
{
//get image width and height
int
w = img.size.width;
int
h = img.size.height;
int
logoWidth = logo.size.width;
int
logoHeight = logo.size.height;
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
//create a graphic context with CGBitmapContextCreate
CGContextRef context = CGBitmapContextCreate(
NULL
, w, h, 8, 4 * w, colorSpace, kCGImageAlphaPremultipliedFirst);
CGContextDrawImage(context, CGRectMake(0, 0, w, h), img.CGImage);
CGContextDrawImage(context, CGRectMake(w-logoWidth, 0, logoWidth, logoHeight), [logo CGImage]);
CGImageRef imageMasked = CGBitmapContextCreateImage(context);
CGContextRelease(context);
CGColorSpaceRelease(colorSpace);
return
[UIImage imageWithCGImage:imageMasked];
// CGContextDrawImage(contextRef, CGRectMake(100, 50, 200, 80), [smallImg CGImage]);
}
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5.新的添加图片水印的方法
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#pragma mark -还是图片水印
- (UIImage *) imageWithWaterMask:(UIImage*)mask inRect:(CGRect)rect
{
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 40000
if
([[[UIDevice currentDevice] systemVersion] floatValue] >= 4.0)
{
UIGraphicsBeginImageContextWithOptions([
self
size],
NO
, 0.0);
// 0.0 for scale means "scale for device's main screen".
}
#else
if
([[[UIDevice currentDevice] systemVersion] floatValue] < 4.0)
{
UIGraphicsBeginImageContext([
self
size]);
}
#endif
//原图
[
self
drawInRect:CGRectMake(0, 0,
self
.size.width,
self
.size.height)];
//水印图
[mask drawInRect:rect];
UIImage *newPic = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return
newPic;
}
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6 .加半透明的水印
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//加半透明的水印
-(UIImage *)imageWithTransImage:(UIImage *)useImage addtransparentImage:(UIImage *)transparentimg
{
UIGraphicsBeginImageContext(useImage.size);
[useImage drawInRect:CGRectMake(0, 0, useImage.size.width, useImage.size.height)];
[transparentimg drawInRect:CGRectMake(0, useImage.size.height-transparentimg.size.height, transparentimg.size.width, transparentimg.size.height) blendMode:kCGBlendModeOverlay alpha:0.4f];
UIImage *resultingImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return
resultingImage;
}
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