扫雷游戏(主界面)

package cleanMine; import java.awt.BorderLayout; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.ButtonGroup; import javax.swing.JButton; import javax.swing.JCheckBoxMenuItem; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JMenu; import javax.swing.JMenuBar; import javax.swing.JMenuItem; import javax.swing.JPanel; /** * 扫雷游戏主界面 * @author tony.tang * */ public class CleanMine extends JFrame implements ActionListener{ private JLabel text1,text2; public static JLabel remainMine;//剩余地雷数 private JLabel time;//消耗时间 private JButton reset;//重新开始 private JPanel center; private int row,col,mine; public CleanMine(){ text1=new JLabel("剩余地雷:"); text2=new JLabel("消耗时间:"); remainMine=new JLabel("10"); time=new JLabel("0"); reset=new JButton("重新开始"); reset.addActionListener(this); JMenuBar bar=new JMenuBar(); JMenu game=new JMenu("游戏"); JMenu help=new JMenu("帮助"); JMenuItem item; game.add(item=new JMenuItem("开局"));item.addActionListener(this); game.addSeparator(); ButtonGroup bg=new ButtonGroup(); game.add(item=new JCheckBoxMenuItem("初级",true));bg.add(item);item.addActionListener(this); game.add(item=new JCheckBoxMenuItem("中级"));bg.add(item);item.addActionListener(this); game.add(item=new JCheckBoxMenuItem("高级"));bg.add(item);item.addActionListener(this); game.add(item=new JCheckBoxMenuItem("自定义..."));bg.add(item);item.addActionListener(this); game.addSeparator(); game.add(item=new JMenuItem("退出"));item.addActionListener(this); help.add(item=new JMenuItem("查看帮助"));item.addActionListener(this); help.add(item=new JMenuItem("关于扫雷..."));item.addActionListener(this); bar.add(game); bar.add(help); this.setJMenuBar(bar); init(); } private void init(){ JPanel north=new JPanel(); north.add(text1); north.add(remainMine); north.add(reset); north.add(text2); north.add(time); this.add(north,BorderLayout.NORTH); this.row=9; this.col=9; this.mine=10; restart(); this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); new Thread(){ public void run(){ while(Integer.parseInt(remainMine.getText())>0){ try { Thread.sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } time.setText((Integer.parseInt(time.getText())+1)+""); } } }.start(); } public void actionPerformed(ActionEvent e) { if(e.getActionCommand().equals("初级")){ this.row=9; this.col=9; this.mine=10; restart(); return; } if(e.getActionCommand().equals("中级")){ this.row=16; this.col=16; this.mine=40; restart(); return; } if(e.getActionCommand().equals("高级")){ this.row=16; this.col=30; this.mine=99; restart(); return; } if(e.getActionCommand().equals("重新开始")){ restart(); return; } } private void restart(){ if(center!=null){ this.remove(center); } center=new AllButtonPanel(row,col,mine); this.add(center,BorderLayout.CENTER); this.remainMine.setText(mine+""); this.time.setText("0"); this.setSize(col*30,row*30+10); this.setResizable(false); this.setVisible(true); } public static void main(String[] args) { new CleanMine(); } }

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