Linux内核中的随机数算法

Linux内核源码linux/drivers/char/random.c开头的注释部分

 

/*
 * (now, with legal B.S. out of the way.....)
 *
 * This routine gathers environmental noise from device drivers, etc.,
 * and returns good random numbers, suitable for cryptographic use.
 * Besides the obvious cryptographic uses, these numbers are also good
 * for seeding TCP sequence numbers, and other places where it is
 * desirable to have numbers which are not only random, but hard to
 * predict by an attacker.
 *
 * Theory of operation
 * ===================
 *
 * Computers are very predictable devices.  Hence it is extremely hard
 * to produce truly random numbers on a computer --- as opposed to
 * pseudo-random numbers, which can easily generated by using a
 * algorithm.  Unfortunately, it is very easy for attackers to guess
 * the sequence of pseudo-random number generators, and for some
 * applications this is not acceptable.  So instead, we must try to
 * gather "environmental noise" from the computer's environment, which
 * must be hard for outside attackers to observe, and use that to
 * generate random numbers.  In a Unix environment, this is best done
 * from inside the kernel.
 *
 * Sources of randomness from the environment include inter-keyboard
 * timings, inter-interrupt timings from some interrupts, and other
 * events which are both (a) non-deterministic and (b) hard for an
 * outside observer to measure.  Randomness from these sources are
 * added to an "entropy pool", which is mixed using a CRC-like function.
 * This is not cryptographically strong, but it is adequate assuming
 * the randomness is not chosen maliciously, and it is fast enough that
 * the overhead of doing it on every interrupt is very reasonable.
 * As random bytes are mixed into the entropy pool, the routines keep
 * an *estimate* of how many bits of randomness have been stored into
 * the random number generator's internal state.
 *
 * When random bytes are desired, they are obtained by taking the SHA
 * hash of the contents of the "entropy pool".  The SHA hash avoids
 * exposing the internal state of the entropy pool.  It is believed to
 * be computationally infeasible to derive any useful information
 * about the input of SHA from its output.  Even if it is possible to
 * analyze SHA in some clever way, as long as the amount of data
 * returned from the generator is less than the inherent entropy in
 * the pool, the output data is totally unpredictable.  For this
 * reason, the routine decreases its internal estimate of how many
 * bits of "true randomness" are contained in the entropy pool as it
 * outputs random numbers.
 *
 * If this estimate goes to zero, the routine can still generate
 * random numbers; however, an attacker may (at least in theory) be
 * able to infer the future output of the generator from prior
 * outputs.  This requires successful cryptanalysis of SHA, which is
 * not believed to be feasible, but there is a remote possibility.
 * Nonetheless, these numbers should be useful for the vast majority
 * of purposes.
 *
 * Exported interfaces ---- output
 * ===============================
 *
 * There are three exported interfaces; the first is one designed to
 * be used from within the kernel:
 *
 * 	void get_random_bytes(void *buf, int nbytes);
 *
 * This interface will return the requested number of random bytes,
 * and place it in the requested buffer.
 *
 * The two other interfaces are two character devices /dev/random and
 * /dev/urandom.  /dev/random is suitable for use when very high
 * quality randomness is desired (for example, for key generation or
 * one-time pads), as it will only return a maximum of the number of
 * bits of randomness (as estimated by the random number generator)
 * contained in the entropy pool.
 *
 * The /dev/urandom device does not have this limit, and will return
 * as many bytes as are requested.  As more and more random bytes are
 * requested without giving time for the entropy pool to recharge,
 * this will result in random numbers that are merely cryptographically
 * strong.  For many applications, however, this is acceptable.
 *
 * Exported interfaces ---- input
 * ==============================
 *
 * The current exported interfaces for gathering environmental noise
 * from the devices are:
 *
 *	void add_device_randomness(const void *buf, unsigned int size);
 * 	void add_input_randomness(unsigned int type, unsigned int code,
 *                                unsigned int value);
 *	void add_interrupt_randomness(int irq, int irq_flags);
 * 	void add_disk_randomness(struct gendisk *disk);
 *
 * add_device_randomness() is for adding data to the random pool that
 * is likely to differ between two devices (or possibly even per boot).
 * This would be things like MAC addresses or serial numbers, or the
 * read-out of the RTC. This does *not* add any actual entropy to the
 * pool, but it initializes the pool to different values for devices
 * that might otherwise be identical and have very little entropy
 * available to them (particularly common in the embedded world).
 *
 * add_input_randomness() uses the input layer interrupt timing, as well as
 * the event type information from the hardware.
 *
 * add_interrupt_randomness() uses the interrupt timing as random
 * inputs to the entropy pool. Using the cycle counters and the irq source
 * as inputs, it feeds the randomness roughly once a second.
 *
 * add_disk_randomness() uses what amounts to the seek time of block
 * layer request events, on a per-disk_devt basis, as input to the
 * entropy pool. Note that high-speed solid state drives with very low
 * seek times do not make for good sources of entropy, as their seek
 * times are usually fairly consistent.
 *
 * All of these routines try to estimate how many bits of randomness a
 * particular randomness source.  They do this by keeping track of the
 * first and second order deltas of the event timings.
 *
 * Ensuring unpredictability at system startup
 * ============================================
 *
 * When any operating system starts up, it will go through a sequence
 * of actions that are fairly predictable by an adversary, especially
 * if the start-up does not involve interaction with a human operator.
 * This reduces the actual number of bits of unpredictability in the
 * entropy pool below the value in entropy_count.  In order to
 * counteract this effect, it helps to carry information in the
 * entropy pool across shut-downs and start-ups.  To do this, put the
 * following lines an appropriate script which is run during the boot
 * sequence:
 *
 *	echo "Initializing random number generator..."
 *	random_seed=/var/run/random-seed
 *	# Carry a random seed from start-up to start-up
 *	# Load and then save the whole entropy pool
 *	if [ -f $random_seed ]; then
 *		cat $random_seed >/dev/urandom
 *	else
 *		touch $random_seed
 *	fi
 *	chmod 600 $random_seed
 *	dd if=/dev/urandom of=$random_seed count=1 bs=512
 *
 * and the following lines in an appropriate script which is run as
 * the system is shutdown:
 *
 *	# Carry a random seed from shut-down to start-up
 *	# Save the whole entropy pool
 *	echo "Saving random seed..."
 *	random_seed=/var/run/random-seed
 *	touch $random_seed
 *	chmod 600 $random_seed
 *	dd if=/dev/urandom of=$random_seed count=1 bs=512
 *
 * For example, on most modern systems using the System V init
 * scripts, such code fragments would be found in
 * /etc/rc.d/init.d/random.  On older Linux systems, the correct script
 * location might be in /etc/rcb.d/rc.local or /etc/rc.d/rc.0.
 *
 * Effectively, these commands cause the contents of the entropy pool
 * to be saved at shut-down time and reloaded into the entropy pool at
 * start-up.  (The 'dd' in the addition to the bootup script is to
 * make sure that /etc/random-seed is different for every start-up,
 * even if the system crashes without executing rc.0.)  Even with
 * complete knowledge of the start-up activities, predicting the state
 * of the entropy pool requires knowledge of the previous history of
 * the system.
 *
 * Configuring the /dev/random driver under Linux
 * ==============================================
 *
 * The /dev/random driver under Linux uses minor numbers 8 and 9 of
 * the /dev/mem major number (#1).  So if your system does not have
 * /dev/random and /dev/urandom created already, they can be created
 * by using the commands:
 *
 * 	mknod /dev/random c 1 8
 * 	mknod /dev/urandom c 1 9
 *
 * Acknowledgements:
 * =================
 *
 * Ideas for constructing this random number generator were derived
 * from Pretty Good Privacy's random number generator, and from private
 * discussions with Phil Karn.  Colin Plumb provided a faster random
 * number generator, which speed up the mixing function of the entropy
 * pool, taken from PGPfone.  Dale Worley has also contributed many
 * useful ideas and suggestions to improve this driver.
 *
 * Any flaws in the design are solely my responsibility, and should
 * not be attributed to the Phil, Colin, or any of authors of PGP.
 *
 * Further background information on this topic may be obtained from
 * RFC 1750, "Randomness Recommendations for Security", by Donald
 * Eastlake, Steve Crocker, and Jeff Schiller.
 */


 

 

 

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