1.game.h 头文件
#ifndef __GAME_H__ //防止头文件被重复引用
#define __GAME_H__
#include
#include
#include
#include
#define ROW 3
#define COL 3
void InitBoard(char arr[ROW][COL], int row, int col);
void Display(char arr[ROW][COL], int row, int col);
void Manplay(char arr[ROW][COL], int row, int col);
char is_Win(char arr[ROW][COL], int row, int col);
void Computerplay(char arr[ROW][COL], int row, int col);
#endif //__GAME_H__
2.game.c 游戏所有的实现代码
#include "game.h"
void InitBoard(char arr[ROW][COL], int row, int col)//初始化棋盘,把二维数组的值全部初始化为空格
{
memset(arr, ' ', sizeof(arr[0][0])*col*row);
}
void Display(char arr[ROW][COL], int row, int col)//打印棋盘
{
int i = 0;
for (i = 0; i < row; ++i)
{
printf(" %c | %c | %c \n",arr[i][0],arr[i][1],arr[i][2]);
if (i != row - 1)
{
printf("--- --- ---\n");
}
}
printf("\n");
}
void Manplay(char arr[ROW][COL], int row, int col)//玩家走
{
int i = 0;
int j = 0;
while (1)
{
printf("请输入坐标(x,y):");
scanf_s("%d%d", &i, &j);
if (i >= 1 && i <= 3 && j >= 1 && j <= 3)
{
if (arr[i - 1][j - 1] == ' ')//判断位置是否为空
{
arr[i - 1][j - 1] = 'X';
break;
}
else
{
printf("该位置被占\n");
}
}
else
{
printf("坐标不合法\n");
}
}
}
int is_Full(char arr[ROW][COL], int row, int col)//判断棋盘是否满
{
int i = 0;
int j = 0;
for (i = 0; i < row; ++i)
{
for (j = 0; j < col; ++j)
{
if (arr[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
char is_Win(char arr[ROW][COL], int row, int col)//判赢
{
int j = 0;
int i = 0;
for (i = 0; i < row; i++) //判断行
{
if ((arr[i][0] == arr[i][1]) && (arr[i][1] == arr[i][2]) && (arr[i][1]) != ' ')
{
return arr[i][1];
}
}
for (j = 0; j < col; j++) //判断列
{
if ((arr[0][j] == arr[1][j]) && (arr[1][j] == arr[2][j]) && (arr[1][j]) != ' ')
{
return arr[1][j];
}
}
if ((arr[0][0] == arr[1][1]) && (arr[1][1] == arr[2][2]) && (arr[0][0] != ' ')) //判断斜列
{
return arr[1][1];
}
else if ((arr[0][2] == arr[1][1]) && (arr[1][1] == arr[2][0]) && (arr[0][0] != ' '))
{
return arr[1][1];
}
else if (is_Full(arr, row, col) == 1)
{
return 'w';
}
else
{
return ' ';
}
}
void Computerplay(char arr[ROW][COL], int row, int col)//电脑走
{
int i = 0;
int j = 0;
while (1)
{
i = rand() % 3;
j = rand() % 3;
if (arr[i][j] == ' ')
{
arr[i][j] = 'O';
break;
}
}
system("cls");//清屏
}
3.Tic Tac Toe.c 游戏测试代码
#include "game.h"
void game()
{
char ret = ' ';
char Board[ROW][COL] = { 0 };
InitBoard(Board, ROW, COL);
Display(Board, ROW, COL);
srand((unsigned int) time(NULL));
while (1)
{
Manplay(Board, ROW, COL);
Display(Board, ROW, COL);
ret = is_Win(Board, ROW, COL);
if (ret != ' ')
break;
Computerplay(Board, ROW, COL);
Display(Board, ROW, COL);
ret = is_Win(Board, ROW, COL);
if (ret != ' ')
break;
}
if (ret == 'X')
printf("这局玩家胜利\n");
else if (ret == 'O')
printf("这局电脑胜利\n");
else if (ret == 'w')
{
printf("平局\n");
}
}
void menu()
{
printf("**********************************\n");
printf("***** 1. play 2. exit ******\n");
printf("**********************************\n");
}
void test()
{
do
{
menu();
printf("请选择:");
int input = 0;
scanf_s("%d", &input);
switch (input)
{
case 1:
game();
break;
case 2:
exit(0);
break;
default:
printf("输入错误\n");
break;
}
} while (1);
}
int main()
{
test();
}