uva 131 -The Psychic Poker Player(德州扑克)

G - The Psychic Poker Player
Time Limit:3000MS     Memory Limit:0KB     64bit IO Format:%lld & %llu
Submit  Status
Appoint description:  System Crawler  (2013-05-30)

Description

Download as PDF


 The Psychic Poker Player 

In 5-card draw poker, a player is dealt a hand of five cards (which may be looked at). The player may then discard between zero and five of his or her cards and have them replaced by the same number of cards from the top of the deck (which is face down). The object is to maximize the value of the final hand. The different values of hands in poker are given at the end of this problem.

Normally the player cannot see the cards in the deck and so must use probability to decide which cards to discard. In this problem, we imagine that the poker player is psychic and knows which cards are on top of the deck. Write a program which advises the player which cards to discard so as to maximize the value of the resulting hand.

Input and Output

Input will consist of a series of lines, each containing the initial five cards in the hand then the first five cards on top of the deck. Each card is represented as a two-character code. The first character is the face-value (A=Ace, 2-9, T=10, J=Jack, Q=Queen, K=King) and the second character is the suit (C=Clubs, D=Diamonds, H=Hearts, S=Spades). Cards will be separated by single spaces. Each input line will be from a single valid deck, that is there will be no duplicate cards in each hand and deck.

Each line of input should produce one line of output, consisting of the initial hand, the top five cards on the deck, and the best value of hand that is possible. Input is terminated by end of file.

Use the sample input and output as a guide. Note that the order of the cards in the player's hand is irrelevant, but the order of the cards in the deck is important because the discarded cards must be replaced from the top of the deck. Also note that examples of all types of hands appear in the sample output, with the hands shown in decreasing order of value.

Sample Input

TH JH QC QD QS QH KH AH 2S 6S
2H 2S 3H 3S 3C 2D 3D 6C 9C TH
2H 2S 3H 3S 3C 2D 9C 3D 6C TH
2H AD 5H AC 7H AH 6H 9H 4H 3C
AC 2D 9C 3S KD 5S 4D KS AS 4C
KS AH 2H 3C 4H KC 2C TC 2D AS
AH 2C 9S AD 3C QH KS JS JD KD
6C 9C 8C 2D 7C 2H TC 4C 9S AH
3D 5S 2H QD TD 6S KH 9H AD QH

Sample Output

Hand: TH JH QC QD QS Deck: QH KH AH 2S 6S Best hand: straight-flush
Hand: 2H 2S 3H 3S 3C Deck: 2D 3D 6C 9C TH Best hand: four-of-a-kind
Hand: 2H 2S 3H 3S 3C Deck: 2D 9C 3D 6C TH Best hand: full-house
Hand: 2H AD 5H AC 7H Deck: AH 6H 9H 4H 3C Best hand: flush
Hand: AC 2D 9C 3S KD Deck: 5S 4D KS AS 4C Best hand: straight
Hand: KS AH 2H 3C 4H Deck: KC 2C TC 2D AS Best hand: three-of-a-kind
Hand: AH 2C 9S AD 3C Deck: QH KS JS JD KD Best hand: two-pairs
Hand: 6C 9C 8C 2D 7C Deck: 2H TC 4C 9S AH Best hand: one-pair
Hand: 3D 5S 2H QD TD Deck: 6S KH 9H AD QH Best hand: highest-card
 
     
这个题不知道怎么玩德州扑克还真有点伤不起,题目也没给出各种情况是什么样的,我是看了别人的解释才知道的,给出一个链接吧感觉博主写的挺详细的:http://blog.csdn.net/frankiller/article/details/7843397这题就按博主所说,考察的是耐心,因为代码还是比较长的,博主的算写的比较简短了,而且思路很清晰,万分感谢,自己也按他的思路写了一份,很好的暴力题。
 
     
#include
#include
#include
#include
#include

using namespace std;

struct poker{
	char val;
	char suit;
	int num;
}pok[12],ans[7];
char back[10][20]={"highest-card","one-pair","two-pairs","three-of-a-kind","straight",
                    "flush","full-house","four-of-a-kind","straight-flush"};//将所有情况用一个数组存起来比较方便,这里值得学习 
bool cmp(struct poker A,struct poker B){ 
	return A.num


你可能感兴趣的:(暴力枚举,德州扑克)