[NXOpen C++] UG二次开发,通过SelectTaggedObject,选择一个UG对象并输出对象的类型

说明:通过SelectTaggedObject,通过SelectTaggedObject,选择一个UG对象并输出对象的类型

对象的类型分为:(Type)大类和子类(SubType),UG中大部分公共对象都是在头文件uf_object_type.h中定义。

测试代码:选择一个对象并输出对象的类型和子类型

//通过SelectTaggedObject选择对象并输出tag标签
#if ! defined ( __hp9000s800 ) && ! defined ( __sgi ) && ! defined ( __sun )
#   include 
#   include 
using std::ostrstream;
using std::endl;    
using std::ends;
using std::cerr;
#else
#   include 
#   include 
#endif
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
using namespace NXOpen;
using namespace std;

#define UF_CALL(X) (report_error( __FILE__, __LINE__, #X, (X)))

static int report_error( char *file, int line, char *call, int irc)
{
	if (irc)
	{
		char err[133],
			msg[133];

		sprintf(msg, "*** ERROR code %d at line %d in %s:\n+++ ",
			irc, line, file);
		UF_get_fail_message(irc, err);

		UF_print_syslog(msg, FALSE);
		UF_print_syslog(err, FALSE);
		UF_print_syslog("\n", FALSE);
		UF_print_syslog(call, FALSE);
		UF_print_syslog(";\n", FALSE);

		if (!UF_UI_open_listing_window())
		{
			UF_UI_write_listing_window(msg);
			UF_UI_write_listing_window(err);
			UF_UI_write_listing_window("\n");
			UF_UI_write_listing_window(call);
			UF_UI_write_listing_window(";\n");
		}
	}

	return(irc);
}

extern DllExport void ufsta( char *param, int *returnCode, int rlen )
{
	/* Initialize the API environment */
	if( UF_CALL(UF_initialize()) ) 
	{
		return;
	}

	/* TODO: Add your application code here */
	Session *theSession = Session::GetSession(); 
	Part *workPart(theSession->Parts()->Work());
	UI *theUI = UI::GetUI();
	TaggedObject *object;
	Point3d cursor;
	//提示 标题 选择范围 是否包含特征 是否保持高亮 被选择的对象  光标位置坐标
	Selection::Response res;
	res=theUI->SelectionManager()->SelectTaggedObject("提示","这里是标题",Selection::SelectionScopeWorkPart,true,false,&object,&cursor);
	//SelectionScopeUseDefault   整个装配 在工作部件和组件内 仅在工作部件内
	//SelectionScopeWorkPart    仅在工作部件内
	//SelectionScopeWorkPartAndOccurrence   在工作部件和组件内
	if (res == Selection::ResponseObjectSelected)//如果选中了 = 5
	{
		tag_t tagTag=NULL_TAG;
		tagTag=object->GetTag();
		int iType=0;
		int iSubType=0;
		UF_OBJ_ask_type_and_subtype(tagTag,&iType,&iSubType);  //获取对象的类型
		
		char cType[256]="";
		char cSubType[256]="";
		sprintf(cType,"Type=%d",iType);  //大类
		sprintf(cSubType,"SubType=%d",iSubType);//子类  
		theSession->ListingWindow()->Open();  //打开信息窗
		theSession->ListingWindow()->WriteLine(cType);  //输出对象标签
		theSession->ListingWindow()->WriteLine(cSubType);  //输出对象标签
	}
	
	/* Terminate the API environment */
	UF_CALL(UF_terminate());
}
extern int ufusr_ask_unload( void )
{
	return (UF_UNLOAD_IMMEDIATELY); 
}

效果演示:

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