import requests
import json
import urllib.request
headers={
'Host':'music.bbbbbb.me',
'User-Agent':'Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:65.0) Gecko/20100101 Firefox/65.0',
'Accept':'application/json, text/javascript, */*; q=0.01',
'Accept-Language':'zh-CN,zh;q=0.8,zh-TW;q=0.7,zh-HK;q=0.5,en-US;q=0.3,en;q=0.2',
'Accept-Encoding':'gzip, deflate',
'Referer':'http://music.bbbbbb.me/',
'Content-Type':'application/x-www-form-urlencoded; charset=UTF-8',
'X-Requested-With':'XMLHttpRequest',
'Content-Length':'47',
'Connection':'keep-alive',
'Pragma':'no-cache',
'Cache-Control':'no-cache'}
def search_Music(mname):
global headers
data={
'input':mname,'filter':'name','type':'netease','page':'1'}
url = 'http://music.bbbbbb.me/'
wbdata = requests.post(url,headers=headers,data=data).text
data = json.loads(wbdata)
return data
def ShowList(data):
i=1
for n in data['data']:
author = n['author']
url = n['url']
print("编号:",i,"歌手:",author,"下载地址:",url)
i=i+1
def DownLoad(data,mname,Number):
try:
url=data['data'][Number-1]['url']
singer=data['data'][Number-1]['author']
base="G:/3.Google网页下载文件存放处/音乐/歌曲/周杰伦/"
MusicName=singer+" - "+mname+".mp3"
filepath=base+MusicName
urllib.request.urlretrieve(url,filepath)
global SongName
SongName.append(MusicName)
SongPath.append(filepath)
filepath
print("下载完成")
return True
except:
print("下载失败")
return False
import tkinter as tk
from tkinter import *
import os
import random
import pygame
from mutagen.mp3 import MP3
import time
import threading
from threading import *
import tkinter.filedialog
import tkinter.messagebox
import tkinter.scrolledtext
filePath = 'G:\\3.Google网页下载文件存放处\音乐\歌曲\周杰伦\\'
SongName=os.listdir(filePath)
SongPath =[filePath+i for i in SongName]
Number=0
volume=0.3
Switch=True
def fun4():
global volume
volume+=0.1
if volume>1:
volume=1
pygame.mixer.music.set_volume(volume)
def fun5():
global volume
volume-=0.1
if volume<0:
volume=0
pygame.mixer.music.set_volume(volume)
def fun1():
if model_value%3==2:
random_play()
else:
global Number
Number=Number-1
if Number<0:
Number=len(SongPath)-1
pygame.mixer.music.load(SongPath[Number])
pygame.mixer.music.play(0)
entry_var.set(SongName[Number])
pass
def fun2():
global Number
global Switch
pygame.mixer.music.set_volume(volume)
if Switch==True:
pygame.mixer.music.pause()
condition.set("播放")
Switch=False
else:
pygame.mixer.music.unpause()
condition.set("暂停")
Switch=True
pass
def fun3():
if model_value%3==2:
random_play()
else:
global Number
Number=Number+1
if Number>len(SongPath)-1:
Number=0
pygame.mixer.music.load(SongPath[Number])
pygame.mixer.music.play(0)
entry_var.set(SongName[Number])
pass
def Search():
txtCon.delete(0.0,tk.END)
mname=en3.get()
if mname!="":
data=search_Music(mname)
i=1
for n in data['data']:
author = n['author']
content="编号:"+str(i)+"歌手:"+author+"\n"
txtCon.insert(tkinter.INSERT,content)
i=i+1
def DownLoad_music():
mname=en3.get()
Number=int(en4.get())
data=search_Music(mname)
ShowList(data)
boolean=DownLoad(data,mname,Number)
if boolean==True:
tk.messagebox.showinfo(message="下载成功")
else:
tk.messagebox.showerror(message="下载失败")
def play_model_set():
global model_value
model_value=model_value+1
if model_value%3==0:
model.set("顺序")
elif model_value%3==1:
model.set("单曲")
elif model_value%3==2:
model.set("随机")
def sequential_play():
global Number
Number=Number+1
if Number>len(SongPath)-1:
Number=0
pygame.mixer.music.load(SongPath[Number])
entry_var.set(SongName[Number])
pygame.mixer.music.play(0)
pass
def cycle_play():
global Number
pygame.mixer.music.load(SongPath[Number])
entry_var.set(SongName[Number])
pygame.mixer.music.play(0)
pass
def random_play():
global Number
Number=random.randint(0,len(SongPath)-1)
pygame.mixer.music.load(SongPath[Number])
entry_var.set(SongName[Number])
pygame.mixer.music.play(0)
pass
def play_model():
global model_value
if model_value%3==0:
sequential_play()
elif model_value%3==1:
cycle_play()
elif model_value%3==2:
random_play()
class Play_Model(threading.Thread):
def __init__(self):
threading.Thread.__init__(self)
pass
def run(self):
while 1:
state=pygame.mixer.music.get_busy()
if state==0:
play_model()
time.sleep(1)
def os(time) :
if time<10:
return "0"+str(time)
else:
return str(time)
def clock(seconds):
if seconds>=60:
minutes=seconds//60
seconds=seconds-minutes*60
return os(minutes)+":"+os(seconds)
else:
return "00:"+os(seconds)
set_time=0
Inter_executeCount=0
Outer_executeCount=0
class Music_PlaySlide(threading.Thread):
def __init__(self):
threading.Thread.__init__(self)
pass
def run(self):
global Inter_executeCount
global Outer_executeCount
global set_time
global Get_time
LastChange_time=0
audio = MP3(SongPath[Number])
Song_length=audio.info.length//1
while 1:
if Inter_executeCount!=Outer_executeCount:
LastChange_time=Get_time
Inter_executeCount=Outer_executeCount
Get_time=pygame.mixer.music.get_pos()//1000
if Get_time==0:
audio = MP3(SongPath[Number])
Song_length=audio.info.length//1
LastChange_time=0
set_time=0
print("当前时间",Get_time)
Current_time1=Get_time+set_time-LastChange_time
seconds=int(Current_time1)
current_time=clock(seconds)
entry_var1.set(current_time)
print("获取时间",Current_time1)
rate=(Current_time1/Song_length)
Current_option=100*rate
value.set(str(Current_option))
time.sleep(1)
root=tk.Tk()
root.title('音乐播放器')
root['bg'] = 'DimGray'
root.geometry('480x400')
root.resizable(0,0)
entry_var = tk.StringVar()
entry_var.set(SongName[Number])
en1=tk.Entry(root,textvariable=entry_var,justify=CENTER,state=NORMAL)
en1.place(x=50,y=70,width=210,height=15)
entry_var1 = tk.StringVar()
entry_var1.set('00:00')
en2=tk.Entry(root,textvariable=entry_var1,justify=CENTER)
en2.place(x=5,y=30,width=70,height=15)
b3=tk.Button(root,text="+",command=fun4)
b3.place(x=50,y=90)
b3=tk.Button(root,text="-",command=fun5)
b3.place(x=65,y=90)
b1=tk.Button(root,text="上一曲",command=fun1)
b1.place(x=80,y=90)
condition = tk.StringVar()
condition.set("暂停")
b1=tk.Button(root,textvariable=condition,command=fun2)
b1.place(x=130,y=90)
b3=tk.Button(root,text="下一曲",command=fun3)
b3.place(x=167,y=90)
model = tk.StringVar()
model.set("顺序")
model_value=0
b4=tk.Button(root,textvariable=model,command=play_model_set)
b4.place(x=225,y=90)
en3=tk.Entry(root,justify=CENTER,state=NORMAL)
en3.place(x=50,y=150,width=80,height=30)
b1=tk.Button(root,text="搜索",command=Search)
b1.place(x=135,y=150)
en4=tk.Entry(root,justify=CENTER,state=NORMAL)
en4.place(x=180,y=150,width=35,height=30)
b1=tk.Button(root,text="下载",command=DownLoad_music)
b1.place(x=225,y=150)
txtCon=tk.scrolledtext.ScrolledText(root,wrap=tk.WORD)
txtCon.place(x=50,y=200,width=210,height=180)
def slide(text):
global set_time
global Outer_executeCount
audio = MP3(SongPath[Number])
Song_length=audio.info.length//1
Get_Length=int(float(value.get()))
rate=Get_Length/100;
set_time=Song_length*rate
pygame.mixer.music.rewind()
pygame.mixer.music.set_pos(set_time)
Outer_executeCount+=1
print("当前时间",pygame.mixer.music.get_pos()//1000)
value = StringVar()
value.set("0")
Scale(root,from_=0,to=100,orient=HORIZONTAL,length=480,show=0,variable=value,resolution=0.01,command=slide).pack()
scrollbar1 = Scrollbar(root)
scrollbar1.pack(side=RIGHT, fill=Y)
listbox1 = Listbox(root,height=20,width=22)
listbox1["yscrollcommand"] = scrollbar1.set
listbox1.pack(side=RIGHT)
scrollbar1["command"] = listbox1.yview
def Select(event):
global Number
songname=listbox1.get(listbox1.curselection())
Number=int(songname.split(".")[0])-1
print(Number)
pygame.mixer.music.load(SongPath[Number])
pygame.mixer.music.play(0)
entry_var.set(SongName[Number])
def listbox_Show():
num=1
for i in SongName:
Num=str(num)+"."
listbox1.insert(END,Num+i)
num+=1
listbox1.bind('',Select)
listbox_Show()
def init_play():
pygame.mixer.init()
pygame.mixer.music.load(SongPath[Number])
pygame.mixer.music.play(0)
play_model()
init_play()
t1=Play_Model()
t1.start()
t2=Music_PlaySlide()
t2.start()
root.mainloop()
pygame.mixer.music.stop()