android实现圆环倒计时控件

本文实例为大家分享了android实现圆环倒计时控件的具体代码,供大家参考,具体内容如下

android实现圆环倒计时控件_第1张图片

1.自定义属性




 
 
 
 
 
 
 
 
 
 
 
 
 

2.自定义view

public class CountDownView extends View {
 //圆环颜色
 private int mRingColor;
 //圆环宽度
 private float mRingWidth;
 //圆环进度值文本大小
 private int mRingProgessTextSize;
 //宽度
 private int mWidth;
 //高度
 private int mHeight;
 private Paint mPaint;
 //圆环的矩形区域
 private RectF mRectF;
 //
 private int mProgessTextColor;
 private int mCountdownTime;
 private float mCurrentProgress;


 ValueAnimator valueAnimator;

 /**
 * 监听事件
 */
 private OnCountDownListener mListener;

 public CountDownView(Context context) {
 this(context, null);

 }

 public CountDownView(Context context, @Nullable AttributeSet attrs) {
 this(context, attrs, 0);


 }

 public CountDownView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
 super(context, attrs, defStyleAttr);
 // init();

 /**
  * 获取相关属性值
  */
 TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.CountDownView);
 mRingColor = typedArray.getColor(R.styleable.CountDownView_ringColor, context.getResources().getColor(R.color.colorAccent));
 mRingWidth = typedArray.getFloat(R.styleable.CountDownView_ringWidth, 40);
 mRingProgessTextSize = typedArray.getDimensionPixelSize(R.styleable.CountDownView_progressTextSize, 20);
 mProgessTextColor = typedArray.getColor(R.styleable.CountDownView_progressTextColor, context.getResources().getColor(R.color.colorAccent));
 mCountdownTime = typedArray.getInteger(R.styleable.CountDownView_countdownTime, 60);
 typedArray.recycle();
 mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
 mPaint.setAntiAlias(true);
 this.setWillNotDraw(false);

 }

 @Override
 protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
 super.onLayout(changed, left, top, right, bottom);
 mWidth = getMeasuredWidth();
 mHeight = getMeasuredHeight();

 mRectF = new RectF(0 + mRingWidth / 2, 0 + mRingWidth / 2,
  mWidth - mRingWidth / 2, mHeight - mRingWidth / 2);
 }


 /**
 * 设置倒计时间 单位秒
 * @param mCountdownTime
 */
 public void setCountdownTime(int mCountdownTime) {
 this.mCountdownTime = mCountdownTime;

 invalidate();

 }

// public CountDownView(Context context, @Nullable AttributeSet attrs, int defStyleAttr, int defStyleRes) {
// super(context, attrs, defStyleAttr, defStyleRes);
// }

 /**
 * 动画
 * @param countdownTime
 * @return
 */
 private ValueAnimator getValueAnimator(long countdownTime) {
 ValueAnimator valueAnimator = ValueAnimator.ofFloat(0, 100);
 valueAnimator.setDuration(countdownTime);
 valueAnimator.setInterpolator(new LinearInterpolator());
 valueAnimator.setRepeatCount(0);
 return valueAnimator;
 }

 @Override
 protected void onDraw(Canvas canvas) {
 super.onDraw(canvas);

 /**
  *圆环
  */
 //颜色
 mPaint.setColor(mRingColor);
 //空心
 mPaint.setStyle(Paint.Style.STROKE);
 //宽度
 mPaint.setStrokeWidth(mRingWidth);
 canvas.drawArc(mRectF, -90, mCurrentProgress - 360, false, mPaint);
 //绘制文本
 Paint textPaint = new Paint();
 textPaint.setAntiAlias(true);
 textPaint.setTextAlign(Paint.Align.CENTER);
 String text = mCountdownTime - (int) (mCurrentProgress / 360f * mCountdownTime) + "";
 textPaint.setTextSize(mRingProgessTextSize);
 textPaint.setColor(mProgessTextColor);

 //文字居中显示
 Paint.FontMetricsInt fontMetrics = textPaint.getFontMetricsInt();
 int baseline = (int) ((mRectF.bottom + mRectF.top - fontMetrics.bottom - fontMetrics.top) / 2);
 canvas.drawText(text, mRectF.centerX(), baseline, textPaint);
 }


 /**
 * 开始倒计时
 */
 public void startCountDown() {
 valueAnimator = getValueAnimator(mCountdownTime * 1000);
 valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
  @Override
  public void onAnimationUpdate(ValueAnimator animation) {
  float i = Float.valueOf(String.valueOf(animation.getAnimatedValue()));
  mCurrentProgress = (int) (360 * (i / 100f));
  invalidate();
  }
 });
 valueAnimator.start();
 valueAnimator.addListener(new AnimatorListenerAdapter() {
  @Override
  public void onAnimationEnd(Animator animation) {
  super.onAnimationEnd(animation);
  //倒计时结束回调
  if (mListener != null) {
   mListener.countDownFinished();
  }
  }

 });
 }


 /**
 * 停止倒计时
 */
 public void stopCountDdwn(){

 valueAnimator.cancel();


 }
 public void setOnCountDownListener(OnCountDownListener mListener) {
 this.mListener = mListener;
 }
}

3.布局文件




 

4.Activity

public class MainActivity extends AppCompatActivity {

 CountDownView countDownView;

 @Override
 protected void onCreate(Bundle savedInstanceState) {
 super.onCreate(savedInstanceState);
 setContentView(R.layout.activity_main);

  countDownView = findViewById(R.id.countDownView);

 countDownView.setOnCountDownListener(new OnCountDownListener() {
  @Override
  public void countDownFinished() {
  //倒计时结束
  //countDownView.setCountdownTime(10);

  Intent intent = new Intent(MainActivity.this, Main2Activity.class);
  startActivity(intent);
  }
 });

 countDownView.startCountDown();


 countDownView.setOnClickListener(new View.OnClickListener() {
  @Override
  public void onClick(View v) {
  countDownView.stopCountDdwn();
  Intent intent = new Intent(MainActivity.this, Main2Activity.class);
  startActivity(intent);
  }
 });
 }
}

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

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