在runOnUiThread中抛出异常,可导致系统崩溃

在runOnUiThread中抛出异常,可导致系统崩溃

import com.unity3d.player.UnityPlayer;
import com.unity3d.player.UnityPlayerActivity;
private static void JavaCrash(){
        new Thread(new Runnable() {
            @Override
            public void run() { // 子线程
                UnityPlayer.currentActivity.runOnUiThread(new Runnable() {
                                    @Override
                                    public void run() {
                                        callCrash(); 
                                    }
                                });
                            }
             }).start();
}

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