ThreadLocal类结构
其中ThreadLocalMap是静态内部类
ThreadLocal类源码
package java.lang;
import java.lang.ref.*;
import java.util.Objects;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.function.Supplier;
/**
* ThreadLocal类提供线程私有的变量副本
*/
public class ThreadLocal<T> {
/**
* ThreadLocals rely on per-thread linear-probe hash maps attached
* to each thread (Thread.threadLocals and
* inheritableThreadLocals). The ThreadLocal objects act as keys,
* searched via threadLocalHashCode. This is a custom hash code
* (useful only within ThreadLocalMaps) that eliminates collisions
* in the common case where consecutively constructed ThreadLocals
* are used by the same threads, while remaining well-behaved in
* less common cases.
*/
private final int threadLocalHashCode = nextHashCode();
/**
* The next hash code to be given out. Updated atomically. Starts at
* zero.
*/
private static AtomicInteger nextHashCode =
new AtomicInteger();
/**
* The difference between successively generated hash codes - turns
* implicit sequential thread-local IDs into near-optimally spread
* multiplicative hash values for power-of-two-sized tables.
*/
private static final int HASH_INCREMENT = 0x61c88647;
/**
* Returns the next hash code.
*/
private static int nextHashCode() {
return nextHashCode.getAndAdd(HASH_INCREMENT);
}
/**
* Returns the current thread's "initial value" for this
* thread-local variable. This method will be invoked the first
* time a thread accesses the variable with the {@link #get}
* method, unless the thread previously invoked the {@link #set}
* method, in which case the {@code initialValue} method will not
* be invoked for the thread. Normally, this method is invoked at
* most once per thread, but it may be invoked again in case of
* subsequent invocations of {@link #remove} followed by {@link #get}.
*
*/
protected T initialValue() {
return null;
}
/**
* Creates a thread local variable. The initial value of the variable is
* determined by invoking the {@code get} method on the {@code Supplier}.
*
* @param the type of the thread local's value
* @param supplier the supplier to be used to determine the initial value
* @return a new thread local variable
* @throws NullPointerException if the specified supplier is null
* @since 1.8
*/
public static <S> ThreadLocal<S> withInitial(Supplier<? extends S> supplier) {
return new SuppliedThreadLocal<>(supplier);
}
/**
* Creates a thread local variable.
* @see #withInitial(java.util.function.Supplier)
*/
public ThreadLocal() {
}
/**
* 获取当前线程的副本变量值
* 步骤:
* 1.获取当前线程的ThreadLocalMap对象threadLocals
* 2.从map中获取线程存储的K-V Entry节点。
* 3.从Entry节点获取存储的Value副本值返回。
* 4.map为空的话返回初始值null,即线程变量副本为null,在使用时需要注意判断NullPointerException。
*/
public T get() {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null) {
ThreadLocalMap.Entry e = map.getEntry(this);
if (e != null) {
@SuppressWarnings("unchecked")
T result = (T)e.value;
return result;
}
}
return setInitialValue();
}
/**
* 设置当前线程初始化副本变量值
*
* @return the initial value
*/
private T setInitialValue() {
T value = initialValue();
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);
return value;
}
/**
* 修改当前线程副本变量,设置一个指定的值
*/
public void set(T value) {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);
}
/**
* Removes the current thread's value for this thread-local
* variable. If this thread-local variable is subsequently
* {@linkplain #get read} by the current thread, its value will be
* reinitialized by invoking its {@link #initialValue} method,
* unless its value is {@linkplain #set set} by the current thread
* in the interim. This may result in multiple invocations of the
* {@code initialValue} method in the current thread.
*
* @since 1.5
*/
public void remove() {
ThreadLocalMap m = getMap(Thread.currentThread());
if (m != null)
m.remove(this);
}
/**
* Get the map associated with a ThreadLocal. Overridden in
* InheritableThreadLocal.
*
* @param t the current thread
* @return the map
*/
ThreadLocalMap getMap(Thread t) {
return t.threadLocals;
}
/**
* Create the map associated with a ThreadLocal. Overridden in
* InheritableThreadLocal.
*
* @param t the current thread
* @param firstValue value for the initial entry of the map
*/
void createMap(Thread t, T firstValue) {
t.threadLocals = new ThreadLocalMap(this, firstValue);
}
/**
* Factory method to create map of inherited thread locals.
* Designed to be called only from Thread constructor.
*
* @param parentMap the map associated with parent thread
* @return a map containing the parent's inheritable bindings
*/
static ThreadLocalMap createInheritedMap(ThreadLocalMap parentMap) {
return new ThreadLocalMap(parentMap);
}
/**
* Method childValue is visibly defined in subclass
* InheritableThreadLocal, but is internally defined here for the
* sake of providing createInheritedMap factory method without
* needing to subclass the map class in InheritableThreadLocal.
* This technique is preferable to the alternative of embedding
* instanceof tests in methods.
*/
T childValue(T parentValue) {
throw new UnsupportedOperationException();
}
/**
* An extension of ThreadLocal that obtains its initial value from
* the specified {@code Supplier}.
*/
static final class SuppliedThreadLocal<T> extends ThreadLocal<T> {
private final Supplier<? extends T> supplier;
SuppliedThreadLocal(Supplier<? extends T> supplier) {
this.supplier = Objects.requireNonNull(supplier);
}
@Override
protected T initialValue() {
return supplier.get();
}
}
/**
* ThreadLocalMap is a customized hash map suitable only for
* maintaining thread local values. No operations are exported
* outside of the ThreadLocal class. The class is package private to
* allow declaration of fields in class Thread. To help deal with
* very large and long-lived usages, the hash table entries use
* WeakReferences for keys. However, since reference queues are not
* used, stale entries are guaranteed to be removed only when
* the table starts running out of space.
*/
static class ThreadLocalMap {
/**
* 继承了WeakReference弱引用
* The entries in this hash map extend WeakReference, using
* its main ref field as the key (which is always a
* ThreadLocal object). Note that null keys (i.e. entry.get()
* == null) mean that the key is no longer referenced, so the
* entry can be expunged from table. Such entries are referred to
* as "stale entries" in the code that follows.
*/
static class Entry extends WeakReference<ThreadLocal<?>> {
/** The value associated with this ThreadLocal. */
Object value;
Entry(ThreadLocal<?> k, Object v) {
super(k);
value = v;
}
}
/**
* The initial capacity -- MUST be a power of two.
*/
private static final int INITIAL_CAPACITY = 16;
/**
* The table, resized as necessary.
* table.length MUST always be a power of two.
*/
private Entry[] table;
/**
* The number of entries in the table.
*/
private int size = 0;
/**
* The next size value at which to resize.
*/
private int threshold; // Default to 0
/**
* Set the resize threshold to maintain at worst a 2/3 load factor.
*/
private void setThreshold(int len) {
threshold = len * 2 / 3;
}
/**
* Increment i modulo len.
*/
private static int nextIndex(int i, int len) {
return ((i + 1 < len) ? i + 1 : 0);
}
/**
* Decrement i modulo len.
*/
private static int prevIndex(int i, int len) {
return ((i - 1 >= 0) ? i - 1 : len - 1);
}
/**
* Construct a new map initially containing (firstKey, firstValue).
* ThreadLocalMaps are constructed lazily, so we only create
* one when we have at least one entry to put in it.
*/
ThreadLocalMap(ThreadLocal<?> firstKey, Object firstValue) {
table = new Entry[INITIAL_CAPACITY];
int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
table[i] = new Entry(firstKey, firstValue);
size = 1;
setThreshold(INITIAL_CAPACITY);
}
/**
* Construct a new map including all Inheritable ThreadLocals
* from given parent map. Called only by createInheritedMap.
*
* @param parentMap the map associated with parent thread.
*/
private ThreadLocalMap(ThreadLocalMap parentMap) {
Entry[] parentTable = parentMap.table;
int len = parentTable.length;
setThreshold(len);
table = new Entry[len];
for (int j = 0; j < len; j++) {
Entry e = parentTable[j];
if (e != null) {
@SuppressWarnings("unchecked")
ThreadLocal<Object> key = (ThreadLocal<Object>) e.get();
if (key != null) {
Object value = key.childValue(e.value);
Entry c = new Entry(key, value);
int h = key.threadLocalHashCode & (len - 1);
while (table[h] != null)
h = nextIndex(h, len);
table[h] = c;
size++;
}
}
}
}
/**
* Get the entry associated with key. This method
* itself handles only the fast path: a direct hit of existing
* key. It otherwise relays to getEntryAfterMiss. This is
* designed to maximize performance for direct hits, in part
* by making this method readily inlinable.
*
* @param key the thread local object
* @return the entry associated with key, or null if no such
*/
private Entry getEntry(ThreadLocal<?> key) {
int i = key.threadLocalHashCode & (table.length - 1);
Entry e = table[i];
if (e != null && e.get() == key)
return e;
else
return getEntryAfterMiss(key, i, e);
}
/**
* Version of getEntry method for use when key is not found in
* its direct hash slot.
*
* @param key the thread local object
* @param i the table index for key's hash code
* @param e the entry at table[i]
* @return the entry associated with key, or null if no such
*/
private Entry getEntryAfterMiss(ThreadLocal<?> key, int i, Entry e) {
Entry[] tab = table;
int len = tab.length;
while (e != null) {
ThreadLocal<?> k = e.get();
if (k == key)
return e;
if (k == null)
expungeStaleEntry(i);
else
i = nextIndex(i, len);
e = tab[i];
}
return null;
}
/**
* Set the value associated with key.
*
* @param key the thread local object
* @param value the value to be set
*/
private void set(ThreadLocal<?> key, Object value) {
// We don't use a fast path as with get() because it is at
// least as common to use set() to create new entries as
// it is to replace existing ones, in which case, a fast
// path would fail more often than not.
Entry[] tab = table;
int len = tab.length;
int i = key.threadLocalHashCode & (len-1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
ThreadLocal<?> k = e.get();
if (k == key) {
e.value = value;
return;
}
if (k == null) {
replaceStaleEntry(key, value, i);
return;
}
}
tab[i] = new Entry(key, value);
int sz = ++size;
if (!cleanSomeSlots(i, sz) && sz >= threshold)
rehash();
}
/**
* Remove the entry for key.
*/
private void remove(ThreadLocal<?> key) {
Entry[] tab = table;
int len = tab.length;
int i = key.threadLocalHashCode & (len-1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
if (e.get() == key) {
e.clear();
expungeStaleEntry(i);
return;
}
}
}
/**
* Replace a stale entry encountered during a set operation
* with an entry for the specified key. The value passed in
* the value parameter is stored in the entry, whether or not
* an entry already exists for the specified key.
*
* As a side effect, this method expunges all stale entries in the
* "run" containing the stale entry. (A run is a sequence of entries
* between two null slots.)
*
* @param key the key
* @param value the value to be associated with key
* @param staleSlot index of the first stale entry encountered while
* searching for key.
*/
private void replaceStaleEntry(ThreadLocal<?> key, Object value,
int staleSlot) {
Entry[] tab = table;
int len = tab.length;
Entry e;
// Back up to check for prior stale entry in current run.
// We clean out whole runs at a time to avoid continual
// incremental rehashing due to garbage collector freeing
// up refs in bunches (i.e., whenever the collector runs).
int slotToExpunge = staleSlot;
for (int i = prevIndex(staleSlot, len);
(e = tab[i]) != null;
i = prevIndex(i, len))
if (e.get() == null)
slotToExpunge = i;
// Find either the key or trailing null slot of run, whichever
// occurs first
for (int i = nextIndex(staleSlot, len);
(e = tab[i]) != null;
i = nextIndex(i, len)) {
ThreadLocal<?> k = e.get();
// If we find key, then we need to swap it
// with the stale entry to maintain hash table order.
// The newly stale slot, or any other stale slot
// encountered above it, can then be sent to expungeStaleEntry
// to remove or rehash all of the other entries in run.
if (k == key) {
e.value = value;
tab[i] = tab[staleSlot];
tab[staleSlot] = e;
// Start expunge at preceding stale entry if it exists
if (slotToExpunge == staleSlot)
slotToExpunge = i;
cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
return;
}
// If we didn't find stale entry on backward scan, the
// first stale entry seen while scanning for key is the
// first still present in the run.
if (k == null && slotToExpunge == staleSlot)
slotToExpunge = i;
}
// If key not found, put new entry in stale slot
tab[staleSlot].value = null;
tab[staleSlot] = new Entry(key, value);
// If there are any other stale entries in run, expunge them
if (slotToExpunge != staleSlot)
cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
}
/**
* Expunge a stale entry by rehashing any possibly colliding entries
* lying between staleSlot and the next null slot. This also expunges
* any other stale entries encountered before the trailing null. See
* Knuth, Section 6.4
*
* @param staleSlot index of slot known to have null key
* @return the index of the next null slot after staleSlot
* (all between staleSlot and this slot will have been checked
* for expunging).
*/
private int expungeStaleEntry(int staleSlot) {
Entry[] tab = table;
int len = tab.length;
// expunge entry at staleSlot
tab[staleSlot].value = null;
tab[staleSlot] = null;
size--;
// Rehash until we encounter null
Entry e;
int i;
for (i = nextIndex(staleSlot, len);
(e = tab[i]) != null;
i = nextIndex(i, len)) {
ThreadLocal<?> k = e.get();
if (k == null) {
e.value = null;
tab[i] = null;
size--;
} else {
int h = k.threadLocalHashCode & (len - 1);
if (h != i) {
tab[i] = null;
// Unlike Knuth 6.4 Algorithm R, we must scan until
// null because multiple entries could have been stale.
while (tab[h] != null)
h = nextIndex(h, len);
tab[h] = e;
}
}
}
return i;
}
/**
* Heuristically scan some cells looking for stale entries.
* This is invoked when either a new element is added, or
* another stale one has been expunged. It performs a
* logarithmic number of scans, as a balance between no
* scanning (fast but retains garbage) and a number of scans
* proportional to number of elements, that would find all
* garbage but would cause some insertions to take O(n) time.
*
* @param i a position known NOT to hold a stale entry. The
* scan starts at the element after i.
*
* @param n scan control: {@code log2(n)} cells are scanned,
* unless a stale entry is found, in which case
* {@code log2(table.length)-1} additional cells are scanned.
* When called from insertions, this parameter is the number
* of elements, but when from replaceStaleEntry, it is the
* table length. (Note: all this could be changed to be either
* more or less aggressive by weighting n instead of just
* using straight log n. But this version is simple, fast, and
* seems to work well.)
*
* @return true if any stale entries have been removed.
*/
private boolean cleanSomeSlots(int i, int n) {
boolean removed = false;
Entry[] tab = table;
int len = tab.length;
do {
i = nextIndex(i, len);
Entry e = tab[i];
if (e != null && e.get() == null) {
n = len;
removed = true;
i = expungeStaleEntry(i);
}
} while ( (n >>>= 1) != 0);
return removed;
}
/**
* Re-pack and/or re-size the table. First scan the entire
* table removing stale entries. If this doesn't sufficiently
* shrink the size of the table, double the table size.
*/
private void rehash() {
expungeStaleEntries();
// Use lower threshold for doubling to avoid hysteresis
if (size >= threshold - threshold / 4)
resize();
}
/**
* Double the capacity of the table.
*/
private void resize() {
Entry[] oldTab = table;
int oldLen = oldTab.length;
int newLen = oldLen * 2;
Entry[] newTab = new Entry[newLen];
int count = 0;
for (int j = 0; j < oldLen; ++j) {
Entry e = oldTab[j];
if (e != null) {
ThreadLocal<?> k = e.get();
if (k == null) {
e.value = null; // Help the GC
} else {
int h = k.threadLocalHashCode & (newLen - 1);
while (newTab[h] != null)
h = nextIndex(h, newLen);
newTab[h] = e;
count++;
}
}
}
setThreshold(newLen);
size = count;
table = newTab;
}
/**
* Expunge all stale entries in the table.
*/
private void expungeStaleEntries() {
Entry[] tab = table;
int len = tab.length;
for (int j = 0; j < len; j++) {
Entry e = tab[j];
if (e != null && e.get() == null)
expungeStaleEntry(j);
}
}
}
}
Thread类源码
/**
* 线程类
*/
public
class Thread implements Runnable {
private static native void registerNatives();
static {
registerNatives();
}
private volatile String name;
private int priority;
private Thread threadQ;
private long eetop;
/* Whether or not to single_step this thread. */
private boolean single_step;
/* Whether or not the thread is a daemon thread. */
private boolean daemon = false;
/* JVM state */
private boolean stillborn = false;
/* What will be run. */
private Runnable target;
/* The group of this thread */
private ThreadGroup group;
/* The context ClassLoader for this thread */
private ClassLoader contextClassLoader;
/* The inherited AccessControlContext of this thread */
private AccessControlContext inheritedAccessControlContext;
/* For autonumbering anonymous threads. */
private static int threadInitNumber;
private static synchronized int nextThreadNum() {
return threadInitNumber++;
}
/* ThreadLocal类存放线程变量副本*/
ThreadLocal.ThreadLocalMap threadLocals = null;
/*
* InheritableThreadLocal values pertaining to this thread. This map is
* maintained by the InheritableThreadLocal class.
*/
ThreadLocal.ThreadLocalMap inheritableThreadLocals = null;
/*
* The requested stack size for this thread, or 0 if the creator did
* not specify a stack size. It is up to the VM to do whatever it
* likes with this number; some VMs will ignore it.
*/
private long stackSize;
/*
* JVM-private state that persists after native thread termination.
*/
private long nativeParkEventPointer;
/*
* Thread ID
*/
private long tid;
/* For generating thread ID */
private static long threadSeqNumber;
/*
* 线程状态 volatile
*/
private volatile int threadStatus = 0;
private static synchronized long nextThreadID() {
return ++threadSeqNumber;
}
/**
* The argument supplied to the current call to
* java.util.concurrent.locks.LockSupport.park.
* Set by (private) java.util.concurrent.locks.LockSupport.setBlocker
* Accessed using java.util.concurrent.locks.LockSupport.getBlocker
*/
volatile Object parkBlocker;
/* The object in which this thread is blocked in an interruptible I/O
* operation, if any. The blocker's interrupt method should be invoked
* after setting this thread's interrupt status.
*/
private volatile Interruptible blocker;
private final Object blockerLock = new Object();
/* Set the blocker field; invoked via sun.misc.SharedSecrets from java.nio code
*/
void blockedOn(Interruptible b) {
synchronized (blockerLock) {
blocker = b;
}
}
/**
* The minimum priority that a thread can have.
*/
public final static int MIN_PRIORITY = 1;
/**
* The default priority that is assigned to a thread.
*/
public final static int NORM_PRIORITY = 5;
/**
* The maximum priority that a thread can have.
*/
public final static int MAX_PRIORITY = 10;
/**
*返回当前线程
*/
public static native Thread currentThread();
/**
* A hint to the scheduler that the current thread is willing to yield
* its current use of a processor. The scheduler is free to ignore this
* hint.
*/
public static native void yield();
/**
*暂停n毫秒
*/
public static native void sleep(long millis) throws InterruptedException;
/**
* 暂停milliseconds毫秒 + nanoseconds 纳秒
*/
public static void sleep(long millis, int nanos)
throws InterruptedException {
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (nanos < 0 || nanos > 999999) {
throw new IllegalArgumentException(
"nanosecond timeout value out of range");
}
if (nanos >= 500000 || (nanos != 0 && millis == 0)) {
millis++;
}
sleep(millis);
}
/**
* Initializes a Thread with the current AccessControlContext.
* @see #init(ThreadGroup,Runnable,String,long,AccessControlContext,boolean)
*/
private void init(ThreadGroup g, Runnable target, String name,
long stackSize) {
init(g, target, name, stackSize, null, true);
}
/**
* 初始化一个线程
*
* @param g the Thread group
* @param target the object whose run() method gets called
* @param name the name of the new Thread
* @param stackSize the desired stack size for the new thread, or
* zero to indicate that this parameter is to be ignored.
* @param acc the AccessControlContext to inherit, or
* AccessController.getContext() if null
* @param inheritThreadLocals if {@code true}, inherit initial values for
* inheritable thread-locals from the constructing thread
*/
private void init(ThreadGroup g, Runnable target, String name,
long stackSize, AccessControlContext acc,
boolean inheritThreadLocals) {
if (name == null) {
throw new NullPointerException("name cannot be null");
}
this.name = name;
Thread parent = currentThread();
SecurityManager security = System.getSecurityManager();
if (g == null) {
/* Determine if it's an applet or not */
/* If there is a security manager, ask the security manager
what to do. */
if (security != null) {
g = security.getThreadGroup();
}
/* If the security doesn't have a strong opinion of the matter
use the parent thread group. */
if (g == null) {
g = parent.getThreadGroup();
}
}
/* checkAccess regardless of whether or not threadgroup is
explicitly passed in. */
g.checkAccess();
/*
* Do we have the required permissions?
*/
if (security != null) {
if (isCCLOverridden(getClass())) {
security.checkPermission(SUBCLASS_IMPLEMENTATION_PERMISSION);
}
}
g.addUnstarted();
this.group = g;
this.daemon = parent.isDaemon();
this.priority = parent.getPriority();
if (security == null || isCCLOverridden(parent.getClass()))
this.contextClassLoader = parent.getContextClassLoader();
else
this.contextClassLoader = parent.contextClassLoader;
this.inheritedAccessControlContext =
acc != null ? acc : AccessController.getContext();
this.target = target;
setPriority(priority);
if (inheritThreadLocals && parent.inheritableThreadLocals != null)
this.inheritableThreadLocals =
ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);
/* Stash the specified stack size in case the VM cares */
this.stackSize = stackSize;
/* Set thread ID */
tid = nextThreadID();
}
/**
* 线程不能克隆,报异常
*/
@Override
protected Object clone() throws CloneNotSupportedException {
throw new CloneNotSupportedException();
}
/**
* 无参构造方法
*/
public Thread() {
init(null, null, "Thread-" + nextThreadNum(), 0);
}
/**
* 实现Runnable 接口创建线程
*/
public Thread(Runnable target) {
init(null, target, "Thread-" + nextThreadNum(), 0);
}
/**
* Creates a new Thread that inherits the given AccessControlContext.
* This is not a public constructor.
*/
Thread(Runnable target, AccessControlContext acc) {
init(null, target, "Thread-" + nextThreadNum(), 0, acc, false);
}
/**
* 实现Runnable 接口创建线程,指定线程组
*/
public Thread(ThreadGroup group, Runnable target) {
init(group, target, "Thread-" + nextThreadNum(), 0);
}
/**
* 创建一个自定义名称的线程
*/
public Thread(String name) {
init(null, null, name, 0);
}
/**
* 创建一个自定义名称的线程,指定线程组
*/
public Thread(ThreadGroup group, String name) {
init(group, null, name, 0);
}
/**
* 实现Runnable 接口创建线程,指定线程名称
*/
public Thread(Runnable target, String name) {
init(null, target, name, 0);
}
/**
* 实现Runnable 接口创建线程,指定线程名称
*/
public Thread(ThreadGroup group, Runnable target, String name) {
init(group, target, name, 0);
}
/**
* Allocates a new {@code Thread} object so that it has {@code target}
* as its run object, has the specified {@code name} as its name,
* and belongs to the thread group referred to by {@code group}, and has
* the specified stack size.
*
* @param group
* the thread group. If {@code null} and there is a security
* manager, the group is determined by {@linkplain
* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
* If there is not a security manager or {@code
* SecurityManager.getThreadGroup()} returns {@code null}, the group
* is set to the current thread's thread group.
*
* @param target
* the object whose {@code run} method is invoked when this thread
* is started. If {@code null}, this thread's run method is invoked.
*
* @param name
* the name of the new thread
*
* @param stackSize
* the desired stack size for the new thread, or zero to indicate
* that this parameter is to be ignored.
*
* @throws SecurityException
* if the current thread cannot create a thread in the specified
* thread group
*
* @since 1.4
*/
public Thread(ThreadGroup group, Runnable target, String name,
long stackSize) {
init(group, target, name, stackSize);
}
/**
* Causes this thread to begin execution; the Java Virtual Machine
* calls the run
method of this thread.
*
* The result is that two threads are running concurrently: the
* current thread (which returns from the call to the
* start
method) and the other thread (which executes its
* run
method).
*
* It is never legal to start a thread more than once.
* In particular, a thread may not be restarted once it has completed
* execution.
*
* @exception IllegalThreadStateException if the thread was already
* started.
* @see #run()
* @see #stop()
*/
public synchronized void start() {
/**
* This method is not invoked for the main method thread or "system"
* group threads created/set up by the VM. Any new functionality added
* to this method in the future may have to also be added to the VM.
*
* A zero status value corresponds to state "NEW".
*/
if (threadStatus != 0)
throw new IllegalThreadStateException();
/* Notify the group that this thread is about to be started
* so that it can be added to the group's list of threads
* and the group's unstarted count can be decremented. */
group.add(this);
boolean started = false;
try {
start0();
started = true;
} finally {
try {
if (!started) {
group.threadStartFailed(this);
}
} catch (Throwable ignore) {
/* do nothing. If start0 threw a Throwable then
it will be passed up the call stack */
}
}
}
private native void start0();
/**
* If this thread was constructed using a separate
* Runnable
run object, then that
* Runnable
object's run
method is called;
* otherwise, this method does nothing and returns.
*
* Subclasses of Thread
should override this method.
*
* @see #start()
* @see #stop()
* @see #Thread(ThreadGroup, Runnable, String)
*/
@Override
public void run() {
if (target != null) {
target.run();
}
}
/**
* This method is called by the system to give a Thread
* a chance to clean up before it actually exits.
*/
private void exit() {
if (group != null) {
group.threadTerminated(this);
group = null;
}
/* Aggressively null out all reference fields: see bug 4006245 */
target = null;
/* Speed the release of some of these resources */
threadLocals = null;
inheritableThreadLocals = null;
inheritedAccessControlContext = null;
blocker = null;
uncaughtExceptionHandler = null;
}
/**
* Forces the thread to stop executing.
*
* If there is a security manager installed, its checkAccess
* method is called with this
* as its argument. This may result in a
*
* @exception SecurityException if the current thread cannot
* modify this thread.
* @see #interrupt()
* @see #checkAccess()
* @see #run()
* @see #start()
* @see ThreadDeath
* @see ThreadGroup#uncaughtException(Thread,Throwable)
* @see SecurityManager#checkAccess(Thread)
* @see SecurityManager#checkPermission
*/
@Deprecated
public final void stop() {
SecurityManager security = System.getSecurityManager();
if (security != null) {
checkAccess();
if (this != Thread.currentThread()) {
security.checkPermission(SecurityConstants.STOP_THREAD_PERMISSION);
}
}
// A zero status value corresponds to "NEW", it can't change to
// not-NEW because we hold the lock.
if (threadStatus != 0) {
resume(); // Wake up thread if it was suspended; no-op otherwise
}
// The VM can handle all thread states
stop0(new ThreadDeath());
}
/**
* Throws {@code UnsupportedOperationException}.
*
* @param obj ignored
*
* @deprecated This method was originally designed to force a thread to stop
* and throw a given {@code Throwable} as an exception. It was
* inherently unsafe (see {@link #stop()} for details), and furthermore
* could be used to generate exceptions that the target thread was
* not prepared to handle.
* For more information, see
* Why
* are Thread.stop, Thread.suspend and Thread.resume Deprecated?.
*/
@Deprecated
public final synchronized void stop(Throwable obj) {
throw new UnsupportedOperationException();
}
/**
* Interrupts this thread.
*
* Unless the current thread is interrupting itself, which is
* always permitted, the {@link #checkAccess() checkAccess} method
* of this thread is invoked, which may cause a {@link
* SecurityException} to be thrown.
*
*/
public void interrupt() {
if (this != Thread.currentThread())
checkAccess();
synchronized (blockerLock) {
Interruptible b = blocker;
if (b != null) {
interrupt0(); // Just to set the interrupt flag
b.interrupt(this);
return;
}
}
interrupt0();
}
/**
* Tests whether the current thread has been interrupted. The
* interrupted status of the thread is cleared by this method. In
* other words, if this method were to be called twice in succession, the
* second call would return false (unless the current thread were
* interrupted again, after the first call had cleared its interrupted
* status and before the second call had examined it).
*
* A thread interruption ignored because a thread was not alive
* at the time of the interrupt will be reflected by this method
* returning false.
*
* @return true
if the current thread has been interrupted;
* false
otherwise.
* @see #isInterrupted()
* @revised 6.0
*/
public static boolean interrupted() {
return currentThread().isInterrupted(true);
}
/**
* Tests whether this thread has been interrupted. The interrupted
* status of the thread is unaffected by this method.
*
* A thread interruption ignored because a thread was not alive
* at the time of the interrupt will be reflected by this method
* returning false.
*
* @return true
if this thread has been interrupted;
* false
otherwise.
* @see #interrupted()
* @revised 6.0
*/
public boolean isInterrupted() {
return isInterrupted(false);
}
/**
* Tests if some Thread has been interrupted. The interrupted state
* is reset or not based on the value of ClearInterrupted that is
* passed.
*/
private native boolean isInterrupted(boolean ClearInterrupted);
/**
* Throws {@link NoSuchMethodError}.
*
* @deprecated This method was originally designed to destroy this
* thread without any cleanup. Any monitors it held would have
* remained locked. However, the method was never implemented.
* If if were to be implemented, it would be deadlock-prone in
* much the manner of {@link #suspend}. If the target thread held
* a lock protecting a critical system resource when it was
* destroyed, no thread could ever access this resource again.
* If another thread ever attempted to lock this resource, deadlock
* would result. Such deadlocks typically manifest themselves as
* "frozen" processes. For more information, see
*
* Why are Thread.stop, Thread.suspend and Thread.resume Deprecated?.
* @throws NoSuchMethodError always
*/
@Deprecated
public void destroy() {
throw new NoSuchMethodError();
}
/**
* Tests if this thread is alive. A thread is alive if it has
* been started and has not yet died.
*
* @return true
if this thread is alive;
* false
otherwise.
*/
public final native boolean isAlive();
/**
* Suspends this thread.
*
* First, the checkAccess
method of this thread is called
* with no arguments. This may result in throwing a
* SecurityException
(in the current thread).
*
* If the thread is alive, it is suspended and makes no further
* progress unless and until it is resumed.
*
* @exception SecurityException if the current thread cannot modify
* this thread.
* @see #checkAccess
* @deprecated This method has been deprecated, as it is
* inherently deadlock-prone. If the target thread holds a lock on the
* monitor protecting a critical system resource when it is suspended, no
* thread can access this resource until the target thread is resumed. If
* the thread that would resume the target thread attempts to lock this
* monitor prior to calling resume
, deadlock results. Such
* deadlocks typically manifest themselves as "frozen" processes.
* For more information, see
* Why
* are Thread.stop, Thread.suspend and Thread.resume Deprecated?.
*/
@Deprecated
public final void suspend() {
checkAccess();
suspend0();
}
/**
* Resumes a suspended thread.
*
* First, the checkAccess
method of this thread is called
* with no arguments. This may result in throwing a
* SecurityException
(in the current thread).
*
* If the thread is alive but suspended, it is resumed and is
* permitted to make progress in its execution.
*
* @exception SecurityException if the current thread cannot modify this
* thread.
* @see #checkAccess
* @see #suspend()
* @deprecated This method exists solely for use with {@link #suspend},
* which has been deprecated because it is deadlock-prone.
* For more information, see
* Why
* are Thread.stop, Thread.suspend and Thread.resume Deprecated?.
*/
@Deprecated
public final void resume() {
checkAccess();
resume0();
}
/**
* Changes the priority of this thread.
*
* First the checkAccess
method of this thread is called
* with no arguments. This may result in throwing a
* SecurityException
.
*
* Otherwise, the priority of this thread is set to the smaller of
* the specified newPriority
and the maximum permitted
* priority of the thread's thread group.
*
* @param newPriority priority to set this thread to
* @exception IllegalArgumentException If the priority is not in the
* range MIN_PRIORITY
to
* MAX_PRIORITY
.
* @exception SecurityException if the current thread cannot modify
* this thread.
* @see #getPriority
* @see #checkAccess()
* @see #getThreadGroup()
* @see #MAX_PRIORITY
* @see #MIN_PRIORITY
* @see ThreadGroup#getMaxPriority()
*/
public final void setPriority(int newPriority) {
ThreadGroup g;
checkAccess();
if (newPriority > MAX_PRIORITY || newPriority < MIN_PRIORITY) {
throw new IllegalArgumentException();
}
if((g = getThreadGroup()) != null) {
if (newPriority > g.getMaxPriority()) {
newPriority = g.getMaxPriority();
}
setPriority0(priority = newPriority);
}
}
/**
* Returns this thread's priority.
*
* @return this thread's priority.
* @see #setPriority
*/
public final int getPriority() {
return priority;
}
/**
* Changes the name of this thread to be equal to the argument
* name
.
*
* First the checkAccess
method of this thread is called
* with no arguments. This may result in throwing a
* SecurityException
.
*
* @param name the new name for this thread.
* @exception SecurityException if the current thread cannot modify this
* thread.
* @see #getName
* @see #checkAccess()
*/
public final synchronized void setName(String name) {
checkAccess();
if (name == null) {
throw new NullPointerException("name cannot be null");
}
this.name = name;
if (threadStatus != 0) {
setNativeName(name);
}
}
/**
* Returns this thread's name.
*
* @return this thread's name.
* @see #setName(String)
*/
public final String getName() {
return name;
}
/**
* Returns the thread group to which this thread belongs.
* This method returns null if this thread has died
* (been stopped).
*
* @return this thread's thread group.
*/
public final ThreadGroup getThreadGroup() {
return group;
}
/**
* Returns an estimate of the number of active threads in the current
* thread's {@linkplain java.lang.ThreadGroup thread group} and its
* subgroups. Recursively iterates over all subgroups in the current
* thread's thread group.
*
* The value returned is only an estimate because the number of
* threads may change dynamically while this method traverses internal
* data structures, and might be affected by the presence of certain
* system threads. This method is intended primarily for debugging
* and monitoring purposes.
*
* @return an estimate of the number of active threads in the current
* thread's thread group and in any other thread group that
* has the current thread's thread group as an ancestor
*/
public static int activeCount() {
return currentThread().getThreadGroup().activeCount();
}
/**
* Copies into the specified array every active thread in the current
* thread's thread group and its subgroups. This method simply
* invokes the {@link java.lang.ThreadGroup#enumerate(Thread[])}
* method of the current thread's thread group.
*
* @param tarray
* an array into which to put the list of threads
*
* @return the number of threads put into the array
*/
public static int enumerate(Thread tarray[]) {
return currentThread().getThreadGroup().enumerate(tarray);
}
/**
* Counts the number of stack frames in this thread. The thread must
* be suspended.
*
* @return the number of stack frames in this thread.
* @exception IllegalThreadStateException if this thread is not
* suspended.
* @deprecated The definition of this call depends on {@link #suspend},
* which is deprecated. Further, the results of this call
* were never well-defined.
*/
@Deprecated
public native int countStackFrames();
/**
* Waits at most {@code millis} milliseconds for this thread to
* die. A timeout of {@code 0} means to wait forever
*
* @param millis
* the time to wait in milliseconds
*/
public final synchronized void join(long millis)
throws InterruptedException {
long base = System.currentTimeMillis();
long now = 0;
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (millis == 0) {
while (isAlive()) {
wait(0);
}
} else {
while (isAlive()) {
long delay = millis - now;
if (delay <= 0) {
break;
}
wait(delay);
now = System.currentTimeMillis() - base;
}
}
}
/**
* Waits at most {@code millis} milliseconds plus
* {@code nanos} nanoseconds for this thread to die.
* @param millis
* the time to wait in milliseconds
*
* @param nanos
* {@code 0-999999} additional nanoseconds to wait
*/
public final synchronized void join(long millis, int nanos)
throws InterruptedException {
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (nanos < 0 || nanos > 999999) {
throw new IllegalArgumentException(
"nanosecond timeout value out of range");
}
if (nanos >= 500000 || (nanos != 0 && millis == 0)) {
millis++;
}
join(millis);
}
/**
* Waits for this thread to die.
*
* An invocation of this method behaves in exactly the same
* way as the invocation
*/
public final void join() throws InterruptedException {
join(0);
}
/**
* Prints a stack trace of the current thread to the standard error stream.
* This method is used only for debugging.
*
* @see Throwable#printStackTrace()
*/
public static void dumpStack() {
new Exception("Stack trace").printStackTrace();
}
/**
* Marks this thread as either a {@linkplain #isDaemon daemon} thread
* or a user thread. The Java Virtual Machine exits when the only
* threads running are all daemon threads.
*
* This method must be invoked before the thread is started.
*
* @param on
* if {@code true}, marks this thread as a daemon thread
*/
public final void setDaemon(boolean on) {
checkAccess();
if (isAlive()) {
throw new IllegalThreadStateException();
}
daemon = on;
}
/**
* Tests if this thread is a daemon thread.
*
* @return true
if this thread is a daemon thread;
* false
otherwise.
* @see #setDaemon(boolean)
*/
public final boolean isDaemon() {
return daemon;
}
/**
* Determines if the currently running thread has permission to
* modify this thread.
*
* If there is a security manager, its checkAccess
method
* is called with this thread as its argument. This may result in
* throwing a SecurityException
.
*
* @exception SecurityException if the current thread is not allowed to
* access this thread.
* @see SecurityManager#checkAccess(Thread)
*/
public final void checkAccess() {
SecurityManager security = System.getSecurityManager();
if (security != null) {
security.checkAccess(this);
}
}
/**
* Returns a string representation of this thread, including the
* thread's name, priority, and thread group.
*
* @return a string representation of this thread.
*/
public String toString() {
ThreadGroup group = getThreadGroup();
if (group != null) {
return "Thread[" + getName() + "," + getPriority() + "," +
group.getName() + "]";
} else {
return "Thread[" + getName() + "," + getPriority() + "," +
"" + "]";
}
}
/**
* Returns the context ClassLoader for this Thread. The context
* ClassLoader is provided by the creator of the thread for use
* by code running in this thread when loading classes and resources.
* If not {@linkplain #setContextClassLoader set}, the default is the
* ClassLoader context of the parent Thread. The context ClassLoader of the
* primordial thread is typically set to the class loader used to load the
* application.
*
* @return the context ClassLoader for this Thread, or {@code null}
* indicating the system class loader (or, failing that, the
* bootstrap class loader)
*/
@CallerSensitive
public ClassLoader getContextClassLoader() {
if (contextClassLoader == null)
return null;
SecurityManager sm = System.getSecurityManager();
if (sm != null) {
ClassLoader.checkClassLoaderPermission(contextClassLoader,
Reflection.getCallerClass());
}
return contextClassLoader;
}
/**
* Sets the context ClassLoader for this Thread. The context
* ClassLoader can be set when a thread is created, and allows
* the creator of the thread to provide the appropriate class loader,
* through {@code getContextClassLoader}, to code running in the thread
* when loading classes and resources.
*
* @param cl
* the context ClassLoader for this Thread, or null indicating the
* system class loader (or, failing that, the bootstrap class loader)
*/
public void setContextClassLoader(ClassLoader cl) {
SecurityManager sm = System.getSecurityManager();
if (sm != null) {
sm.checkPermission(new RuntimePermission("setContextClassLoader"));
}
contextClassLoader = cl;
}
/**
* Returns true if and only if the current thread holds the
* monitor lock on the specified object.
*
* This method is designed to allow a program to assert that
* the current thread already holds a specified lock:
*
* assert Thread.holdsLock(obj);
*
*
* @param obj the object on which to test lock ownership
* @throws NullPointerException if obj is null
* @return true if the current thread holds the monitor lock on
* the specified object.
* @since 1.4
*/
public static native boolean holdsLock(Object obj);
private static final StackTraceElement[] EMPTY_STACK_TRACE
= new StackTraceElement[0];
/**
* Returns an array of stack trace elements representing the stack dump
* of this thread. This method will return a zero-length array if
* this thread has not started, has started but has not yet been
* scheduled to run by the system, or has terminated.
* If the returned array is of non-zero length then the first element of
* the array represents the top of the stack, which is the most recent
* method invocation in the sequence. The last element of the array
* represents the bottom of the stack, which is the least recent method
* invocation in the sequence.
*
* If there is a security manager, and this thread is not
* the current thread, then the security manager's
* checkPermission method is called with a
* RuntimePermission("getStackTrace") permission
* to see if it's ok to get the stack trace.
*
*
Some virtual machines may, under some circumstances, omit one
* or more stack frames from the stack trace. In the extreme case,
* a virtual machine that has no stack trace information concerning
* this thread is permitted to return a zero-length array from this
* method.
*
* @return an array of StackTraceElement,
* each represents one stack frame.
*
*/
public StackTraceElement[] getStackTrace() {
if (this != Thread.currentThread()) {
// check for getStackTrace permission
SecurityManager security = System.getSecurityManager();
if (security != null) {
security.checkPermission(
SecurityConstants.GET_STACK_TRACE_PERMISSION);
}
// optimization so we do not call into the vm for threads that
// have not yet started or have terminated
if (!isAlive()) {
return EMPTY_STACK_TRACE;
}
StackTraceElement[][] stackTraceArray = dumpThreads(new Thread[] {
this});
StackTraceElement[] stackTrace = stackTraceArray[0];
// a thread that was alive during the previous isAlive call may have
// since terminated, therefore not having a stacktrace.
if (stackTrace == null) {
stackTrace = EMPTY_STACK_TRACE;
}
return stackTrace;
} else {
// Don't need JVM help for current thread
return (new Exception()).getStackTrace();
}
}
/**
* Returns a map of stack traces for all live threads.
* The map keys are threads and each map value is an array of
* StackTraceElement that represents the stack dump
* of the corresponding Thread.
* The returned stack traces are in the format specified for
* the {@link #getStackTrace getStackTrace} method.
*
* @return a Map from Thread to an array of
* StackTraceElement that represents the stack trace of
* the corresponding thread.
*/
public static Map<Thread, StackTraceElement[]> getAllStackTraces() {
// check for getStackTrace permission
SecurityManager security = System.getSecurityManager();
if (security != null) {
security.checkPermission(
SecurityConstants.GET_STACK_TRACE_PERMISSION);
security.checkPermission(
SecurityConstants.MODIFY_THREADGROUP_PERMISSION);
}
// Get a snapshot of the list of all threads
Thread[] threads = getThreads();
StackTraceElement[][] traces = dumpThreads(threads);
Map<Thread, StackTraceElement[]> m = new HashMap<>(threads.length);
for (int i = 0; i < threads.length; i++) {
StackTraceElement[] stackTrace = traces[i];
if (stackTrace != null) {
m.put(threads[i], stackTrace);
}
// else terminated so we don't put it in the map
}
return m;
}
private static final RuntimePermission SUBCLASS_IMPLEMENTATION_PERMISSION =
new RuntimePermission("enableContextClassLoaderOverride");
/** cache of subclass security audit results */
/* Replace with ConcurrentReferenceHashMap when/if it appears in a future
* release */
private static class Caches {
/** cache of subclass security audit results */
static final ConcurrentMap<WeakClassKey,Boolean> subclassAudits =
new ConcurrentHashMap<>();
/** queue for WeakReferences to audited subclasses */
static final ReferenceQueue<Class<?>> subclassAuditsQueue =
new ReferenceQueue<>();
}
/**
* Verifies that this (possibly subclass) instance can be constructed
* without violating security constraints: the subclass must not override
* security-sensitive non-final methods, or else the
* "enableContextClassLoaderOverride" RuntimePermission is checked.
*/
private static boolean isCCLOverridden(Class<?> cl) {
if (cl == Thread.class)
return false;
processQueue(Caches.subclassAuditsQueue, Caches.subclassAudits);
WeakClassKey key = new WeakClassKey(cl, Caches.subclassAuditsQueue);
Boolean result = Caches.subclassAudits.get(key);
if (result == null) {
result = Boolean.valueOf(auditSubclass(cl));
Caches.subclassAudits.putIfAbsent(key, result);
}
return result.booleanValue();
}
/**
* Performs reflective checks on given subclass to verify that it doesn't
* override security-sensitive non-final methods. Returns true if the
* subclass overrides any of the methods, false otherwise.
*/
private static boolean auditSubclass(final Class<?> subcl) {
Boolean result = AccessController.doPrivileged(
new PrivilegedAction<Boolean>() {
public Boolean run() {
for (Class<?> cl = subcl;
cl != Thread.class;
cl = cl.getSuperclass())
{
try {
cl.getDeclaredMethod("getContextClassLoader", new Class<?>[0]);
return Boolean.TRUE;
} catch (NoSuchMethodException ex) {
}
try {
Class<?>[] params = {
ClassLoader.class};
cl.getDeclaredMethod("setContextClassLoader", params);
return Boolean.TRUE;
} catch (NoSuchMethodException ex) {
}
}
return Boolean.FALSE;
}
}
);
return result.booleanValue();
}
private native static StackTraceElement[][] dumpThreads(Thread[] threads);
private native static Thread[] getThreads();
/**
* Returns the identifier of this Thread. The thread ID is a positive
* long number generated when this thread was created.
* The thread ID is unique and remains unchanged during its lifetime.
* When a thread is terminated, this thread ID may be reused.
*
* @return this thread's ID.
* @since 1.5
*/
public long getId() {
return tid;
}
/**
* A thread state. A thread can be in one of the following states:
*/
public enum State {
/**
* Thread state for a thread which has not yet started.
*/
NEW,
/**
* Thread state for a runnable thread. A thread in the runnable
* state is executing in the Java virtual machine but it may
* be waiting for other resources from the operating system
* such as processor.
*/
RUNNABLE,
/**
* Thread state for a thread blocked waiting for a monitor lock.
* A thread in the blocked state is waiting for a monitor lock
* to enter a synchronized block/method or
* reenter a synchronized block/method after calling
* {@link Object#wait() Object.wait}.
*/
BLOCKED,
/**
* Thread state for a waiting thread.
* A thread is in the waiting state due to calling one of the
* following methods:
*
* - {@link Object#wait() Object.wait} with no timeout
* - {@link #join() Thread.join} with no timeout
* - {@link LockSupport#park() LockSupport.park}
*
*
* A thread in the waiting state is waiting for another thread to
* perform a particular action.
*
* For example, a thread that has called Object.wait()
* on an object is waiting for another thread to call
* Object.notify() or Object.notifyAll() on
* that object. A thread that has called Thread.join()
* is waiting for a specified thread to terminate.
*/
WAITING,
/**
* Thread state for a waiting thread with a specified waiting time.
* A thread is in the timed waiting state due to calling one of
* the following methods with a specified positive waiting time:
*
* - {@link #sleep Thread.sleep}
* - {@link Object#wait(long) Object.wait} with timeout
* - {@link #join(long) Thread.join} with timeout
* - {@link LockSupport#parkNanos LockSupport.parkNanos}
* - {@link LockSupport#parkUntil LockSupport.parkUntil}
*
*/
TIMED_WAITING,
/**
* Thread state for a terminated thread.
* The thread has completed execution.
*/
TERMINATED;
}
/**
* Returns the state of this thread.
* This method is designed for use in monitoring of the system state,
* not for synchronization control.
*
* @return this thread's state.
* @since 1.5
*/
public State getState() {
// get current thread state
return sun.misc.VM.toThreadState(threadStatus);
}
// Added in JSR-166
/**
* Interface for handlers invoked when a Thread abruptly
* terminates due to an uncaught exception.
* When a thread is about to terminate due to an uncaught exception
* the Java Virtual Machine will query the thread for its
* UncaughtExceptionHandler using
* {@link #getUncaughtExceptionHandler} and will invoke the handler's
* uncaughtException method, passing the thread and the
* exception as arguments.
* If a thread has not had its UncaughtExceptionHandler
* explicitly set, then its ThreadGroup object acts as its
* UncaughtExceptionHandler. If the ThreadGroup object
* has no
* special requirements for dealing with the exception, it can forward
* the invocation to the {@linkplain #getDefaultUncaughtExceptionHandler
* default uncaught exception handler}.
*
* @see #setDefaultUncaughtExceptionHandler
* @see #setUncaughtExceptionHandler
* @see ThreadGroup#uncaughtException
* @since 1.5
*/
@FunctionalInterface
public interface UncaughtExceptionHandler {
/**
* Method invoked when the given thread terminates due to the
* given uncaught exception.
* Any exception thrown by this method will be ignored by the
* Java Virtual Machine.
* @param t the thread
* @param e the exception
*/
void uncaughtException(Thread t, Throwable e);
}
// null unless explicitly set
private volatile UncaughtExceptionHandler uncaughtExceptionHandler;
// null unless explicitly set
private static volatile UncaughtExceptionHandler defaultUncaughtExceptionHandler;
/**
* Set the default handler invoked when a thread abruptly terminates
* due to an uncaught exception, and no other handler has been defined
* for that thread.
*/
public static void setDefaultUncaughtExceptionHandler(UncaughtExceptionHandler eh) {
SecurityManager sm = System.getSecurityManager();
if (sm != null) {
sm.checkPermission(
new RuntimePermission("setDefaultUncaughtExceptionHandler")
);
}
defaultUncaughtExceptionHandler = eh;
}
/**
* Returns the default handler invoked when a thread abruptly terminates
* due to an uncaught exception. If the returned value is null,
* there is no default.
* @since 1.5
* @see #setDefaultUncaughtExceptionHandler
* @return the default uncaught exception handler for all threads
*/
public static UncaughtExceptionHandler getDefaultUncaughtExceptionHandler(){
return defaultUncaughtExceptionHandler;
}
/**
* Returns the handler invoked when this thread abruptly terminates
* due to an uncaught exception. If this thread has not had an
* uncaught exception handler explicitly set then this thread's
* ThreadGroup object is returned, unless this thread
* has terminated, in which case null is returned.
* @since 1.5
* @return the uncaught exception handler for this thread
*/
public UncaughtExceptionHandler getUncaughtExceptionHandler() {
return uncaughtExceptionHandler != null ?
uncaughtExceptionHandler : group;
}
/**
* Set the handler invoked when this thread abruptly terminates
* due to an uncaught exception.
* A thread can take full control of how it responds to uncaught
* exceptions by having its uncaught exception handler explicitly set.
* If no such handler is set then the thread's ThreadGroup
* object acts as its handler.
* @param eh the object to use as this thread's uncaught exception
* handler. If null then this thread has no explicit handler.
* @throws SecurityException if the current thread is not allowed to
* modify this thread.
* @see #setDefaultUncaughtExceptionHandler
* @see ThreadGroup#uncaughtException
* @since 1.5
*/
public void setUncaughtExceptionHandler(UncaughtExceptionHandler eh) {
checkAccess();
uncaughtExceptionHandler = eh;
}
/**
* Dispatch an uncaught exception to the handler. This method is
* intended to be called only by the JVM.
*/
private void dispatchUncaughtException(Throwable e) {
getUncaughtExceptionHandler().uncaughtException(this, e);
}
/**
* Removes from the specified map any keys that have been enqueued
* on the specified reference queue.
*/
static void processQueue(ReferenceQueue<Class<?>> queue,
ConcurrentMap<? extends
WeakReference<Class<?>>, ?> map)
{
Reference<? extends Class<?>> ref;
while((ref = queue.poll()) != null) {
map.remove(ref);
}
}
/**
* Weak key for Class objects.
**/
static class WeakClassKey extends WeakReference<Class<?>> {
/**
* saved value of the referent's identity hash code, to maintain
* a consistent hash code after the referent has been cleared
*/
private final int hash;
/**
* Create a new WeakClassKey to the given object, registered
* with a queue.
*/
WeakClassKey(Class<?> cl, ReferenceQueue<Class<?>> refQueue) {
super(cl, refQueue);
hash = System.identityHashCode(cl);
}
/**
* Returns the identity hash code of the original referent.
*/
@Override
public int hashCode() {
return hash;
}
/**
* Returns true if the given object is this identical
* WeakClassKey instance, or, if this object's referent has not
* been cleared, if the given object is another WeakClassKey
* instance with the identical non-null referent as this one.
*/
@Override
public boolean equals(Object obj) {
if (obj == this)
return true;
if (obj instanceof WeakClassKey) {
Object referent = get();
return (referent != null) &&
(referent == ((WeakClassKey) obj).get());
} else {
return false;
}
}
}
// The following three initially uninitialized fields are exclusively
// managed by class java.util.concurrent.ThreadLocalRandom. These
// fields are used to build the high-performance PRNGs in the
// concurrent code, and we can not risk accidental false sharing.
// Hence, the fields are isolated with @Contended.
/** The current seed for a ThreadLocalRandom */
@sun.misc.Contended("tlr")
long threadLocalRandomSeed;
/** Probe hash value; nonzero if threadLocalRandomSeed initialized */
@sun.misc.Contended("tlr")
int threadLocalRandomProbe;
/** Secondary seed isolated from public ThreadLocalRandom sequence */
@sun.misc.Contended("tlr")
int threadLocalRandomSecondarySeed;
/* Some private helper methods */
private native void setPriority0(int newPriority);
private native void stop0(Object o);
private native void suspend0();
private native void resume0();
private native void interrupt0();
private native void setNativeName(String name);
}