1. 序列__getitem__
如果没有 __iter__ 和 __contains__ 方法,
Python 会调用 __getitem__ 方法,
设法让 迭代 和 in 运算符可用
class Foo: def __getitem__(self, pos): return range(0, 30, 10)[pos] f = Foo() print(f[1]) # 10 for i in f: print(i) # 0, 10, 20 # 如果没有 __iter__ 和 __contains__ 方法, # Python 会调用 __getitem__ 方法, # 设法让迭代和 in 运算符可用
2. __setitem__
import collections Card = collections.namedtuple('Card', ['rank', 'suit']) class FrenchDeck: ranks = [str(n) for n in range(2, 11)] + list('JQKA') suits = 'spades diamonds clubs hearts'.split() def __init__(self): self._cards = [Card(rank, suit) for suit in self.suits for rank in self.ranks] def __len__(self): return len(self._cards) def __getitem__(self, position): return self._cards[position] def __str__(self): return ",".join(str(i) for i in self._cards) from random import shuffle deck = FrenchDeck() print(str(deck)) # Card(rank='2', suit='spades'),Card(rank='3', suit='spades'),Card(rank='4', suit='spades'),Card(rank='5', suit='spades'),Card(rank='6', suit='spades'),Card(rank='7', suit='spades'),Card(rank='8', suit='spades'),Card(rank='9', suit='spades'),Card(rank='10', suit='spades'),Card(rank='J', suit='spades'),Card(rank='Q', suit='spades'),Card(rank='K', suit='spades'),Card(rank='A', suit='spades'),Card(rank='2', suit='diamonds'),Card(rank='3', suit='diamonds'),Card(rank='4', suit='diamonds'),Card(rank='5', suit='diamonds'),Card(rank='6', suit='diamonds'),Card(rank='7', suit='diamonds'),Card(rank='8', suit='diamonds'),Card(rank='9', suit='diamonds'),Card(rank='10', suit='diamonds'),Card(rank='J', suit='diamonds'),Card(rank='Q', suit='diamonds'),Card(rank='K', suit='diamonds'),Card(rank='A', suit='diamonds'),Card(rank='2', suit='clubs'),Card(rank='3', suit='clubs'),Card(rank='4', suit='clubs'),Card(rank='5', suit='clubs'),Card(rank='6', suit='clubs'),Card(rank='7', suit='clubs'),Card(rank='8', suit='clubs'),Card(rank='9', suit='clubs'),Card(rank='10', suit='clubs'),Card(rank='J', suit='clubs'),Card(rank='Q', suit='clubs'),Card(rank='K', suit='clubs'),Card(rank='A', suit='clubs'),Card(rank='2', suit='hearts'),Card(rank='3', suit='hearts'),Card(rank='4', suit='hearts'),Card(rank='5', suit='hearts'),Card(rank='6', suit='hearts'),Card(rank='7', suit='hearts'),Card(rank='8', suit='hearts'),Card(rank='9', suit='hearts'),Card(rank='10', suit='hearts'),Card(rank='J', suit='hearts'),Card(rank='Q', suit='hearts'),Card(rank='K', suit='hearts'),Card(rank='A', suit='hearts') shuffle(deck) # TypeError: 'FrenchDeck' object does not support item assignment
加入__setitem__
def __setitem__(self, key, value): self._cards[key] = value
shuffle(deck) print(str(deck)) # 牌被随机打乱了 # Card(rank='6', suit='hearts'),Card(rank='2', suit='spades'),Card(rank='3', suit='hearts'),Card(rank='A', suit='clubs'),Card(rank='7', suit='clubs'),Card(rank='Q', suit='diamonds'),Card(rank='5', suit='hearts'),Card(rank='6', suit='spades'),Card(rank='5', suit='diamonds'),Card(rank='8', suit='diamonds'),Card(rank='K', suit='hearts'),Card(rank='Q', suit='hearts'),Card(rank='8', suit='hearts'),Card(rank='3', suit='diamonds'),Card(rank='Q', suit='clubs'),Card(rank='A', suit='diamonds'),Card(rank='9', suit='hearts'),Card(rank='7', suit='diamonds'),Card(rank='A', suit='spades'),Card(rank='J', suit='hearts'),Card(rank='3', suit='clubs'),Card(rank='4', suit='hearts'),Card(rank='Q', suit='spades'),Card(rank='10', suit='diamonds'),Card(rank='10', suit='hearts'),Card(rank='K', suit='diamonds'),Card(rank='2', suit='diamonds'),Card(rank='4', suit='spades'),Card(rank='3', suit='spades'),Card(rank='7', suit='hearts'),Card(rank='9', suit='clubs'),Card(rank='J', suit='clubs'),Card(rank='J', suit='diamonds'),Card(rank='10', suit='spades'),Card(rank='4', suit='diamonds'),Card(rank='7', suit='spades'),Card(rank='9', suit='diamonds'),Card(rank='2', suit='hearts'),Card(rank='6', suit='clubs'),Card(rank='K', suit='clubs'),Card(rank='4', suit='clubs'),Card(rank='A', suit='hearts'),Card(rank='K', suit='spades'),Card(rank='2', suit='clubs'),Card(rank='J', suit='spades'),Card(rank='8', suit='spades'),Card(rank='5', suit='spades'),Card(rank='9', suit='spades'),Card(rank='10', suit='clubs'),Card(rank='8', suit='clubs'),Card(rank='6', suit='diamonds'),Card(rank='5', suit='clubs')
或者 在类外打补丁 FrenchDeck.__setitem__ = 函数
def set_card(deck, position, card): deck._cards[position] = card FrenchDeck.__setitem__ = set_card
3. 抽象基类
class Test: def __len__(self): return 24 from collections import abc print(isinstance(Test(), abc.Sized)) # True
只要实现了 __len__() 方法,就可以被 abc.Sized 识别为子类
4. 不要直接子类化内置类型
class AnswerDict(dict): def __getitem__(self, key): return 24 ad = AnswerDict(a="good") print(ad['a']) # 24 d = {} d.update(ad) print(d['a']) # good print(ad) # {'a': 'good'} print(d) # {'a': 'good'}
直接子类化内置类型(如 dict、list 或 str)容易出错, 因为 内置类型的方法 通常会 忽略用户覆盖的方法。
不要子类化内置 类型,用户自己定义的类 应该继承 collections 模块 中的类,例如 UserDict、UserList 和 UserString,这些类做了特殊设计,因 此易于扩展
5. 继承顺序
import collections class AnswerDict2(collections.UserDict): def __getitem__(self, key): return 24 ad = AnswerDict2(a="good") print(ad['a']) # 24 d = {} d.update(ad) print(d['a']) # 24 print(ad) # {'a': 'good'} print(d) # {'a': 24}
- 多重继承的同名方法调用,根据类的 __mro__ 属性顺次在类中查找
- 推荐使用 super() 函数
6. 重载运算符
不可变类型,,一定不能实现就地特殊方法
__iadd__等增量赋值特殊方法 必须返回 self
总结
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