直观数学-3blue1brown的动画制作

相信很多人都知道3Blue1Brown,这是一个由斯坦福大学的数学系学生Grant Sanderson 创建的YouTube 频道。该频道从独特的视觉角度解说高等数学,内容包括线性代数微积分神经网络黎曼猜想傅里叶变换以及四元数等等。

本人通过该视频频道获得了很多启发,同时也对其精良的视频制作技术产生了浓厚的兴趣。偶然的机会,得知其在Github上有专门开设了一个动画制作引擎:manim,地址在:

https://github.com/leekunhwee/manimhttps://github.com/leekunhwee/manim

直观数学-3blue1brown的动画制作_第1张图片

3blue1brown制作的数学解析动画观点高,起点低,把非常复杂的数学原理讲述的非常生动形象,让没有太多数学基础的人也能够感受到数学的美感,今天我们就在UBUNTU18.04上,尝试安装一下3B1B的动画制作环境,说不定某天会用到。

安装环境:

  • Ubuntu 18.04.5 LTS
  • Anaconda Python 3.8.5

安装过程:

下载manim

git clone https://github.com/leekunhwee/manim.git

安装依赖,ffmpeg

这一步通过apt-get安装FFMPEG预编译包或者从源码开始编译都可以,从源码安装可以参考

ubuntu18.04编译FFMPEG_tugouxp的专栏-CSDN博客https://blog.csdn.net/tugouxp/article/details/115491843安装依赖,miktex

Getting MiKTeX

下载地址页面有安装说明,按照说明安装即可。

直观数学-3blue1brown的动画制作_第2张图片

直观数学-3blue1brown的动画制作_第3张图片

最后执行miktexsetup finish

 验证安装依赖包的版本信息

直观数学-3blue1brown的动画制作_第4张图片

安装python依赖包:

python -m pip install -r requirements.txt

直观数学-3blue1brown的动画制作_第5张图片

(base) caozilong@caozilong-Vostro-3268:~/mimal/manim$ python -m pip install -r requirements.txt
Ignoring pycairo: markers 'sys_platform == "win32"' don't match your environment
Ignoring pyreadline: markers 'sys_platform == "win32"' don't match your environment
Collecting argparse
  Downloading argparse-1.4.0-py2.py3-none-any.whl (23 kB)
Collecting colour
  Downloading colour-0.1.5-py2.py3-none-any.whl (23 kB)
Requirement already satisfied: numpy in /home/caozilong/anaconda3/lib/python3.8/site-packages (from -r requirements.txt (line 3)) (1.19.2)
Requirement already satisfied: Pillow in /home/caozilong/anaconda3/lib/python3.8/site-packages (from -r requirements.txt (line 4)) (8.0.1)
Collecting progressbar
  Downloading progressbar-2.5.tar.gz (10 kB)
Requirement already satisfied: scipy in /home/caozilong/anaconda3/lib/python3.8/site-packages (from -r requirements.txt (line 6)) (1.5.2)
Requirement already satisfied: tqdm in /home/caozilong/anaconda3/lib/python3.8/site-packages (from -r requirements.txt (line 7)) (4.50.2)
Requirement already satisfied: opencv-python in /home/caozilong/anaconda3/lib/python3.8/site-packages (from -r requirements.txt (line 8)) (4.5.3.56)
Collecting pycairo==1.17.1
  Downloading pycairo-1.17.1.tar.gz (194 kB)
     |████████████████████████████████| 194 kB 453 kB/s 
Collecting pydub==0.23.0
  Downloading pydub-0.23.0-py2.py3-none-any.whl (28 kB)
Building wheels for collected packages: progressbar, pycairo
  Building wheel for progressbar (setup.py) ... done
  Created wheel for progressbar: filename=progressbar-2.5-py3-none-any.whl size=12074 sha256=11707eec90e81c753d7d715ef81831bd0c497ff6a0322fd68fda3ce62789b021
  Stored in directory: /home/caozilong/.cache/pip/wheels/2c/67/ed/d84123843c937d7e7f5ba88a270d11036473144143355e2747
  Building wheel for pycairo (setup.py) ... done
  Created wheel for pycairo: filename=pycairo-1.17.1-cp38-cp38-linux_x86_64.whl size=258204 sha256=a72ee395c86fa713bad8c6df805187eaee0019fb47831de54b3bcbceeb37987f
  Stored in directory: /home/caozilong/.cache/pip/wheels/92/a5/7c/b88429bb8e47045f531dd3b5dedf5c4202c2750b502c29fb29
Successfully built progressbar pycairo
Installing collected packages: argparse, colour, progressbar, pycairo, pydub
Successfully installed argparse-1.4.0 colour-0.1.5 progressbar-2.5 pycairo-1.17.1 pydub-0.23.0
(base) caozilong@caozilong-Vostro-3268:~/mimal/manim$ 

conda install pycairo 

(base) caozilong@caozilong-Vostro-3268:~/mimal/manim$ conda install pycairo
Collecting package metadata (current_repodata.json): done
Solving environment: - 
The environment is inconsistent, please check the package plan carefully
The following packages are causing the inconsistency:

  - defaults/linux-64::anaconda==2020.11=py38_0
  - defaults/linux-64::spyder==4.1.5=py38_0
  - defaults/linux-64::astroid==2.4.2=py38_0
  - defaults/noarch::python-language-server==0.35.1=py_0
  - defaults/linux-64::pylint==2.6.0=py38\ 
done

## Package Plan ##

  environment location: /home/caozilong/anaconda3

  added / updated specs:
    - pycairo


The following packages will be downloaded:

    package                    |            build
    ---------------------------|-----------------
    _anaconda_depends-2020.07  |           py38_0           6 KB
    anaconda-custom            |           py38_1          35 KB
    astroid-2.5                |   py38h06a4308_1         284 KB
    ca-certificates-2021.7.5   |       h06a4308_1         113 KB
    certifi-2021.5.30          |   py38h06a4308_0         138 KB
    conda-4.10.3               |   py38h06a4308_0         2.9 MB
    libllvm9-9.0.1             |       h4a3c616_1        21.0 MB
    openssl-1.1.1l             |       h7f8727e_0         2.5 MB
    pycairo-1.19.1             |   py38h708ec4a_0          73 KB
    snappy-1.1.8               |       he6710b0_0          40 KB
    wrapt-1.12.1               |   py38h7b6447c_1          50 KB
    ------------------------------------------------------------
                                           Total:        27.1 MB

The following NEW packages will be INSTALLED:

  _anaconda_depends  pkgs/main/linux-64::_anaconda_depends-2020.07-py38_0
  h5py               pkgs/main/linux-64::h5py-2.10.0-py38h7918eee_0
  libllvm9           pkgs/main/linux-64::libllvm9-9.0.1-h4a3c616_1
  pycairo            pkgs/main/linux-64::pycairo-1.19.1-py38h708ec4a_0
  snappy             pkgs/main/linux-64::snappy-1.1.8-he6710b0_0
  wrapt              pkgs/main/linux-64::wrapt-1.12.1-py38h7b6447c_1

The following packages will be UPDATED:

  astroid                                      2.4.2-py38_0 --> 2.5-py38h06a4308_1
  ca-certificates                              2020.10.14-0 --> 2021.7.5-h06a4308_1
  certifi            pkgs/main/noarch::certifi-2020.6.20-p~ --> pkgs/main/linux-64::certifi-2021.5.30-py38h06a4308_0
  conda                                4.9.2-py38h06a4308_0 --> 4.10.3-py38h06a4308_0
  openssl                                 1.1.1h-h7b6447c_0 --> 1.1.1l-h7f8727e_0

The following packages will be DOWNGRADED:

  anaconda                                   2020.11-py38_0 --> custom-py38_1


Proceed ([y]/n)? y


Downloading and Extracting Packages
anaconda-custom      | 35 KB     | ##################################### | 100% 
openssl-1.1.1l       | 2.5 MB    | ##################################### | 100% 
wrapt-1.12.1         | 50 KB     | ##################################### | 100% 
certifi-2021.5.30    | 138 KB    | ##################################### | 100% 
pycairo-1.19.1       | 73 KB     | ##################################### | 100% 
ca-certificates-2021 | 113 KB    | ##################################### | 100% 
astroid-2.5          | 284 KB    | ##################################### | 100% 
_anaconda_depends-20 | 6 KB      | ##################################### | 100% 
snappy-1.1.8         | 40 KB     | ##################################### | 100% 
libllvm9-9.0.1       | 21.0 MB   | ##################################### | 100% 
conda-4.10.3         | 2.9 MB    | ##################################### | 100% 
Preparing transaction: done
Verifying transaction: done
Executing transaction: done
(base) caozilong@caozilong-Vostro-3268:~/mimal/manim$ 

验证用例:

python -m manim example_scenes.py SquareToCircle -pl

直观数学-3blue1brown的动画制作_第6张图片

python -m manim example_scenes.py WarpSquare -pl

直观数学-3blue1brown的动画制作_第7张图片

以一个例子说明3B1B的动画制作原理

from manimlib.imports import *
import os
import pyclbr

class Shapes(Scene):
    #A few simple shapes
    #Python 2.7 version runs in Python 3.7 without changes
    def construct(self):
        circle = Circle()
        square = Square()
        line=Line(np.array([3,0,0]),np.array([5,0,0]))
        triangle=Polygon(np.array([0,0,0]),np.array([1,1,0]),np.array([1,-1,0]))
        
        self.play(ShowCreation(circle))
        self.play(FadeOut(circle))
        self.play(GrowFromCenter(square))
        self.play(Transform(square,triangle))
        self.add(line)

class MoreShapes(Scene):
    #A few more simple shapes
    #2.7 version runs in 3.7 without any changes
    #Note: I fixed my 'play command not found' issue by installing sox
    def construct(self):
        circle = Circle(color=PURPLE_A)
        square = Square(fill_color=GOLD_B, fill_opacity=1, color=GOLD_A)
        square.move_to(UP+LEFT)
        circle.surround(square)
        rectangle = Rectangle(height=2, width=3)
        ellipse=Ellipse(width=3, height=1, color=RED)
        ellipse.shift(2*DOWN+2*RIGHT)
        pointer = CurvedArrow(2*RIGHT,5*RIGHT,color=MAROON_C)
        arrow = Arrow(LEFT,UP)
        arrow.next_to(circle,DOWN+LEFT)
        rectangle.next_to(arrow,DOWN+LEFT)
        ring=Annulus(inner_radius=.5, outer_radius=1, color=BLUE)
        ring.next_to(ellipse, RIGHT)

        self.add(pointer)
        self.play(FadeIn(square))
        self.play(Rotating(square),FadeIn(circle))
        self.play(GrowArrow(arrow))
        self.play(GrowFromCenter(rectangle), GrowFromCenter(ellipse), GrowFromCenter(ring))

class MovingShapes(Scene):
    #Show the difference between .shift() and .move_to
    def construct(self):
        circle=Circle(color=TEAL_A)
        circle.move_to(LEFT)
        square=Circle()
        square.move_to(LEFT+3*DOWN)

        self.play(GrowFromCenter(circle), GrowFromCenter(square), rate=5)
        self.play(ApplyMethod(circle.move_to,RIGHT), ApplyMethod(square.shift,RIGHT))
        self.play(ApplyMethod(circle.move_to,RIGHT+UP), ApplyMethod(square.shift,RIGHT+UP))
        self.play(ApplyMethod(circle.move_to,LEFT+UP), ApplyMethod(square.shift,LEFT+UP))

class AddingText(Scene):
    #Adding text on the screen
    def construct(self):
        my_first_text=TextMobject("Writing with manim is fun")
        second_line=TextMobject("and easy to do!")
        second_line.next_to(my_first_text,DOWN)
        third_line=TextMobject("for me and you!")
        third_line.next_to(my_first_text,DOWN)

        self.add(my_first_text, second_line)
        self.wait(2)
        self.play(Transform(second_line,third_line))
        self.wait(2)
        second_line.shift(3*DOWN)
        self.play(ApplyMethod(my_first_text.shift,3*UP))
        ###Try uncommenting the following###
        #self.play(ApplyMethod(second_line.move_to, LEFT_SIDE-2*LEFT))
        #self.play(ApplyMethod(my_first_text.next_to,second_line))


class AddingMoreText(Scene):
    #Playing around with text properties
    def construct(self):
        quote = TextMobject("Imagination is more important than knowledge")
        quote.set_color(RED)
        quote.to_edge(UP)
        quote2 = TextMobject("A person who never made a mistake never tried anything new")
        quote2.set_color(YELLOW)
        author=TextMobject("-Albert Einstein")
        author.scale(0.75)
        author.next_to(quote.get_corner(DOWN+RIGHT),DOWN)

        self.add(quote)
        self.add(author)
        self.wait(2)
        self.play(Transform(quote,quote2),ApplyMethod(author.move_to,quote2.get_corner(DOWN+RIGHT)+DOWN+2*LEFT))
        self.play(ApplyMethod(author.scale,1.5))
        author.match_color(quote2)
        self.play(FadeOut(quote))

class RotateAndHighlight(Scene):
    #Rotation of text and highlighting with surrounding geometries
    def construct(self):
        square=Square(side_length=5,fill_color=YELLOW, fill_opacity=1)
        label=TextMobject("Text at an angle")
        label.bg=BackgroundRectangle(label,fill_opacity=1)
        label_group=VGroup(label.bg,label)  #Order matters
        label_group.rotate(TAU/8)
        label2=TextMobject("Boxed text",color=BLACK)
        label2.bg=SurroundingRectangle(label2,color=BLUE,fill_color=RED, fill_opacity=.5)
        label2_group=VGroup(label2,label2.bg)
        label2_group.next_to(label_group,DOWN)
        label3=TextMobject("Rainbow")
        label3.scale(2)
        label3.set_color_by_gradient(RED, ORANGE, YELLOW, GREEN, BLUE, PURPLE)
        label3.to_edge(DOWN)

        self.add(square)
        self.play(FadeIn(label_group))
        self.play(FadeIn(label2_group))
        self.play(FadeIn(label3))

class BasicEquations(Scene):
    #A short script showing how to use Latex commands
    def construct(self):
        eq1=TextMobject("$\\vec{X}_0 \\cdot \\vec{Y}_1 = 3$")
        eq1.shift(2*UP)
        eq2=TexMobject(r"\vec{F}_{net} = \sum_i \vec{F}_i")
        eq2.shift(2*DOWN)

        self.play(Write(eq1))
        self.play(Write(eq2))

class ColoringEquations(Scene):
    #Grouping and coloring parts of equations
    def construct(self):
        line1=TexMobject(r"\text{The vector } \vec{F}_{net} \text{ is the net }",r"\text{force }",r"\text{on object of mass }")
        line1.set_color_by_tex("force", BLUE)
        line2=TexMobject("m", "\\text{ and acceleration }", "\\vec{a}", ".  ")
        line2.set_color_by_tex_to_color_map({
            "m": YELLOW,
            "{a}": RED
        })
        sentence=VGroup(line1,line2)
        sentence.arrange_submobjects(DOWN, buff=MED_LARGE_BUFF)
        self.play(Write(sentence))

class UsingBraces(Scene):
    #Using braces to group text together
    def construct(self):
        eq1A = TextMobject("4x + 3y")
        eq1B = TextMobject("=")
        eq1C = TextMobject("0")
        eq2A = TextMobject("5x -2y")
        eq2B = TextMobject("=")
        eq2C = TextMobject("3")
        eq1B.next_to(eq1A,RIGHT)
        eq1C.next_to(eq1B,RIGHT)
        eq2A.shift(DOWN)
        eq2B.shift(DOWN)
        eq2C.shift(DOWN)
        eq2A.align_to(eq1A,LEFT)
        eq2B.align_to(eq1B,LEFT)
        eq2C.align_to(eq1C,LEFT)

        eq_group=VGroup(eq1A,eq2A)
        braces=Brace(eq_group,LEFT)
        eq_text = braces.get_text("A pair of equations")

        self.add(eq1A, eq1B, eq1C)
        self.add(eq2A, eq2B, eq2C)
        self.play(GrowFromCenter(braces),Write(eq_text))

class UsingBracesConcise(Scene):
    #A more concise block of code with all columns aligned
    def construct(self):
        eq1_text=["4","x","+","3","y","=","0"]
        eq2_text=["5","x","-","2","y","=","3"]
        eq1_mob=TexMobject(*eq1_text)
        eq2_mob=TexMobject(*eq2_text)
        eq1_mob.set_color_by_tex_to_color_map({
            "x":RED_B,
            "y":GREEN_C
            })
        eq2_mob.set_color_by_tex_to_color_map({
            "x":RED_B,
            "y":GREEN_C
            })
        for i,item in enumerate(eq2_mob):
            item.align_to(eq1_mob[i],LEFT)
        eq1=VGroup(*eq1_mob)
        eq2=VGroup(*eq2_mob)
        eq2.shift(DOWN)
        eq_group=VGroup(eq1,eq2)
        braces=Brace(eq_group,LEFT)
        eq_text = braces.get_text("A pair of equations")

        self.play(Write(eq1),Write(eq2))
        self.play(GrowFromCenter(braces),Write(eq_text))

class PlotFunctions(GraphScene):
    CONFIG = {
        "x_min" : -10,
        "x_max" : 10.3,
        "y_min" : -1.5,
        "y_max" : 1.5,
        "graph_origin" : ORIGIN ,
        "function_color" : RED ,
        "axes_color" : GREEN,
        "x_labeled_nums" :range(-10,12,2),

    }   
    def construct(self):
        self.setup_axes(animate=True)
        func_graph=self.get_graph(self.func_to_graph,self.function_color)
        func_graph2=self.get_graph(self.func_to_graph2)
        vert_line = self.get_vertical_line_to_graph(TAU,func_graph,color=YELLOW)
        graph_lab = self.get_graph_label(func_graph, label = "\\cos(x)")
        graph_lab2=self.get_graph_label(func_graph2,label = "\\sin(x)", x_val=-10, direction=UP/2)
        two_pi = TexMobject("x = 2 \\pi")
        label_coord = self.input_to_graph_point(TAU,func_graph)
        two_pi.next_to(label_coord,RIGHT+UP)

        self.play(ShowCreation(func_graph),ShowCreation(func_graph2))
        self.play(ShowCreation(vert_line), ShowCreation(graph_lab), ShowCreation(graph_lab2),ShowCreation(two_pi))


    def func_to_graph(self,x):
        return np.cos(x)

    def func_to_graph2(self,x):
        return np.sin(x)


class ExampleApproximation(GraphScene):
    CONFIG = {
        "function" : lambda x : np.cos(x), 
        "function_color" : BLUE,
        "taylor" : [lambda x: 1, lambda x: 1-x**2/2, lambda x: 1-x**2/math.factorial(2)+x**4/math.factorial(4), lambda x: 1-x**2/2+x**4/math.factorial(4)-x**6/math.factorial(6),
        lambda x: 1-x**2/math.factorial(2)+x**4/math.factorial(4)-x**6/math.factorial(6)+x**8/math.factorial(8), lambda x: 1-x**2/math.factorial(2)+x**4/math.factorial(4)-x**6/math.factorial(6)+x**8/math.factorial(8) - x**10/math.factorial(10)],
        "center_point" : 0,
        "approximation_color" : GREEN,
        "x_min" : -10,
        "x_max" : 10,
        "y_min" : -1,
        "y_max" : 1,
        "graph_origin" : ORIGIN ,
        "x_labeled_nums" :range(-10,12,2),

    }
    def construct(self):
        self.setup_axes(animate=True)
        func_graph = self.get_graph(
            self.function,
            self.function_color,
        )
        approx_graphs = [
            self.get_graph(
                f,
                self.approximation_color
            )
            for f in self.taylor
        ]

        term_num = [
            TexMobject("n = " + str(n),aligned_edge=TOP)
            for n in range(0,8)]
        #[t.to_edge(BOTTOM,buff=SMALL_BUFF) for t in term_num]


        #term = TexMobject("")
        #term.to_edge(BOTTOM,buff=SMALL_BUFF)
        term = VectorizedPoint(3*DOWN)

        approx_graph = VectorizedPoint(
            self.input_to_graph_point(self.center_point, func_graph)
        )

        self.play(
            ShowCreation(func_graph),
        )
        for n,graph in enumerate(approx_graphs):
            self.play(
                Transform(approx_graph, graph, run_time = 2),
                Transform(term,term_num[n])
            )
            self.wait()


class DrawAnAxis(Scene):
    CONFIG = { "plane_kwargs" : { 
        "x_line_frequency" : 2,
        "y_line_frequency" :2
        }
    }

    def construct(self):
        my_plane = NumberPlane(**self.plane_kwargs)
        my_plane.add(my_plane.get_axis_labels())
        self.add(my_plane)
        #self.wait()

class SimpleField(Scene):
    CONFIG = {
    "plane_kwargs" : {
        "color" : RED
        },
    }
    def construct(self):
        plane = NumberPlane(**self.plane_kwargs) #Create axes and grid
        plane.add(plane.get_axis_labels())  #add x and y label
        self.add(plane)  #Place grid on screen

        points = [x*RIGHT+y*UP
            for x in np.arange(-5,5,1)
            for y in np.arange(-5,5,1)
            ]     #List of vectors pointing to each grid point

        vec_field = []  #Empty list to use in for loop
        for point in points:
            field = 0.5*RIGHT + 0.5*UP   #Constant field up and to right
            result = Vector(field).shift(point)   #Create vector and shift it to grid point
            vec_field.append(result)   #Append to list

        draw_field = VGroup(*vec_field)   #Pass list of vectors to create a VGroup


        self.play(ShowCreation(draw_field))   #Draw VGroup on screen


class FieldWithAxes(Scene):
    CONFIG = {
    "plane_kwargs" : {
        "color" : RED_B
        },
    "point_charge_loc" : 0.5*RIGHT-1.5*UP,
    }
    def construct(self):
        plane = NumberPlane(**self.plane_kwargs)
        #plane.main_lines.fade(.9)  #doesn't work in most recent commit
        plane.add(plane.get_axis_labels())
        self.add(plane)

        field = VGroup(*[self.calc_field(x*RIGHT+y*UP)
            for x in np.arange(-9,9,1)
            for y in np.arange(-5,5,1)
            ])

        self.play(ShowCreation(field))


    def calc_field(self,point):
        #This calculates the field at a single point.
        x,y = point[:2]
        Rx,Ry = self.point_charge_loc[:2]
        r = math.sqrt((x-Rx)**2 + (y-Ry)**2)
        efield = (point - self.point_charge_loc)/r**3
        #efield = np.array((-y,x,0))/math.sqrt(x**2+y**2)  #Try one of these two fields
        #efield = np.array(( -2*(y%2)+1 , -2*(x%2)+1 , 0 ))/3  #Try one of these two fields
        return Vector(efield).shift(point)

class ExampleThreeD(ThreeDScene):
    CONFIG = {
    "plane_kwargs" : {
        "color" : RED_B
        },
    "point_charge_loc" : 0.5*RIGHT-1.5*UP,
    }
    def construct(self):
        plane = NumberPlane(**self.plane_kwargs)
        #plane.main_lines.fade(.9)   #Doesn't work in most recent commit
        plane.add(plane.get_axis_labels())
        self.add(plane)

        field2D = VGroup(*[self.calc_field2D(x*RIGHT+y*UP)
            for x in np.arange(-9,9,1)
            for y in np.arange(-5,5,1)
            ])

        self.set_camera_orientation(phi=PI/3,gamma=PI/5)
        self.play(ShowCreation(field2D))
        self.wait()
        #self.move_camera(gamma=0,run_time=1)   #Doesn't work in most recent commit
        #self.move_camera(phi=3/4*PI, theta=-PI/2)   #Doesn't work in most recent commit
        self.begin_ambient_camera_rotation(rate=0.1)
        self.wait(6)

    def calc_field2D(self,point):
        x,y = point[:2]
        Rx,Ry = self.point_charge_loc[:2]
        r = math.sqrt((x-Rx)**2 + (y-Ry)**2)
        efield = (point - self.point_charge_loc)/r**3
        return Vector(efield).shift(point)


class EFieldInThreeD(ThreeDScene):
    CONFIG = {
    "plane_kwargs" : {
        "color" : RED_B
        },
    "point_charge_loc" : 0.5*RIGHT-1.5*UP,
    }
    def construct(self):
        plane = NumberPlane(**self.plane_kwargs)
        #plane.main_lines.fade(.9)  #Doesn't work in most recent commit
        plane.add(plane.get_axis_labels())
        self.add(plane)

        field2D = VGroup(*[self.calc_field2D(x*RIGHT+y*UP)
            for x in np.arange(-9,9,1)
            for y in np.arange(-5,5,1)
            ])

        field3D = VGroup(*[self.calc_field3D(x*RIGHT+y*UP+z*OUT)
            for x in np.arange(-9,9,1)
            for y in np.arange(-5,5,1)
            for z in np.arange(-5,5,1)])



        self.play(ShowCreation(field3D))
        self.wait()
        #self.move_camera(0.8*np.pi/2, -0.45*np.pi)   #Doesn't work in most recent commit
        self.begin_ambient_camera_rotation()
        self.wait(6)


    def calc_field2D(self,point):
        x,y = point[:2]
        Rx,Ry = self.point_charge_loc[:2]
        r = math.sqrt((x-Rx)**2 + (y-Ry)**2)
        efield = (point - self.point_charge_loc)/r**3
        return Vector(efield).shift(point)

    def calc_field3D(self,point):
        x,y,z = point
        Rx,Ry,Rz = self.point_charge_loc
        r = math.sqrt((x-Rx)**2 + (y-Ry)**2+(z-Rz)**2)
        efield = (point - self.point_charge_loc)/r**3
        #efield = np.array((-y,x,z))/math.sqrt(x**2+y**2+z**2)
        return Vector(efield).shift(point)


class MovingCharges(Scene):
    CONFIG = {
    "plane_kwargs" : {
        "color" : RED_B
        },
    "point_charge_loc" : 0.5*RIGHT-1.5*UP,
    }
    def construct(self):
        plane = NumberPlane(**self.plane_kwargs)
        #plane.main_lines.fade(.9)  #Doesn't work in most recent commit
        plane.add(plane.get_axis_labels())
        self.add(plane)

        field = VGroup(*[self.calc_field(x*RIGHT+y*UP)
            for x in np.arange(-9,9,1)
            for y in np.arange(-5,5,1)
            ])
        self.field=field
        source_charge = self.Positron().move_to(self.point_charge_loc)
        self.play(FadeIn(source_charge))
        self.play(ShowCreation(field))
        self.moving_charge()

    def calc_field(self,point):
        x,y = point[:2]
        Rx,Ry = self.point_charge_loc[:2]
        r = math.sqrt((x-Rx)**2 + (y-Ry)**2)
        efield = (point - self.point_charge_loc)/r**3
        return Vector(efield).shift(point)

    def moving_charge(self):
        numb_charges=4
        possible_points = [v.get_start() for v in self.field]
        points = random.sample(possible_points, numb_charges)
        particles = VGroup(*[
            self.Positron().move_to(point)
            for point in points
        ])
        for particle in particles:
            particle.velocity = np.array((0,0,0))

        self.play(FadeIn(particles))
        self.moving_particles = particles
        self.add_foreground_mobjects(self.moving_particles )
        self.always_continually_update = True
        self.wait(10)

    def field_at_point(self,point):
        x,y = point[:2]
        Rx,Ry = self.point_charge_loc[:2]
        r = math.sqrt((x-Rx)**2 + (y-Ry)**2)
        efield = (point - self.point_charge_loc)/r**3
        return efield

    def continual_update(self, *args, **kwargs):
        if hasattr(self, "moving_particles"):
            dt = self.frame_duration
            for p in self.moving_particles:
                accel = self.field_at_point(p.get_center())
                p.velocity = p.velocity + accel*dt
                p.shift(p.velocity*dt)


    class Positron(Circle):
        CONFIG = {
        "radius" : 0.2,
        "stroke_width" : 3,
        "color" : RED,
        "fill_color" : RED,
        "fill_opacity" : 0.5,
        }
        def __init__(self, **kwargs):
            Circle.__init__(self, **kwargs)
            plus = TexMobject("+")
            plus.scale(0.7)
            plus.move_to(self)
            self.add(plus)

class FieldOfMovingCharge(Scene):
    CONFIG = {
    "plane_kwargs" : {
        "color" : RED_B
        },
    "point_charge_start_loc" : 5.5*LEFT-1.5*UP,
    }
    def construct(self):
        plane = NumberPlane(**self.plane_kwargs)
        #plane.main_lines.fade(.9)   #Doesn't work in most recent commit
        plane.add(plane.get_axis_labels())
        self.add(plane)

        field = VGroup(*[self.create_vect_field(self.point_charge_start_loc,x*RIGHT+y*UP)
            for x in np.arange(-9,9,1)
            for y in np.arange(-5,5,1)
            ])
        self.field=field
        self.source_charge = self.Positron().move_to(self.point_charge_start_loc)
        self.source_charge.velocity = np.array((1,0,0))
        self.play(FadeIn(self.source_charge))
        self.play(ShowCreation(field))
        self.moving_charge()

    def create_vect_field(self,source_charge,observation_point):
        return Vector(self.calc_field(source_charge,observation_point)).shift(observation_point)

    def calc_field(self,source_point,observation_point):
        x,y,z = observation_point
        Rx,Ry,Rz = source_point
        r = math.sqrt((x-Rx)**2 + (y-Ry)**2 + (z-Rz)**2)
        if r<0.0000001:   #Prevent divide by zero
            efield = np.array((0,0,0))  
        else:
            efield = (observation_point - source_point)/r**3
        return efield



    def moving_charge(self):
        numb_charges=3
        possible_points = [v.get_start() for v in self.field]
        points = random.sample(possible_points, numb_charges)
        particles = VGroup(self.source_charge, *[
            self.Positron().move_to(point)
            for point in points
        ])
        for particle in particles[1:]:
            particle.velocity = np.array((0,0,0))
        self.play(FadeIn(particles[1:]))
        self.moving_particles = particles
        self.add_foreground_mobjects(self.moving_particles )
        self.always_continually_update = True
        self.wait(10)


    def continual_update(self, *args, **kwargs):
        Scene.continual_update(self, *args, **kwargs)
        if hasattr(self, "moving_particles"):
            dt = self.frame_duration

            for v in self.field:
                field_vect=np.zeros(3)
                for p in self.moving_particles:
                    field_vect = field_vect + self.calc_field(p.get_center(), v.get_start())
                v.put_start_and_end_on(v.get_start(), field_vect+v.get_start())

            for p in self.moving_particles:
                accel = np.zeros(3)
                p.velocity = p.velocity + accel*dt
                p.shift(p.velocity*dt)


    class Positron(Circle):
        CONFIG = {
        "radius" : 0.2,
        "stroke_width" : 3,
        "color" : RED,
        "fill_color" : RED,
        "fill_opacity" : 0.5,
        }
        def __init__(self, **kwargs):
            Circle.__init__(self, **kwargs)
            plus = TexMobject("+")
            plus.scale(0.7)
            plus.move_to(self)
            self.add(plus)


HEAD_INDEX   = 0
BODY_INDEX   = 1
ARMS_INDEX   = 2
LEGS_INDEX   = 3


class StickMan(SVGMobject):
    CONFIG = {
        "color" : BLUE_E,
        "file_name_prefix": "stick_man",
        "stroke_width" : 2,
        "stroke_color" : WHITE,
        "fill_opacity" : 1.0,
        "height" : 3,
    }
    def __init__(self, mode = "plain", **kwargs):
        digest_config(self, kwargs)
        self.mode = mode
        self.parts_named = False
        try:
            svg_file = os.path.join(
                SVG_IMAGE_DIR,
                "%s_%s.svg" % (self.file_name_prefix, mode)
            )
            SVGMobject.__init__(self, file_name=svg_file, **kwargs)
        except:
            warnings.warn("No %s design with mode %s" %
                            (self.file_name_prefix, mode))
            svg_file = os.path.join(
                SVG_IMAGE_DIR,
                "stick_man_plain.svg",
            )
            SVGMobject.__init__(self, mode="plain", file_name=svg_file, **kwargs)


    def name_parts(self):
        self.head = self.submobjects[HEAD_INDEX]
        self.body = self.submobjects[BODY_INDEX]
        self.arms = self.submobjects[ARMS_INDEX]
        self.legs = self.submobjects[LEGS_INDEX]
        self.parts_named = True

    def init_colors(self):
        SVGMobject.init_colors(self)
        if not self.parts_named:
            self.name_parts()
        self.head.set_fill(self.color, opacity = 1)
        self.body.set_fill(RED, opacity = 1)
        self.arms.set_fill(YELLOW, opacity = 1)
        self.legs.set_fill(BLUE, opacity = 1)
        return self

class Waving(Scene):
    def construct(self):
        start_man = StickMan()
        plain_man = StickMan()
        waving_man = StickMan("wave")

        self.add(start_man)
        self.wait()
        self.play(Transform(start_man,waving_man))
        self.play(Transform(start_man,plain_man))

        self.wait()

class CirclesAndSquares(SVGMobject):
    CONFIG = {
        "color" : BLUE_E,
        "file_name_prefix": "circles_and_squares",
        "stroke_width" : 2,
        "stroke_color" : WHITE,
        "fill_opacity" : 1.0,
        "height" : 3,
        "start_corner" : None,
        "circle_index" : 0,
        "line1_index" :1,
        "line2_index" : 2,
        "square1_index" : 3,
        "square2_index" : 4,
    }
    def __init__(self, mode = "plain", **kwargs):
        digest_config(self, kwargs)
        self.mode = mode
        self.parts_named = False
        try:
            svg_file = os.path.join(
                SVG_IMAGE_DIR,
                "%s_%s.svg" % (self.file_name_prefix, mode)
            )
            SVGMobject.__init__(self, file_name=svg_file, **kwargs)
        except:
            warnings.warn("No %s design with mode %s" %
                            (self.file_name_prefix, mode))
            svg_file = os.path.join(
                SVG_IMAGE_DIR,
                "circles_and_squares_plain.svg",
            )
            SVGMobject.__init__(self, mode="plain", file_name=svg_file, **kwargs)


    def name_parts(self):
        self.circle = self.submobjects[self.circle_index]
        self.line1 = self.submobjects[self.line1_index]
        self.line2 = self.submobjects[self.line2_index]
        self.square1 = self.submobjects[self.square1_index]
        self.square2 = self.submobjects[self.square2_index]
        self.parts_named = True

    def init_colors(self):
        SVGMobject.init_colors(self)
        self.name_parts()
        self.circle.set_fill(RED, opacity = 1)
        self.line1.set_fill(self.color, opacity = 0)
        self.line2.set_fill(self.color, opacity = 0)
        self.square1.set_fill(GREEN, opacity = 1)
        self.square2.set_fill(BLUE, opacity = 1)
        return self


class SVGCircleAndSquare(Scene):
    def construct(self):
        thingy = CirclesAndSquares()

        self.add(thingy)
        self.wait()

if __name__ == "__main__":
    # Call this file at command line to make sure all scenes work with version of manim
    # type "python manim_tutorial_P37.py" at command line to run all scenes in this file
    #Must have "import os" and  "import pyclbr" at start of file to use this
    ###Using Python class browser to determine which classes are defined in this file
    module_name = 'manim_tutorial_P37'   #Name of current file
    module_info = pyclbr.readmodule(module_name)

    for item in module_info.values():
        if item.module==module_name:
            print(item.name)
            os.system("python -m manim manim_tutorial_P37.py %s -l" % item.name)  #Does not play files

执行测试

python -m manim manim_tutorial_P37.py MoreShapes -pl

效果:

直观数学-3blue1brown的动画制作_第8张图片

还有其他一些例子,比如:

直观数学-3blue1brown的动画制作_第9张图片

支持字体:

此时的环境不支持字体显示,执行带有字体处理的用例会失败,所以接下来需要支持字体处理

安装字体文件:

  1. physics.sty:https://mirrors.ctan.org/macros/latex/contrib/physics/physics.sty 
  2. dsfont.sty:

将这两个文件下载到:

 /usr/share/texlive/texmf-dist/tex/latex/physics/physics.sty

/usr/share/texlive/texmf-dist/tex/latex/dsfont/

目录

最后执行sudo mktexlsr,如下图所示:

OK,现在可以支持字体显示了,我们重新运行用例:

python -m manim manim_tutorial_P37.py PlotFunctions  -pl

直观数学-3blue1brown的动画制作_第10张图片

直观数学-3blue1brown的动画制作_第11张图片

manim_tutorial_P37.py中有21个用例,安装字体后都可以运行

直观数学-3blue1brown的动画制作_第12张图片

直观数学-3blue1brown的动画制作_第13张图片

直观数学-3blue1brown的动画制作_第14张图片

直观数学-3blue1brown的动画制作_第15张图片

直观数学-3blue1brown的动画制作_第16张图片

直观数学-3blue1brown的动画制作_第17张图片

直观数学-3blue1brown的动画制作_第18张图片

直观数学-3blue1brown的动画制作_第19张图片

直观数学-3blue1brown的动画制作_第20张图片

直观数学-3blue1brown的动画制作_第21张图片

直观数学-3blue1brown的动画制作_第22张图片

直观数学-3blue1brown的动画制作_第23张图片

高端一些的例子:

git clone https://github.com/3b1b/manim.git

直观数学-3blue1brown的动画制作_第24张图片

pip install -e .

直观数学-3blue1brown的动画制作_第25张图片

验证命令:

manimgl example_scenes.py OpeningManimExample

或者

manim-render example_scenes.py OpeningManimExample

效果:

总结:

3B1B 动画的制作思路是:根据自己想在场景中展现的内容和效果编写一系列的类,然后通过命令行对每个类进行实例化,前面输入的测试命令其实就包含了类的实例化过程,而每个类被实例化后都将得到一个动画片段,通过视频制作软件将各个片段衔接起来并配音,就能得到大家喜闻乐见的 3B1B 教学动画了。


结束!

你可能感兴趣的:(数学,人工智能,算法,动画,神经网络,线性代数)