前言
《模式策略的角色扮演游戏》游戏是自制的角色扮演游戏。选择两个角色,然后进行PK,可用来学习JAVA的接口,继承和多态。
主要设计
1.事先设计好英雄,血量和相关技能。
2.为了让玩家能与程序互动,使用下面这个命令可达效果
Scanner sc = new Scanner(System.in);
3.运行StartMain里的main方法
4.设计四个角色
1.Queen 2.King 3.Knight 4.Troll
5.角色可选择使用魔法攻击或者武器攻击
6.血量为0,则结束战斗
7.抽象出游戏角色类,然后不同的角色再继承去实现自己的个性化。
8.魔法行为可用接口定义,不同的魔法效果,再去实现这个魔法行为接口。
9.开发环境使用JDK8+IDEA
功能截图
游戏开始:
选择角色
操作技能
代码实现
游戏启动类
public class StartMain { public static void main(String[] args) { System.out.println("welcome to the game! please create two rolls."); System.out.println("please choose the character of the first roll: 1.Queen 2.King 3.Knight 4.Troll"); Scanner sc=new Scanner(System.in); int i=sc.nextInt(); /** * 第一个角色的创建 */ if(i==1) { Scanner sc1=new Scanner(System.in); String str=null; System.out.print("请输入角色名字:"); str=sc1.nextLine(); Characters character1=new Queen(str); System.out.println("please choose the character of the second roll: 1.Queen 2.King 3.Knight 4.Troll"); /**hitpoint * 第二个角色的创建 */ Scanner sc2=new Scanner(System.in); int j=sc2.nextInt(); if(j==1) { Scanner sc3=new Scanner(System.in); String str1=null; System.out.print("请输入角色名字:"); str1=sc3.nextLine(); Characters character2= new Queen(str1); while(character1.hitpoint>0&&character2.hitpoint>0) { /** * 当前玩家若被使用frozen魔法,失去一次进攻或使用魔法的机会 */ if(character1.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character1.frozenchoice=0; } else { System.out.println("please choose the first player's operation:1.fight 2.do magic"); /** * 用户键入选择使用魔法还是进攻 */ Scanner sc4=new Scanner(System.in); int h=sc4.nextInt(); /** * 判断魔法值是否大于80,若魔法值小于80则无法进攻,必须使用recover魔法恢复魔法值 */ if(character1.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); h=2; } ok: if(h==1) { /** * 若对方上回合使用invisible魔法,则本回合攻击无效 */ if(character2.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character2.invisiblechoice=0; break ok; /** * 跳出攻击 */ } character1.fight(character2); } if(h==2) { character1.performMagic(character2); } } /** * 一位玩家进攻或使用魔法结束后根据对方hitpoint是否小于等于零来判断游戏是否结束 */ if(character1.hitpoint<=0) { System.out.println("the"+character1.name+"is dead, the"+character2.name+"win"); System.exit(0); } /** * 轮到第二位玩家开始操作 * 以下情况与第一位玩家操作阶段一致 */ if(character2.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character2.frozenchoice=0; } else { System.out.println("please choose the second player's operation:1.fight 2.do magic"); Scanner sc5=new Scanner(System.in); int g=sc5.nextInt(); if(character2.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); g=2; } ok1: if(g==1) { if(character1.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character1.invisiblechoice=0; break ok1; } character2.fight(character1); } if(g==2) { character2.performMagic(character1); } } if(character2.hitpoint<=0) { System.out.println("the"+character2.name+"is dead, the"+character1.name+"win"); System.exit(0); } } } else if(j==2) /** * 当第二位玩家的选择为2号角色时 * 以下操作同上 */ { Scanner sc3=new Scanner(System.in); String str1=null; System.out.print("请输入角色名字:"); str1=sc3.nextLine(); Characters character2= new King(str1); while(character1.hitpoint>0&&character2.hitpoint>0) { if(character1.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character1.frozenchoice=0; } else { System.out.println("please choose the first player's operation:1.fight 2.do magic"); Scanner sc4=new Scanner(System.in); int h=sc4.nextInt(); if(character1.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); h=2; } ok: if(h==1) { if(character2.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character2.invisiblechoice=0; break ok; } character1.fight(character2); } if(h==2) { character1.performMagic(character2); } } if(character1.hitpoint<=0) { System.out.println("the"+character1.name+"is dead, the"+character2.name+"win"); System.exit(0); } if(character2.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character2.frozenchoice=0; } else { System.out.println("please choose the second player's operation:1.fight 2.do magic"); Scanner sc5=new Scanner(System.in); int g=sc5.nextInt(); if(character2.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); g=2; } ok1: if(g==1) { if(character1.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character1.invisiblechoice=0; break ok1; } character2.fight(character1); } if(g==2) { character2.performMagic(character1); } } if(character2.hitpoint<=0) { System.out.println("the"+character2.name+"is dead, the"+character1.name+"win"); System.exit(0); } } } else if(j==3) /** * 当第二位玩家的选择为3号角色时 * 以下操作同上 */ { Scanner sc3=new Scanner(System.in); String str1=null; System.out.print("请输入角色名字:"); str1=sc3.nextLine(); Characters character2= new Knight(str1); while(character1.hitpoint>0&&character2.hitpoint>0) { if(character1.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character1.frozenchoice=0; } else { System.out.println("please choose the first player's operation:1.fight 2.do magic"); Scanner sc4=new Scanner(System.in); int h=sc4.nextInt(); if(character1.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); h=2; } ok: if(h==1) { if(character2.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character2.invisiblechoice=0; break ok; } character1.fight(character2); } if(h==2) { character1.performMagic(character2); } } if(character1.hitpoint<=0) { System.out.println("the"+character1.name+"is dead, the"+character2.name+"win"); System.exit(0); } if(character2.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character2.frozenchoice=0; } else { System.out.println("please choose the second player's operation:1.fight 2.do magic"); Scanner sc5=new Scanner(System.in); int g=sc5.nextInt(); if(character2.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); g=2; } ok1: if(g==1) { if(character1.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character1.invisiblechoice=0; break ok1; } character2.fight(character1); } if(g==2) { character2.performMagic(character1); } } if(character2.hitpoint<=0) { System.out.println("the"+character2.name+"is dead, the"+character1.name+"win"); System.exit(0); } } } else if (j==4) /** * 当第二位玩家的选择为4号角色时 * 以下操作同上 */ { Scanner sc3=new Scanner(System.in); String str1=null; System.out.print("请输入角色名字:"); str1=sc3.nextLine(); Characters character2= new Troll(str1); while(character1.hitpoint>0&&character2.hitpoint>0){ if(character1.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character1.frozenchoice=0; } else { System.out.println("please choose the first player's operation:1.fight 2.do magic"); Scanner sc4=new Scanner(System.in); int h=sc4.nextInt(); if(character1.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); h=2; } ok: if(h==1) { if(character2.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character2.invisiblechoice=0; break ok; } character1.fight(character2); } if(h==2) { character1.performMagic(character2); } } if(character1.hitpoint<=0) { System.out.println("the"+character1.name+"is dead, the"+character2.name+"win"); System.exit(0); } if(character2.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character2.frozenchoice=0; } else { System.out.println("please choose the second player's operation:1.fight 2.do magic"); Scanner sc5=new Scanner(System.in); int g=sc5.nextInt(); if(character2.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); g=2; } ok1: if(g==1) { if(character1.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character1.invisiblechoice=0; break ok1; } character2.fight(character1); } if(g==2) { character2.performMagic(character1); } } if(character2.hitpoint<=0) { System.out.println("the"+character2.name+"is dead, the"+character1.name+"win"); System.exit(0); } } } } else if(i==2) /** * 一号玩家创建角色的第二种选择,以下操作与第一种选择相似 */ { Scanner sc1=new Scanner(System.in); String str=null; System.out.print("请输入角色名字:"); str=sc1.nextLine(); Characters character1=new King(str); System.out.println("please choose the character of the second roll: 1.Queen 2.King 3.Knight 4.Troll"); Scanner sc2=new Scanner(System.in); int j=sc2.nextInt(); if(j==1) { Scanner sc3=new Scanner(System.in); String str1=null; System.out.print("请输入角色名字:"); str1=sc3.nextLine(); Characters character2= new Queen(str1); while(character1.hitpoint>0&&character2.hitpoint>0) { if(character1.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character1.frozenchoice=0; } else { System.out.println("please choose the first player's operation:1.fight 2.do magic"); Scanner sc4=new Scanner(System.in); int h=sc4.nextInt(); if(character1.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); h=2; } ok: if(h==1) { if(character2.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character2.invisiblechoice=0; break ok; } character1.fight(character2); } if(h==2) { character1.performMagic(character2); } } if(character1.hitpoint<=0) { System.out.println("the"+character1.name+"is dead, the"+character2.name+"win"); System.exit(0); } if(character2.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character2.frozenchoice=0; } else { System.out.println("please choose the second player's operation:1.fight 2.do magic"); Scanner sc5=new Scanner(System.in); int g=sc5.nextInt(); if(character2.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); g=2; } ok1: if(g==1) { if(character1.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character1.invisiblechoice=0; break ok1; } character2.fight(character1); } if(g==2) { character2.performMagic(character1); } } if(character2.hitpoint<=0) { System.out.println("the"+character2.name+"is dead, the"+character1.name+"win"); System.exit(0); } } } else if(j==2) { Scanner sc3=new Scanner(System.in); String str1=null; System.out.print("请输入角色名字:"); str1=sc3.nextLine(); Characters character2= new King(str1); while(character1.hitpoint>0&&character2.hitpoint>0) { if(character1.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character1.frozenchoice=0; } else { System.out.println("please choose the first player's operation:1.fight 2.do magic"); Scanner sc4=new Scanner(System.in); int h=sc4.nextInt(); if(character1.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); h=2; } ok: if(h==1) { if(character2.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character2.invisiblechoice=0; break ok; } character1.fight(character2); } if(h==2) { character1.performMagic(character2); } } if(character1.hitpoint<=0) { System.out.println("the"+character1.name+"is dead, the"+character2.name+"win"); System.exit(0); } if(character2.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character2.frozenchoice=0; } else { System.out.println("please choose the second player's operation:1.fight 2.do magic"); Scanner sc5=new Scanner(System.in); int g=sc5.nextInt(); if(character2.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); g=2; } ok1: if(g==1) { if(character1.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character1.invisiblechoice=0; break ok1; } character2.fight(character1); } if(g==2) { character2.performMagic(character1); } } if(character2.hitpoint<=0) { System.out.println("the"+character2.name+"is dead, the"+character1.name+"win"); System.exit(0); } } } else if(j==3) { Scanner sc3=new Scanner(System.in); String str1=null; System.out.print("请输入角色名字:"); str1=sc3.nextLine(); Characters character2= new Knight(str1); while(character1.hitpoint>0&&character2.hitpoint>0) { if(character1.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character1.frozenchoice=0; } else { System.out.println("please choose the first player's operation:1.fight 2.do magic"); Scanner sc4=new Scanner(System.in); int h=sc4.nextInt(); if(character1.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); h=2; } ok: if(h==1) { if(character2.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character2.invisiblechoice=0; break ok; } character1.fight(character2); } if(h==2) { character1.performMagic(character2); } } if(character1.hitpoint<=0) { System.out.println("the"+character1.name+"is dead, the"+character2.name+"win"); System.exit(0); } if(character2.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character2.frozenchoice=0; } else { System.out.println("please choose the second player's operation:1.fight 2.do magic"); Scanner sc5=new Scanner(System.in); int g=sc5.nextInt(); if(character2.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); g=2; } ok1: if(g==1) { if(character1.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character1.invisiblechoice=0; break ok1; } character2.fight(character1); } if(g==2) { character2.performMagic(character1); } } if(character2.hitpoint<=0) { System.out.println("the"+character2.name+"is dead, the"+character1.name+"win"); System.exit(0); } } } else if (j==4) { Scanner sc3=new Scanner(System.in); String str1=null; System.out.print("请输入角色名字:"); str1=sc3.nextLine(); Characters character2= new Troll(str1); while(character1.hitpoint>0&&character2.hitpoint>0){ if(character1.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character1.frozenchoice=0; } else { System.out.println("please choose the first player's operation:1.fight 2.do magic"); Scanner sc4=new Scanner(System.in); int h=sc4.nextInt(); if(character1.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); h=2; } ok: if(h==1) { if(character2.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character2.invisiblechoice=0; break ok; } character1.fight(character2); } if(h==2) { character1.performMagic(character2); } } if(character1.hitpoint<=0) { System.out.println("the"+character1.name+"is dead, the"+character2.name+"win"); System.exit(0); } if(character2.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character2.frozenchoice=0; } else { System.out.println("please choose the second player's operation:1.fight 2.do magic"); Scanner sc5=new Scanner(System.in); int g=sc5.nextInt(); if(character2.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); g=2; } ok1: if(g==1) { if(character1.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character1.invisiblechoice=0; break ok1; } character2.fight(character1); } if(g==2) { character2.performMagic(character1); } } if(character2.hitpoint<=0) { System.out.println("the"+character2.name+"is dead, the"+character1.name+"win"); System.exit(0); } } } } else if(i==3) /** * 一号玩家创建角色的第三种选择,以下操作与第一种选择相似 */ { Scanner sc1=new Scanner(System.in); String str=null; System.out.print("请输入角色名字:"); str=sc1.nextLine(); Characters character1=new Knight(str); System.out.println("please choose the character of the second roll: 1.Queen 2.King 3.Knight 4.Troll"); Scanner sc2=new Scanner(System.in); int j=sc2.nextInt(); if(j==1) { Scanner sc3=new Scanner(System.in); String str1=null; System.out.print("请输入角色名字:"); str1=sc3.nextLine(); Characters character2= new Queen(str1); while(character1.hitpoint>0&&character2.hitpoint>0);{ if(character1.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character1.frozenchoice=0; } else { System.out.println("please choose the first player's operation:1.fight 2.do magic"); Scanner sc4=new Scanner(System.in); int h=sc4.nextInt(); if(character1.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); h=2; } ok: if(h==1) { if(character2.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character2.invisiblechoice=0; break ok; } character1.fight(character2); } if(h==2) { character1.performMagic(character2); } } if(character1.hitpoint<=0) { System.out.println("the"+character1.name+"is dead, the"+character2.name+"win"); System.exit(0); } if(character2.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character2.frozenchoice=0; } else { System.out.println("please choose the second player's operation:1.fight 2.do magic"); Scanner sc5=new Scanner(System.in); int g=sc5.nextInt(); if(character2.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); g=2; } ok1: if(g==1) { if(character1.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character1.invisiblechoice=0; break ok1; } character2.fight(character1); } if(g==2) { character2.performMagic(character1); } } if(character2.hitpoint<=0) { System.out.println("the"+character2.name+"is dead, the"+character1.name+"win"); System.exit(0); } } } else if(j==2) { Scanner sc3=new Scanner(System.in); String str1=null; System.out.print("请输入角色名字:"); str1=sc3.nextLine(); Characters character2= new King(str1); while(character1.hitpoint>0&&character2.hitpoint>0); { if(character1.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character1.frozenchoice=0; } else { System.out.println("please choose the first player's operation:1.fight 2.do magic"); Scanner sc4=new Scanner(System.in); int h=sc4.nextInt(); if(character1.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); h=2; } ok: if(h==1) { if(character2.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character2.invisiblechoice=0; break ok; } character1.fight(character2); } if(h==2) { character1.performMagic(character2); } } if(character1.hitpoint<=0) { System.out.println("the"+character1.name+"is dead, the"+character2.name+"win"); System.exit(0); } if(character2.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character2.frozenchoice=0; } else { System.out.println("please choose the second player's operation:1.fight 2.do magic"); Scanner sc5=new Scanner(System.in); int g=sc5.nextInt(); if(character2.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); g=2; } ok1: if(g==1) { if(character1.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character1.invisiblechoice=0; break ok1; } character2.fight(character1); } if(g==2) { character2.performMagic(character1); } } if(character2.hitpoint<=0) { System.out.println("the"+character2.name+"is dead, the"+character1.name+"win"); System.exit(0); } } } else if(j==3) { Scanner sc3=new Scanner(System.in); String str1=null; System.out.print("请输入角色名字:"); str1=sc3.nextLine(); Characters character2= new Knight(str1); while(character1.hitpoint>0&&character2.hitpoint>0){ if(character1.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character1.frozenchoice=0; } else { System.out.println("please choose the first player's operation:1.fight 2.do magic"); Scanner sc4=new Scanner(System.in); int h=sc4.nextInt(); if(character1.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); h=2; } ok: if(h==1) { if(character2.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character2.invisiblechoice=0; break ok; } character1.fight(character2); } if(h==2) { character1.performMagic(character2); } } if(character1.hitpoint<=0) { System.out.println("the"+character1.name+"is dead, the"+character2.name+"win"); System.exit(0); } if(character2.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character2.frozenchoice=0; } else { System.out.println("please choose the second player's operation:1.fight 2.do magic"); Scanner sc5=new Scanner(System.in); int g=sc5.nextInt(); if(character2.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); g=2; } ok1: if(g==1) { if(character1.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character1.invisiblechoice=0; break ok1; } character2.fight(character1); } if(g==2) { character2.performMagic(character1); } } if(character2.hitpoint<=0) { System.out.println("the"+character2.name+"is dead, the"+character1.name+"win"); System.exit(0); } } } else if (j==4) { Scanner sc3=new Scanner(System.in); String str1=null; System.out.print("请输入角色名字:"); str1=sc3.nextLine(); Characters character2= new Troll(str1); while(character1.hitpoint>0&&character2.hitpoint>0){ if(character1.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character1.frozenchoice=0; } else { System.out.println("please choose the first player's operation:1.fight 2.do magic"); Scanner sc4=new Scanner(System.in); int h=sc4.nextInt(); if(character1.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); h=2; } ok: if(h==1) { if(character2.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character2.invisiblechoice=0; break ok; } character1.fight(character2); } if(h==2) { character1.performMagic(character2); } } if(character1.hitpoint<=0) { System.out.println("the"+character1.name+"is dead, the"+character2.name+"win"); System.exit(0); } if(character2.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character2.frozenchoice=0; } else { System.out.println("please choose the second player's operation:1.fight 2.do magic"); Scanner sc5=new Scanner(System.in); int g=sc5.nextInt(); if(character2.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); g=2; } ok1: if(g==1) { if(character1.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character1.invisiblechoice=0; break ok1; } character2.fight(character1); } if(g==2) { character2.performMagic(character1); } } if(character2.hitpoint<=0) { System.out.println("the"+character2.name+"is dead, the"+character1.name+"win"); System.exit(0); } } } } else if(i==4) /** * 一号玩家创建角色的第四种选择,以下操作与第一种选择相似 */ { Scanner sc1=new Scanner(System.in); String str=null; System.out.print("请输入角色名字:"); str=sc1.nextLine(); Characters character1=new Troll(str); System.out.println("please choose the character of the second roll: 1.Queen 2.King 3.Knight 4.Troll"); Scanner sc2=new Scanner(System.in); int j=sc2.nextInt(); if(j==1) { Scanner sc3=new Scanner(System.in); String str1=null; System.out.print("请输入角色名字:"); str1=sc3.nextLine(); Characters character2= new Queen(str1); while(character1.hitpoint>0&&character2.hitpoint>0);{ if(character1.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character1.frozenchoice=0; } else { System.out.println("please choose the first player's operation:1.fight 2.do magic"); Scanner sc4=new Scanner(System.in); int h=sc4.nextInt(); if(character1.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); h=2; } ok: if(h==1) { if(character2.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character2.invisiblechoice=0; break ok; } character1.fight(character2); } if(h==2) { character1.performMagic(character2); } } if(character1.hitpoint<=0) { System.out.println("the"+character1.name+"is dead, the"+character2.name+"win"); System.exit(0); } if(character2.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character2.frozenchoice=0; } else { System.out.println("please choose the second player's operation:1.fight 2.do magic"); Scanner sc5=new Scanner(System.in); int g=sc5.nextInt(); if(character2.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); g=2; } ok1: if(g==1) { if(character1.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character1.invisiblechoice=0; break ok1; } character2.fight(character1); } if(g==2) { character2.performMagic(character1); } } if(character2.hitpoint<=0) { System.out.println("the"+character2.name+"is dead, the"+character1.name+"win"); System.exit(0); } } } else if(j==2) { Scanner sc3=new Scanner(System.in); String str1=null; System.out.print("请输入角色名字:"); str1=sc3.nextLine(); Characters character2= new King(str1); while(character1.hitpoint>0&&character2.hitpoint>0); { if(character1.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character1.frozenchoice=0; } else { System.out.println("please choose the first player's operation:1.fight 2.do magic"); Scanner sc4=new Scanner(System.in); int h=sc4.nextInt(); if(character1.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); h=2; } ok: if(h==1) { if(character2.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character2.invisiblechoice=0; break ok; } character1.fight(character2); } if(h==2) { character1.performMagic(character2); } } if(character1.hitpoint<=0) { System.out.println("the"+character1.name+"is dead, the"+character2.name+"win"); System.exit(0); } if(character2.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character2.frozenchoice=0; } else { System.out.println("please choose the second player's operation:1.fight 2.do magic"); Scanner sc5=new Scanner(System.in); int g=sc5.nextInt(); if(character2.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); g=2; } ok1: if(g==1) { if(character1.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character1.invisiblechoice=0; break ok1; } character2.fight(character1); } if(g==2) { character2.performMagic(character1); } } if(character2.hitpoint<=0) { System.out.println("the"+character2.name+"is dead, the"+character1.name+"win"); System.exit(0); } } } else if(j==3) { Scanner sc3=new Scanner(System.in); String str1=null; System.out.print("请输入角色名字:"); str1=sc3.nextLine(); Characters character2= new Knight(str1); while(character1.hitpoint>0&&character2.hitpoint>0){ if(character1.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character1.frozenchoice=0; } else { System.out.println("please choose the first player's operation:1.fight 2.do magic"); Scanner sc4=new Scanner(System.in); int h=sc4.nextInt(); if(character1.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); h=2; } ok: if(h==1) { if(character2.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character2.invisiblechoice=0; break ok; } character1.fight(character2); } if(h==2) { character1.performMagic(character2); } } if(character1.hitpoint<=0) { System.out.println("the"+character1.name+"is dead, the"+character2.name+"win"); System.exit(0); } if(character2.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character2.frozenchoice=0; } else { System.out.println("please choose the second player's operation:1.fight 2.do magic"); Scanner sc5=new Scanner(System.in); int g=sc5.nextInt(); if(character2.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); g=2; } ok1: if(g==1) { if(character1.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character1.invisiblechoice=0; break ok1; } character2.fight(character1); } if(g==2) { character2.performMagic(character1); } } if(character2.hitpoint<=0) { System.out.println("the"+character2.name+"is dead, the"+character1.name+"win"); System.exit(0); } } } else if (j==4) { Scanner sc3=new Scanner(System.in); String str1=null; System.out.print("请输入角色名字:"); str1=sc3.nextLine(); Characters character2= new Troll(str1); while(character1.hitpoint>0&&character2.hitpoint>0);{ if(character1.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character1.frozenchoice=0; } else { System.out.println("please choose the first player's operation:1.fight 2.do magic"); Scanner sc4=new Scanner(System.in); int h=sc4.nextInt(); if(character1.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); h=2; } ok: if(h==1) { if(character2.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character2.invisiblechoice=0; break ok; } character1.fight(character2); } if(h==2) { character1.performMagic(character2); } } if(character1.hitpoint<=0) { System.out.println("the"+character1.name+"is dead, the"+character2.name+"win"); System.exit(0); } if(character2.frozenchoice==1) { System.out.println("the player has been frozen, skip to next player"); character2.frozenchoice=0; } else { System.out.println("please choose the second player's operation:1.fight 2.do magic"); Scanner sc5=new Scanner(System.in); int g=sc5.nextInt(); if(character2.magicpoint<80) { System.out.println("your magicpoint is too low, please do magic to recover"); g=2; } ok1: if(g==1) { if(character1.invisiblechoice==1) { System.out.println("the opponebt is invisible, skip this fight"); character1.invisiblechoice=0; break ok1; } character2.fight(character1); } if(g==2) { character2.performMagic(character1); } } if(character2.hitpoint<=0) { System.out.println("the"+character1.name+"is dead, the"+character1.name+"win"); System.exit(0); } } } } } }
抽象类:游戏角色类
public abstract class Characters { protected String name; protected WeaponBehavior weapon; protected int hitpoint=100; protected MagicBehavior magic; protected int magicpoint=100; protected int damage; protected int defense; protected int damagetotal; protected int invisiblechoice; protected int frozenchoice; public void fight(Characters C) { System.out.println("fight:"+C.name); System.out.println("please choose your weapon:1.Sword 2.Knife 3.Bow and Arrow 4.Axe"); Scanner sc=new Scanner(System.in); int i=sc.nextInt(); /** * 根据用户键盘输入动态设置角色武器 */ switch(i) { case 1:{ this.setWeaponBehavior(new SwordBehavior()); this.weapon.useWeapon(); this.magicpoint=this.magicpoint-6; this.damagetotal=this.damage+4; } break; case 2:{ this.setWeaponBehavior(new KnifeBehavior()); this.weapon.useWeapon(); this.magicpoint=this.magicpoint-15; this.damagetotal=this.damage+2; } break; case 3:{ this.setWeaponBehavior(new BowAndArrowBehavior()); this.weapon.useWeapon(); this.magicpoint=this.magicpoint-12; this.damagetotal=this.damage+7; break; } case 4:{ this.setWeaponBehavior(new AxeBehavior()); this.weapon.useWeapon(); this.magicpoint=this.magicpoint-4; this.damagetotal=this.damage+3; } break; } System.out.println(C.name+" : hitpoint-"+this.damagetotal); C.hitpoint=C.hitpoint-this.damagetotal; } public void performMagic(Characters C) { System.out.println("do magic to "+C.name); System.out.println("please choose the magic 1.invisible 2.heal 3.frozen"); Scanner sc=new Scanner(System.in); int i=sc.nextInt(); System.out.println("please choose the magic receiver: 1.yourself 2.opponent"); Scanner sc1=new Scanner(System.in); int a=sc1.nextInt(); /** * 根据用户键盘输入设置魔法以及作用对象 */ if(a==1) { switch(i) { case 1:{ this.setMagicBehavior(new InvisibleBehavior()); this.invisiblechoice =1; this.magic.useMagic(); } break; case 2:{ this.setMagicBehavior(new HealBehavior()); this.magic.useMagic(); System.out.println("hitpoint +5, magicpoint +10"); this.hitpoint=this.hitpoint+5; this.magicpoint=this.magicpoint+10; } break; case 3:{ this.frozenchoice=1; this.setMagicBehavior(new FrozenBehavior()); this.magic.useMagic(); } break; } } else if(a==2) { switch(i) { case 1:{ this.setMagicBehavior(new InvisibleBehavior()); C.invisiblechoice =1; this.magic.useMagic(); } break; case 2:{ this.setMagicBehavior(new HealBehavior()); this.magic.useMagic(); System.out.println("hitpoint +5, magicpoint +10"); C.hitpoint=this.hitpoint+5; C.magicpoint=this.magicpoint+10; } break; case 3:{ C.frozenchoice=1; this.setMagicBehavior(new FrozenBehavior()); this.magic.useMagic(); } break; } } else { System.out.println("please input correct choice!"); } } public void setWeaponBehavior(WeaponBehavior w) { this.weapon=w; }/**动态设置角色武器*/ public void setMagicBehavior(MagicBehavior m) { this.magic=m; }/**动态设计角色魔法*/ public String getName() { return this.name; } public void display() { System.out.println("It's a"+this.name); } }
魔法行为接口
public interface MagicBehavior { void useMagic(); }
总结
通过此次的《模式策略的角色扮演游戏》实现,让我对JAVA的相关知识有了进一步的了解,对java这门语言也有了比以前更深刻的认识。
java的一些基本语法,比如数据类型、运算符、程序流程控制和数组等,理解更加透彻。java最核心的核心就是面向对象思想,对于这一个概念,终于悟到了一些。
以上就是Java实现角色扮演游戏的示例代码的详细内容,更多关于Java角色扮演游戏的资料请关注脚本之家其它相关文章!