1.OkHttp发起网络请求
可以通过OkHttpClient发起一个网络请求
//创建一个Client,相当于打开一个浏览器 OkHttpClient okHttpClient = new OkHttpClient.Builder().build(); //创建一个请求。 Request request = new Request.Builder() .url("http://www.baidu.com") .method("GET",null) .build(); //调用Client 创建一个Call。 Call call = okHttpClient.newCall(request); //Call传入一个回调函数,并加入到请求队列。 call.enqueue(new Callback() { @Override public void onFailure(Call call, IOException e) { } @Override public void onResponse(Call call, Response response) throws IOException { } }); }
通过Retrofit发起一个OkHttp请求
Retrofit retrofit = new Retrofit.Builder() .baseUrl("http://www.baidu.com/") .build(); NetInterface netInterface = retrofit.create(NetInterface.class); Callcall = netInterface.getPerson(); call.enqueue(new Callback () { @Override public void onResponse(Call call, Response response) { } @Override public void onFailure(Call call, Throwable t) { } });
以上两种方式都是通过call.enqueue() 把网络请求加入到请求队列的。
这个call是RealCall的一个对象。
public void enqueue(Callback responseCallback) { client.dispatcher().enqueue(new AsyncCall(responseCallback)); }
这里有两个判断条件
runningAsyncCalls.size() < maxRequests如果运行队列数量大于最大数量,
runningCallsForHost(call) < maxRequestsPerHost并且访问同一台服务器的请求数量大于最大数量,请求会放入等待队列,否则加入运行队列,直接执行。
//等待队列 private final DequereadyAsyncCalls = new ArrayDeque<>(); //运行队列 private final Deque runningAsyncCalls = new ArrayDeque<>(); //运行队列数量最大值 private int maxRequests = 64; //访问不同主机的最大数量 private int maxRequestsPerHost = 5;
dispatcher.java synchronized void enqueue(AsyncCall call) { if (runningAsyncCalls.size() < maxRequests && runningCallsForHost(call) < maxRequestsPerHost) { runningAsyncCalls.add(call); executorService().execute(call); } else { readyAsyncCalls.add(call); } }
接下来看这行代码executorService().execute(call);
executorService()拿到一个线程池实例,
public synchronized ExecutorService executorService() { if (executorService == null) { executorService = new ThreadPoolExecutor(0, Integer.MAX_VALUE, 60, TimeUnit.SECONDS, new SynchronousQueue(), Util.threadFactory("OkHttp Dispatcher", false)); } return executorService;
execute(call)执行任务,发起网络请求。
//AsyncCall.java @Override protected void execute() { try { //这个方法去请求网络,会返回Respose Response response = getResponseWithInterceptorChain(); //请求成功,回调接口 responseCallback.onResponse(RealCall.this, response); }catch(Exceptrion e){ //失败回调 responseCallback.onFailure(RealCall.this, e); }finally { //从当前运行队列中删除这个请求 client.dispatcher().finished(this); } }
getResponseWithInterceptorChain()
这行代码,使用了设计模式中的责任链模式。
//这个方法命名:通过拦截器链,获取Response Response getResponseWithInterceptorChain() throws IOException { // Build a full stack of interceptors. Listinterceptors = new ArrayList<>(); // 这个我们自己定义的拦截器。 interceptors.addAll(client.interceptors()); //重试和重定向拦截器 interceptors.add(retryAndFollowUpInterceptor); //请求头拦截器 interceptors.add(new BridgeInterceptor(client.cookieJar())); //缓存拦截器 interceptors.add(new CacheInterceptor(client.internalCache())); //连接拦截器 interceptors.add(new ConnectInterceptor(client)); if (!forWebSocket) { interceptors.addAll(client.networkInterceptors()); } //访问拦截器 interceptors.add(new CallServerInterceptor(forWebSocket)); //拦截器责任链 Interceptor.Chain chain = new RealInterceptorChain(interceptors, null, null, null, 0, originalRequest, this, eventListener, client.connectTimeoutMillis(), client.readTimeoutMillis(), client.writeTimeoutMillis()); //执行拦截器集合中的拦截器 return chain.proceed(originalRequest); }
责任链模式中,链条的上游持有下游对象的引用。这样能够保证在链条上的每一个对象,都能对其符合条件的任务进行处理。
但是在上面的拦截器构成责任链中,是把拦截器,放在了一个集合中。
第一个参数interceptors 是一个拦截器的集合。
第五个参数0是集合的index,RealInterceptorChain就是根据这个索引值+1,
对chain.proceed方法循环调用,进行集合遍历,并执行拦截器中定义的方法的。
这个责任链模式,并没有明确的指定下游对象是什么,而是通过集合index值的变化,动态的指定的。
Interceptor.Chain chain = new RealInterceptorChain(interceptors, null, null, null, 0......) chain.proceed(originalRequest); public Response proceed(Request request,...){ //构建一个index+1的拦截器链 RealInterceptorChain next = new RealInterceptorChain(interceptors, streamAllocation, httpCodec, connection, index + 1,....); //拿到当前的拦截器 Interceptor interceptor = interceptors.get(index); //调用拦截器intercept(next)方法, //在这个方法中继续调用realChain.proceed(),从而进行循环调用,index索引值再加1. Response response = interceptor.intercept(next); }
2.OkHttp的连接器
1)RetryAndFollowUpInterceptor:重试和重定向拦截器
public Response intercept(Chain chain){ while (true) { Response response; try { //创建StreamAllocation对象,这个对象会在连接拦截器中用到 StreamAllocation streamAllocation = new StreamAllocation(client.connectionPool(), createAddress(request.url()), call, eventListener, callStackTrace); this.streamAllocation = streamAllocation; 调用责任链下游拦截器 response = realChain.proceed(request, streamAllocation, null, null); } catch (RouteException e) { // The attempt to connect via a route failed. The request will not have been sent. 路由异常,请求还没发出去。 这样这个recover(),如果返回的是false,则抛出异常,不再重试 如果返回的是true,则执行下面的continue,进行下一次while循环,进行重试,重新发起网络请求。 if (!recover(e.getLastConnectException(), streamAllocation, false, request)) { throw e.getFirstConnectException(); } releaseConnection = false; continue; } catch (IOException e) { // An attempt to communicate with a server failed. The request may have been sent. 请求已经发出去了,但是和服务器连接失败了。 这个recover()返回值的处理逻辑和上面异常一样。 boolean requestSendStarted = !(e instanceof ConnectionShutdownException); if (!recover(e, streamAllocation, requestSendStarted, request)) throw e; releaseConnection = false; continue; } } finally {//finally是必定会执行到的,不管上面的catch中执行的是continue还是thow // We're throwing an unchecked exception. Release any resources. if (releaseConnection) { streamAllocation.streamFailed(null); streamAllocation.release(); } } 在这个重试拦截器中,okhttp的做法很巧妙。先是在外面有一个while循环,如果发生异常, 会在recover方法中对异常类型进行判断,如果不符合属于重试,则返回false,并thow e,结束while循环。 如果符合重试的条件,则返回true,在上面的catch代码块中执行continue方法,进入下一个while循环。 //如果请求正常,并且返回了response,则会进行重定向的逻辑判断 followUpRequest在这个方法中会根据ResponseCode,状态码进行重定向的判断, Request followUp; try { followUp = followUpRequest(response, streamAllocation.route()); } catch (IOException e) { streamAllocation.release(); throw e; } 如果flolowUp 为null,则不需要重定向,直接返回response if (followUp == null) { if (!forWebSocket) { streamAllocation.release(); } return response; } 如果flolowUp 不为null,则进行重定向了请求 如果重定向次数超过MAX_FOLLOW_UPS=20次,则抛出异常,结束while循环 if (++followUpCount > MAX_FOLLOW_UPS) { streamAllocation.release(); throw new ProtocolException("Too many follow-up requests: " + followUpCount); } if (followUp.body() instanceof UnrepeatableRequestBody) { streamAllocation.release(); throw new HttpRetryException("Cannot retry streamed HTTP body", response.code()); } if (!sameConnection(response, followUp.url())) { streamAllocation.release(); //从重定向请求中拿到url,封装一个新的streamAllocation对象, streamAllocation = new StreamAllocation(client.connectionPool(), createAddress(followUp.url()), call, eventListener, callStackTrace); this.streamAllocation = streamAllocation; } else if (streamAllocation.codec() != null) { throw new IllegalStateException("Closing the body of " + response + " didn't close its backing stream. Bad interceptor?"); } //将重定向请求赋值给request 进入下一个重定向的请求的while循环,继续走上面的while循环代码 request = followUp; priorResponse = response; } } //只有这个方法返回值为false都不进行重试。 private boolean recover(IOException e, StreamAllocation streamAllocation, boolean requestSendStarted, Request userRequest) { streamAllocation.streamFailed(e); // The application layer has forbidden retries. 应用层禁止重试。可以通过OkHttpClient进行配置(默认是允许的) if (!client.retryOnConnectionFailure()) return false; // We can't send the request body again. if (requestSendStarted && userRequest.body() instanceof UnrepeatableRequestBody) return false; // This exception is fatal. 致命的异常 判断是否属于重试的异常 if (!isRecoverable(e, requestSendStarted)) return false; // No more routes to attempt. 没有更多可以连接的路由线路 if (!streamAllocation.hasMoreRoutes()) return false; // For failure recovery, use the same route selector with a new connection. return true; } 只有这个方法返回false,都不进行重试。 private boolean isRecoverable(IOException e, boolean requestSendStarted) { // If there was a protocol problem, don't recover. 出现了协议异常,不再重试 if (e instanceof ProtocolException) { return false; } // If there was an interruption don't recover, but if there was a timeout connecting to a route // we should try the next route (if there is one). requestSendStarted为false时,并且异常类型为Scoket超时异常,将会进行下一次重试 if (e instanceof InterruptedIOException) { return e instanceof SocketTimeoutException && !requestSendStarted; } // Look for known client-side or negotiation errors that are unlikely to be fixed by trying // again with a different route. 如果是一个握手异常,并且证书出现问题,则不能重试 if (e instanceof SSLHandshakeException) { // If the problem was a CertificateException from the X509TrustManager, // do not retry. if (e.getCause() instanceof CertificateException) { return false; } }
2)BridgeInterceptor 桥拦截器:连接服务器的桥梁,主要是在请求头中设置一些参数配置
如:请求内容长度,编码,gzip压缩等。
public Response intercept(Chain chain) throws IOException { Request userRequest = chain.request(); Request.Builder requestBuilder = userRequest.newBuilder(); RequestBody body = userRequest.body(); if (body != null) { MediaType contentType = body.contentType(); if (contentType != null) { requestBuilder.header("Content-Type", contentType.toString()); } .................. } 在请求头中添加gizp,是否压缩 boolean transparentGzip = false; if (userRequest.header("Accept-Encoding") == null && userRequest.header("Range") == null) { transparentGzip = true; requestBuilder.header("Accept-Encoding", "gzip"); } //cookies Listcookies = cookieJar.loadForRequest(userRequest.url()); if (!cookies.isEmpty()) { requestBuilder.header("Cookie", cookieHeader(cookies)); } 调用责任链中下一个拦截器的方法,网络请求得到的数据封装到networkResponse中 Response networkResponse = chain.proceed(requestBuilder.build()); 对cookie进行处理 HttpHeaders.receiveHeaders(cookieJar, userRequest.url(), networkResponse.headers()); 如果设置了gzip,则会对networkResponse进行解压缩。 if (transparentGzip && "gzip".equalsIgnoreCase(networkResponse.header("Content-Encoding")) && HttpHeaders.hasBody(networkResponse)) { GzipSource responseBody = new GzipSource(networkResponse.body().source()); Headers strippedHeaders = networkResponse.headers().newBuilder() .removeAll("Content-Encoding") .removeAll("Content-Length") .build(); responseBuilder.headers(strippedHeaders); String contentType = networkResponse.header("Content-Type"); responseBuilder.body(new RealResponseBody(contentType, -1L, Okio.buffer(responseBody))); } return responseBuilder.build(); }
3)CacheInterceptor缓存拦截器
public Response intercept(Chain chain){ // this.cache = DiskLruCache.create(fileSystem, directory, 201105, 2, maxSize); 这个缓存在底层使用的是DiskLruCache //以request为key从缓存中拿到response。 Response cacheCandidate = cache != null ? cache.get(chain.request()): null; long now = System.currentTimeMillis(); //缓存策略 CacheStrategy strategy = new CacheStrategy.Factory(now, chain.request(), cacheCandidate).get(); Request networkRequest = strategy.networkRequest; Response cacheResponse = strategy.cacheResponse; // If we're forbidden from using the network and the cache is insufficient, fail. //如果请求和响应都为null,直接返回504 if (networkRequest == null && cacheResponse == null) { return new Response.Builder() .request(chain.request()) .protocol(Protocol.HTTP_1_1) .code(504) .message("Unsatisfiable Request (only-if-cached)") .body(Util.EMPTY_RESPONSE) .sentRequestAtMillis(-1L) .receivedResponseAtMillis(System.currentTimeMillis()) .build(); } // If we don't need the network, we're done. //如果请求为null,缓存不为null,则直接使用缓存。 if (networkRequest == null) { return cacheResponse.newBuilder() .cacheResponse(stripBody(cacheResponse)) .build(); } Response networkResponse = null; try { //调用责任链下一个拦截器 networkResponse = chain.proceed(networkRequest); } finally { } Response response = networkResponse.newBuilder() .cacheResponse(stripBody(cacheResponse)) .networkResponse(stripBody(networkResponse)) .build(); // Offer this request to the cache. //将响应存入缓存。 CacheRequest cacheRequest = cache.put(response); }
4)ConnectInterceptor 连接拦截器。当一个请求发出,需要建立连接,然后再通过流进行读写。
public Response intercept(Chain chain) throws IOException { RealInterceptorChain realChain = (RealInterceptorChain) chain; Request request = realChain.request(); //在重定向拦截器中创建, StreamAllocation streamAllocation = realChain.streamAllocation(); boolean doExtensiveHealthChecks = !request.method().equals("GET"); //从连接池中,找到一个可以复用的连接, HttpCodec httpCodec = streamAllocation.newStream(client, chain, doExtensiveHealthChecks); // RealConnection 中封装了一个Socket和一个Socket连接池 RealConnection connection = streamAllocation.connection(); //调用下一个拦截器 return realChain.proceed(request, streamAllocation, httpCodec, connection); } //遍历连接池 RealConnection get(Address address, StreamAllocation streamAllocation, Route route) { assert (Thread.holdsLock(this)); for (RealConnection connection : connections) { if (connection.isEligible(address, route)) { streamAllocation.acquire(connection, true); return connection; } } return null; } public boolean isEligible(Address address, @Nullable Route route) { // If this connection is not accepting new streams, we're done. if (allocations.size() >= allocationLimit || noNewStreams) return false; // If the non-host fields of the address don't overlap, we're done. if (!Internal.instance.equalsNonHost(this.route.address(), address)) return false; // If the host exactly matches, we're done: this connection can carry the address. 从连接池中找到一个连接参数一致且并未占用的连接 if (address.url().host().equals(this.route().address().url().host())) { return true; // This connection is a perfect match. }
5)CallServerInterceptor 请求服务器拦截器
/** This is the last interceptor in the chain. It makes a network call to the server. */ 这是责任链中最后一个拦截器,这个会去请求服务器。 public Response intercept(Chain chain) throws IOException { RealInterceptorChain realChain = (RealInterceptorChain) chain; HttpCodec httpCodec = realChain.httpStream(); StreamAllocation streamAllocation = realChain.streamAllocation(); RealConnection connection = (RealConnection) realChain.connection(); Request request = realChain.request(); //将请求头写入缓存 httpCodec.writeRequestHeaders(request); return response;
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