Android自定义view实现雪花特效实例代码

一、前言

这个冬天,老家一直没有下雨, 正好圣诞节,就想着制作一个下雪的特效。

圣诞祝福:平安夜,舞翩阡。雪花飘,飞满天。心与心,永相伴。

圣诞节是传统的宗教节日,对于基 督徒,那是庆祝耶稣的诞生,纪念耶稣和发扬基督精神。现在整个西方社会都在过圣诞节,像许多宗教节日一样,它已经越来越民俗化了。

尽管如此,圣诞节依然倍受尊重。人们在圣诞快乐中怀有对耶稣的敬仰,欢乐的节庆里含有庄严肃穆的神念。欢度圣诞佳节的人都不拒绝耶稣的教诲,要仁爱、善良、诚实、忍耐、感恩……在信神的国度,不是基 督徒的人们,也都知道人应该感恩,心存谢意。对需要帮助的人给予关爱;对他人的帮助给予感谢。这是西方社会价值观的一部份,而不是说圣诞夜就只是一家坐在壁炉前,共进有火鸡或烤鹅的圣诞大餐或是冬季里开的一个最热闹的大派对。

二、创意名

Android实现雪花特效自定义view

三、效果展示

Android自定义view实现雪花特效实例代码_第1张图片

四、实现步骤

1.创建一个view,里面加载雪花类的集合,有一个死循环线程,一直执行动画

 public class myRunnable implements Runnable {
        @Override
        public void run() {
            while (true){
                Canvas canvas =null;
                try {
                    synchronized (holder){
                        canvas = holder.lockCanvas();
                        //清除画布
                        canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);
                        for (Snowflake snowflake :list){
                            snowflake.draw(canvas);
                            snowflake.update();
                        }
                    }
                }catch (Exception e){
                    e.printStackTrace();
                }finally {
                    if (canvas!=null){
                        holder.unlockCanvasAndPost(canvas);
                    }
                }

            }
        }
    }

这样的话,可以让所有的雪花图片动起来

2.创建雪花类,其实就是一个bitmap,然后设置不同尺寸和动画

这步相对来说简单一些,其实就是将bitmap绘制到画布上面

public void reset(){
        size = randomizer.randomInt(sizeMinInPx, sizeMaxInPx, true);
        if (image!=null){
            if (bitmap==null){
                bitmap = Bitmap.createScaledBitmap(image, size, size, false);
            }
        }
        float speed =  (float)(size - sizeMinInPx) / (sizeMaxInPx - sizeMinInPx) * (speedMax - speedMin) + speedMin;
        double angle = Math.toRadians(randomizer.randomDouble(angleMax) * randomizer.randomSignum());
        speedX = speed* Math.sin(angle);
        speedY = speed* Math.cos(angle);

        alpha = randomizer.randomInt(alphaMin, alphaMax, false);
        paint.setAlpha(alpha);

        positionX = randomizer.randomDouble(parentWidth);

        this.positionY=randomizer.randomDouble(parentHeight);
        if (!alreadyFalling){
            this.positionY = this.positionY-parentHeight-size;
        }
    }

3.界面展示

实现manifest加载视图即可




    



五、编码实现

界面类SnowfallView

public class SnowfallView extends SurfaceView implements SurfaceHolder.Callback {

    private int DEFAULT_SNOWFLAKES_NUM = 200;
    private int DEFAULT_SNOWFLAKE_ALPHA_MIN = 150;
    private int DEFAULT_SNOWFLAKE_ALPHA_MAX = 250;
    private int DEFAULT_SNOWFLAKE_ANGLE_MAX = 10;
    private int DEFAULT_SNOWFLAKE_SIZE_MIN_IN_DP = 2;
    private int DEFAULT_SNOWFLAKE_SIZE_MAX_IN_DP = 8;
    private int DEFAULT_SNOWFLAKE_SPEED_MIN = 2;
    private int DEFAULT_SNOWFLAKE_SPEED_MAX = 8;
    private boolean DEFAULT_SNOWFLAKES_FADING_ENABLED = false;
    private boolean DEFAULT_SNOWFLAKES_ALREADY_FALLING = false;

    private int snowflakesNum;
    private Bitmap snowflakeImage;
    private int snowflakeAlphaMin;
    private int snowflakeAlphaMax;
    private int snowflakeAngleMax;
    private int snowflakeSizeMinInPx;
    private int snowflakeSizeMaxInPx;
    private int snowflakeSpeedMin;
    private int snowflakeSpeedMax;
    private boolean snowflakesFadingEnabled;
    private boolean snowflakesAlreadyFalling;

    //雪花类集合
    private ArrayList list =new ArrayList<>();

    private SnowfallView.myRunnable myRunnable = new myRunnable();
    private Thread myThread;
    private SurfaceHolder holder;


    public SnowfallView(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
        init(context,attrs);
    }

    private void init(Context context, AttributeSet attributeSet) {
        TypedArray typedArray = context.obtainStyledAttributes(attributeSet, R.styleable.SnowfallView);
        snowflakesNum = typedArray.getInt(R.styleable.SnowfallView_snowflakesNum, DEFAULT_SNOWFLAKES_NUM);
        snowflakeImage = drawable2Bitmap(typedArray.getDrawable(R.styleable.SnowfallView_snowflakeImage));
        snowflakeAlphaMin = typedArray.getInt(R.styleable.SnowfallView_snowflakeAlphaMin, DEFAULT_SNOWFLAKE_ALPHA_MIN);
        snowflakeAlphaMax = typedArray.getInt(R.styleable.SnowfallView_snowflakeAlphaMax, DEFAULT_SNOWFLAKE_ALPHA_MAX);
        snowflakeAngleMax = typedArray.getInt(R.styleable.SnowfallView_snowflakeAngleMax, DEFAULT_SNOWFLAKE_ANGLE_MAX);
        snowflakeSizeMinInPx = typedArray.getDimensionPixelSize(R.styleable.SnowfallView_snowflakeSizeMin, dp2Px(DEFAULT_SNOWFLAKE_SIZE_MIN_IN_DP));
        snowflakeSizeMaxInPx = typedArray.getDimensionPixelSize(R.styleable.SnowfallView_snowflakeSizeMax, dp2Px(DEFAULT_SNOWFLAKE_SIZE_MAX_IN_DP));
        snowflakeSpeedMin = typedArray.getInt(R.styleable.SnowfallView_snowflakeSpeedMin, DEFAULT_SNOWFLAKE_SPEED_MIN);
        snowflakeSpeedMax = typedArray.getInt(R.styleable.SnowfallView_snowflakeSpeedMax, DEFAULT_SNOWFLAKE_SPEED_MAX);
        snowflakesFadingEnabled = typedArray.getBoolean(R.styleable.SnowfallView_snowflakesFadingEnabled, DEFAULT_SNOWFLAKES_FADING_ENABLED);
        snowflakesAlreadyFalling = typedArray.getBoolean(R.styleable.SnowfallView_snowflakesAlreadyFalling, DEFAULT_SNOWFLAKES_ALREADY_FALLING);
        typedArray.recycle();

        holder = this.getHolder();
        holder.addCallback(this);

        //设置背景为透明
        setZOrderOnTop(true);
        holder.setFormat(PixelFormat.TRANSPARENT);
    }

    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(w, h, oldw, oldh);
        //获取雪花集合
        for (int i=0;i 
 

雪花类Snowflake

public class Snowflake {

    private int parentWidth;
    private int parentHeight;
    private int alphaMin;
    private int alphaMax;
    private int angleMax;
    private int sizeMinInPx;
    private int sizeMaxInPx;
    private int speedMin;
    private int speedMax;
    private Bitmap image;
    private boolean fadingEnabled;
    private boolean alreadyFalling;

    private int size = 0 ;
    private int alpha = 255;
    private Bitmap bitmap = null;
    private double speedX= 0.0;
    private double speedY = 0.0;
    private double positionX = 0.0;
    private double positionY = 0.0;
    private final Randomizer randomizer;

    private Paint paint;

    public Snowflake(int parentWidth, int parentHeight, Bitmap image
            ,int alphaMin,int alphaMax,int angleMax,int sizeMinInPx,int sizeMaxInPx,
                    int speedMin,int speedMax,boolean fadingEnabled,boolean alreadyFalling ){
        this.parentWidth = parentWidth;
        this.parentHeight = parentHeight;
        this.alphaMin = alphaMin;
        this.alphaMax = alphaMax;
        this.angleMax = angleMax;
        this.sizeMinInPx = sizeMinInPx;
        this.sizeMaxInPx = sizeMaxInPx;
        this.speedMin = speedMin;
        this.speedMax = speedMax;
        this.image = image;
        this.fadingEnabled=fadingEnabled;
        this.alreadyFalling=alreadyFalling;

        randomizer = new Randomizer();
        initPaint();
        reset();
    }

    /**
     * 初始化画笔
     */
    private void initPaint() {
        paint = new Paint(Paint.ANTI_ALIAS_FLAG);
        paint.setColor(Color.rgb(255,255,255));
        paint.setStyle(Paint.Style.FILL);
    }

    public void reset(double positionY){
        size = randomizer.randomInt(sizeMinInPx, sizeMaxInPx, true);
        if (image!=null){
            if (bitmap==null){
                bitmap = Bitmap.createScaledBitmap(image, size, size, false);
            }
        }
        float speed = (float)(size - sizeMinInPx) / (sizeMaxInPx - sizeMinInPx) * (speedMax - speedMin) + speedMin;

        double angle = Math.toRadians(randomizer.randomDouble(alphaMax) * randomizer.randomSignum());
        if (angle<-1||angle>1){
            angle = 0;
        }
        speedX = speed* Math.sin(angle);
        speedY = speed* Math.cos(angle);
        alpha = randomizer.randomInt(alphaMin, alphaMax, false);
        paint.setAlpha(alpha);

        positionX = randomizer.randomDouble(parentWidth);

        this.positionY = positionY;
    }

    public void reset(){
        size = randomizer.randomInt(sizeMinInPx, sizeMaxInPx, true);
        if (image!=null){
            if (bitmap==null){
                bitmap = Bitmap.createScaledBitmap(image, size, size, false);
            }
        }
        float speed =  (float)(size - sizeMinInPx) / (sizeMaxInPx - sizeMinInPx) * (speedMax - speedMin) + speedMin;
        double angle = Math.toRadians(randomizer.randomDouble(angleMax) * randomizer.randomSignum());
        speedX = speed* Math.sin(angle);
        speedY = speed* Math.cos(angle);

        alpha = randomizer.randomInt(alphaMin, alphaMax, false);
        paint.setAlpha(alpha);

        positionX = randomizer.randomDouble(parentWidth);

        this.positionY=randomizer.randomDouble(parentHeight);
        if (!alreadyFalling){
            this.positionY = this.positionY-parentHeight-size;
        }
    }

    public void update(){
        positionX = positionX+speedX;
        positionY = positionY+speedY;
        if (positionY>parentHeight){
            positionY = -(double)size;
            reset(positionY);
        }
        if (fadingEnabled){
            paint.setAlpha((int) (alpha * ((float) (parentHeight - positionY) / parentHeight)));
        }
    }

    public void draw(Canvas canvas){
        if (bitmap!=null){
            canvas.drawBitmap(bitmap,(float)positionX,(float)positionY,paint);
        }else {
            canvas.drawCircle((float)positionX,(float)positionY,(float)size,paint);
        }
    }
}

总结

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