看了几天的openfire,网上的资料太少了,只有一个国外的网站不错,http://www.igniterealtime.org/ ,其他的只能自己摸索了。
openfire启动:
ServerStarter
会加载 org.jivesoftware.openfire.XMPPServer
在XMPPServer会加载一系列模块
其中的ConnectionManagerImpl 是连接模块
// Load this module always last since we don't want to start listening for clients
// before the rest of the modules have been started
loadModule(ConnectionManagerImpl.class.getName());
ConnectionManagerImpl 会启动一系列的监听。
其中的createClientListeners和startClientListeners是我比较关心的,先看看再这里面openfire都做了什么!
private void createClientListeners() {
// Start clients plain socket unless it's been disabled.
if (isClientListenerEnabled()) {
// Create SocketAcceptor with correct number of processors
socketAcceptor = buildSocketAcceptor();
// Customize Executor that will be used by processors to process incoming stanzas
ExecutorThreadModel threadModel = ExecutorThreadModel.getInstance("client" );
int eventThreads = JiveGlobals.getIntProperty("xmpp.client.processing.threads" , 16);
ThreadPoolExecutor eventExecutor = (ThreadPoolExecutor)threadModel.getExecutor();
eventExecutor.setCorePoolSize(eventThreads + 1);
eventExecutor.setMaximumPoolSize(eventThreads + 1);
eventExecutor.setKeepAliveTime(60, TimeUnit.SECONDS );
socketAcceptor .getDefaultConfig().setThreadModel(threadModel);
// Add the XMPP codec filter
socketAcceptor .getFilterChain().addFirst("xmpp" , new ProtocolCodecFilter(new XMPPCodecFactory()));
// Kill sessions whose outgoing queues keep growing and fail to send traffic
socketAcceptor .getFilterChain().addAfter("xmpp" , "outCap ", new StalledSessionsFilter());
}
}
对了这里就是和用的mian框架去做联网处理,首先设置mina框架的线程池,然后把由XMPPCodecFactory做为ProtocolCodecFilter的chain添加到FilterChain中!
然后
private void startClientListeners(String localIPAddress) {
// Start clients plain socket unless it's been disabled.
if (isClientListenerEnabled()) {
int port = getClientListenerPort();
try {
// Listen on a specific network interface if it has been set.
String interfaceName = JiveGlobals.getXMLProperty("network.interface");
InetAddress bindInterface = null;
if (interfaceName != null) {
if (interfaceName.trim().length() > 0) {
bindInterface = InetAddress.getByName(interfaceName);
}
}
// Start accepting connections
socketAcceptor
.bind(new InetSocketAddress(bindInterface, port), new ClientConnectionHandler(serverName));
ports.add(new ServerPort(port, serverName, localIPAddress, false, null, ServerPort.Type.client));
List<String> params = new ArrayList<String>();
params.add(Integer.toString(port));
Log.info(LocaleUtils.getLocalizedString("startup.plain", params));
}
catch (Exception e) {
System.err.println("Error starting XMPP listener on port " + port + ": " +
e.getMessage());
Log.error(LocaleUtils.getLocalizedString("admin.error.socket-setup"), e);
}
}
}
socketAcceptor
.bind(new InetSocketAddress(bindInterface, port), new ClientConnectionHandler(serverName));
将ClientConnectionHandler作为数据处理
服务器去监听5222端口去了,mina真方便!
关于MINA框架可以去网上找找资料,这里就不说了。
这里要说下MINA中的IoHandler这个接口,IoHandler是最终面对用户的接口,看下这个接口中的方法:
public interface IoHandler {
/**
* Invoked from an I/O processor thread when a new connection has been created.
* Because this method is supposed to be called from the same thread that
* handles I/O of multiple sessions, please implement this method to perform
* tasks that consumes minimal amount of time such as socket parameter
* and user-defined session attribute initialization.
*/
void sessionCreated(IoSession session) throws Exception;
/**
* Invoked when a connection has been opened. This method is invoked after
* {@link #sessionCreated(IoSession)}. The biggest difference from
* {@link #sessionCreated(IoSession)} is that it's invoked from other thread
* than an I/O processor thread once thread model is configured properly.
*/
void sessionOpened(IoSession session) throws Exception;
/**
* Invoked when a connection is closed.
*/
void sessionClosed(IoSession session) throws Exception;
/**
* Invoked with the related {@link IdleStatus} when a connection becomes idle.
* This method is not invoked if the transport type is UDP; it's a known bug,
* and will be fixed in 2.0.
*/
void sessionIdle(IoSession session, IdleStatus status) throws Exception;
/**
* Invoked when any exception is thrown by user {@link IoHandler}
* implementation or by MINA. If <code>cause</code> is an instance of
* {@link IOException}, MINA will close the connection automatically.
*/
void exceptionCaught(IoSession session, Throwable cause) throws Exception;
/**
* Invoked when a message is received.
*/
void messageReceived(IoSession session, Object message) throws Exception;
/**
* Invoked when a message written by {@link IoSession#write(Object)} is
* sent out.
*/
void messageSent(IoSession session, Object message) throws Exception;
}
在mina中实现这个接口的类是IoHandlerAdapter 这个类
/**
* An abstract adapter class for {@link IoHandler}. You can extend this
* class and selectively override required event handler methods only. All
* methods do nothing by default.
*
* @author The Apache MINA Project ([email protected])
* @version $Rev: 671827 $, $Date: 2008-06-26 10:49:48 +0200 (jeu, 26 jun 2008) $
*/
public class IoHandlerAdapter implements IoHandler {
private final Logger logger = LoggerFactory.getLogger(getClass());
public void sessionCreated(IoSession session) throws Exception {
}
public void sessionOpened(IoSession session) throws Exception {
}
public void sessionClosed(IoSession session) throws Exception {
}
public void sessionIdle(IoSession session, IdleStatus status)
throws Exception {
}
public void exceptionCaught(IoSession session, Throwable cause)
throws Exception {
if (logger.isWarnEnabled()) {
logger.warn("EXCEPTION, please implement "
+ getClass().getName()
+ ".exceptionCaught() for proper handling:", cause);
}
}
public void messageReceived(IoSession session, Object message)
throws Exception {
}
public void messageSent(IoSession session, Object message) throws Exception {
}
}
接下来转到openfire,在openfire中ConnectionHandler类继承自IoHandlerAdapter,也就充当着最后要面对用户的角色。
public abstract class ConnectionHandler extends IoHandlerAdapter
这个是ConnectionHandler的类图,可以看出他有3个子类,而其中的ClientConnectionHandler是处理客户端和服务器连接用到的,也是我先要说明的。
当有客户端进行连接的时候MINA框架会调用IoHandler的sessionOpened(),
public void sessionOpened(IoSession session) throws Exception {
// Create a new XML parser for the new connection. The parser will be used by the XMPPDecoder filter.
XMLLightweightParser parser = new XMLLightweightParser(CHARSET );
session.setAttribute(XML_PARSER, parser);
// Create a new NIOConnection for the new session
NIOConnection connection = createNIOConnection(session);
session.setAttribute(CONNECTION , connection);
session.setAttribute(HANDLER , createStanzaHandler(connection));
// Set the max time a connection can be idle before closing it
int idleTime = getMaxIdleTime();
if (idleTime > 0) {
session.setIdleTime(IdleStatus.READER _IDLE, idleTime);
}
}
可以看到这里分别创建了XMLLightweightParser,NIOConnection,ClientStanzaHandler实例并将它们放到了session中
当客户端往服务器发送消息的时候会调用IoHandler的messageReceived(IoSession session, Object message)
public void messageReceived(IoSession session, Object message) throws Exception {
// Get the stanza handler for this session
StanzaHandler handler = (StanzaHandler) session.getAttribute(HANDLER );
// Get the parser to use to process stanza. For optimization there is going
// to be a parser for each running thread. Each Filter will be executed
// by the Executor placed as the first Filter. So we can have a parser associated
// to each Thread
int hashCode = Thread.currentThread().hashCode();
XMPPPacketReader parser = parsers .get(hashCode);
if (parser == null ) {
parser = new XMPPPacketReader();
parser.setXPPFactory(factory );
parsers .put(hashCode, parser);
}
// Update counter of read btyes
updateReadBytesCounter(session);
System.out .println("RCVD: " + message);
// Let the stanza handler process the received stanza
try {
handler.process((String) message, parser);
} catch (Exception e) {
Log.error("Closing connection due to error while processing message: " + message, e);
Connection connection = (Connection) session.getAttribute(CONNECTION );
connection.close();
}
}
在这里得到了XMPPPacketReader 然后处理过来的XML数据。
到这里就完成了C------>S的数据传输,数据通过MINA层来到了XMPP层