Android 实现图片灰色模式

Glide依赖

dependencies {
    api fileTree(include: ['*.jar'], dir: 'libs')

    // 如果没有升级androidx,使用4.9.0版本
    api 'com.github.bumptech.glide:glide:4.11.0'
    annotationProcessor 'com.github.bumptech.glide:compiler:4.11.0'
    api "com.github.bumptech.glide:okhttp3-integration:4.11.0"
}

AppGlideModule配置

核心变换设置的地方
// 此处可以读取一个开关,来决定图片是否用黑白模式
// requestOptions.bitmapTransform(new GrayscaleTransformation());

import android.content.Context;
import androidx.annotation.NonNull;

import com.bumptech.glide.Glide;
import com.bumptech.glide.GlideBuilder;
import com.bumptech.glide.Registry;
import com.bumptech.glide.annotation.GlideModule;
import com.bumptech.glide.load.engine.DiskCacheStrategy;
import com.bumptech.glide.load.engine.cache.ExternalCacheDiskCacheFactory;
import com.bumptech.glide.module.AppGlideModule;
import com.bumptech.glide.request.RequestOptions;

/**
 * Created by kangyi on 2018/3/20.
 *
 * Glide全局配置,使用GlideModule注解执行自动代码生成,生成GlideApp,后续的Glide
 * 调用都需要替换为GlideApp.with(context).load(url).into(imageView) 的方式
 *
 */
@GlideModule
public class GlobalGlideConfig extends AppGlideModule {

    @Override
    public void registerComponents(@NonNull Context context, @NonNull Glide glide, @NonNull Registry registry) {
        super.registerComponents(context, glide, registry);
    }

    @Override
    public boolean isManifestParsingEnabled() {
        return false;
    }

    @Override
    public void applyOptions(@NonNull Context context, @NonNull GlideBuilder builder) {
        super.applyOptions(context, builder);

        /**
         * DiskCacheStrategy.NONE: 表示不缓存任何内容。
         * DiskCacheStrategy.DATA: 表示只缓存原始图片。
         * DiskCacheStrategy.RESOURCE: 表示只缓存转换过后的图片。
         * DiskCacheStrategy.ALL : 表示既缓存原始图片,也缓存转换过后的图片。
         * DiskCacheStrategy.AUTOMATIC: 表示让Glide根据图片资源智能地选择使用哪一种缓存策略(默认选项)。
         */
        builder.setDefaultRequestOptions(getRequestOptions());

        /**
         * 优先外部存储作为磁盘缓存目录,防止内部存储文件过大
         * 外部存储目录默认地址为:/sdcard/Android/data/com.leo.kang.cetfour/cache/image_manager_disk_cache
         */
        builder.setDiskCache(new ExternalCacheDiskCacheFactory(context));
    }

    /**
     * 获取Glide的全局配置信息
     * @return
     */
    private RequestOptions getRequestOptions() {
        RequestOptions requestOptions = new RequestOptions();
        requestOptions.diskCacheStrategy(DiskCacheStrategy.AUTOMATIC);

        // 此处可以读取一个开关,来决定图片是否用黑白模式
//        requestOptions.bitmapTransform(new GrayscaleTransformation());
        return requestOptions;
    }
}

图片灰化变换

import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.ColorMatrix;
import android.graphics.ColorMatrixColorFilter;
import android.graphics.Paint;
import androidx.annotation.NonNull;

import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapTransformation;
import com.weibo.imageloader.GlideConstants;

import java.security.MessageDigest;

public class GrayscaleTransformation extends BitmapTransformation {

  private static final int VERSION = 1;

  private static final String ID = "packagename.GrayscaleTransformation" + VERSION;

  @Override
  public String toString() {
    return "GrayscaleTransformation()";
  }

  @Override
  public boolean equals(Object o) {
    return o instanceof GrayscaleTransformation;
  }

  @Override
  public int hashCode() {
    return ID.hashCode();
  }

  @Override
  public void updateDiskCacheKey(@NonNull MessageDigest messageDigest) {
    messageDigest.update((ID).getBytes(CHARSET));
  }

  @Override
  protected Bitmap transform(@NonNull BitmapPool pool, @NonNull Bitmap toTransform, int outWidth, int outHeight) {
    int width = toTransform.getWidth();
    int height = toTransform.getHeight();

    Bitmap.Config config =
            toTransform.getConfig() != null ? toTransform.getConfig() : Bitmap.Config.ARGB_8888;
    Bitmap bitmap = pool.get(width, height, config);

    setCanvasBitmapDensity(toTransform, bitmap);

    Canvas canvas = new Canvas(bitmap);
    ColorMatrix saturation = new ColorMatrix();
    saturation.setSaturation(0f);
    Paint paint = new Paint();
    paint.setColorFilter(new ColorMatrixColorFilter(saturation));
    canvas.drawBitmap(toTransform, 0, 0, paint);

    return bitmap;
  }

  void setCanvasBitmapDensity(@NonNull Bitmap toTransform, @NonNull Bitmap canvasBitmap) {
    canvasBitmap.setDensity(toTransform.getDensity());
  }
}

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