A shiny orb button in gdi+

A shiny orb button in gdi+

Introduction

I was actually experimenting with different brush option to create a glassy orb but it does not work .. But i still like the effect even though it wasnt really what i want .. So i turn this into a button . Hope someone may found this useful . when the world is going to wpf ...

Using the code

There isn't much thing option to play around with except you can add image , text and the colors.. Do whatever you want with the code , and if you managed to create a shiny glass effect .. let me know . The code is short and most of the implementation is all in onpaint method

The following are used to create the animation effect for the glowing light

pgb1.FocusScales = new PointF(_focus, _focus);

where pgb1 is the pathgradientbrush .

Then as a mouse hover over , it kicks start a timer and increase the focus

{

if (_focus < 0.9f)

_focus = _focus + 0.1f;

}

else {

timer.Stop();

}

as focus reach 1 , the timer stop.

The reverse occurs when mouse left the control.

Points of Interest

History

Version 0.1

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