alloc&init探索
- (void)viewDidLoad {
[super viewDidLoad];
// 熟悉的入手 - 对象
// alloc 做了什么
// init 做了什么
ZZPerson *p1 = [ZZPerson alloc];
ZZPerson *p2 = [p1 init];
ZZPerson *p3 = [p1 init];
ZZNSLog(@"%@ - %p - %p",p1,p1,&p1);
ZZNSLog(@"%@ - %p - %p",p2,p2,&p2);
ZZNSLog(@"%@ - %p - %p",p3,p3,&p3);
}
NSLog结果:
- 0x600003c9cc30 - 0x7ffee24cc0f8
- 0x600003c9cc30 - 0x7ffee24cc0f0
- 0x600003c9cc30 - 0x7ffee24cc0e8
用图表示大概是这个样子:
&p1
表示我是谁(我在栈上的位置),p1
表示我指向的位置(指向堆的值的地址)。从打印的信息可以看出,alloc
开辟了空间,而init
只是持有了这个空间。
通过objc4-781探索alloc
&init
的底层
关于objc4-781参考链接:Source Browser
首先进入alloc
方法,我们会看到:
+ (id)alloc {
return _objc_rootAlloc(self);
}
内部调用了_objc_rootAlloc()
方法
id _objc_rootAlloc(Class cls)
{
return callAlloc(cls, false/*checkNil*/, true/*allocWithZone*/);
}
接下来是callAlloc()
static ALWAYS_INLINE id
callAlloc(Class cls, bool checkNil, bool allocWithZone=false)
{
#if __OBJC2__
if (slowpath(checkNil && !cls)) return nil;
if (fastpath(!cls->ISA()->hasCustomAWZ())) {
return _objc_rootAllocWithZone(cls, nil);
}
#endif
// No shortcuts available.
if (allocWithZone) {
return ((id(*)(id, SEL, struct _NSZone *))objc_msgSend)(cls, @selector(allocWithZone:), nil);
}
return ((id(*)(id, SEL))objc_msgSend)(cls, @selector(alloc));
}
这里通过断点发现调用了_objc_rootAllocWithZone()
id _objc_rootAllocWithZone(Class cls, malloc_zone_t *zone __unused)
{
// allocWithZone under __OBJC2__ ignores the zone parameter
return _class_createInstanceFromZone(cls, 0, nil,
OBJECT_CONSTRUCT_CALL_BADALLOC);
}
_class_createInstanceFromZone ()
static ALWAYS_INLINE id
_class_createInstanceFromZone(Class cls, size_t extraBytes, void *zone,
int construct_flags = OBJECT_CONSTRUCT_NONE,
bool cxxConstruct = true,
size_t *outAllocatedSize = nil)
{
ASSERT(cls->isRealized());
// Read class's info bits all at once for performance
bool hasCxxCtor = cxxConstruct && cls->hasCxxCtor();
bool hasCxxDtor = cls->hasCxxDtor();
bool fast = cls->canAllocNonpointer();
size_t size;
// 1:要开辟多少内存
size = cls->instanceSize(extraBytes);
if (outAllocatedSize) *outAllocatedSize = size;
id obj;
if (zone) {
obj = (id)malloc_zone_calloc((malloc_zone_t *)zone, 1, size);
} else {
// 2;怎么去申请内存
obj = (id)calloc(1, size);
}
if (slowpath(!obj)) {
if (construct_flags & OBJECT_CONSTRUCT_CALL_BADALLOC) {
return _objc_callBadAllocHandler(cls);
}
return nil;
}
// 3: ?
if (!zone && fast) {
obj->initInstanceIsa(cls, hasCxxDtor);
} else {
// Use raw pointer isa on the assumption that they might be
// doing something weird with the zone or RR.
obj->initIsa(cls);
}
if (fastpath(!hasCxxCtor)) {
return obj;
}
construct_flags |= OBJECT_CONSTRUCT_FREE_ONFAILURE;
return object_cxxConstructFromClass(obj, cls, construct_flags);
}
在_class_createInstanceFromZone ()
中有个核心的三部曲:
-
size = cls->instanceSize(extraBytes)
:申请要开辟的内存大小 -
obj = (id)calloc(1, size);
:根据大小开辟内存空间 -
obj->initInstanceIsa(cls, hasCxxDtor);
将class与开辟的空间建立绑定
再看init
方法
- (id)init {
return _objc_rootInit(self);
}
_objc_rootInit
id
_objc_rootInit(id obj)
{
// In practice, it will be hard to rely on this function.
// Many classes do not properly chain -init calls.
return obj;
}
直接返回了当前实例对象。