HaspMap实现原理

Java1.8版本 HashMap学习

HashMap产生碰撞的原因:

不同的key值产生了相同的hash值,导致产生碰撞


  • capacity 容量
  • loadFactor 加载容量因子
  • threshold 容量阀值,根据 capacity * loadFactor得出结果, 如果大于容量阀值那么就进行扩容, 按照2的N次幂进行扩容。

HashMap resize()方法

//对HashMap扩容
final Node[] resize() {
        //table默认容器
        Node[] oldTab = table;
        int oldCap = (oldTab == null) ? 0 : oldTab.length;
        //threshold默认阀值
        int oldThr = threshold;
        int newCap, newThr = 0;
        if (oldCap > 0) {
            if (oldCap >= MAXIMUM_CAPACITY) {
                threshold = Integer.MAX_VALUE;
                return oldTab;
            }
            else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
                     oldCap >= DEFAULT_INITIAL_CAPACITY)
                newThr = oldThr << 1; // double threshold
        }
        else if (oldThr > 0) // initial capacity was placed in threshold
            //如果老的阀值大于0,那么设置为新的容量
            newCap = oldThr;
        else {               // zero initial threshold signifies using defaults
            newCap = DEFAULT_INITIAL_CAPACITY;
            newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
        }
        if (newThr == 0) {
            float ft = (float)newCap * loadFactor;
            newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
                      (int)ft : Integer.MAX_VALUE);
        }
        threshold = newThr;
        @SuppressWarnings({"rawtypes","unchecked"})
            Node[] newTab = (Node[])new Node[newCap];
        table = newTab;
        //以上是创建bucket容器过程
        //下面是将老容器的数据复制到新容器中去
        if (oldTab != null) {
            for (int j = 0; j < oldCap; ++j) {
                Node e;
                if ((e = oldTab[j]) != null) {
                    oldTab[j] = null;
                    if (e.next == null)
                        newTab[e.hash & (newCap - 1)] = e;
                    else if (e instanceof TreeNode)
                        ((TreeNode)e).split(this, newTab, j, oldCap);
                    else { // preserve order
                        Node loHead = null, loTail = null;
                        Node hiHead = null, hiTail = null;
                        Node next;
                        do {
                            next = e.next;
                            if ((e.hash & oldCap) == 0) {
                                if (loTail == null)
                                    loHead = e;
                                else
                                    loTail.next = e;
                                loTail = e;
                            }
                            else {
                                if (hiTail == null)
                                    hiHead = e;
                                else
                                    hiTail.next = e;
                                hiTail = e;
                            }
                        } while ((e = next) != null);
                        if (loTail != null) {
                            loTail.next = null;
                            newTab[j] = loHead;
                        }
                        if (hiTail != null) {
                            hiTail.next = null;
                            newTab[j + oldCap] = hiHead;
                        }
                    }
                }
            }
        }
        return newTab;
    }

HashMap putVal方法

final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
                   boolean evict) {
        Node[] tab; Node p; int n, i;
        //如果bucket为空,那么先创建bucket
        if ((tab = table) == null || (n = tab.length) == 0)
            n = (tab = resize()).length;
        //如果bucket节点位置不存在node则创建
        if ((p = tab[i = (n - 1) & hash]) == null)
            tab[i] = newNode(hash, key, value, null);
        else {
            //如果节点存在,且HashCode值相同,则插入, 否则插入到节点的链表中去。如果链表的长度大于阀值7, 则采用红黑树节点Node
            Node e; K k;
            if (p.hash == hash &&
                ((k = p.key) == key || (key != null && key.equals(k))))
                e = p;
            else if (p instanceof TreeNode)
                e = ((TreeNode)p).putTreeVal(this, tab, hash, key, value);
            else {
                //插入到bucket节点的子链中去
                for (int binCount = 0; ; ++binCount) {
                    if ((e = p.next) == null) {
                        p.next = newNode(hash, key, value, null);
                        //如果子链长度大于7,则子插入红黑树节点
                        if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
                            treeifyBin(tab, hash);
                        break;
                    }
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))
                        break;
                    p = e;
                }
            }
            if (e != null) { // existing mapping for key
                V oldValue = e.value;
                if (!onlyIfAbsent || oldValue == null)
                    e.value = value;
                afterNodeAccess(e);
                return oldValue;
            }
        }
        ++modCount;
        if (++size > threshold)
            resize();
        afterNodeInsertion(evict);
        return null;
    }

HashMap初始化会创建一个容器数组,根据容量大小(Capacity)

HashMap解决冲突的方式:

通过判断创建Bucket节点子链的方式解决Hash碰撞

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