Android Service(三) IntentService详解

      通过前面两篇文章的介绍,我们对Service有了更深入的了解了!如果你还未了解,详情请看 Android Service(一) Service初识 和 Android Service(二) Service使用 。今天我们就来介绍一个有关Service的类IntentService,IntentService是什么呢?怎么用呢?请看下文。

一.概述。

    IntentService本质上还是一个Service,只不过,它的内部维护了线程,用于异步处理,当处理结束后,会清理线程,并且关掉服务。简单来说,就是我们只需要使用IntentService就可以实现一个异步耗时任务,

下面依旧通过代码来演示它的具体使用。

二.实例。

1.新建一个类,继承自IntentService,

package cn.xinxing.service;

import android.app.IntentService;
import android.content.Intent;
import android.util.Log;

/**
 * Created by apple on 2016/12/14.
 */

public class MyIntentServic  extends IntentService{
    /**
     * Creates an IntentService.  Invoked by your subclass's constructor.
     *
     * @param name Used to name the worker thread, important only for debugging.
     */
    private static final String TAG = "MyIntentServic";
    public MyIntentServic() {
        super(TAG);
    }

    @Override
    protected void onHandleIntent(Intent intent) {
       String tag=  intent.getStringExtra("tag");
        Log.e(TAG, "ag-------->"+tag);
        Log.e(TAG, "Thread.id----->"+Thread.currentThread());
        try {
            Thread.sleep(5*1000);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }

    }

    @Override
    public void onCreate() {
        super.onCreate();
        Log.e(TAG, "-------->onCreate:");
    }

    @Override
    public int onStartCommand(Intent intent, int flags, int startId) {
        Log.e(TAG, "-------->onStartCommand:");
        return super.onStartCommand(intent, flags, startId);
    }

    @Override
    public void onDestroy() {
        super.onDestroy();
        Log.e(TAG, "-------->onDestroy:");
    }
}
需要实现一个无参的构造函数以及实现onHandleIntent()方法。并且还在其他生命周期方法中打印了log日志。

下面再看具体是如何调用的。

当点击按钮时,启动服务,

  void startService() {
        Intent intent = new Intent(this,MyIntentServic.class);
        tag++;
        intent.putExtra("tag",tag+"");
        startService(intent);
    }
好了,接着,就可以运行该项目了!

手动点击了5次启动按钮,截图如下,

Android Service(三) IntentService详解_第1张图片

调用了一次onCreate(),调用了5次onStartCommand(),并且打印了执行任务的线程(是子线程),最后服务自己主动销毁了!

这么简单,到底内部是如何实现的呢!下面就通过源码来深入解析IntentService。

三.源码解析。

/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.app;

import android.content.Intent;
import android.os.Handler;
import android.os.HandlerThread;
import android.os.IBinder;
import android.os.Looper;
import android.os.Message;

/**
 * IntentService is a base class for {@link Service}s that handle asynchronous
 * requests (expressed as {@link Intent}s) on demand.  Clients send requests
 * through {@link android.content.Context#startService(Intent)} calls; the
 * service is started as needed, handles each Intent in turn using a worker
 * thread, and stops itself when it runs out of work.
 *
 * 

This "work queue processor" pattern is commonly used to offload tasks * from an application's main thread. The IntentService class exists to * simplify this pattern and take care of the mechanics. To use it, extend * IntentService and implement {@link #onHandleIntent(Intent)}. IntentService * will receive the Intents, launch a worker thread, and stop the service as * appropriate. * *

All requests are handled on a single worker thread -- they may take as * long as necessary (and will not block the application's main loop), but * only one request will be processed at a time. * *

*

Developer Guides

*

For a detailed discussion about how to create services, read the * Services developer guide.

*
* * @see android.os.AsyncTask */ public abstract class IntentService extends Service { private volatile Looper mServiceLooper; private volatile ServiceHandler mServiceHandler; private String mName; private boolean mRedelivery; private final class ServiceHandler extends Handler { public ServiceHandler(Looper looper) { super(looper); } @Override public void handleMessage(Message msg) { onHandleIntent((Intent)msg.obj); stopSelf(msg.arg1); } } /** * Creates an IntentService. Invoked by your subclass's constructor. * * @param name Used to name the worker thread, important only for debugging. */ public IntentService(String name) { super(); mName = name; } /** * Sets intent redelivery preferences. Usually called from the constructor * with your preferred semantics. * *

If enabled is true, * {@link #onStartCommand(Intent, int, int)} will return * {@link Service#START_REDELIVER_INTENT}, so if this process dies before * {@link #onHandleIntent(Intent)} returns, the process will be restarted * and the intent redelivered. If multiple Intents have been sent, only * the most recent one is guaranteed to be redelivered. * *

If enabled is false (the default), * {@link #onStartCommand(Intent, int, int)} will return * {@link Service#START_NOT_STICKY}, and if the process dies, the Intent * dies along with it. */ public void setIntentRedelivery(boolean enabled) { mRedelivery = enabled; } @Override public void onCreate() { // TODO: It would be nice to have an option to hold a partial wakelock // during processing, and to have a static startService(Context, Intent) // method that would launch the service & hand off a wakelock. super.onCreate(); HandlerThread thread = new HandlerThread("IntentService[" + mName + "]"); thread.start(); mServiceLooper = thread.getLooper(); mServiceHandler = new ServiceHandler(mServiceLooper); } @Override public void onStart(Intent intent, int startId) { Message msg = mServiceHandler.obtainMessage(); msg.arg1 = startId; msg.obj = intent; mServiceHandler.sendMessage(msg); } /** * You should not override this method for your IntentService. Instead, * override {@link #onHandleIntent}, which the system calls when the IntentService * receives a start request. * @see android.app.Service#onStartCommand */ @Override public int onStartCommand(Intent intent, int flags, int startId) { onStart(intent, startId); return mRedelivery ? START_REDELIVER_INTENT : START_NOT_STICKY; } @Override public void onDestroy() { mServiceLooper.quit(); } /** * Unless you provide binding for your service, you don't need to implement this * method, because the default implementation returns null. * @see android.app.Service#onBind */ @Override public IBinder onBind(Intent intent) { return null; } /** * This method is invoked on the worker thread with a request to process. * Only one Intent is processed at a time, but the processing happens on a * worker thread that runs independently from other application logic. * So, if this code takes a long time, it will hold up other requests to * the same IntentService, but it will not hold up anything else. * When all requests have been handled, the IntentService stops itself, * so you should not call {@link #stopSelf}. * * @param intent The value passed to {@link * android.content.Context#startService(Intent)}. */ protected abstract void onHandleIntent(Intent intent); }

我们按照的生命周期方法来介绍每个方法。
1.首先看它的onCreate()方法。

在onCreate()方法中,创建了一个线程HandlerThread对象,接着启动了该线程,然后将该线程的Looper对象赋值给内部类ServiceHandler。

ServiceHandler顾名思义,就是一个Handler,在它的handleMessage()方法中,调用了onHandleIntent((Intent)msg.obj)和stopSelf(msg.arg1)方法,而onHandleIntent((Intent)msg.obj)方法是一个抽象方法,需要用户自己实现;stopSelf(msg.arg1)方法,这不是停止Service的方法嘛!

onStartCommand()方法内部调用了onStart()方法,那么还是看看onStart()方法。

2.onStart()方法。

IntentService仅仅是通过mServiceHandler发送了一个消息,这个消息会在HandlerThread中被处理。而消息的obj属性值是onStart()方法的参数intent,消息arg1属性值是startId,也是onStart()方法的参数。当mServiceHandler收到消息后,会将intent对象传递给onHandleIntent()方法去处理。注意这个intent对象的内容和外界的startService(intent)中的intent内容时完全一致的。通过这个intent对象即可解析出外界启动IntentService()时所传递的参数,通过这些参数就可以区分具体的后台任务。这样在onHandleIntent()方法中就可以对不同的后台任务做处理了。当onHandleIntent()方法执行结束后,IntentService()会通过stopSelf(int startId)方法来尝试停止服务。这里之所以采用stopSelf(int startId)而不是stopSelf()来停止服务,那是因为 stopSelf()会立刻停止服务,而这个时候可能还有其他消息未处理,stopSelf(int startId)在尝试停止服务之前会判断最近启动服务的次数是否和startId相等,如果相等就立刻停止服务,不相等则不停止服务。

从这里,我们可以看出,如果多次调用onStart()方法,会发送多条消息,但是Service还是只有一个。这个我们之前讲解Service的是一样的。

    IntentService的onHandleIntent()方法是一个抽象方法,它需要我们在子类中实现,它的作用是从Intent参数中区分具体的任务并执行这些任务。如果目前只存在一个后台任务,那么onHandleIntent()方法执行这个任务后,stopSelf(int startId)就会直接停止服务;如果目前存在多个后台任务,那么当onHandleIntent()方法执行完最后一个任务时,stopSelf(int startId)才会直接停止服务。另外,由于每执行一个后台任务就必须启动一次IntentService,而IntentService内部则通过消息的方式向IntentService请求执行任务,Handler中的Looper是顺序处理消息的,这就意味着IntentService也是顺序执行后台任务的,当有多个后台任务存在时,这些后台任务会按照外界发起的顺序排队执行的。


通过源码分析,我们可以看出,IntentService内部维持了一个消息循环,当多次调用startService()时,相当于添加了多次任务,由于内部只有一个线程,所以是按顺序执行这多个任务,当执行完所有任务后,会自动关闭服务。

PS:

HandlerThread源码,

/*
 * Copyright (C) 2006 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.os;

/**
 * Handy class for starting a new thread that has a looper. The looper can then be 
 * used to create handler classes. Note that start() must still be called.
 */
public class HandlerThread extends Thread {
    int mPriority;
    int mTid = -1;
    Looper mLooper;

    public HandlerThread(String name) {
        super(name);
        mPriority = Process.THREAD_PRIORITY_DEFAULT;
    }
    
    /**
     * Constructs a HandlerThread.
     * @param name
     * @param priority The priority to run the thread at. The value supplied must be from 
     * {@link android.os.Process} and not from java.lang.Thread.
     */
    public HandlerThread(String name, int priority) {
        super(name);
        mPriority = priority;
    }
    
    /**
     * Call back method that can be explicitly overridden if needed to execute some
     * setup before Looper loops.
     */
    protected void onLooperPrepared() {
    }

    @Override
    public void run() {
        mTid = Process.myTid();
        Looper.prepare();
        synchronized (this) {
            mLooper = Looper.myLooper();
            notifyAll();
        }
        Process.setThreadPriority(mPriority);
        onLooperPrepared();
        Looper.loop();
        mTid = -1;
    }
    
    /**
     * This method returns the Looper associated with this thread. If this thread not been started
     * or for any reason is isAlive() returns false, this method will return null. If this thread 
     * has been started, this method will block until the looper has been initialized.  
     * @return The looper.
     */
    public Looper getLooper() {
        if (!isAlive()) {
            return null;
        }
        
        // If the thread has been started, wait until the looper has been created.
        synchronized (this) {
            while (isAlive() && mLooper == null) {
                try {
                    wait();
                } catch (InterruptedException e) {
                }
            }
        }
        return mLooper;
    }

    /**
     * Quits the handler thread's looper.
     * 

* Causes the handler thread's looper to terminate without processing any * more messages in the message queue. *

* Any attempt to post messages to the queue after the looper is asked to quit will fail. * For example, the {@link Handler#sendMessage(Message)} method will return false. *

* Using this method may be unsafe because some messages may not be delivered * before the looper terminates. Consider using {@link #quitSafely} instead to ensure * that all pending work is completed in an orderly manner. *

* * @return True if the looper looper has been asked to quit or false if the * thread had not yet started running. * * @see #quitSafely */ public boolean quit() { Looper looper = getLooper(); if (looper != null) { looper.quit(); return true; } return false; } /** * Quits the handler thread's looper safely. *

* Causes the handler thread's looper to terminate as soon as all remaining messages * in the message queue that are already due to be delivered have been handled. * Pending delayed messages with due times in the future will not be delivered. *

* Any attempt to post messages to the queue after the looper is asked to quit will fail. * For example, the {@link Handler#sendMessage(Message)} method will return false. *

* If the thread has not been started or has finished (that is if * {@link #getLooper} returns null), then false is returned. * Otherwise the looper is asked to quit and true is returned. *

* * @return True if the looper looper has been asked to quit or false if the * thread had not yet started running. */ public boolean quitSafely() { Looper looper = getLooper(); if (looper != null) { looper.quitSafely(); return true; } return false; } /** * Returns the identifier of this thread. See Process.myTid(). */ public int getThreadId() { return mTid; } }
HandlerThread继承自Thread,它是一种可以使用Handler的Thread,它的实现也很简单,就是在run()方法中通过Looper.prepare()方法来创建了一个消息队列,并通过Looper.loop()来开启消息循环,这样在实际的使用中就允许在HandlerThread中创建Handler了。

从HandlerThread的实现来看,它和普通的Thread有显著的不同。普通的Thread主要在run()方法中执行一个耗时任务,而HandlerThread在内部创建了消息队列,外界需要通过Handler的消息方式来通知HandlerThread执行一个具体的任务。由于HandlerThread的run()方法是一个无限循环,因此当明确不需要再使用HandlerThread时,可以通过它的quit ()和quitSafely()方法来终止线程的执行。

四.总结。

1.继承IntentService的类至少要实现两个方法:构造方法和onHandleIntent()方法;

2.它的内部维持了一个独立的工作线程来处理所有的通过onStartCommand()传递给服务的intents;
3.它的内部维持一个异步消息,拥有消息队列,通过消息处理来逐个发送intent给onHandleIntent();
4. 不需要主动调用stopSelft()来结束服务。因为,在所有的intent被处理完后,系统会自动关闭服务。
5. 由于它的内部只有一个线程,如果有多个任务时,会按顺序执行,所以如果你想同时执行多个任务的话(并发),IntentService那么可能并不适合!

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