webrtc源码阅读之视频RTP接收&&JitterBuffer

在音视频通信中,网络抖动和延迟是常见的问题,会导致音视频质量下降和用户体验不佳。为了解决这些问题,WebRTC引入了Jitter Buffer(抖动缓冲区)这一重要组件。Jitter Buffer是一个缓冲区,用于接收和处理网络传输中的音频和视频数据。它的主要作用是解决网络抖动和延迟带来的问题,以提供更稳定和流畅的音视频传输。Jitter Buffer通过调整数据包的接收和播放时间,使得音视频数据能够按照正确的顺序和时序进行解码和播放。
本文将从webrtc源码分析jitter buffer的实现,版本m98

一、RTP数据包接收及解析

1、RTP包接收流程

  • 跟P2P时的流程相似,从底层socket读取数据,到UDPPort::OnReadPacket
    PhysicalSocketServer::WaitSelect > ProcessEvents > SocketDispatcher::OnEvent > SignalReadEvent > AsyncUDPSocket::OnReadEvent > SignalReadPacket > AllocationSequence::OnReadPacket > UDPPort::HandleIncomingPacket > UDPPort::OnReadPacket
  • UDPPort::OnReadPacketCall模块。
    UDPPort::OnReadPacket > Connection::OnReadPacket > Connection::SignalReadPacket > P2PTransportChannel::OnReadPacket > P2PTransportChannel::SignalReadPacket > DtlsTransport::OnReadPacket > DtlsTransport::SignalReadPacket > RtpTransport::OnReadPacket > RtpTransport::OnRtpPacketReceived > RtpTransport::DemuxPacket > RtpDemuxer::OnRtpPacket > BaseChannel::OnRtpPacket > WebRtcVideoChannel::OnPacketReceived > Call::DeliverPacket > Call::DeliverRtp

2、RTP包解析

  • Call::DeliverRtp中通过调用RtpPacketReceivedParse函数,进行RTP包的解析。
  if (!parsed_packet.Parse(std::move(packet)))
    return DELIVERY_PACKET_ERROR;
  • RtpPacketReceived继承于RtpPacket,也就是会调用RtpPacket::Parse > RtpPacket::ParseBuffer进行解析。
  • RTP头结构在webrtc源码阅读之h264 RTP打包中已经学习过了,如下图所示,根据RTP头结构,对RTP头中的关键参数进行解析。
    webrtc源码阅读之视频RTP接收&&JitterBuffer_第1张图片

3、RTP包H264解析

  • Call::DeliverRtp中解析完RTP包,会调用RtpStreamReceiverController::OnRtpPacket对解析后的RTP包进行处理。
    if (video_receiver_controller_.OnRtpPacket(parsed_packet)) {
      receive_stats_.AddReceivedVideoBytes(length,
                                           parsed_packet.arrival_time());
      event_log_->Log(
          std::make_unique<RtcEventRtpPacketIncoming>(parsed_packet));
      return DELIVERY_OK;
    }

RtpStreamReceiverController::OnRtpPacket > RtpDemuxer::OnRtpPacket > RtpVideoStreamReceiver2::OnRtpPacket > RtpVideoStreamReceiver2::ReceivePacket

  • 然后在RtpVideoStreamReceiver2::ReceivePacket中调用VideoRtpDepacketizer的子类对rtp数据进行解析,以H264为例,就会调用VideoRtpDepacketizerH264::Parse
  absl::optional<VideoRtpDepacketizer::ParsedRtpPayload> parsed_payload =
      type_it->second->Parse(packet.PayloadBuffer());

解析的过程就是打包的反过程,具体可以参考webrtc源码阅读之h264 RTP打包,本文不再分析。

二、视频JitterBuffer原理

  1. 通过PacketBuffer对收到的RTP包进行包的排序和组装,组装成一个完整的帧。
  2. 通过RtpFrameReferenceFinder将组装好的帧填充参考帧信息。
  3. 通过FrameBuffer判断填充了参考帧信息的完整帧是否是连续帧,并缓存下来。
  4. FrameBuffer根据某帧依赖的帧是否都已解码判断某帧是否可解码,交给解码器进行解码。

通过以上步骤可以保证每一帧是完整可靠的,且每一帧的参考帧都是完成可靠,那么当参考帧都解码以后,该帧便可以解码了。

1、判断完整帧

PacketBuffer::InsertResult PacketBuffer::InsertPacket(
    std::unique_ptr<PacketBuffer::Packet> packet) {
  PacketBuffer::InsertResult result;

  uint16_t seq_num = packet->seq_num;
  size_t index = seq_num % buffer_.size();

  if (!first_packet_received_) {
    first_seq_num_ = seq_num;
    first_packet_received_ = true;
  } else if (AheadOf(first_seq_num_, seq_num)) {//seq_num 在 first_seq_num之前
    // If we have explicitly cleared past this packet then it's old,
    // don't insert it, just silently ignore it.
    if (is_cleared_to_first_seq_num_) {
      return result;
    }

    first_seq_num_ = seq_num;
  }

  if (buffer_[index] != nullptr) {//buffer中 index对应的槽被占用了
    // Duplicate packet, just delete the payload.
    if (buffer_[index]->seq_num == packet->seq_num) {
      return result;
    }

    // The packet buffer is full, try to expand the buffer.
    //buffer满了的话,就扩展buffer,每次都是翻倍扩展
    while (ExpandBufferSize() && buffer_[seq_num % buffer_.size()] != nullptr) {
    }
    index = seq_num % buffer_.size(); //计算扩展后的新index

    // Packet buffer is still full since we were unable to expand the buffer.
    if (buffer_[index] != nullptr) { //buffer已经扩展到最大了,就清空buffer,申请一个新的关键帧
      // Clear the buffer, delete payload, and return false to signal that a
      // new keyframe is needed.
      RTC_LOG(LS_WARNING) << "Clear PacketBuffer and request key frame.";
      ClearInternal();
      result.buffer_cleared = true;
      return result;
    }
  }

  packet->continuous = false;
  buffer_[index] = std::move(packet);

  UpdateMissingPackets(seq_num); //更新丢包信息,用于NACK等计算

  result.packets = FindFrames(seq_num);  //查找一个完整帧
  return result;
}

通过InsertPacket函数插入一包数据,并通过FindFrames判断完整帧。

std::vector<std::unique_ptr<PacketBuffer::Packet>> PacketBuffer::FindFrames(
    uint16_t seq_num) {
  std::vector<std::unique_ptr<PacketBuffer::Packet>> found_frames;
  for (size_t i = 0; i < buffer_.size() && PotentialNewFrame(seq_num); ++i) {  //该包是潜在的新帧
    size_t index = seq_num % buffer_.size();
    buffer_[index]->continuous = true;   //设置包的连续性


    //找到一帧的最后一包,往前推找到第一包,就是完整的一帧
    if (buffer_[index]->is_last_packet_in_frame()) {
      uint16_t start_seq_num = seq_num;

      // Find the start index by searching backward until the packet with
      // the `frame_begin` flag is set.
      int start_index = index;
      size_t tested_packets = 0;
      int64_t frame_timestamp = buffer_[start_index]->timestamp;

      // Identify H.264 keyframes by means of SPS, PPS, and IDR.
      bool is_h264 = buffer_[start_index]->codec() == kVideoCodecH264;
      bool has_h264_sps = false;
      bool has_h264_pps = false;
      bool has_h264_idr = false;
      bool is_h264_keyframe = false;
      int idr_width = -1;
      int idr_height = -1;
      while (true) {
        ++tested_packets;

        if (!is_h264 && buffer_[start_index]->is_first_packet_in_frame())   //vp8及vp9判断逻辑就是找到第一包的标志
          break;

        if (is_h264) {
          const auto* h264_header = absl::get_if<RTPVideoHeaderH264>(
              &buffer_[start_index]->video_header.video_type_header);
          if (!h264_header || h264_header->nalus_length >= kMaxNalusPerPacket)
            return found_frames;

          for (size_t j = 0; j < h264_header->nalus_length; ++j) {
            if (h264_header->nalus[j].type == H264::NaluType::kSps) {
              has_h264_sps = true;
            } else if (h264_header->nalus[j].type == H264::NaluType::kPps) {
              has_h264_pps = true;
            } else if (h264_header->nalus[j].type == H264::NaluType::kIdr) {
              has_h264_idr = true;
            }
          }
          if ((sps_pps_idr_is_h264_keyframe_ && has_h264_idr && has_h264_sps &&
               has_h264_pps) ||
              (!sps_pps_idr_is_h264_keyframe_ && has_h264_idr)) {
            is_h264_keyframe = true;
            // Store the resolution of key frame which is the packet with
            // smallest index and valid resolution; typically its IDR or SPS
            // packet; there may be packet preceeding this packet, IDR's
            // resolution will be applied to them.
            if (buffer_[start_index]->width() > 0 &&
                buffer_[start_index]->height() > 0) {
              idr_width = buffer_[start_index]->width();
              idr_height = buffer_[start_index]->height();
            }
          }
        }

        if (tested_packets == buffer_.size())  //已经把所有buffer缓存的包过了一遍了,没有找到与当前帧时间戳不一样的帧,
                                              //也就是说当前帧之前的帧已经都不在buffer里了,或者当前帧就是第一帧,那么buffer中第一包就是帧的起始包
          break;

        start_index = start_index > 0 ? start_index - 1 : buffer_.size() - 1;

        // In the case of H264 we don't have a frame_begin bit (yes,
        // `frame_begin` might be set to true but that is a lie). So instead
        // we traverese backwards as long as we have a previous packet and
        // the timestamp of that packet is the same as this one. This may cause
        // the PacketBuffer to hand out incomplete frames.
        // See: https://bugs.chromium.org/p/webrtc/issues/detail?id=7106
        if (is_h264 && (buffer_[start_index] == nullptr ||
                        buffer_[start_index]->timestamp != frame_timestamp)) {
          break;
        }

        --start_seq_num;
      }

      if (is_h264) {
        // Warn if this is an unsafe frame.
        if (has_h264_idr && (!has_h264_sps || !has_h264_pps)) {
          RTC_LOG(LS_WARNING)
              << "Received H.264-IDR frame "
                 "(SPS: "
              << has_h264_sps << ", PPS: " << has_h264_pps << "). Treating as "
              << (sps_pps_idr_is_h264_keyframe_ ? "delta" : "key")
              << " frame since WebRTC-SpsPpsIdrIsH264Keyframe is "
              << (sps_pps_idr_is_h264_keyframe_ ? "enabled." : "disabled");
        }

        // Now that we have decided whether to treat this frame as a key frame
        // or delta frame in the frame buffer, we update the field that
        // determines if the RtpFrameObject is a key frame or delta frame.
        //更新帧类型信息
        const size_t first_packet_index = start_seq_num % buffer_.size();
        if (is_h264_keyframe) {
          buffer_[first_packet_index]->video_header.frame_type =
              VideoFrameType::kVideoFrameKey;
          if (idr_width > 0 && idr_height > 0) {
            // IDR frame was finalized and we have the correct resolution for
            // IDR; update first packet to have same resolution as IDR.
            buffer_[first_packet_index]->video_header.width = idr_width;
            buffer_[first_packet_index]->video_header.height = idr_height;
          }
        } else {
          buffer_[first_packet_index]->video_header.frame_type =
              VideoFrameType::kVideoFrameDelta;
        }

        // If this is not a keyframe, make sure there are no gaps in the packet
        // sequence numbers up until this point.
        //如果当前帧是P帧,而且在当前序号前面还有丢包,就意味着当前帧之前有帧不完整,所以继续缓存
        if (!is_h264_keyframe && missing_packets_.upper_bound(start_seq_num) !=
                                     missing_packets_.begin()) {
          return found_frames;
        }
      }

      const uint16_t end_seq_num = seq_num + 1;
      //把找到的完整帧的所有包放进found_frames中
      uint16_t num_packets = end_seq_num - start_seq_num;
      found_frames.reserve(found_frames.size() + num_packets);
      for (uint16_t i = start_seq_num; i != end_seq_num; ++i) {
        std::unique_ptr<Packet>& packet = buffer_[i % buffer_.size()];
        RTC_DCHECK(packet);
        RTC_DCHECK_EQ(i, packet->seq_num);
        // Ensure frame boundary flags are properly set.
        packet->video_header.is_first_packet_in_frame = (i == start_seq_num);
        packet->video_header.is_last_packet_in_frame = (i == seq_num);
        found_frames.push_back(std::move(packet));
      }

      //前面已经判断过如果是P帧,且前面有空洞会返回,所以这里:如果是P帧则不会清理,如果是I帧,则清理I帧之前的所有丢包
      missing_packets_.erase(missing_packets_.begin(),
                             missing_packets_.upper_bound(seq_num));
    }
    ++seq_num;
  }
  return found_frames;
}

首先判断包是否是潜在的新帧,判断逻辑大致就是:如果是一帧的第一包,那就是潜在新帧,否则如果该包的前一包是连续的,则是潜在新帧。然后如果找到最后一包的话,那就是有完整的一帧了。对于vpx来说,码流中有帧的第一包和最后一包的标志,所以直接判断即可;对于h264来说,最后一包的标志在RTP的Mark位设置,也不会判断错误;但是第一包判断上有问题(具体可见注释中bug report,个人没太理解为什么会这样),所以用时间戳变化来判断帧的第一包。

2、填充参考帧信息

RtpFrameReferenceFinder::ReturnVector RtpSeqNumOnlyRefFinder::ManageFrame(
    std::unique_ptr<RtpFrameObject> frame) {
  FrameDecision decision = ManageFrameInternal(frame.get()); 

  //根据ManageFrameInternal的结果,如果是kStash就把帧缓存下来,
  //如果是kHandOff,说明帧是连续的,该帧可能是之前缓存帧的参考帧,所以当该帧连续时,可以判断缓存帧中是否可以传播连续性
  RtpFrameReferenceFinder::ReturnVector res;
  switch (decision) {
    case kStash:
      if (stashed_frames_.size() > kMaxStashedFrames)
        stashed_frames_.pop_back();
      stashed_frames_.push_front(std::move(frame));
      return res;
    case kHandOff:
      res.push_back(std::move(frame));
      RetryStashedFrames(res);
      return res;
    case kDrop:
      return res;
  }

  return res;
}

根据ManageFrameInternal的结果,如果是kStash就把帧缓存下来,如果是kHandOff,说明帧是连续的,该帧可能是之前缓存帧的参考帧,所以当该帧连续时,可以判断缓存帧中是否可以传播连续性。

RtpSeqNumOnlyRefFinder::FrameDecision
RtpSeqNumOnlyRefFinder::ManageFrameInternal(RtpFrameObject* frame) {
  if (frame->frame_type() == VideoFrameType::kVideoFrameKey) {  //关键帧、则插入新的GOP缓存
    last_seq_num_gop_.insert(std::make_pair(
        frame->last_seq_num(),
        std::make_pair(frame->last_seq_num(), frame->last_seq_num())));
  }

  // We have received a frame but not yet a keyframe, stash this frame.
  if (last_seq_num_gop_.empty())  //说明至今没收到关键帧,则缓存
    return kStash;

  // Clean up info for old keyframes but make sure to keep info
  // for the last keyframe.
  auto clean_to = last_seq_num_gop_.lower_bound(frame->last_seq_num() - 100);  //最多缓存100个gop,清理掉100个之前的gop缓存
  for (auto it = last_seq_num_gop_.begin();
       it != clean_to && last_seq_num_gop_.size() > 1;) {
    it = last_seq_num_gop_.erase(it);
  }

  // Find the last sequence number of the last frame for the keyframe
  // that this frame indirectly references.
  //找到第一个大于该帧序列号的关键帧,那么该关键帧的前一个关键帧对应的gop就是该帧所在的gop
  auto seq_num_it = last_seq_num_gop_.upper_bound(frame->last_seq_num());
  if (seq_num_it == last_seq_num_gop_.begin()) {
    RTC_LOG(LS_WARNING) << "Generic frame with packet range ["
                        << frame->first_seq_num() << ", "
                        << frame->last_seq_num()
                        << "] has no GoP, dropping frame.";
    return kDrop;
  }
  seq_num_it--;

  // Make sure the packet sequence numbers are continuous, otherwise stash
  // this frame.
  //rtp数据中可能带有填充包,last_picture_id_gop对应的是真实编码数据的序列号,
  //last_picture_id_with_padding_gop对应的是可能填充包数据的序列号
  uint16_t last_picture_id_gop = seq_num_it->second.first;
  uint16_t last_picture_id_with_padding_gop = seq_num_it->second.second;
  if (frame->frame_type() == VideoFrameType::kVideoFrameDelta) {
    uint16_t prev_seq_num = frame->first_seq_num() - 1;

    //判断该帧是否连续,即前一帧有没有缓存在gop中
    if (prev_seq_num != last_picture_id_with_padding_gop)
      return kStash;
  }

  RTC_DCHECK(AheadOrAt(frame->last_seq_num(), seq_num_it->first));

  // Since keyframes can cause reordering we can't simply assign the
  // picture id according to some incrementing counter.
  frame->SetId(frame->last_seq_num());
  frame->num_references =
      frame->frame_type() == VideoFrameType::kVideoFrameDelta;   //设置参考帧个数,关键帧就是0;否则是1,Webrtc默认每个帧前面的一帧是该帧的参考帧
  frame->references[0] = rtp_seq_num_unwrapper_.Unwrap(last_picture_id_gop);
  if (AheadOf<uint16_t>(frame->Id(), last_picture_id_gop)) {
    seq_num_it->second.first = frame->Id();
    seq_num_it->second.second = frame->Id();
  }

  UpdateLastPictureIdWithPadding(frame->Id());
  frame->SetSpatialIndex(0);
  frame->SetId(rtp_seq_num_unwrapper_.Unwrap(frame->Id()));
  return kHandOff;
}

通过RtpFrameReferenceFinder::ManageFrame填充好帧的关键帧信息,并把连续的帧返回给RtpVideoStreamReceiver2

3、FrameBuffer插入帧

int64_t FrameBuffer::InsertFrame(std::unique_ptr<EncodedFrame> frame) {
  TRACE_EVENT0("webrtc", "FrameBuffer::InsertFrame");
  RTC_DCHECK(frame);

  MutexLock lock(&mutex_);

  int64_t last_continuous_frame_id = last_continuous_frame_.value_or(-1);

  if (!ValidReferences(*frame)) {  //判断帧的参考帧是否有效,判断规则:1、参考帧必须在该帧前面
                                    // 2、每帧的参考帧不能相同 (实际上webrtc默认每帧的参考帧就是前面一帧)
    RTC_LOG(LS_WARNING) << "Frame " << frame->Id()
                        << " has invalid frame references, dropping frame.";
    return last_continuous_frame_id;
  }

  if (frames_.size() >= kMaxFramesBuffered) {
    if (frame->is_keyframe()) {
      RTC_LOG(LS_WARNING) << "Inserting keyframe " << frame->Id()
                          << " but buffer is full, clearing"
                             " buffer and inserting the frame.";
      ClearFramesAndHistory();
    } else {
      RTC_LOG(LS_WARNING) << "Frame " << frame->Id()
                          << " could not be inserted due to the frame "
                             "buffer being full, dropping frame.";
      return last_continuous_frame_id;
    }
  }

  auto last_decoded_frame = decoded_frames_history_.GetLastDecodedFrameId();
  auto last_decoded_frame_timestamp =
      decoded_frames_history_.GetLastDecodedFrameTimestamp();
  if (last_decoded_frame && frame->Id() <= *last_decoded_frame) {  
    if (AheadOf(frame->Timestamp(), *last_decoded_frame_timestamp) &&
        frame->is_keyframe()) {
      //帧id小于上一个解码的帧,但是时间戳比较新,而且还是关键帧,这可能是编码器重启了,所以这也是一个新的帧

      // If this frame has a newer timestamp but an earlier frame id then we
      // assume there has been a jump in the frame id due to some encoder
      // reconfiguration or some other reason. Even though this is not according
      // to spec we can still continue to decode from this frame if it is a
      // keyframe.
      RTC_LOG(LS_WARNING)
          << "A jump in frame id was detected, clearing buffer.";
      ClearFramesAndHistory();
      last_continuous_frame_id = -1;
    } else {
      RTC_LOG(LS_WARNING) << "Frame " << frame->Id() << " inserted after frame "
                          << *last_decoded_frame
                          << " was handed off for decoding, dropping frame.";
      return last_continuous_frame_id;
    }
  }

  // Test if inserting this frame would cause the order of the frames to become
  // ambiguous (covering more than half the interval of 2^16). This can happen
  // when the frame id make large jumps mid stream.
  if (!frames_.empty() && frame->Id() < frames_.begin()->first &&
      frames_.rbegin()->first < frame->Id()) {
    RTC_LOG(LS_WARNING) << "A jump in frame id was detected, clearing buffer.";
    ClearFramesAndHistory();
    last_continuous_frame_id = -1;
  }

  auto info = frames_.emplace(frame->Id(), FrameInfo()).first;  //插入该帧,并为该帧创建一个对应的FrameInfo

  if (info->second.frame) {
    return last_continuous_frame_id;
  }

  if (!UpdateFrameInfoWithIncomingFrame(*frame, info)) //更新该帧对应的FrameInfo
    return last_continuous_frame_id;

  if (!frame->delayed_by_retransmission())
    timing_->IncomingTimestamp(frame->Timestamp(), frame->ReceivedTime());

  // It can happen that a frame will be reported as fully received even if a
  // lower spatial layer frame is missing.
  if (stats_callback_ && frame->is_last_spatial_layer) {
    stats_callback_->OnCompleteFrame(frame->is_keyframe(), frame->size(),
                                     frame->contentType());
  }

  info->second.frame = std::move(frame);

  if (info->second.num_missing_continuous == 0) {
    info->second.continuous = true;
    PropagateContinuity(info);
    last_continuous_frame_id = *last_continuous_frame_;

    // Since we now have new continuous frames there might be a better frame
    // to return from NextFrame.
    //有个新的连续帧了,发送给FindNextFrame函数
    if (callback_queue_) {
      callback_queue_->PostTask([this] {
        MutexLock lock(&mutex_);
        if (!callback_task_.Running())
          return;
        RTC_CHECK(frame_handler_);
        callback_task_.Stop();
        StartWaitForNextFrameOnQueue();
      });
    }
  }

  return last_continuous_frame_id;
}

UpdateFrameInfoWithIncomingFrame更新的就是的信息主要就是帧的连续性以及缺少的参考帧的数目。如果帧不缺少参考帧,且帧是连续的,则说明该帧是可解码的。就会重启寻找可解码帧的任务,将可解码帧进行解码。

4、寻找可解码帧

int64_t FrameBuffer::FindNextFrame(int64_t now_ms) {
  int64_t wait_ms = latest_return_time_ms_ - now_ms;
  frames_to_decode_.clear();

  // `last_continuous_frame_` may be empty below, but nullopt is smaller
  // than everything else and loop will immediately terminate as expected.
  for (auto frame_it = frames_.begin();
       frame_it != frames_.end() && frame_it->first <= last_continuous_frame_;
       ++frame_it) {
    if (!frame_it->second.continuous ||  
        frame_it->second.num_missing_decodable > 0) {  //帧是连续的,且不缺失参考帧
      continue;
    }

    EncodedFrame* frame = frame_it->second.frame.get();

    if (keyframe_required_ && !frame->is_keyframe()) //如果需要关键帧,但是当前帧不是关键帧,则不能解码
      continue;

    auto last_decoded_frame_timestamp =
        decoded_frames_history_.GetLastDecodedFrameTimestamp();

    // TODO(https://bugs.webrtc.org/9974): consider removing this check
    // as it may make a stream undecodable after a very long delay between
    // frames.
    //比上次解码的帧时间戳更早,不可解码
    if (last_decoded_frame_timestamp &&
        AheadOf(*last_decoded_frame_timestamp, frame->Timestamp())) {
      continue;
    }

    // Gather all remaining frames for the same superframe.
    std::vector<FrameMap::iterator> current_superframe;
    current_superframe.push_back(frame_it);
    bool last_layer_completed = frame_it->second.frame->is_last_spatial_layer;
    FrameMap::iterator next_frame_it = frame_it;
    while (!last_layer_completed) { //vpx的逻辑
      ++next_frame_it;

      if (next_frame_it == frames_.end() || !next_frame_it->second.frame) {
        break;
      }

      if (next_frame_it->second.frame->Timestamp() != frame->Timestamp() ||
          !next_frame_it->second.continuous) {
        break;
      }

      if (next_frame_it->second.num_missing_decodable > 0) {
        bool has_inter_layer_dependency = false;
        for (size_t i = 0; i < EncodedFrame::kMaxFrameReferences &&
                           i < next_frame_it->second.frame->num_references;
             ++i) {
          if (next_frame_it->second.frame->references[i] >= frame_it->first) {
            has_inter_layer_dependency = true;
            break;
          }
        }

        // If the frame has an undecoded dependency that is not within the same
        // temporal unit then this frame is not yet ready to be decoded. If it
        // is within the same temporal unit then the not yet decoded dependency
        // is just a lower spatial frame, which is ok.
        if (!has_inter_layer_dependency ||
            next_frame_it->second.num_missing_decodable > 1) {
          break;
        }
      }

      current_superframe.push_back(next_frame_it);
      last_layer_completed = next_frame_it->second.frame->is_last_spatial_layer;
    }
    // Check if the current superframe is complete.
    // TODO(bugs.webrtc.org/10064): consider returning all available to
    // decode frames even if the superframe is not complete yet.
    if (!last_layer_completed) {
      continue;
    }

    frames_to_decode_ = std::move(current_superframe);  //将可解码的帧放到frames_to_decode_

    if (frame->RenderTime() == -1) {  //设置Render时间
      frame->SetRenderTime(timing_->RenderTimeMs(frame->Timestamp(), now_ms));
    }
    bool too_many_frames_queued =
        frames_.size() > zero_playout_delay_max_decode_queue_size_ ? true
                                                                   : false;
    wait_ms = timing_->MaxWaitingTime(frame->RenderTime(), now_ms,
                                      too_many_frames_queued);  //设置下一帧等待时间

    // This will cause the frame buffer to prefer high framerate rather
    // than high resolution in the case of the decoder not decoding fast
    // enough and the stream has multiple spatial and temporal layers.
    // For multiple temporal layers it may cause non-base layer frames to be
    // skipped if they are late.
    if (wait_ms < -kMaxAllowedFrameDelayMs)
      continue;

    break;
  }
  wait_ms = std::min<int64_t>(wait_ms, latest_return_time_ms_ - now_ms);
  wait_ms = std::max<int64_t>(wait_ms, 0);
  return wait_ms;
}

FrameBuffer通过FindNextFrame找到可解码帧,通过GetNextFrame获取可解码帧,然后交由解码器进行解码。

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