动态实心水波纹效果

先看这个自定义view

/**
 * Author : 马占柱
 * E-mail : [email protected]
 * Time   : 2021/1/11 12:51
 * Desc   : 动态实心水波纹效果
 */
public class WaveView extends View {
    private float mInitialRadius; // 初始波纹半径
    private float mMaxRadiusRate = 0.85f; // 如果没有设置mMaxRadius,可mMaxRadius = 最小长度 * mMaxRadiusRate;
    private float mMaxRadius; // 最大波纹半径
    private long mDuration = 2000; // 一个波纹从创建到消失的持续时间
    private int mSpeed = 500; // 波纹的创建速度,每500ms创建一个
    private Interpolator mInterpolator = new LinearInterpolator();

    private List mCircleList = new ArrayList();
    private boolean mIsRunning;

    private boolean mMaxRadiusSet;

    private Paint mPaint;
    private long mLastCreateTime;

    private Runnable mCreateCircle = new Runnable() {
        @Override
        public void run() {
            if (mIsRunning) {
                newCircle();
                postDelayed(mCreateCircle, mSpeed);
            }
        }
    };

    /*
    抖音5000多万粉丝水冰月视频
    https://jx.qixinys.com/m3u8.php?url=https://cdn-01.yuncuidl.com/media/upload-video/752/75272e9160333f42682e936595594e09/m3u8/index.m3u8
    */
    public WaveView(Context context) {
        this(context, null);
    }

    public WaveView(Context context, AttributeSet attrs) {
        super(context, attrs);
        mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        setStyle(Paint.Style.FILL);
    }

    public void setStyle(Paint.Style style) {
        mPaint.setStyle(style);
    }

    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        if (!mMaxRadiusSet) {
            mMaxRadius = Math.min(w, h) * mMaxRadiusRate / 2.0f;
        }
    }

    public void setMaxRadiusRate(float maxRadiusRate) {
        this.mMaxRadiusRate = maxRadiusRate;
    }

    /**
     * @param color 波纹的颜色
     */
    public void setColor(int color) {
        mPaint.setColor(color);
    }

    /**
     * @param with 波纹的宽度
     */
    public void setColorWith(float with) {
        mPaint.setStrokeWidth(with);
    }

    /**
     * 开始
     */
    public void start() {
        if (!mIsRunning) {
            mIsRunning = true;
            mCreateCircle.run();
        }
    }

    /**
     * 停止
     */
    public void stop() {
        mIsRunning = false;
    }

    protected void onDraw(Canvas canvas) {
        Iterator iterator = mCircleList.iterator();
        while (iterator.hasNext()) {
            Circle circle = iterator.next();
            if (System.currentTimeMillis() - circle.mCreateTime < mDuration) {
                mPaint.setAlpha(circle.getAlpha());
                canvas.drawCircle(getWidth() / 2, getHeight() / 2, circle.getCurrentRadius(), mPaint);
            } else {
                iterator.remove();
            }
        }
        if (mCircleList.size() > 0) {
            postInvalidateDelayed(10);
        }
    }

    /**
     * @param radius 初始波纹半径
     */
    public void setInitialRadius(float radius) {
        mInitialRadius = radius;
    }

    /**
     * @param duration 一个波纹从创建到消失的持续时间
     */
    public void setDuration(long duration) {
        this.mDuration = duration;
    }

    public void setMaxRadius(float maxRadius) {
        this.mMaxRadius = maxRadius;
        mMaxRadiusSet = true;
    }

    /**
     * @param speed 波纹的创建速度,默认每500ms创建一个
     */
    public void setSpeed(int speed) {
        mSpeed = speed;
    }

    private void newCircle() {
        long currentTime = System.currentTimeMillis();
        if (currentTime - mLastCreateTime < mSpeed) {
            return;
        }
        Circle circle = new Circle();
        mCircleList.add(circle);
        invalidate();
        mLastCreateTime = currentTime;
    }

    private class Circle {
        private long mCreateTime;

        public Circle() {
            this.mCreateTime = System.currentTimeMillis();
        }

        public int getAlpha() {
            float percent = (System.currentTimeMillis() - mCreateTime) * 1.0f / mDuration;
            return (int) ((1.0f - mInterpolator.getInterpolation(percent)) * 255);
        }

        public float getCurrentRadius() {
            float percent = (System.currentTimeMillis() - mCreateTime) * 1.0f / mDuration;
            return mInitialRadius + mInterpolator.getInterpolation(percent) * (mMaxRadius - mInitialRadius);
        }
    }

    /**
     * @param interpolator 设置插值器
     *                     LinearOutSlowInInterpolator
     */
    public void setInterpolator(Interpolator interpolator) {
        mInterpolator = interpolator;
        if (mInterpolator == null) {
            mInterpolator = new LinearInterpolator();//其变化速率恒定
        }
    }
}

然后直接看怎么使用:

这是布局里面引用的

动态实心水波纹效果_第1张图片

 在onCreate里面

        mWaveView = findViewById(R.id.waveview);
        mWaveView.setInitialRadius(45f);
        mWaveView.setDuration(4000);
        mWaveView.setStyle(Paint.Style.FILL_AND_STROKE);
        mWaveView.setSpeed(1000);
        mWaveView.setColor(Color.parseColor("#cfe1ff"));
        mWaveView.setInterpolator(new LinearOutSlowInInterpolator());

 我这里面逻辑是页面可见的时候就动,页面消失了,就不动了

动态实心水波纹效果_第2张图片

 好了,现在就完了,效果图,我暂时还不会做,就先这样

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