go语言实现LRU

type LRUCache struct {
    size, capacity int
    head, tail *DLinkedNode
    cache map[int]*DLinkedNode
}

type DLinkedNode struct {
    key, value int
    pre, next *DLinkedNode    
}

func InitDLinkedNode(key, value int) *DLinkedNode {
    return &DLinkedNode{
        key:key, 
        value:value,
    }
}

func (this *LRUCache) AddToHead(node *DLinkedNode) {
    node.next = this.head.next
    node.pre = this.head
    this.head.next.pre = node
    this.head.next = node
}

func (this *LRUCache) RemoveNode(node *DLinkedNode) {
    node.next.pre = node.pre
    node.pre.next = node.next
}

func (this *LRUCache) MoveToHead(node *DLinkedNode) {
    this.RemoveNode(node)
    this.AddToHead(node)
}

func (this *LRUCache) RemoveTail() *DLinkedNode {
    node := this.tail.pre
    this.RemoveNode(node)
    return node
}


func Constructor(capacity int) LRUCache {
    l:= LRUCache {
        capacity:capacity,
        head: InitDLinkedNode(0, 0),
        tail:InitDLinkedNode(0, 0),
        cache: map[int]*DLinkedNode{},
    }
    l.head.next = l.tail
    l.tail.pre = l.head
    return l
}


func (this *LRUCache) Get(key int) int {
    if _, ok := this.cache[key]; !ok {
        return -1
    } 
    node := this.cache[key]
    this.MoveToHead(node)
    return node.value
}


func (this *LRUCache) Put(key int, value int)  {
    if _, ok := this.cache[key]; !ok {
        node := InitDLinkedNode(key, value)
        this.AddToHead(node)
        this.cache[key] = node
        this.size++
        if this.size > this.capacity {
            tailNode := this.RemoveTail()
            delete(this.cache, tailNode.key)
            this.size--
        }
    } else {
        node := this.cache[key]
        node.value = value
        this.MoveToHead(node)
    }
}


/**
 * Your LRUCache object will be instantiated and called as such:
 * obj := Constructor(capacity);
 * param_1 := obj.Get(key);
 * obj.Put(key,value);
 */

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