///
/// 设置图片的经纬高
///
/// 文件路径
/// 纬度
/// 经度
/// 高程
/// 保存路径
private void PRV_Operate(string IN_File,double IN_Lat,double IN_Lng,double IN_Alt,string IN_Save)
{
Image image = Image.FromFile(IN_File);
//构建版本
byte[] _version = { 2, 2, 0, 0 };
PRV_SetProperty(image, _version, 0x0000, 1);
//设置南北半球
PRV_SetProperty(image, BitConverter.GetBytes('N'), 0x0001, 2);
//设置纬度
PRV_SetProperty(image, PRV_GetLatlngByte(IN_Lat), 0x0002,5);
//设置东西半球
PRV_SetProperty(image, BitConverter.GetBytes('E'), 0x0003,2);
//设置经度
PRV_SetProperty(image, PRV_GetLatlngByte(IN_Lng), 0x0004, 5);
//设置高度在海平面上还是下
byte[] _altref = { 0 };//海平面上
PRV_SetProperty(image, _altref, 0x0005, 1);
//设置高度
byte[] _alt = new byte[8];
//类型为5可以通过分子/分母的形式表示小数,先乘后除
int v1 = (int)(IN_Alt * 10000);
int v2 = 10000;
Array.Copy(BitConverter.GetBytes(v1), 0, _alt, 0, 4);
Array.Copy(BitConverter.GetBytes(v2), 0, _alt, 4, 4);
PRV_SetProperty(image, _alt, 0x0006, 5);
image.Save(IN_Save);
image.Dispose();
}
用到的工具函数
///
/// 设置图片参数
///
/// 图片
/// byte[] 要写入的内容
/// 字段ID
/// 值类型
private void PRV_SetProperty(Image IN_Image, byte[] IN_Content, int IN_Id,short IN_Type)
{
PropertyItem pi = IN_Image.PropertyItems[0];
pi.Id = IN_Id;
pi.Type = IN_Type;
pi.Value = IN_Content;
pi.Len = pi.Value.Length;
IN_Image.SetPropertyItem(pi);
}
///
/// 经纬度转byte[]
///
/// 待处理的经度或纬度
///
private byte[] PRV_GetLatlngByte(double IN_Latlng)
{
double temp;
temp = Math.Abs(IN_Latlng);
int degrees = (int)Math.Truncate(temp);
temp = (temp - degrees) * 60;
int minutes = (int)Math.Truncate(temp);
temp = (temp - minutes) * 60;
//分母设大提高精度
int secondsNominator = (int)Math.Truncate(10000000 * temp);
int secondsDenoninator = 10000000;
byte[] result = new byte[24];
Array.Copy(BitConverter.GetBytes(degrees), 0, result, 0, 4);
Array.Copy(BitConverter.GetBytes(1), 0, result, 4, 4);
Array.Copy(BitConverter.GetBytes(minutes), 0, result, 8, 4);
Array.Copy(BitConverter.GetBytes(1), 0, result, 12, 4);
Array.Copy(BitConverter.GetBytes(secondsNominator), 0, result, 16, 4);
Array.Copy(BitConverter.GetBytes(secondsDenoninator), 0, result, 20, 4);
return result;
}