MFC第二十六天 CRgn类简介与开发、封装CMemoryDC类并应用开发

文章目录

  • CRgn类简介与开发
    • CRgn类简介
    • CRgn类区域管理开发
    • CRgn类区域管理与不规则形状的选取
  • 封装CMemoryDC类并应用开发
    • CMemoryDC.h
    • 封装CMemoryDC开发游戏透明动画
      • CFlashDlg.h
      • CFlashDlg.cpp
    • 封装CMemoryDC开发游戏动画
  • 附录
    • 四大窗口CDC派生类

CRgn类简介与开发

CRgn类简介

CRgn类是MFC(Microsoft Foundation Classes)中的一个图形区域类。该类用于创建和操作图形区域,可以表示各种形状的区域,如矩形、椭圆、多边形等。

class CRgn : public CGdiObject
{
public:
	static CRgn* PASCAL FromHandle(HRGN hRgn);
	operator HRGN() const;

// 封装的特点是没有使用Overload重载函数,结构体就是XXXIndirect
	CRgn();
//创建矩形区域
	BOOL CreateRectRgn(int x1, int y1, int x2, int y2);
	BOOL CreateRectRgnIndirect(LPCRECT lpRect);
//创建圆形区域
	BOOL CreateEllipticRgn(int x1, int y1, int x2, int y2);
	BOOL CreateEllipticRgnIndirect(LPCRECT lpRect);
//多边形
	BOOL CreatePolygonRgn(LPPOINT lpPoints, int nCount, int nMode);
	BOOL CreatePolyPolygonRgn(LPPOINT lpPoints, LPINT lpPolyCounts,
			int nCount, int nPolyFillMode);
//圆角矩形
	BOOL CreateRoundRectRgn(int x1, int y1, int x2, int y2, int x3, int y3);
//
	BOOL CreateFromPath(CDC* pDC);
	BOOL CreateFromData(const XFORM* lpXForm, int nCount,
		const RGNDATA* pRgnData);

// 修改矩形
	void SetRectRgn(int x1, int y1, int x2, int y2);
	void SetRectRgn(LPCRECT lpRect);
//混合
	int CombineRgn(const CRgn* pRgn1, const CRgn* pRgn2, int nCombineMode);
	int CopyRgn(const CRgn* pRgnSrc);
//判断区域完全一样
	BOOL EqualRgn(const CRgn* pRgn) const;
//判断一个点是否在区域内
	BOOL PtInRegion(int x, int y) const;
	BOOL PtInRegion(POINT point) const;
//保持形状不变偏移
	int OffsetRgn(int x, int y);
	int OffsetRgn(POINT point);
//框图
	int GetRgnBox(LPRECT lpRect) const;
	
	BOOL RectInRegion(LPCRECT lpRect) const;
	int GetRegionData(LPRGNDATA lpRgnData, int nCount) const;

// Implementation
	virtual ~CRgn();
};
CRgn类的混合功能:
int CombineRgn(    CRgn* pRgn1,    CRgn* pRgn2,    int nCombineMode  );

RGN_AND   交集
RGN_COPY   拷贝
RGN_DIFF 不同
RGN_OR   并集
RGN_XOR   异或

CRgn类区域管理开发

CRgnDlg.h

#pragma once
class CCRgnDlg : public CDialogEx
{
// 构造
	CDC m_dc;
	CRect m_rect;
}

CRgnDlg.cpp

BOOL CCRgnDlg::OnInitDialog(){
	CDialogEx::OnInitDialog();
	CBitmap bmp;
	bmp.LoadBitmap(IDB_LOGO);
	
	BITMAP bm;
	bmp.GetBitmap(&bm);
	m_rect.SetRect(0,0, bm.bmWidth,bm.bmHeight );
	
	m_dc.CreateCompatibleDC(NULL);
	m_dc.SelectObject(&bmp);
	SetIcon(m_hIcon, TRUE);			// 设置大图标
	SetIcon(m_hIcon, FALSE);		// 设置小图标
	return TRUE;  // 除非将焦点设置到控件,否则返回 TRUE
}
//透明 一个去掉不要的区域进行显示  透明度(半透明)
void CCRgnDlg::OnPaint(){
	CPaintDC dc(this); // 用于绘制的设备上下文	
	CRgn rgn;  //输出区域管理  
	dc.FillSolidRect(CRect(10, 10, 700, 400), RGB(0, 255, 0)); //填充了一块背景区域
	CRect rect;
	rect = m_rect;
	rect.OffsetRect(50, 0);
	
	//rgn.CreateEllipticRgn(0, 0, m_rect.right, m_rect.bottom); //圆形区域管理
	rgn.CreateEllipticRgn(rect.left,rect.top, rect.right, rect.bottom);
	dc.SelectObject(&rgn);
	//dc.BitBlt(0, 0, m_rect.right, m_rect.bottom, &m_dc, 0, 0, SRCCOPY); //对图片的空白区域操作
	dc.BitBlt(50, 0, m_rect.Width(), m_rect.Height(), &m_dc, 0, 0, SRCCOPY);
}

CircleRgnDlg.h

#pragma once
class CCircleRgnDlg : public CDialogEx
{
// 构造
	CDC m_dc;
	CRect m_rect;
public:
	afx_msg LRESULT OnNcHitTest(CPoint point);
};

CircleRgnDlg.cpp

BOOL CCircleRgnDlg::OnInitDialog(){
	CDialogEx::OnInitDialog();
	CBitmap bmp;
	bmp.LoadBitmap(IDB_LOGO);
	BITMAP bm;
	bmp.GetBitmap(&bm);
	m_rect.SetRect(0, 0, bm.bmWidth, bm.bmHeight);
	SetWindowPos(NULL, 0, 0, m_rect.Width(), m_rect.Height(), SWP_NOMOVE | SWP_NOZORDER);
	m_dc.CreateCompatibleDC(NULL);
	m_dc.SelectObject(&bmp);
	CRgn rgn;
	rgn.CreateEllipticRgnIndirect(m_rect);
	SetWindowRgn(rgn, FALSE);
	return TRUE;  // 除非将焦点设置到控件,否则返回 TRUE
}
void CCircleRgnDlg::OnPaint()
{
	CPaintDC dc(this); // 用于绘制的设备上下文
	dc.BitBlt(0, 0, m_rect.right, m_rect.bottom, &m_dc, 0, 0, SRCCOPY);
}

LRESULT CCircleRgnDlg::OnNcHitTest(CPoint point)
{
	return HTCAPTION;
}

CRgn类区域管理与不规则形状的选取

CCircleRgnDlg.h

class CCircleRgnDlg : public CDialogEx
{
// 构造
	CDC m_dc;
	CRect m_rect;
public:
	afx_msg LRESULT OnNcHitTest(CPoint point);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
};

CCircleRgnDlg.cpp

BOOL CCircleRgnDlg::OnInitDialog(){
	CDialogEx::OnInitDialog();
	CBitmap bmp;
	bmp.LoadBitmap(IDB_LOGO);
	BITMAP bm;
	bmp.GetBitmap(&bm);
	m_rect.SetRect(0, 0, bm.bmWidth, bm.bmHeight);
	SetWindowPos(NULL, 0, 0, m_rect.Width(), m_rect.Height(), SWP_NOMOVE | SWP_NOZORDER);
	m_dc.CreateCompatibleDC(NULL);
	m_dc.SelectObject(&bmp);
	/*CRgn rgn;
	rgn.CreateEllipticRgnIndirect(m_rect);
	SetWindowRgn(rgn, FALSE);*/
	return TRUE;  // 除非将焦点设置到控件,否则返回 TRUE
}
//CRgn r, r1, r2;
//r.CreateEllipticRgn(20, 20, 500, 400);
//dc.SelectObject(&r);
//dc.BitBlt(0, 0, m_rect.right, m_rect.bottom, &m_dc, 0, 0, SRCCOPY);
//
//POINT pts[] = { {482,192},{568,302},{322,538},{123,357},{251,192},{360,320} };
//r1.CreatePolygonRgn(pts, _countof(pts), ALTERNATE);
//
//r2.CreateRectRgn(0, 0, 0, 0);
//
//r2.CombineRgn(&r, &r1, RGN_AND);
//r2.CombineRgn(&r, &r1, RGN_XOR);
//dc.SelectObject(&r2);
//dc.BitBlt(0, 0, m_rect.right, m_rect.bottom, &m_dc, 0, 0, SRCCOPY);
void CCircleRgnDlg::OnPaint()
{
	CPaintDC dc(this); // 用于绘制的设备上下文
	CRgn r,r1;
	r.CreateEllipticRgn(20, 20, 500, 400);
 
	POINT pts[] = {{482,192},{568,302},{322,538},{123,357},{251,192},{360,320}};
	r1.CreatePolygonRgn(pts, _countof(pts), ALTERNATE);
	r.CombineRgn(&r, &r1, RGN_XOR);
	dc.SelectObject(&r);

	CRect rect;
	r.GetRgnBox(rect);//框图要考虑如何恢复到之前图

	dc.BitBlt(0, 0, m_rect.right, m_rect.bottom, &m_dc, 0, 0, SRCCOPY); 
	BITMAP bm;
	dc.GetCurrentBitmap()->GetBitmap(&bm); //获取当前选中的位图对象,并将其信息存储在bm结构中。
	r.DeleteObject();
	r.CreateRectRgn(0, 0, bm.bmWidth, bm.bmHeight);
	dc.SelectObject(&r);
	dc.SelectStockObject(NULL_BRUSH); //绘制图形时使用的画刷对象设置为无画刷,即不填充图形
	dc.Rectangle(rect);
}
void CCircleRgnDlg::OnLButtonDown(UINT nFlags, CPoint point){ 
	CRgn r, r1, r2;
	r.CreateEllipticRgn(20, 20, 500, 400);

	POINT pts[] = { {482,192},{568,302},{322,538},{123,357},{251,192},{360,320} };
	r1.CreatePolygonRgn(pts, _countof(pts), ALTERNATE);
	r.CombineRgn(&r, &r1, RGN_XOR);
 
	if (r.PtInRegion(point))
	{
		AfxMessageBox(_T("你选择了"));
	}
	CDialogEx::OnLButtonDown(nFlags, point);
}

MFC第二十六天 CRgn类简介与开发、封装CMemoryDC类并应用开发_第1张图片

封装CMemoryDC类并应用开发

CMemoryDC.h

/* 内存DC类简介:
1、BOOL LoadBitmap(UINT nBitmapID,CDC* pDC = NULL)	 从资源中按照,按位图ID加载位图
2、BOOL LoadFile(LPCTSTR sFile, CDC* pDC = NULL)	从exe外部加载图片(调用LoadImage)
3、BOOL Create(int cx, int cy, CDC* pDC = NULL)		创建空白位图(默认是全黑)

4、总共有4种构造函数,包含以上3种还有空构造:
CMemoryDC(UINT nBitmapID)//从资源按照位图编号来加载
CMemoryDC(LPCTSTR sFile, CDC* pDC = NULL)//从exe外部加载
CMemoryDC(int cx, int cy, CDC* pDC=NULL)//指定高宽创建空白位图

5、void MakeRgn(CRgn& r,COLORREF col)				生成透明区域
6、int GetWidth() const		int GetHeight() const	方便地获取图片高宽:
7、透明显示:BitTrans和StrecthTrans		*/
#pragma once
#include "resource.h"
class CMemoryDC :public CDC{
	CSize m_size;
public:
	CMemoryDC();
	int GetWidth() const{
		return m_size.cx;
	}
	int GetHeight() const{
		return m_size.cy;
	}
	CSize GetSize() const	{
		return m_size;
	}
	void BitTrans(
		int nXDest,		// 目标起点X
		int nYDest,		// 目标起点Y
		int nWidthDest,	// 目标宽度
		int nHeightDest,// 目标高度
		CDC* pDC,		// 目标DC
		int nXSrc,		// 来源起点X
		int nYSrc,		// 来源起点Y
		COLORREF crTrans// 透明色
	)
	{
		CMemoryDC dcImage(nWidthDest, nHeightDest, pDC);//临时DC
		CBitmap bmpMask;
		bmpMask.CreateBitmap(nWidthDest, nHeightDest, 1, 1, NULL);       // 创建单色掩码位图
		CDC dcMask;//掩码DC 
		dcMask.CreateCompatibleDC(pDC);
		dcMask.SelectObject(bmpMask);
		//将载入位图的内存DC中的位图,拷贝到临时DC中
		dcImage.BitBlt(0, 0, nWidthDest, nHeightDest, this, nXSrc, nYSrc, SRCCOPY);

		// 设置临时DC的透明色
		dcImage.SetBkColor(crTrans);
		//掩码DC的透明区域为白色其它区域为黑色
		dcMask.BitBlt(0, 0, nWidthDest, nHeightDest, &dcImage, 0, 0, SRCCOPY);

		//临时DC透明区域为黑色,其它区域保持不变
		dcImage.SetBkColor(RGB(0, 0, 0));
		dcImage.SetTextColor(RGB(255, 255, 255));
		dcImage.BitBlt(0, 0, nWidthDest, nHeightDest, &dcMask, 0, 0, SRCAND);

		// 目标DC透明部分保持屏幕不变,其它部分变成黑色
		pDC->SetBkColor(RGB(255, 255, 255));
		pDC->SetTextColor(RGB(0, 0, 0));
		pDC->BitBlt(nXDest, nYDest, nWidthDest, nHeightDest, &dcMask, 0, 0, SRCAND);
		pDC->BitBlt(nXDest, nYDest, nWidthDest, nHeightDest, &dcImage, 0, 0, SRCPAINT);
	}
	void StretchTrans(
		int nXDest,			// 目标起点X
		int nYDest,			// 目标起点Y
		int nWidthDest,     // 目标宽度
		int nHeightDest,    // 目标高度
		CDC* pDC,			// 目标DC
		int nXSrc,			// 来源起点X
		int nYSrc,			// 来源起点Y
		int nWidthSrc,		// 来源宽度
		int nHeightSrc,		// 来源高度
		COLORREF crTrans	// 透明色
	)
	{
		CMemoryDC dcImage(nWidthDest, nHeightDest, pDC);//临时DC
		CBitmap bmpMask;
		// 创建单色掩码位图
		bmpMask.CreateBitmap(nWidthDest, nHeightDest, 1, 1, NULL);
		CDC dcMask;
		dcMask.CreateCompatibleDC(pDC);
		dcMask.SelectObject(bmpMask);

		// 将载入位图的内存DC中的位图,拷贝到临时DC中
		if (nWidthDest == nWidthSrc && nHeightDest == nHeightSrc)
			dcImage.BitBlt(0, 0, nWidthDest, nHeightDest, this, nXSrc, nYSrc, SRCCOPY);
		else
			dcImage.StretchBlt(0, 0, nWidthDest, nHeightDest,
				this, nXSrc, nYSrc, nWidthSrc, nHeightSrc, SRCCOPY);

		// 设置临时DC的透明色
		dcImage.SetBkColor(crTrans);
		//掩码DC的透明区域为白色其它区域为黑色
		dcMask.BitBlt(0, 0, nWidthDest, nHeightDest, &dcImage, 0, 0, SRCCOPY);

		//临时DC透明区域为黑色,其它区域保持不变
		dcImage.SetBkColor(RGB(0, 0, 0));
		dcImage.SetTextColor(RGB(255, 255, 255));
		dcImage.BitBlt(0, 0, nWidthDest, nHeightDest, &dcMask, 0, 0, SRCAND);

		// 目标DC透明部分保持屏幕不变,其它部分变成黑色
		pDC->SetBkColor(RGB(255, 255, 255));
		pDC->SetTextColor(RGB(0, 0, 0));
		pDC->BitBlt(nXDest, nYDest, nWidthDest, nHeightDest, &dcMask, 0, 0, SRCAND);
		pDC->BitBlt(nXDest, nYDest, nWidthDest, nHeightDest, &dcImage, 0, 0, SRCPAINT);
	}
	BOOL Create(int cx, int cy, CDC* pDc = NULL){	//创建空位图
		if (!CreateCompatibleDC(NULL))
			return FALSE;
		CBitmap bmp;
		if (pDc)	{
			if (!bmp.CreateCompatibleBitmap(pDc, cx, cy)) {
				DeleteDC();
				return FALSE;		}}
		else{
			if (!bmp.CreateCompatibleBitmap(&CClientDC(NULL), cx, cy)){
				DeleteDC();
				return FALSE;	}}
		this->SelectObject(&bmp);
		m_size.SetSize(cx, cy);
		return TRUE;	}
	BOOL LoadFile(LPCTSTR sFile, CDC* pDC = NULL){	//加载一张exe外部位图
		HBITMAP hBitmap = (HBITMAP)LoadImage(NULL, sFile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
		if (!hBitmap)
			return FALSE;	
		if (!CreateCompatibleDC(NULL)){
			DeleteObject(hBitmap);
			return FALSE;
		}
		SelectObject(hBitmap);
		BITMAP bm;
		GetObject(hBitmap, sizeof(bm), &bm);
		m_size.SetSize(bm.bmWidth, bm.bmHeight);
		DeleteObject(hBitmap);
		return TRUE;
	}
	BOOL LoadBitmap(UINT nBitmapID, CDC* pDC = NULL)	//加载一张资源位图
	{
		if (!CreateCompatibleDC(NULL))
			return FALSE;
		CBitmap bmp;
		if (!bmp.LoadBitmap(nBitmapID)){
			DeleteDC();
			return FALSE;
		}
		SelectObject(&bmp);
		BITMAP bm;
		bmp.GetBitmap(&bm);
		m_size.SetSize(bm.bmWidth, bm.bmHeight);
		return TRUE;
	}
	CMemoryDC(UINT nBitmapID)
	{
		LoadBitmap(nBitmapID);
	}
	CMemoryDC(LPCTSTR sFile,CDC* pDC = NULL)
	{
		LoadFile(sFile, pDC);
	}
	CMemoryDC(int cx,int cy,CDC* pDC=NULL)
	{
		Create(cx, cy, pDC);
	}
	void MakeRgn(CRgn& r, COLORREF col){
		r.CreateRectRgn(0, 0, 0, 0);
		int i = -1, cx = m_size.cx;
		int j = -1, cy = m_size.cy;
		while (++j<cy)	{
			i = -1;
			while (++i<cx){
				if (GetPixel(i, j) != col)	{
					CRgn r1;
					r1.CreateRectRgn(i, j, i + 1, j + 1); //1*1像素
					r.CombineRgn(&r, &r1, RGN_OR);
				}
			}
		}
	}};

封装CMemoryDC开发游戏透明动画

CFlashDlg.h

#pragma once
#include "CMemoryDC.h"
class CCFlashDlg : public CDialogEx{
	//二维动画 不停的切换7张图, x y方向不断地移动
	int m_nIndex{}; //第几张图片
	CPoint m_pos{}, m_dir{ 5,5 };//m_pos偏移位置 m_dir每次运动5,5
	enum {Fly_nCount =7}; //图片总数
	CMemoryDC m_dcBack{_T("./res/back.bmp")}; //背景图片
	CMemoryDC m_dcFlys[Fly_nCount]; //蝴蝶
	CRgn m_rs[Fly_nCount]; //取出背景颜色
	void LoadPictures();
	
public:
	afx_msg void OnTimer(UINT_PTR nIDEvent);
};

CFlashDlg.cpp

#include "pch.h"
#include "framework.h"
#include "CFlash.h"
#include "CFlashDlg.h"
#include "afxdialogex.h"
void CCFlashDlg::LoadPictures(){
	int i = -1;
	CString str;
	while (++i<_countof(m_dcFlys))
	{
		str.Format(_T("./res/%03d.bmp"), i + 1);
		m_dcFlys[i].LoadFile(str);
		m_dcFlys[i].MakeRgn(m_rs[i],0x00ff00ff);
	}
}
BOOL CCFlashDlg::OnInitDialog()
{
	CDialogEx::OnInitDialog();
	
	int cx = GetSystemMetrics(SM_CXSCREEN);
	int cy = GetSystemMetrics(SM_CYSCREEN);
	  
	SetWindowPos(NULL, 0, 0, cx/2, cy/2, SWP_NOZORDER);

	LoadPictures();
	SetTimer(1, 16, NULL);
	return TRUE;  // 除非将焦点设置到控件,否则返回 TRUE
}
void CCFlashDlg::OnPaint()
{
	CPaintDC dc(this); // 用于绘制的设备上下文
	CRect rect;
	GetClientRect(rect);
	dc.SetStretchBltMode(STRETCH_HALFTONE);
	dc.StretchBlt(0, 0, rect.Width(), rect.Height(), &m_dcBack, 0, 0, m_dcBack.GetWidth(), m_dcBack.GetHeight(), SRCCOPY);
	
	CMemoryDC mdc(200,180); //创建默认的黑色
	if (mdc.GetSafeHdc())
		dc.BitBlt(200, 150, 200, 180, &mdc, 0, 0, SRCCOPY);

	//CRgn r;
	//r.CreateRectRgn(0, 0, 0, 0); //基址
	//r.CopyRgn(m_rs+m_nIndex);  //往那个跑先复制出来 不要破坏它 形状
	//r.OffsetRgn(m_pos); //你要输出到那个位置
	//dc.SelectObject(&r);
	//dc.BitBlt(m_pos.x, m_pos.y, m_dcFlys->GetWidth(),m_dcFlys->GetHeight(), m_dcFlys + m_nIndex, 0, 0,SRCCOPY);
	auto pDC = m_dcFlys + m_nIndex; //等价于 :&m_dcFlys[m_nIndex]
	pDC->BitTrans(m_pos.x, m_pos.y, pDC->GetWidth(), pDC->GetHeight(), &dc, 0, 0, 0xff00ff);

	if (++m_nIndex >= Fly_nCount)
		m_nIndex = 0 ;

	if (m_pos.x + m_dcFlys->GetWidth() > rect.right || m_pos.x < 0)
		m_dir.x *= -1;
	if (m_pos.y + m_dcFlys->GetHeight() > rect.bottom || m_pos.y < 0)
		m_dir.y *= -1;
}
void CCFlashDlg::OnTimer(UINT_PTR nIDEvent)
{
	m_pos.Offset(m_dir);
	Invalidate(FALSE);
	CDialogEx::OnTimer(nIDEvent);
}

MFC第二十六天 CRgn类简介与开发、封装CMemoryDC类并应用开发_第2张图片

封装CMemoryDC开发游戏动画

QQDlg.h

#pragma once
#include "CMemoryDC.h"
class CQQDlg : public CDialogEx
{
	CPoint m_pos{}, m_dir{ 5,5 }; 
   
	enum { Fly_nCount = 7 }; //图片总数
 
	CMemoryDC m_dcFlys[Fly_nCount]; //蝴蝶
	CRgn m_rs[Fly_nCount];  
	int m_nIndex{ 0 };
public:
	afx_msg void OnTimer(UINT_PTR nIDEvent);
};

QQDlg.cpp

BOOL CQQDlg::OnInitDialog(){
	CDialogEx::OnInitDialog();
	int i = -1;
	while (++i < _countof(m_dcFlys)){
		m_dcFlys[i].LoadBitmap(IDB_FLY1 + i);
		m_dcFlys[i].MakeRgn(m_rs[i], 0xff00ff);
	}
	SetTimer(1, 16, NULL);
	CRgn r;
	r.CreateRectRgn(0, 0, 0, 0);
	r.CopyRgn(&m_rs[m_nIndex]);
	SetWindowRgn(r, FALSE);
	SetWindowPos(NULL, m_pos.x, m_pos.y, m_dcFlys->GetWidth(), m_dcFlys->GetHeight(), SWP_NOZORDER);
	return TRUE;  // 除非将焦点设置到控件,否则返回 TRUE
}
void CQQDlg::OnPaint()
{
	CPaintDC dc(this); // 用于绘制的设备上下文
	int cx = m_dcFlys->GetWidth();
	int cy = m_dcFlys->GetHeight();
	dc.BitBlt(0, 0, cx, cy, &m_dcFlys[m_nIndex], 0, 0, SRCCOPY);
	if (++m_nIndex >= _countof(m_dcFlys))
	{
		m_nIndex = 0;
	}
}

void CQQDlg::OnTimer(UINT_PTR nIDEvent){
	CDialogEx::OnTimer(nIDEvent);
	CRgn r;
	r.CreateRectRgn(0, 0, 0, 0);
	r.CopyRgn(&m_rs[m_nIndex]);
	SetWindowRgn(r,FALSE);	 //不这样的话到第七帧的时候就会出来阴影
	Invalidate(FALSE);
	SetWindowPos(NULL, m_pos.x, m_pos.y,0,0, SWP_NOZORDER | SWP_NOSIZE);
	m_pos.Offset(m_dir);
	int cx = GetSystemMetrics(SM_CXSCREEN);
	int cy = GetSystemMetrics(SM_CYSCREEN);
	if (m_pos.x + m_dcFlys->GetWidth() > cx || m_pos.x < 0)
		m_dir.x *= -1;
	if (m_pos.y + m_dcFlys->GetHeight() > cy || m_pos.y < 0)
		m_dir.y *= -1;		}

附录

四大窗口CDC派生类

CPaintDC,CClientDC,CWindowDC,CMemoryDC类
CBitmap对象创建后,默认所有像素都是黑色,0x00000000四个字节一个像素。

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