源码: https://sourceforge.net/projects/freetype/files/freetype2
- 下载解压后,进入源码目录执行cmake-gui,界面中配置源码目录与编译目录,然后点击左下角Configure。
- 界面中FT_DISABLE_BROTLI、FT_DISABLE_BZIP2、FT_DISABLE_HARFBUZZ、FT_DISABLE_PNG、FT_DISABLE_ZLIB全部选中。
- 再次点击Configure,点击Generate。
- 进入配置的编译目录,执行make命令即可编译出静态库。
- 编辑CMakeLists.txt,找到"add_library(freetype"这一行,改为 "add_library(freetype SHARED",保存后重新执行cmake-gui,Configure、Gernerate,进入编译目录执行make命令后即可编译出动态库。
以下为测试代码。
#include
#include
#include
#include
#include
int main(int argc, char* argv[])
{
FT_Library library;
FT_Face face;
FT_Vector pen;
FT_Error error;
FT_UInt charIdx;
wchar_t wch_data[] = L"pp happy, new year!!!\n天地转,光阴迫,一万年太久,只争朝夕!";//u'Z', U'Z'
char* char_buffer; // 用户申请的显示区域空间
int startX, startY; // 字符图像开始装入的位置
char *font_file = "simfang.ttf";
int font_width = 32;//
int font_height = 32;//!!!
printf("sizeof(wchar_t) = %ld\n", sizeof(wchar_t));
/*
1.在windows平台下sizeof(wchar_t)为2,而在linux平台下sizeof(wchar_t)为4。
2.在windows平台下宽字符(或字符串)字面量使用UTF-16编码,linux平台下使用UTF-32编码。
*/
if(argc <= 1){
}else if(argc <= 2){
font_file = argv[1];
}else if(argc <= 3){
font_file = argv[1];
font_width = atoi(argv[2]);
font_height = atoi(argv[2]);
}else if(argc <= 4){
font_file = argv[1];
font_width = atoi(argv[2]);
font_height = atoi(argv[3]);
}
// 1. 初始化freetype2库
error = FT_Init_FreeType(&library);
// 2. 创建一个face
error = FT_New_Face(library, font_file, 0, &face);
// 3. 设置字体尺寸
#if 0
/*
字符宽度和高度以1/64点为单位表示。点是物理上的距离,一个点代表1/72英寸(2.54cm)
分辨率以dpi(dots per inch)为单位表示,表示一个英寸有多少个像素
字符物理大小为: char_width*64* (1/64) * (1/72)英寸
字符的像素为: char_width*64* (1/64) * (1/72)*horz_resolution
FT_Set_Char_Size( FT_Face face,
FT_F26Dot6 char_width, //字符宽度,单位为1/64点
FT_F26Dot6 char_height, //字符高度,单位为1/64点
FT_UInt horz_resolution, //水平分辨率
FT_UInt vert_resolution ); //垂直分辨率
*/
error = FT_Set_Char_Size(face, 0, font_height*64, 72, 72);
#else
error = FT_Set_Pixel_Sizes(face, font_width, font_height);
#endif
//斜体在FreeType中可以通过矩阵变换来实现,只要把矩阵设置成一个切边矩阵就可以了
// 倾斜度,越大就越斜
float lean = 0.6f;
FT_Matrix matrix;
matrix.xx = 0x10000L;
matrix.xy = lean * 0x10000L;
matrix.yx = 0;
matrix.yy = 0x10000L;
//FT_Set_Transform(face, &matrix, 0);
//pen.x = img_x*64;
//pen.y = (img_y)*64;//
pen.x = 0;
pen.y = 0;
FT_Set_Transform(face, &matrix, &pen);
//error = FT_Select_Charmap(fontFace, FT_ENCODING_UNICODE);
//error = FT_Select_Charmap(face, FT_ENCODING_BIG5 ); /* big5编码 , 默认为UNICODE */
//error = FT_Set_Transform( face, &matrix, &pen );//旋转
char bitmap_file[256];
int img_width = 320;
int img_height = 240;
int img_x = 0;
int img_y = 0;
char *bitmap_buffer = malloc(img_width*img_height);
memset(bitmap_file, 0, sizeof(bitmap_file));
sprintf(bitmap_file, "bitmap_%d_%d_gray.yuv", img_width, img_height);
FILE *pBitMapFd = fopen(bitmap_file, "wb");
for(int index = 0; index < sizeof(wch_data)/sizeof(wch_data[0]); index++){
wchar_t wch = wch_data[index];
if(wch == 0){
break;
}else if(wch == U'\r'){
img_x = 0;
continue;
}else if(wch == U'\n'){
img_x = 0;
img_y += font_height;
continue;
}
#if 0
// 4. 获取字符图像索引
charIdx = FT_Get_Char_Index(face, wch);
// 5. 加载字符图像
FT_Load_Glyph(face, charIdx, FT_LOAD_DEFAULT);
if (face->glyph->format == FT_GLYPH_FORMAT_OUTLINE)
{
FT_Outline_Embolden(&(face->glyph->outline), 16); // 加粗轮廓线
}
// 6. 获取字符位图
if (face->glyph->format != FT_GLYPH_FORMAT_BITMAP)
{
FT_Render_Glyph(face->glyph, FT_RENDER_MODE_NORMAL);
}
#else
error = FT_Load_Char(face, wch, FT_LOAD_RENDER);//FT_LOAD_MONOCHROME 8pixel per byte
#endif
/*
FT_Bitmap(字形位图对象):
rows: 位图行数(高度)
width: 位图宽度
buffer: 位图数据(默认8位灰度值)
*/
FT_Glyph glyph;
FT_BBox acbox;
FT_GlyphSlot slot = face->glyph;
error = FT_Get_Glyph(face->glyph, &glyph);
FT_Glyph_Get_CBox(glyph, FT_GLYPH_BBOX_TRUNCATE, &acbox);
int lcd_x_min = acbox.xMin;
int lcd_x_max = acbox.xMax;
int lcd_y_min = font_height - acbox.yMax;
int lcd_y_max = font_height - acbox.yMin;
lcd_y_min -= (font_height/8);
lcd_y_max -= (font_height/8);
printf("0x%x: xMin=%ld, xMax=%ld, yMin=%ld, yMax=%ld, V-yMin = %ld, v-yMax = %ld, advance x = %ld, advance y = %ld, w = %d, h = %d, left = %d, top = %d\n", \
wch, acbox.xMin, acbox.xMax, acbox.yMin, acbox.yMax, font_height - acbox.yMax, font_height - acbox.yMin, slot->advance.x, slot->advance.y, \
slot->bitmap.width, slot->bitmap.rows, slot->bitmap_left, slot->bitmap_top);
int wch_h_size = (slot->advance.x/64)>=slot->bitmap.width ? (slot->advance.x/64) : slot->bitmap.width;
if(img_x + wch_h_size >= img_width){
img_x = 0;
img_y += font_height;
}
if(img_y + font_height >= img_height){
img_y = 0;
break;//
}
for(int j = 0; j < slot->bitmap.rows; j++){
for(int i = 0; i < slot->bitmap.width; i++){
if(slot->bitmap.buffer[j*slot->bitmap.width + i]){
#if 1//
//if(lcd_x_min < 0){
if(img_x + lcd_x_min + i < 0){
bitmap_buffer[img_width*img_y + img_x + (j+lcd_y_min)*img_width + i] = slot->bitmap.buffer[j*slot->bitmap.width + i];
}else
#endif
{
bitmap_buffer[img_width*img_y + img_x + (j+lcd_y_min)*img_width + i + lcd_x_min] = slot->bitmap.buffer[j*slot->bitmap.width + i];
}
}
}
}
img_x += slot->advance.x/64;
//img_x += wch_h_size;
}
fwrite(bitmap_buffer, 1, img_width*img_height, pBitMapFd);
fclose(pBitMapFd);
FT_Done_Face(face);
FT_Done_FreeType(library);
printf("-------------- end ----------------\n");
}
预览生成的yuv数据
ffplay -i bitmap_320_240_gray.yuv -pixel_format gray -video_size 320*240