纯JS实现WebRTC点对点视频通话用于学习WebRTC

1. 页面代码主要的实现逻辑

先看页面代码,这里使用的webRTC浏览器原生的API。目前信令服务器使用的是Java SpringBoot WebSocket实现的。这里是在内网环境下测试,如果在公网环境中测试还需要配置STUN\TURN服务器,在代码iceServers处配置。

DOCTYPE html>
<html>
<head>
    <meta charset="UTF-8">
    <title>videotitle>
head>
<body>
<h2 style="text-align: center;">播放页面h2>
<h3 id="userId" style="text-align: center;">h3>
<center>
    <div>
        <video id="localVideo" class="video" autoplay="autoplay">video>
        <video id="remoteVideo" class="video" height="500px" autoplay="autoplay">video>
    div>
center>
br>
<div style="text-align: center;">
    <button id="callBtn" onclick="requestConnect()">建立连接button>
    <button id="hangupBtn" onclick="hangupHandle()">断开连接button>
div>
br>
<div style="text-align: center;">
    对方id: <input id="toUserId">
div>
body>
html>
<script src="./adapter-latest.js">script>
<script>
    const localVideo = document.querySelector('#localVideo');
    const remoteVideo = document.querySelector('#remoteVideo');

    const callBtn = document.getElementById('callBtn')
    const hangupBtn = document.getElementById('hangupBtn')

    const config = {
        iceServers: [
            { urls: 'stun:global.stun.twilio.com:3478?transport=udp' }
        ],
    };

    let peerConnection;

    let socket, userId, toUserId;
    userId = parseInt(Math.random()*10000);
    document.getElementById('userId').innerText = '我的id:' + userId;

    // 本地流和远端流
    let localStream, remoteStream;

    function requestConnect() {
        toUserId = document.getElementById('toUserId').value
        if(!toUserId){
            alert('请输入对方id')
            return false
        }else if(!socket){
            alert('请先打开websocket')
            return false
        }else if(toUserId == userId){
            alert('自己不能和自己连接')
            return false
        }
        //准备连接
        startHandle().then(() => {
            //发送给远端开启请求
            socket.send(JSON.stringify({ 'userId': userId, 'toUserId': toUserId, 'message': {'type': 'connect'}}))
        })
    }

    //开启本地的媒体设备
    async function startHandle() {
        // 1.获取本地音视频流
        // 调用 getUserMedia API 获取音视频流
        let constraints = {
            video: true,
            audio: {
                // 设置回音消除
                noiseSuppression: true,
                // 设置降噪
                echoCancellation: true,
            }
        }

        await navigator.mediaDevices.getUserMedia(constraints)
            .then(gotLocalMediaStream)
            .catch((err) => {
                console.log('getUserMedia 错误', err);
                //创建点对点连接对象
            });

        createConnection();
    }

    // getUserMedia 获得流后,将音视频流展示并保存到 localStream
    function gotLocalMediaStream(mediaStream) {
        localVideo.srcObject = mediaStream;
        localStream = mediaStream;
        callBtn.disabled = false;
    }

    function startWebsocket() {
        toUserId = document.getElementById('toUserId').value
        let webSocketUrl = 'wss://' + location.host + '/websocket/' + userId
        if ('WebSocket' in window) {
            // console.log(1)
            socket = new WebSocket(webSocketUrl);
        } else if ('MozWebSocket' in window) {
            // console.log(2)
            socket = new MozWebSocket(webSocketUrl);
        }
        // socket = new SockJS('https://' + location.host + '/websocket/' + userId);
        //连接成功
        socket.onopen = function (e) {
            console.log('连接服务器成功!')
        };
        //server端请求关闭
        socket.onclose = function (e) {
            console.log('close')
            alert(JSON.stringify(e))

        };
        //error
        socket.onerror = function (e) {
            console.error(e)
            alert(JSON.stringify(e))
        };
        socket.onmessage = onmessage
    }
    //连接服务器
    startWebsocket();

    function onmessage(e) {

        const json = JSON.parse(e.data)
        const description = json.message
        toUserId = json.userId

        switch (description.type) {
            case 'connect':
                if(confirm(toUserId + '请求连接!')){
                    //准备连接
                    startHandle().then(() => {
                        socket.send(JSON.stringify({ 'userId': userId, 'toUserId': toUserId, 'message': {'type': 'start'} }));
                    })
                }
                break;
            case 'start':
                //同意连接之后开始连接
                startConnection()
                break;
            case 'offer':
                peerConnection.setRemoteDescription(new RTCSessionDescription(description)).then(() => {

                }).catch((err) => {
                    console.log('local 设置远端描述信息错误', err);
                });

                peerConnection.createAnswer().then(function (answer) {

                    peerConnection.setLocalDescription(answer).then(() => {
                        console.log('设置本地answer成功!');
                    }).catch((err) => {
                        console.error('设置本地answer失败', err);
                    });

                    socket.send(JSON.stringify({ 'userId': userId, 'toUserId': toUserId, 'message': answer }));
                }).catch(e => {
                    console.error(e)
                });
                break;
            case 'icecandidate':
                // 创建 RTCIceCandidate 对象
                let newIceCandidate = new RTCIceCandidate(description.icecandidate);

                // 将本地获得的 Candidate 添加到远端的 RTCPeerConnection 对象中
                peerConnection.addIceCandidate(newIceCandidate).then(() => {
                    console.log(`addIceCandidate 成功`);
                }).catch((error) => {
                    console.log(`addIceCandidate 错误:\n` + `${error.toString()}.`);
                });
                break;
            case 'answer':

                peerConnection.setRemoteDescription(new RTCSessionDescription(description)).then(() => {
                    console.log('设置remote answer成功!');
                }).catch((err) => {
                    console.log('设置remote answer错误', err);
                });
                break;
            default:
                break;
        }
    }

    function createConnection() {
        peerConnection = new RTCPeerConnection(config)

        if (localStream) {
            // 视频轨道
            const videoTracks = localStream.getVideoTracks();
            // 音频轨道
            const audioTracks = localStream.getAudioTracks();
            // 判断视频轨道是否有值
            if (videoTracks.length > 0) {
                console.log(`使用的设备为: ${videoTracks[0].label}.`);
            }
            // 判断音频轨道是否有值
            if (audioTracks.length > 0) {
                console.log(`使用的设备为: ${audioTracks[0].label}.`);
            }

            localStream.getTracks().forEach((track) => {
                peerConnection.addTrack(track, localStream)
            })
        }

        // 监听返回的 Candidate
        peerConnection.addEventListener('icecandidate', handleConnection);
        // 监听 ICE 状态变化
        peerConnection.addEventListener('iceconnectionstatechange', handleConnectionChange)
        //拿到流的时候调用
        peerConnection.addEventListener('track', gotRemoteMediaStream);
    }

    //创建发起方会话描述对象(createOffer),设置本地SDP(setLocalDescription),并通过信令服务器发送到对等端,以启动与远程对等端的新WebRTC连接。
    function startConnection() {
        callBtn.disabled = true;
        hangupBtn.disabled = false;
        // 发送offer
        peerConnection.createOffer().then(description => {
            console.log(`本地创建offer返回的sdp:\n${description.sdp}`)

            // 将 offer 保存到本地
            peerConnection.setLocalDescription(description).then(() => {
                console.log('local 设置本地描述信息成功');
                // 本地设置描述并将它发送给远端
                socket.send(JSON.stringify({ 'userId': userId, 'toUserId': toUserId, 'message': description }));
            }).catch((err) => {
                console.log('local 设置本地描述信息错误', err)
            });
        })
            .catch((err) => {
                console.log('createdOffer 错误', err);
            });
    }

    function hangupHandle() {
        // 关闭连接并设置为空
        peerConnection.close();
        peerConnection = null;

        hangupBtn.disabled = true;
        callBtn.disabled = false;

        localStream.getTracks().forEach((track) => {
            track.stop()
        })
    }

    // 3.端与端建立连接
    function handleConnection(event) {
        // 获取到触发 icecandidate 事件的 RTCPeerConnection 对象
        // 获取到具体的Candidate
        console.log("handleConnection")
        const peerConnection = event.target;
        const icecandidate = event.candidate;

        if (icecandidate) {

            socket.send(JSON.stringify({
                'userId': userId,
                'toUserId': toUserId,
                'message': {
                    type: 'icecandidate',
                    icecandidate: icecandidate
                }
            }));
        }
    }

    // 4.显示远端媒体流
    function gotRemoteMediaStream(event) {
        console.log('remote 开始接受远端流')

        if (event.streams[0]) {
            remoteVideo.srcObject = event.streams[0];
            remoteStream = event.streams[0];
        }
    }

    function handleConnectionChange(event) {
        const peerConnection = event.target;
        console.log('ICE state change event: ', event);
        console.log(`ICE state: ` + `${peerConnection.iceConnectionState}.`);
    }

script>
<style>
    .video {
        background-color: black;
        height: 30vh;
    }
style>

2. 后端服务代码主要实现转发信令

这里使用Java语言开发,spring boot框架,使用websocket转发信令。
websocket连接类

@ServerEndpoint("/websocket/{id}")
@Controller
@Slf4j
public class WebsocketController {

    @OnOpen
    public void onOpen(Session session, @PathParam(value = "id") String id) {
        //获取连接的用户
        log.info("加入session:" + id );
        SocketManager.setSession(id, session);
    }

    @OnClose
    public void onClose(Session session) {
        log.info("移除不用的session:" + session.getId());
        SocketManager.removeSession(session.getId());
    }


    //收到客户端信息
    @OnMessage
    public void onMessage(String message,Session session) throws IOException {
        log.info("message,{}",message);
        JSONObject jsonObject = JSON.parseObject(message);
        SocketManager.sendMessage(jsonObject.getString("toUserId"),jsonObject.toJSONString());
    }

    //错误时调用
    @OnError
    public void onError(Session session, Throwable throwable) {
        log.error("webSocket 错误,{}", throwable.getMessage());
        SocketManager.removeSession(session.getId());
    }

}
public class SocketManager {

    /**
     * 客户端连接session集合 
     */
    private static Map<String,Session> sessionMap = new ConcurrentHashMap<String,Session>();

    /**
     * 存放新加入的session 便于以后对session管理
     * @param userId 用户id
     * @param session 用户session
     */
    public synchronized static void setSession(String userId,Session session){
        sessionMap.put(userId,session);
    }

    /**
     * 根据session ID移除session
     * @param sessionId
     */
    public static void removeSession(String sessionId){
        if(null == sessionId){
            return;
        }
        sessionMap.forEach((k,v) -> {
            if(sessionId.equals(v.getId())){
                sessionMap.remove(k);
            }
        });
    }

    /**
     * 给用户发送消息
     * @param userId 用户id
     * @param message 消息
     */
    public  static void sendMessage(String userId, String message) {
        log.info("给用户发送消息,{},{}",userId,message);
        Session session = sessionMap.get(userId);
        if(session != null){
            synchronized (session){
                try {
                    session.getBasicRemote().sendText(message);
                } catch (IOException e) {
                    log.info("发送websocket消息是异常,{}",e);
                }
            }
        }
    }
}

源代码点击 码云地址

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