AQS之ReentrantLock源码加锁过程

用锁实现同步的方式:

1、synchronized基于JVM 语法简单,是不公平锁
不同线程多次调用wait方法,notify方法唤醒时则随机唤醒一个。所以是不公平锁
2、jdk实现-juc包下的lock 可以实现高级功能(手动释放可能会死锁)

ASQ实现组件

CountDownLatch

1、让线程都准备好一起执行
2、某个线程需要等其他线程都执行完

Semaphore

同一时间段,一次执行数量

CyclicBarrier
ReentrantLock

多线程同步内部实现

wait/notify synchronized ReentrantLock......
自旋是空转过程 占用CPU
让出CPU方法:yield、sleep、park
LockSupport.park();
唤醒park的线程
LockSupport.unpark( t1 );

ReentrantLock类

在分析加锁过程之前,需要了解下ReentrantLock类

package java.util.concurrent.locks;
import java.util.concurrent.TimeUnit;
import java.util.Collection;

/**
 * A reentrant mutual exclusion {@link Lock} with the same basic
 * behavior and semantics as the implicit monitor lock accessed using
 * {@code synchronized} methods and statements, but with extended
 * capabilities.
 *
 * 

A {@code ReentrantLock} is owned by the thread last * successfully locking, but not yet unlocking it. A thread invoking * {@code lock} will return, successfully acquiring the lock, when * the lock is not owned by another thread. The method will return * immediately if the current thread already owns the lock. This can * be checked using methods {@link #isHeldByCurrentThread}, and {@link * #getHoldCount}. * *

The constructor for this class accepts an optional * fairness parameter. When set {@code true}, under * contention, locks favor granting access to the longest-waiting * thread. Otherwise this lock does not guarantee any particular * access order. Programs using fair locks accessed by many threads * may display lower overall throughput (i.e., are slower; often much * slower) than those using the default setting, but have smaller * variances in times to obtain locks and guarantee lack of * starvation. Note however, that fairness of locks does not guarantee * fairness of thread scheduling. Thus, one of many threads using a * fair lock may obtain it multiple times in succession while other * active threads are not progressing and not currently holding the * lock. * Also note that the untimed {@link #tryLock()} method does not * honor the fairness setting. It will succeed if the lock * is available even if other threads are waiting. * *

It is recommended practice to always immediately * follow a call to {@code lock} with a {@code try} block, most * typically in a before/after construction such as: * *

 {@code
 * class X {
 *   private final ReentrantLock lock = new ReentrantLock();
 *   // ...
 *
 *   public void m() {
 *     lock.lock();  // block until condition holds
 *     try {
 *       // ... method body
 *     } finally {
 *       lock.unlock()
 *     }
 *   }
 * }}
* *

In addition to implementing the {@link Lock} interface, this * class defines a number of {@code public} and {@code protected} * methods for inspecting the state of the lock. Some of these * methods are only useful for instrumentation and monitoring. * *

Serialization of this class behaves in the same way as built-in * locks: a deserialized lock is in the unlocked state, regardless of * its state when serialized. * *

This lock supports a maximum of 2147483647 recursive locks by * the same thread. Attempts to exceed this limit result in * {@link Error} throws from locking methods. * * @since 1.5 * @author Doug Lea */ public class ReentrantLock implements Lock, java.io.Serializable { private static final long serialVersionUID = 7373984872572414699L; /** Synchronizer providing all implementation mechanics */ private final Sync sync; /** * Base of synchronization control for this lock. Subclassed * into fair and nonfair versions below. Uses AQS state to * represent the number of holds on the lock. */ abstract static class Sync extends AbstractQueuedSynchronizer { private static final long serialVersionUID = -5179523762034025860L; /** * Performs {@link Lock#lock}. The main reason for subclassing * is to allow fast path for nonfair version. */ abstract void lock(); /** * Performs non-fair tryLock. tryAcquire is implemented in * subclasses, but both need nonfair try for trylock method. */ final boolean nonfairTryAcquire(int acquires) { final Thread current = Thread.currentThread(); int c = getState(); if (c == 0) { if (compareAndSetState(0, acquires)) { setExclusiveOwnerThread(current); return true; } } else if (current == getExclusiveOwnerThread()) { int nextc = c + acquires; if (nextc < 0) // overflow throw new Error("Maximum lock count exceeded"); setState(nextc); return true; } return false; } protected final boolean tryRelease(int releases) { int c = getState() - releases; if (Thread.currentThread() != getExclusiveOwnerThread()) throw new IllegalMonitorStateException(); boolean free = false; if (c == 0) { free = true; setExclusiveOwnerThread(null); } setState(c); return free; } protected final boolean isHeldExclusively() { // While we must in general read state before owner, // we don't need to do so to check if current thread is owner return getExclusiveOwnerThread() == Thread.currentThread(); } final ConditionObject newCondition() { return new ConditionObject(); } // Methods relayed from outer class final Thread getOwner() { return getState() == 0 ? null : getExclusiveOwnerThread(); } final int getHoldCount() { return isHeldExclusively() ? getState() : 0; } final boolean isLocked() { return getState() != 0; } /** * Reconstitutes the instance from a stream (that is, deserializes it). */ private void readObject(java.io.ObjectInputStream s) throws java.io.IOException, ClassNotFoundException { s.defaultReadObject(); setState(0); // reset to unlocked state } } /** * Sync object for non-fair locks */ static final class NonfairSync extends Sync { private static final long serialVersionUID = 7316153563782823691L; /** * Performs lock. Try immediate barge, backing up to normal * acquire on failure. */ final void lock() { if (compareAndSetState(0, 1)) setExclusiveOwnerThread(Thread.currentThread()); else acquire(1); } protected final boolean tryAcquire(int acquires) { return nonfairTryAcquire(acquires); } } /** * Sync object for fair locks */ static final class FairSync extends Sync { private static final long serialVersionUID = -3000897897090466540L; final void lock() { acquire(1); } /** * Fair version of tryAcquire. Don't grant access unless * recursive call or no waiters or is first. */ protected final boolean tryAcquire(int acquires) { final Thread current = Thread.currentThread(); int c = getState(); if (c == 0) { if (!hasQueuedPredecessors() && compareAndSetState(0, acquires)) { setExclusiveOwnerThread(current); return true; } } else if (current == getExclusiveOwnerThread()) { int nextc = c + acquires; if (nextc < 0) throw new Error("Maximum lock count exceeded"); setState(nextc); return true; } return false; } } /** * Creates an instance of {@code ReentrantLock}. * This is equivalent to using {@code ReentrantLock(false)}. */ public ReentrantLock() { sync = new NonfairSync(); } /** * Creates an instance of {@code ReentrantLock} with the * given fairness policy. * * @param fair {@code true} if this lock should use a fair ordering policy */ public ReentrantLock(boolean fair) { sync = fair ? new FairSync() : new NonfairSync(); } /** * Acquires the lock. * *

Acquires the lock if it is not held by another thread and returns * immediately, setting the lock hold count to one. * *

If the current thread already holds the lock then the hold * count is incremented by one and the method returns immediately. * *

If the lock is held by another thread then the * current thread becomes disabled for thread scheduling * purposes and lies dormant until the lock has been acquired, * at which time the lock hold count is set to one. */ public void lock() { sync.lock(); } /** * Acquires the lock unless the current thread is * {@linkplain Thread#interrupt interrupted}. * *

Acquires the lock if it is not held by another thread and returns * immediately, setting the lock hold count to one. * *

If the current thread already holds this lock then the hold count * is incremented by one and the method returns immediately. * *

If the lock is held by another thread then the * current thread becomes disabled for thread scheduling * purposes and lies dormant until one of two things happens: * *

    * *
  • The lock is acquired by the current thread; or * *
  • Some other thread {@linkplain Thread#interrupt interrupts} the * current thread. * *
* *

If the lock is acquired by the current thread then the lock hold * count is set to one. * *

If the current thread: * *

    * *
  • has its interrupted status set on entry to this method; or * *
  • is {@linkplain Thread#interrupt interrupted} while acquiring * the lock, * *
* * then {@link InterruptedException} is thrown and the current thread's * interrupted status is cleared. * *

In this implementation, as this method is an explicit * interruption point, preference is given to responding to the * interrupt over normal or reentrant acquisition of the lock. * * @throws InterruptedException if the current thread is interrupted */ public void lockInterruptibly() throws InterruptedException { sync.acquireInterruptibly(1); } /** * Acquires the lock only if it is not held by another thread at the time * of invocation. * *

Acquires the lock if it is not held by another thread and * returns immediately with the value {@code true}, setting the * lock hold count to one. Even when this lock has been set to use a * fair ordering policy, a call to {@code tryLock()} will * immediately acquire the lock if it is available, whether or not * other threads are currently waiting for the lock. * This "barging" behavior can be useful in certain * circumstances, even though it breaks fairness. If you want to honor * the fairness setting for this lock, then use * {@link #tryLock(long, TimeUnit) tryLock(0, TimeUnit.SECONDS) } * which is almost equivalent (it also detects interruption). * *

If the current thread already holds this lock then the hold * count is incremented by one and the method returns {@code true}. * *

If the lock is held by another thread then this method will return * immediately with the value {@code false}. * * @return {@code true} if the lock was free and was acquired by the * current thread, or the lock was already held by the current * thread; and {@code false} otherwise */ public boolean tryLock() { return sync.nonfairTryAcquire(1); } /** * Acquires the lock if it is not held by another thread within the given * waiting time and the current thread has not been * {@linkplain Thread#interrupt interrupted}. * *

Acquires the lock if it is not held by another thread and returns * immediately with the value {@code true}, setting the lock hold count * to one. If this lock has been set to use a fair ordering policy then * an available lock will not be acquired if any other threads * are waiting for the lock. This is in contrast to the {@link #tryLock()} * method. If you want a timed {@code tryLock} that does permit barging on * a fair lock then combine the timed and un-timed forms together: * *

 {@code
     * if (lock.tryLock() ||
     *     lock.tryLock(timeout, unit)) {
     *   ...
     * }}
* *

If the current thread * already holds this lock then the hold count is incremented by one and * the method returns {@code true}. * *

If the lock is held by another thread then the * current thread becomes disabled for thread scheduling * purposes and lies dormant until one of three things happens: * *

    * *
  • The lock is acquired by the current thread; or * *
  • Some other thread {@linkplain Thread#interrupt interrupts} * the current thread; or * *
  • The specified waiting time elapses * *
* *

If the lock is acquired then the value {@code true} is returned and * the lock hold count is set to one. * *

If the current thread: * *

    * *
  • has its interrupted status set on entry to this method; or * *
  • is {@linkplain Thread#interrupt interrupted} while * acquiring the lock, * *
* then {@link InterruptedException} is thrown and the current thread's * interrupted status is cleared. * *

If the specified waiting time elapses then the value {@code false} * is returned. If the time is less than or equal to zero, the method * will not wait at all. * *

In this implementation, as this method is an explicit * interruption point, preference is given to responding to the * interrupt over normal or reentrant acquisition of the lock, and * over reporting the elapse of the waiting time. * * @param timeout the time to wait for the lock * @param unit the time unit of the timeout argument * @return {@code true} if the lock was free and was acquired by the * current thread, or the lock was already held by the current * thread; and {@code false} if the waiting time elapsed before * the lock could be acquired * @throws InterruptedException if the current thread is interrupted * @throws NullPointerException if the time unit is null */ public boolean tryLock(long timeout, TimeUnit unit) throws InterruptedException { return sync.tryAcquireNanos(1, unit.toNanos(timeout)); } /** * Attempts to release this lock. * *

If the current thread is the holder of this lock then the hold * count is decremented. If the hold count is now zero then the lock * is released. If the current thread is not the holder of this * lock then {@link IllegalMonitorStateException} is thrown. * * @throws IllegalMonitorStateException if the current thread does not * hold this lock */ public void unlock() { sync.release(1); } /** * Returns a {@link Condition} instance for use with this * {@link Lock} instance. * *

The returned {@link Condition} instance supports the same * usages as do the {@link Object} monitor methods ({@link * Object#wait() wait}, {@link Object#notify notify}, and {@link * Object#notifyAll notifyAll}) when used with the built-in * monitor lock. * *

    * *
  • If this lock is not held when any of the {@link Condition} * {@linkplain Condition#await() waiting} or {@linkplain * Condition#signal signalling} methods are called, then an {@link * IllegalMonitorStateException} is thrown. * *
  • When the condition {@linkplain Condition#await() waiting} * methods are called the lock is released and, before they * return, the lock is reacquired and the lock hold count restored * to what it was when the method was called. * *
  • If a thread is {@linkplain Thread#interrupt interrupted} * while waiting then the wait will terminate, an {@link * InterruptedException} will be thrown, and the thread's * interrupted status will be cleared. * *
  • Waiting threads are signalled in FIFO order. * *
  • The ordering of lock reacquisition for threads returning * from waiting methods is the same as for threads initially * acquiring the lock, which is in the default case not specified, * but for fair locks favors those threads that have been * waiting the longest. * *
* * @return the Condition object */ public Condition newCondition() { return sync.newCondition(); } /** * Queries the number of holds on this lock by the current thread. * *

A thread has a hold on a lock for each lock action that is not * matched by an unlock action. * *

The hold count information is typically only used for testing and * debugging purposes. For example, if a certain section of code should * not be entered with the lock already held then we can assert that * fact: * *

 {@code
     * class X {
     *   ReentrantLock lock = new ReentrantLock();
     *   // ...
     *   public void m() {
     *     assert lock.getHoldCount() == 0;
     *     lock.lock();
     *     try {
     *       // ... method body
     *     } finally {
     *       lock.unlock();
     *     }
     *   }
     * }}
* * @return the number of holds on this lock by the current thread, * or zero if this lock is not held by the current thread */ public int getHoldCount() { return sync.getHoldCount(); } /** * Queries if this lock is held by the current thread. * *

Analogous to the {@link Thread#holdsLock(Object)} method for * built-in monitor locks, this method is typically used for * debugging and testing. For example, a method that should only be * called while a lock is held can assert that this is the case: * *

 {@code
     * class X {
     *   ReentrantLock lock = new ReentrantLock();
     *   // ...
     *
     *   public void m() {
     *       assert lock.isHeldByCurrentThread();
     *       // ... method body
     *   }
     * }}
* *

It can also be used to ensure that a reentrant lock is used * in a non-reentrant manner, for example: * *

 {@code
     * class X {
     *   ReentrantLock lock = new ReentrantLock();
     *   // ...
     *
     *   public void m() {
     *       assert !lock.isHeldByCurrentThread();
     *       lock.lock();
     *       try {
     *           // ... method body
     *       } finally {
     *           lock.unlock();
     *       }
     *   }
     * }}
* * @return {@code true} if current thread holds this lock and * {@code false} otherwise */ public boolean isHeldByCurrentThread() { return sync.isHeldExclusively(); } /** * Queries if this lock is held by any thread. This method is * designed for use in monitoring of the system state, * not for synchronization control. * * @return {@code true} if any thread holds this lock and * {@code false} otherwise */ public boolean isLocked() { return sync.isLocked(); } /** * Returns {@code true} if this lock has fairness set true. * * @return {@code true} if this lock has fairness set true */ public final boolean isFair() { return sync instanceof FairSync; } /** * Returns the thread that currently owns this lock, or * {@code null} if not owned. When this method is called by a * thread that is not the owner, the return value reflects a * best-effort approximation of current lock status. For example, * the owner may be momentarily {@code null} even if there are * threads trying to acquire the lock but have not yet done so. * This method is designed to facilitate construction of * subclasses that provide more extensive lock monitoring * facilities. * * @return the owner, or {@code null} if not owned */ protected Thread getOwner() { return sync.getOwner(); } /** * Queries whether any threads are waiting to acquire this lock. Note that * because cancellations may occur at any time, a {@code true} * return does not guarantee that any other thread will ever * acquire this lock. This method is designed primarily for use in * monitoring of the system state. * * @return {@code true} if there may be other threads waiting to * acquire the lock */ public final boolean hasQueuedThreads() { return sync.hasQueuedThreads(); } /** * Queries whether the given thread is waiting to acquire this * lock. Note that because cancellations may occur at any time, a * {@code true} return does not guarantee that this thread * will ever acquire this lock. This method is designed primarily for use * in monitoring of the system state. * * @param thread the thread * @return {@code true} if the given thread is queued waiting for this lock * @throws NullPointerException if the thread is null */ public final boolean hasQueuedThread(Thread thread) { return sync.isQueued(thread); } /** * Returns an estimate of the number of threads waiting to * acquire this lock. The value is only an estimate because the number of * threads may change dynamically while this method traverses * internal data structures. This method is designed for use in * monitoring of the system state, not for synchronization * control. * * @return the estimated number of threads waiting for this lock */ public final int getQueueLength() { return sync.getQueueLength(); } /** * Returns a collection containing threads that may be waiting to * acquire this lock. Because the actual set of threads may change * dynamically while constructing this result, the returned * collection is only a best-effort estimate. The elements of the * returned collection are in no particular order. This method is * designed to facilitate construction of subclasses that provide * more extensive monitoring facilities. * * @return the collection of threads */ protected Collection getQueuedThreads() { return sync.getQueuedThreads(); } /** * Queries whether any threads are waiting on the given condition * associated with this lock. Note that because timeouts and * interrupts may occur at any time, a {@code true} return does * not guarantee that a future {@code signal} will awaken any * threads. This method is designed primarily for use in * monitoring of the system state. * * @param condition the condition * @return {@code true} if there are any waiting threads * @throws IllegalMonitorStateException if this lock is not held * @throws IllegalArgumentException if the given condition is * not associated with this lock * @throws NullPointerException if the condition is null */ public boolean hasWaiters(Condition condition) { if (condition == null) throw new NullPointerException(); if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject)) throw new IllegalArgumentException("not owner"); return sync.hasWaiters((AbstractQueuedSynchronizer.ConditionObject)condition); } /** * Returns an estimate of the number of threads waiting on the * given condition associated with this lock. Note that because * timeouts and interrupts may occur at any time, the estimate * serves only as an upper bound on the actual number of waiters. * This method is designed for use in monitoring of the system * state, not for synchronization control. * * @param condition the condition * @return the estimated number of waiting threads * @throws IllegalMonitorStateException if this lock is not held * @throws IllegalArgumentException if the given condition is * not associated with this lock * @throws NullPointerException if the condition is null */ public int getWaitQueueLength(Condition condition) { if (condition == null) throw new NullPointerException(); if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject)) throw new IllegalArgumentException("not owner"); return sync.getWaitQueueLength((AbstractQueuedSynchronizer.ConditionObject)condition); } /** * Returns a collection containing those threads that may be * waiting on the given condition associated with this lock. * Because the actual set of threads may change dynamically while * constructing this result, the returned collection is only a * best-effort estimate. The elements of the returned collection * are in no particular order. This method is designed to * facilitate construction of subclasses that provide more * extensive condition monitoring facilities. * * @param condition the condition * @return the collection of threads * @throws IllegalMonitorStateException if this lock is not held * @throws IllegalArgumentException if the given condition is * not associated with this lock * @throws NullPointerException if the condition is null */ protected Collection getWaitingThreads(Condition condition) { if (condition == null) throw new NullPointerException(); if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject)) throw new IllegalArgumentException("not owner"); return sync.getWaitingThreads((AbstractQueuedSynchronizer.ConditionObject)condition); } /** * Returns a string identifying this lock, as well as its lock state. * The state, in brackets, includes either the String {@code "Unlocked"} * or the String {@code "Locked by"} followed by the * {@linkplain Thread#getName name} of the owning thread. * * @return a string identifying this lock, as well as its lock state */ public String toString() { Thread o = sync.getOwner(); return super.toString() + ((o == null) ? "[Unlocked]" : "[Locked by thread " + o.getName() + "]"); } }

ReentrantLock 含有一个实现了AbstractQueuedSynchronizer的Sync内部类。Sync的abstract抽象类实现有FairSync(公平锁)、NonfairSync(非公平锁)

ASQ类结构

包含的属性字段head(头节点)、tail(尾结点)、state和内部类node节点

package java.util.concurrent.locks;
public abstract class AbstractQueuedSynchronizer
    extends AbstractOwnableSynchronizer
    implements java.io.Serializable {

    protected AbstractQueuedSynchronizer() { }
    
  //Node节点
    static final class Node {  
       static final Node SHARED = new Node();     
        static final Node EXCLUSIVE = null;
        /** waitStatus value to indicate thread has cancelled */
        static final int CANCELLED =  1;
        /** waitStatus value to indicate successor's thread needs unparking */
        static final int SIGNAL    = -1;
        /** waitStatus value to indicate thread is waiting on condition */
        static final int CONDITION = -2;
        /**
         * waitStatus value to indicate the next acquireShared should
         * unconditionally propagate
         */
        static final int PROPAGATE = -3;
        volatile int waitStatus;
        volatile Node prev;  
        volatile Node next;
        volatile Thread thread;      
        Node nextWaiter;     
        final boolean isShared() {
            return nextWaiter == SHARED;
        }
    
        final Node predecessor() throws NullPointerException {
            Node p = prev;
            if (p == null)
                throw new NullPointerException();
            else
                return p;
        }
        Node() {    // Used to establish initial head or SHARED marker
        }
        Node(Thread thread, Node mode) {     // Used by addWaiter
            this.nextWaiter = mode;
            this.thread = thread;
        }
        Node(Thread thread, int waitStatus) { // Used by Condition
            this.waitStatus = waitStatus;
            this.thread = thread;
        }
    }

    //头节点
    private transient volatile Node head;

   //尾结点
    private transient volatile Node tail;

   //是否可用状态值
    private volatile int state;

ReentrantLock加锁过程

构造方法传true则创建公平锁FairSync


image.png

ReentrantLock调用lock方法加锁


image.png

调用到公平锁FairSync的lock方法
image.png

公平锁加锁FairSync.lock方法

image.png

AQS的acquire方法
AbstractQueuedSynchronizer#acquire


image.png

首先调用tryAcquire方法尝试加锁,由于这个方法取反。只有tryAcquire方法返回false,取反返回true才会继续执行&&之后的方法。addWaiter()方法把当前线程添加AQS的NODE节点中。acquireQueued尝试队列

tryAcquire尝试加锁

FairSync#tryAcquire


image.png

image.png

current属性,获取当前线程。首先获取AQS的state,是否可用。对于第一次加锁的t1线程,此时默认是0表示可用状态。c=0,
对于t1线程调用hasQueuedPredecessors方法


image.png

tail和head此时都为null,所以h=t,方法返回false,取反返回true。调用compareAndSetState,把state改为acquires的值1,并返回true,加锁成功。getExclusiveOwnerThread方法表示是重入锁。

addWaiter()

到这里t1线程加锁成功后,并没有解锁,一直休眠,t2线程加锁。
tryAcquire方法,此时state值是1被t1线程持有,getState()的值是1,返回false。
调用addWaiter(Node.EXCLUSIVE)方法


image.png

根据currentThread,mode是null。创建node节点。这时,ASQ还没有数据,tail节点为null。进入enq(node);方法node的值是t2创建的节点
创建的初始化节点,head和tail都是这个空的Node节点


image.png

image.png

这里是个死循环,首先判断tail尾节点是否为null,如果是null则进行CAS操作初始化赋值head头结点、tail尾结点为new Node()。第二次循环则tail不为null。
image.png

步骤1,node节点的prev指向初始节点。步骤2,CAS操作node节点设置为tail节点。步骤3,初始节点的next指向当前node节点

如果此时t1和t2线程都没有解锁,t3线程进入则插入队列过程。首先把tail节点赋值给t变量,然后执行t3-1、t3-2、t3-1与1、2、3相同


image.png

acquireQueued方法

队列插入完成,调用acquireQueued方法。参数是当前节点Node也是tail指向的最后一个节点


image.png

也是一个死循环。把当前节点的前一个节点赋值给p变量


image.png

如果p节点时head,可以调用tryAcquire方法,尝试加锁。如果t1线程休眠完成且释放了锁,t2线程将会拿到锁,进入方法,
image.png

setHead方法,对应sethead-1、sethead-2、sethead-3。


image.png

p.next = null,此时head指向第二个thread和prev都为null的节点并返回
如果此时node是t3线程进入acquireQueued方法。则p不等于head。
调用shouldParkAfterFailedAcquire方法
image.png

当然,t2线程如果尝试加锁没有成功也会进入这里。首先判断waitStatus值,默认是0。直接进入else方法,CAS操作把前一个节点(p)的waitStatus值设为Node.SIGNAL(-1),并返回false。由于acquireQueued方法是一个死循环,所以第二次t2线程进入时,如果此时t1线程还没有释放,还会进入shouldParkAfterFailedAcquire方法。此时p的waitStatus值已经被上一次循环赋值为-1,所以直接返回true。将会调用parkAndCheckInterrupt方法,当前线程让出CPU并休眠
image.png

对于t3线程也是经历相同的步骤,首先判断之前的节点是否是head节点。然后在调用shouldParkAfterFailedAcquire方法对之前的节点的waitStatus赋值-1,并休眠当前线程。

到这里加锁过程基本完成

非公平锁加锁NonfairSync.lock()

对于非公平锁加锁过程
首先尝试获取锁,如果失败,则执行公平锁逻辑


image.png

非公平锁的tryAcquire方法并没有调用hasQueuedPredecessors方法,如果有在排队,且不是当前线程将不会尝试加锁


image.png

总结:

1、ReentrantLock结构的属性及其内部类实现
2、AQS的结构属性,AQS在ReentrantLock的应用
3、加锁的初始化和入队过程及其结构图
4、对于公平锁,锁释放后那个线程会获取
5、非公平锁与公平锁的加锁过程的区别
head节点的Thread=null,队列中的head是线程持有锁的Node

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