在Windows系统中,可以使用IOCP
(Input/Output Completion Ports)来实现高性能的I/O多路复用机制。IOCP
是Windows系统中一种高效的异步I/O机制,可以用于实现高并发的网络服务器。下面是使用IOCP
实现多客户端服务器的基本步骤:
使用socket
函数创建一个TCP服务器socket,例如:
#include
WSADATA wsaData;
WSAStartup(MAKEWORD(2, 2), &wsaData);
SOCKET server_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
struct sockaddr_in server_address;
server_address.sin_family = AF_INET;
server_address.sin_addr.s_addr = INADDR_ANY;
server_address.sin_port = htons(8888);
bind(server_socket, (struct sockaddr*)&server_address, sizeof(server_address));
listen(server_socket, 10);
使用CreateIoCompletionPort
函数创建一个IOCP对象,并将服务器socket与IOCP对象关联,例如:
HANDLE iocp = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 0);
CreateIoCompletionPort((HANDLE)server_socket, iocp, 0, 0);
使用AcceptEx
函数监听客户端连接请求,并将新的客户端socket与IOCP对象关联,例如:
LPFN_ACCEPTEX AcceptExFunc;
GUID GuidAcceptEx = WSAID_ACCEPTEX;
DWORD dwBytes = 0;
WSAIoctl(server_socket, SIO_GET_EXTENSION_FUNCTION_POINTER, &GuidAcceptEx, sizeof(GuidAcceptEx), &AcceptExFunc, sizeof(AcceptExFunc), &dwBytes, NULL, NULL);
SOCKET client_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
int address_length = sizeof(struct sockaddr_in);
char accept_buffer[2 * (sizeof(struct sockaddr_in) + 16)];
AcceptExFunc(server_socket, client_socket, accept_buffer, 0, sizeof(struct sockaddr_in) + 16, sizeof(struct sockaddr_in) + 16, NULL, NULL);
CreateIoCompletionPort((HANDLE)client_socket, iocp, (ULONG_PTR)client_socket, 0);
使用GetQueuedCompletionStatus
函数获取I/O完成事件,并处理读写操作,例如:
while (true) {
DWORD bytes_transferred = 0;
ULONG_PTR completion_key = 0;
LPOVERLAPPED overlapped = NULL;
GetQueuedCompletionStatus(iocp, &bytes_transferred, &completion_key, &overlapped, INFINITE);
if (bytes_transferred == 0) {
closesocket((SOCKET)completion_key);
printf("Client disconnected\n");
continue;
}
SOCKET client_socket = (SOCKET)completion_key;
if (overlapped == NULL) {
char buffer[1024] = {0};
recv(client_socket, buffer, bytes_transferred, 0);
printf("Received data: %s\n", buffer);
} else {
WSABUF buffer;
buffer.buf = new char[1024];
buffer.len = 1024;
DWORD flags = 0;
WSARecv(client_socket, &buffer, 1, NULL, &flags, overlapped, NULL);
}
}
使用客户端socket发送数据,例如:
char* data = "Hello, world!";
send(client_socket, data, strlen(data), 0);
以上是使用IOCP
实现多客户端服务器的基本步骤,需要注意的是,IOCP
的代码相对复杂,需要理解异步I/O、事件驱动编程等概念。