glide 4.10+源码主流程分析

本文章基于glide4.11.0源码分析主流程

主流程代码为 Glide.with(activity).load(url).into(target)

.with方法

 @NonNull
  public static RequestManager with(@NonNull FragmentActivity activity) {
    return getRetriever(activity).get(activity);
  }

get方法

 @NonNull
public RequestManager get(@NonNull FragmentActivity activity) {
  if (Util.isOnBackgroundThread()) {
    return get(activity.getApplicationContext());
  } else {
    assertNotDestroyed(activity);
    FragmentManager fm = activity.getSupportFragmentManager();
    return supportFragmentGet(activity, fm, /*parentHint=*/ null, isActivityVisible(activity));
  }
}

一般来说都是在主线程,所以看下面的supportFragmentGet

 @NonNull
  private RequestManager supportFragmentGet(
      @NonNull Context context,
      @NonNull FragmentManager fm,
      @Nullable Fragment parentHint,
      boolean isParentVisible) {
    SupportRequestManagerFragment current =
        getSupportRequestManagerFragment(fm, parentHint, isParentVisible);
    **省略若干代码
    return requestManager;
  }

因为只看我觉得重要的主流程,所以一些干扰代码直接省去了
getSupportRequestManagerFragment方法

@NonNull
private SupportRequestManagerFragment getSupportRequestManagerFragment(
    @NonNull final FragmentManager fm, @Nullable Fragment parentHint, boolean isParentVisible) {
  SupportRequestManagerFragment current =
      (SupportRequestManagerFragment) fm.findFragmentByTag(FRAGMENT_TAG);
      fm.beginTransaction().add(current, FRAGMENT_TAG).commitAllowingStateLoss();
      handler.obtainMessage(ID_REMOVE_SUPPORT_FRAGMENT_MANAGER, fm).sendToTarget();
    }
  }
  return current;
}

总结一下with方法做了什么
.with传入了一个上下文,glide通过这个上下文,创建了一个requestmanager和一个空的fragment,将fragment添加到activity中,将requestmanager和fragment进行绑定。这样这个requestmanager就拥有生命周期了
.load 只是进行了一些参数的赋值,获取到了一个requestbuilder
最重要的是into方法
.into方法

 @NonNull
public ViewTarget into(@NonNull ImageView view) {
  Util.assertMainThread();
  return into(
      glideContext.buildImageViewTarget(view, transcodeClass),
      /*targetListener=*/ null,
      requestOptions,
      Executors.mainThreadExecutor());
}

注意buildimageviewtarget返回的是DrawableImageViewTarget
可以自行点进去看
继续看into

private > Y into(
    @NonNull Y target,
    @Nullable RequestListener targetListener,
    BaseRequestOptions options,
    Executor callbackExecutor) {
  Request request = buildRequest(target, targetListener, options, callbackExecutor);
    Request previous = target.getRequest();
  if (request.isEquivalentTo(previous)
      && !isSkipMemoryCacheWithCompletePreviousRequest(options, previous)) {
    if (!Preconditions.checkNotNull(previous).isRunning()) {
      previous.begin();
    }
    return target;
  }
}

private Request buildRequest(
    Target target,
    @Nullable RequestListener targetListener,
    BaseRequestOptions requestOptions,
    Executor callbackExecutor) {
  return buildRequestRecursive(
      /*requestLock=*/ new Object(),
      target,
      targetListener,
      /*parentCoordinator=*/ null,
      transitionOptions,
      requestOptions.getPriority(),
      requestOptions.getOverrideWidth(),
      requestOptions.getOverrideHeight(),
      requestOptions,
      callbackExecutor);
}
private Request buildRequestRecursive(
    Object requestLock,
    Target target,
    @Nullable RequestListener targetListener,
    @Nullable RequestCoordinator parentCoordinator,
    TransitionOptions transitionOptions,
    Priority priority,
    int overrideWidth,
    int overrideHeight,
    BaseRequestOptions requestOptions,
    Executor callbackExecutor) {

  Request mainRequest =
      buildThumbnailRequestRecursive(
          requestLock,
          target,
          targetListener,
          parentCoordinator,
          transitionOptions,
          priority,
          overrideWidth,
          overrideHeight,
          requestOptions,
          callbackExecutor);
}
private Request buildThumbnailRequestRecursive(
    Object requestLock,
    Target target,
    RequestListener targetListener,
    @Nullable RequestCoordinator parentCoordinator,
    TransitionOptions transitionOptions,
    Priority priority,
    int overrideWidth,
    int overrideHeight,
    BaseRequestOptions requestOptions,
    Executor callbackExecutor) {
 
    Request fullRequest =
        obtainRequest(
            requestLock,
            target,
            targetListener,
            requestOptions,
            coordinator,
            transitionOptions,
            priority,
            overrideWidth,
            overrideHeight,
            callbackExecutor);
   
private Request obtainRequest(
    Object requestLock,
    Target target,
    RequestListener targetListener,
    BaseRequestOptions requestOptions,
    RequestCoordinator requestCoordinator,
    TransitionOptions transitionOptions,
    Priority priority,
    int overrideWidth,
    int overrideHeight,
    Executor callbackExecutor) {
  return SingleRequest.obtain(
      context,
      glideContext,
      requestLock,
      model,
      transcodeClass,
      requestOptions,
      overrideWidth,
      overrideHeight,
      priority,
      target,
      targetListener,
      requestListeners,
      requestCoordinator,
      glideContext.getEngine(),
      transitionOptions.getTransitionFactory(),
      callbackExecutor);
}

最后走到了SingleRequest方法里面
在into的时候下面有一句话 previous.begin();
也就是获取到了这个request之后会执行begin方法,那么直接去看SingleRequest的begin方法

 @Override
  public void begin() {
    synchronized (requestLock) {
      if (Util.isValidDimensions(overrideWidth, overrideHeight)) {
        onSizeReady(overrideWidth, overrideHeight);
      } else {
        target.getSize(this);
      }

target.getsize最后也会走到onSizeReady方法里面前面我们已经得到了target是DrawableImageViewTarget可以自行去看
接下来看onSizeReady位于singlerequest方法中

@Override
  public void onSizeReady(int width, int height) {
    stateVerifier.throwIfRecycled();
    synchronized (requestLock) {
      loadStatus =
          engine.load(
              glideContext,
              model,
              requestOptions.getSignature(),
              this.width,
              this.height,
              requestOptions.getResourceClass(),
              transcodeClass,
              priority,
              requestOptions.getDiskCacheStrategy(),
              requestOptions.getTransformations(),
              requestOptions.isTransformationRequired(),
              requestOptions.isScaleOnlyOrNoTransform(),
              requestOptions.getOptions(),
              requestOptions.isMemoryCacheable(),
              requestOptions.getUseUnlimitedSourceGeneratorsPool(),
              requestOptions.getUseAnimationPool(),
              requestOptions.getOnlyRetrieveFromCache(),
              this,
              callbackExecutor);

engine.load方法

public  LoadStatus load(
      GlideContext glideContext,
      Object model,
      Key signature,
      int width,
      int height,
      Class resourceClass,
      Class transcodeClass,
      Priority priority,
      DiskCacheStrategy diskCacheStrategy,
      Map, Transformation> transformations,
      boolean isTransformationRequired,
      boolean isScaleOnlyOrNoTransform,
      Options options,
      boolean isMemoryCacheable,
      boolean useUnlimitedSourceExecutorPool,
      boolean useAnimationPool,
      boolean onlyRetrieveFromCache,
      ResourceCallback cb,
      Executor callbackExecutor) {
    long startTime = VERBOSE_IS_LOGGABLE ? LogTime.getLogTime() : 0;

**缓存代码都删除了,第一次加载肯定是没有缓存的所以memoryResource==null
      if (memoryResource == null) {
        return waitForExistingOrStartNewJob(
            glideContext,
            model,
            signature,
            width,
            height,
            resourceClass,
            transcodeClass,
            priority,
            diskCacheStrategy,
            transformations,
            isTransformationRequired,
            isScaleOnlyOrNoTransform,
            options,
            isMemoryCacheable,
            useUnlimitedSourceExecutorPool,
            useAnimationPool,
            onlyRetrieveFromCache,
            cb,
            callbackExecutor,
            key,
            startTime);
      }
    }
    return null;
  }


private  LoadStatus waitForExistingOrStartNewJob(
      GlideContext glideContext,
      Object model,
      Key signature,
      int width,
      int height,
      Class resourceClass,
      Class transcodeClass,
      Priority priority,
      DiskCacheStrategy diskCacheStrategy,
      Map, Transformation> transformations,
      boolean isTransformationRequired,
      boolean isScaleOnlyOrNoTransform,
      Options options,
      boolean isMemoryCacheable,
      boolean useUnlimitedSourceExecutorPool,
      boolean useAnimationPool,
      boolean onlyRetrieveFromCache,
      ResourceCallback cb,
      Executor callbackExecutor,
      EngineKey key,
      long startTime) {
    EngineJob engineJob =
        engineJobFactory.build(
            key,
            isMemoryCacheable,
            useUnlimitedSourceExecutorPool,
            useAnimationPool,
            onlyRetrieveFromCache);

    DecodeJob decodeJob =
        decodeJobFactory.build(
            glideContext,
            model,
            key,
            signature,
            width,
            height,
            resourceClass,
            transcodeClass,
            priority,
            diskCacheStrategy,
            transformations,
            isTransformationRequired,
            isScaleOnlyOrNoTransform,
            onlyRetrieveFromCache,
            options,
            engineJob);

    jobs.put(key, engineJob);

    engineJob.addCallback(cb, callbackExecutor);
    engineJob.start(decodeJob);
  }
  

engineJob.start(decodeJob);启动engineJob
那么直接去看engineJob的run方法
enginejob是一个runnable

@Override
  public void run() {
      runWrapped();  
  }
 private void runWrapped() {
    switch (runReason) {
      case INITIALIZE:
        stage = getNextStage(Stage.INITIALIZE);
        currentGenerator = getNextGenerator();
        runGenerators();
        break;
      case SWITCH_TO_SOURCE_SERVICE:
        runGenerators();
        break;
      case DECODE_DATA:
        decodeFromRetrievedData();
        break;
      default:
        throw new IllegalStateException("Unrecognized run reason: " + runReason);
    }
  }
  

默认我们的runReason就是INITIALIZE
所以直接看runGenerators

private void runGenerators() {
    while (!isCancelled
        && currentGenerator != null
        && !(isStarted = currentGenerator.startNext())) {
      stage = getNextStage(stage);
      currentGenerator = getNextGenerator();
  }

这里可以看到getNextGenerator获取到的是SourceGenerator


private DataFetcherGenerator getNextGenerator() {
  switch (stage) {
    case RESOURCE_CACHE:
      return new ResourceCacheGenerator(decodeHelper, this);
    case DATA_CACHE:
      return new DataCacheGenerator(decodeHelper, this);
    case SOURCE:
      return new SourceGenerator(decodeHelper, this);
    case FINISHED:
      return null;
    default:
      throw new IllegalStateException("Unrecognized stage: " + stage);
  }
}

上面的代码就是获取获取一个Generator并且执行,
那么在第一次加载没有缓存的情况下获取到的就是SourceGenerator
那我们看SourceGenerator的startNext方法

@Override
  public boolean startNext() {
   
    while (!started && hasNextModelLoader()) {
      loadData = helper.getLoadData().get(loadDataListIndex++);
      if (loadData != null
          && (helper.getDiskCacheStrategy().isDataCacheable(loadData.fetcher.getDataSource())
              || helper.hasLoadPath(loadData.fetcher.getDataClass()))) {
        started = true;
        startNextLoad(loadData);
      }
    }
    return started;
  }


private void startNextLoad(final LoadData toStart) {
    loadData.fetcher.loadData(
        helper.getPriority(),
        new DataCallback() {
          @Override
          public void onDataReady(@Nullable Object data) {
            if (isCurrentRequest(toStart)) {
              onDataReadyInternal(toStart, data);
            }
          }

          @Override
          public void onLoadFailed(@NonNull Exception e) {
            if (isCurrentRequest(toStart)) {
              onLoadFailedInternal(toStart, e);
            }
          }
        });
  }
 
 

调用fetch的loadData方法
因为我们这里加载的是网络图片所以获取到的fetch是HttpUrlFetcher
HttpUrlFetcher的loadData方法
接下来看

 @Override
  public void loadData(
      @NonNull Priority priority, @NonNull DataCallback callback) {
 
      InputStream result = loadDataWithRedirects(glideUrl.toURL(), 0, null, glideUrl.getHeaders());
      callback.onDataReady(result);
   
  }
private InputStream loadDataWithRedirects(
      URL url, int redirects, URL lastUrl, Map headers) throws IOException {
    urlConnection = connectionFactory.build(url);
    for (Map.Entry headerEntry : headers.entrySet()) {
      urlConnection.addRequestProperty(headerEntry.getKey(), headerEntry.getValue());
    }
    urlConnection.setConnectTimeout(timeout);
    urlConnection.setReadTimeout(timeout);
    urlConnection.setUseCaches(false);
    urlConnection.setDoInput(true);
    urlConnection.setInstanceFollowRedirects(false);
    urlConnection.connect();
    stream = urlConnection.getInputStream();
    }

这里出现了熟悉的网络代码将url变成了一个inputstream
获取到了inputstream了之后 这个流是怎么转换为图片设置到我们的target上面的呢,继续往下看
callback.onDataReady(result);
这个callback是前面loaddata的时候new出来的所以回调直接在SourceGenerator里面

private void startNextLoad(final LoadData toStart) {
    loadData.fetcher.loadData(
        helper.getPriority(),
        new DataCallback() {
          @Override
          public void onDataReady(@Nullable Object data) {
            if (isCurrentRequest(toStart)) {
              onDataReadyInternal(toStart, data);
            }
          }

          @Override
          public void onLoadFailed(@NonNull Exception e) {
            if (isCurrentRequest(toStart)) {
              onLoadFailedInternal(toStart, e);
            }
          }
        });
  }


  @SuppressWarnings("WeakerAccess")
  @Synthetic
  void onDataReadyInternal(LoadData loadData, Object data) {
      cb.onDataFetcherReady(
          loadData.sourceKey,
          data,
          loadData.fetcher,
          loadData.fetcher.getDataSource(),
          originalKey);
  }
 
 

走到了cb.onDataFetcherReady,cb是在哪里设置的呢
在DecodeJob.getNextGenerator的时候设置了cb,所以我们看DecodeJob的onDataFetcherReady方法

@Override
  public void onDataFetcherReady(
      Key sourceKey, Object data, DataFetcher fetcher, DataSource dataSource, Key attemptedKey) {
      deFromRetrievedData();
  }

  private void decodeFromRetrievedData() {
      resource = decodeFromData(currentFetcher, currentData, currentDataSource);
      if (resource != null) {
      notifyEncodeAndRelease(resource, currentDataSource);
    } else {
      runGenerators();
    }
  }
  
  我们先看解码图片的代码,解码完成后会走notifyEncodeAndRelease
  
  private  Resource decodeFromData(
      DataFetcher fetcher, Data data, DataSource dataSource) throws GlideException {
   
      Resource result = decodeFromFetcher(data, dataSource);

  }
  
 @SuppressWarnings("unchecked")
  private  Resource decodeFromFetcher(Data data, DataSource dataSource)
      throws GlideException {
    LoadPath path = decodeHelper.getLoadPath((Class) data.getClass());
    return runLoadPath(data, dataSource, path);
  }
注意这里的decodeHelper.getLoadPath方法,在下面解码图片获取decoder的时候,decode是在这里初始化的

  private  Resource runLoadPath(
      Data data, DataSource dataSource, LoadPath path)
      throws GlideException {
   
      return path.load(
          rewinder, options, width, height, new DecodeCallback(dataSource));
 
  }

 public Resource load(
      DataRewinder rewinder,
      @NonNull Options options,
      int width,
      int height,
      DecodePath.DecodeCallback decodeCallback)
      throws GlideException {
  
      return loadWithExceptionList(rewinder, options, width, height, decodeCallback, throwables);
  
  }

private Resource loadWithExceptionList(
      DataRewinder rewinder,
      @NonNull Options options,
      int width,
      int height,
      DecodePath.DecodeCallback decodeCallback,
      List exceptions)
      throws GlideException {
  
        result = path.decode(rewinder, width, height, options, decodeCallback);
  
    return result;
  }
  
  
  public Resource decode(
      DataRewinder rewinder,
      int width,
      int height,
      @NonNull Options options,
      DecodeCallback callback)
      throws GlideException {
    Resource decoded = decodeResource(rewinder, width, height, options);
    Resource transformed = callback.onResourceDecoded(decoded);
    return transcoder.transcode(transformed, options);
  }


 @NonNull
  private Resource decodeResource(
   
    try {
      return decodeResourceWithList(rewinder, width, height, options, exceptions);
    } finally {
     
    }
  }
  
@NonNull
  private Resource decodeResourceWithList(
   
        if (decoder.handles(data, options)) {
          data = rewinder.rewindAndGet();
          result = decoder.decode(data, width, height, options);
    
  }
  
这里讲一下这个decoder是哪里来的在前面我标记了decodeHelper.getLoadPath这个方法
 LoadPath getLoadPath(Class dataClass) {
    return glideContext.getRegistry().getLoadPath(dataClass, resourceClass, transcodeClass);
  }
  这个方法里面初始化了decoder

  @Nullable
  public  LoadPath getLoadPath(
      @NonNull Class dataClass,
      @NonNull Class resourceClass,
      @NonNull Class transcodeClass) {
      List> decodePaths =
          getDecodePaths(dataClass, resourceClass, transcodeClass);
     
    return result;
  }


@NonNull
  private  List> getDecodePaths(
      @NonNull Class dataClass,
      @NonNull Class resourceClass,
      @NonNull Class transcodeClass) {
   
        List> decoders =
            decoderRegistry.getDecoders(dataClass, registeredResourceClass);
    
  }
 
  public synchronized  List> getDecoders(
      @NonNull Class dataClass, @NonNull Class resourceClass) {
    List> result = new ArrayList<>();
    for (String bucket : bucketPriorityList) {
      List> entries = decoders.get(bucket);
      if (entries == null) {
        continue;
      }
      for (Entry entry : entries) {
        if (entry.handles(dataClass, resourceClass)) {
          result.add((ResourceDecoder) entry.decoder);
        }
      }
    }
    return result;
  }
  
这里可以看到decoder都是在bucketPriorityList中获取到的而bucketPriorityList是通过
setBucketPriorityList方法设置的
如下在registry类构建的时候设置了3个一个gif一个bitmap一个gitmapdrawable
 public Registry() {
    this.modelLoaderRegistry = new ModelLoaderRegistry(throwableListPool);
    this.encoderRegistry = new EncoderRegistry();
    this.decoderRegistry = new ResourceDecoderRegistry();
    this.resourceEncoderRegistry = new ResourceEncoderRegistry();
    this.dataRewinderRegistry = new DataRewinderRegistry();
    this.transcoderRegistry = new TranscoderRegistry();
    this.imageHeaderParserRegistry = new ImageHeaderParserRegistry();
    setResourceDecoderBucketPriorityList(
        Arrays.asList(BUCKET_GIF, BUCKET_BITMAP, BUCKET_BITMAP_DRAWABLE));
  }

而BUCKET_BITMAP_DRAWABLE
对应的是
.append(
            Registry.BUCKET_BITMAP_DRAWABLE,
            ByteBuffer.class,
            BitmapDrawable.class,
            new BitmapDrawableDecoder<>(resources, byteBufferBitmapDecoder))
        .append(
            Registry.BUCKET_BITMAP_DRAWABLE,
            InputStream.class,
            BitmapDrawable.class,
            new BitmapDrawableDecoder<>(resources, streamBitmapDecoder))
        .append(
            Registry.BUCKET_BITMAP_DRAWABLE,
            ParcelFileDescriptor.class,
            BitmapDrawable.class,
            new BitmapDrawableDecoder<>(resources, parcelFileDescriptorVideoDecoder))
streamBitmapDecoder = new InputStreamBitmapImageDecoderResourceDecoder();
所以很明显我们的是inputstream所以最后只需要看InputStreamBitmapImageDecoderResourceDecoder的decoder方法

InputStreamBitmapImageDecoderResourceDecoder的
decode方法

@Override
  protected Resource decode(
      Source source,
      int requestedResourceWidth,
      int requestedResourceHeight,
      OnHeaderDecodedListener listener)
      throws IOException {
    Bitmap result = ImageDecoder.decodeBitmap(source, listener);
    return new BitmapResource(result, bitmapPool);
  }

返回一个ResourceBitmap
然后回到解码的地方,解码成功后

private void decodeFromRetrievedData() {
  
      resource = decodeFromData(currentFetcher, currentData, currentDataSource);
   if (resource != null) {
      notifyEncodeAndRelease(resource, currentDataSource);
    } else {
      runGenerators();
    }
  }

解码完成后调用

private void notifyEncodeAndRelease(Resource resource, DataSource dataSource) {
  
    notifyComplete(result, dataSource);

  }
private void notifyComplete(Resource resource, DataSource dataSource) {
    setNotifiedOrThrow();
    callback.onResourceReady(resource, dataSource);
  }
  

callback是EngineJob可以回退自行查看
接下来看EngineJob的onResourceReady


  @Override
  public void onResourceReady(Resource resource, DataSource dataSource) {
    synchronized (this) {
      this.resource = resource;
      this.dataSource = dataSource;
    }
    notifyCallbacksOfResult();
  }


 @Synthetic
  void notifyCallbacksOfResult() {
  
    for (final ResourceCallbackAndExecutor entry : copy) {
      entry.executor.execute(new CallResourceReady(entry.cb));
    }
  }
  CallResourceReady的run方法

 @Override
    public void run() {
        callCallbackOnResourceReady(cb);
      
    }
 
  void callCallbackOnResourceReady(ResourceCallback cb) {
  
      cb.onResourceReady(engineResource, dataSource);
  
  }
  这个cb是SingleRequest有兴趣的可以跟着回退一步一步看,很容易就能找到
  
@SuppressWarnings("unchecked")
  @Override
  public void onResourceReady(Resource resource, DataSource dataSource) {
    stateVerifier.throwIfRecycled();
  
        onResourceReady((Resource) resource, (R) received, dataSource);
      }
  }

@GuardedBy("requestLock")
  private void onResourceReady(Resource resource, R result, DataSource dataSource) {
        target.onResourceReady(result, animation);、
  }

前面我们已经知道target是DrawableImageViewTarget
那么去看一下onResourceReady
在DrawableImageViewTarget的父类ImageViewTarget中

  @Override
  public void onResourceReady(@NonNull Z resource, @Nullable Transition transition) {
    if (transition == null || !transition.transition(resource, this)) {
      setResourceInternal(resource);
    } else {
      maybeUpdateAnimatable(resource);
    }
  }
private void setResourceInternal(@Nullable Z resource) {
    // Order matters here. Set the resource first to make sure that the Drawable has a valid and
    // non-null Callback before starting it.
    setResource(resource);
    maybeUpdateAnimatable(resource);
  }

protected abstract void setResource(@Nullable Z resource);


回调子类的setResource方法我们来看下DrawableImageViewTarget的setResource

@Override
  protected void setResource(@Nullable Drawable resource) {
    view.setImageDrawable(resource);
  }

好了到这里主流程就分析完了,看了2-3天才梳理完这么简单的一句话
Glide.with(activity).load(url).into(target)
里面很多的callback都是设置的this,所以在找callback的时候要稍微注意一下,整个看完给我的感觉就是真的很复杂,是一个从外到里,在由里面回调出来的一个过程。
下一篇开始分析glide缓存的源码

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