核心还是利用oc消息的查找派发机制,进行类结构的动态修改,用新函数替换老函数,然后再调用老函数。
前言
众所周知,使用runtime的提供的接口,我们可以设定原方法的IMP,或交换原方法和目标方法的IMP,以完全代替原方法的实现,或为原实现前后相当于加一段额外的代码。
@interface ClassA: NSObject
- (void)methodA;
+ (void)methodB;
@end
...
@implementation ClassA (Swizzle)
+ (void)load {
Method originalMethod = class_getInstanceMethod(self, @selector(methodA));
Method swizzledMethod = class_getInstanceMethod(self, @selector(swizzled_methodA));
method_exchangeImplementations(originalMethod, swizzledMethod);
}
- (void)swizzled_methodA {
...
[self swizzled_methodA];
...
}
@end
使用知名的AOP库 Aspects ,可以更便捷地为原方法实现前后增加(代替)额外的执行。
// hook instance method
[ClassA aspect_hookSelector:@selector(methodA)
withOptions:AspectPositionAfter
usingBlock:^{...}
error:nil];
// hook class method
[object_getClass(ClassA) aspect_hookSelector:@selector(methodB)
withOptions:AspectPositionAfter
usingBlock:^{...}
error:nil];
另外,Aspects 支持多次hook同一个方法,支持从hook返回的id
1. libffi 简介
libffi 可以认为是实现了C语言上的runtime,简单来说,libffi 可根据 参数类型(ffi_type),参数个数 生成一个 模板(ffi_cif);可以输入 模板、函数指针 和 参数地址 来直接完成 函数调用(ffi_call); 模板 也可以生成一个所谓的 闭包(ffi_closure),并得到指针,当执行到这个地址时,会执行到自定义的void function(ffi_cif *cif, void *ret, void **args, void *userdata)函数,在这里,我们可以获得所有参数的地址(包括返回值),以及自定义数据userdata。当然,在这个函数里我们可以做一些额外的操作。
1.1 ffi_type
根据参数个数和参数类型生成的各自的ffi_type。
int fun1 (int a, int b) {
return a + b;
}
int fun2 (int a, int b) {
return 2 * a + b;
}
...
ffi_type **types; // 参数类型
types = malloc(sizeof(ffi_type *) * 2) ;
types[0] = &ffi_type_sint;
types[1] = &ffi_type_sint;
ffi_type *retType = &ffi_type_sint;
1.2 ffi_call
根据ffi_type生成特定cif,输入cif、 函数指针、参数地址动态调用函数。
void **args = malloc(sizeof(void *) * 2);
int x = 1, y = 2;
args[0] = &x;
args[1] = &y;
int ret;
ffi_cif cif;
// 生成模板
ffi_prep_cif(&cif, FFI_DEFAULT_ABI, 2, retType, types);
// 动态调用fun1
ffi_call(&cif, fun1, &ret, args);
...
// 输出: ret = 3;
1.3 ffi_prep_closure_loc
生成closure,并产生一个函数指针imp,当执行到imp时,获得所有输入参数, 后续将执行ffi_function。
void ffi_function(ffi_cif *cif, void *ret, void **args, void *userdata) {
...
// args为所有参数的内存地址
}
ffi_cif cif;
// 生成模板
ffi_prep_cif(&cif, FFI_DEFAULT_ABI, 2, returnType, types);
ffi_prep_closure_loc(_closure, &_cif, ffi_function, (__bridge void *)(self), imp);
void *imp = NULL;
ffi_closure *closure = ffi_closure_alloc(sizeof(ffi_closure), (void **)&imp);
//生成ffi_closure
ffi_prep_closure_loc(closure, &cif, ffi_function, (__bridge void *)(self), stingerIMP);
libffi 能调用任意 C 函数的原理与objc_msgSend的原理类似,其底层是用汇编实现的,ffi_call根据模板cif和参数值,把参数都按规则塞到栈/寄存器里,调用的函数可以按规则得到参数,调用完再获取返回值,清理数据。通过其他方式调用上文中的imp,ffi_closure可根据栈/寄存器、模板cif拿到所有的参数,接着执行自定义函数ffi_function里的代码。JPBlock的实现正是利用了后一种方式,更多细节介绍可以参考 bang: 如何动态调用 C 函数。 到这里,对于如何hook ObjC方法和实现AOP,想必大家已经有了一些思路,我们可以将ffi_closure关联的指针替换原方法的IMP,当对象收到该方法的消息时objc_msgSend(id self, SEL sel, ...),将最终执行自定义函数void ffi_function(ffi_cif *cif, void *ret, void **args, void *userdata)。而实现这一切的主要工作是:设计可行的结构,存储类的多个hook信息;根据包含不同参数的方法和切面block,生成包含匹配ffi_type的cif;替换类某个方法的实现为ffi_closure关联的imp,记录hook;在ffi_function里,根据获得的参数,动态调用原始imp和block。
#import
typedef NSString *STIdentifier;
typedef NS_ENUM(NSInteger, STOption) {
STOptionAfter = 0,
STOptionInstead = 1,
STOptionBefore = 2,
};
@interface NSObject (Stinger)
+ (BOOL)st_hookInstanceMethod:(SEL)sel option:(STOption)option usingIdentifier:(STIdentifier)identifier withBlock:(id)block;
+ (BOOL)st_hookClassMethod:(SEL)sel option:(STOption)option usingIdentifier:(STIdentifier)identifier withBlock:(id)block;
+ (NSArray<STIdentifier> *)st_allIdentifiersForKey:(SEL)key;
+ (BOOL)st_removeHookWithIdentifier:(STIdentifier)identifier forKey:(SEL)key;
@end
下文将围绕一些重要的点来介绍下笔者的实现。Stinger
2 方法签名 & ffi_type
2.1 方法签名 -> ffi_type
对于方法的签名和type encoding,笔者在 用代码理解ObjC中的发送消息和消息转发 一文中已经有了不少介绍。简而言之,type encoding 字符串与方法的返回类型及参数类型是一一对应的。例如:- (void)print1:(NSString *)s;的type encoding为v24@0:8@16。v对应void,@对应id(这里是self),:对应SEL,@对应id(这里是NSString *),另一方面,每一种参数类型都对应一种ffi_type,如v对应ffi_type_void, @对应ffi_type_pointer。可以用type encoding生成一个NSMethodSignature实例对象,利用numberOfArguments 和 - (const char *)getArgumentTypeAtIndex:(NSUInteger)idx;方法获取每一个位置上的参数类型。当然,也可以过滤掉数字来分隔字符串v24@0:8@16(@?为block),得到参数类型数组(JSPatch中使用了这一方式)。接着,我们对字符和ffi_type做一一对应即可完成从方法签名到ffi_type的转换。
_args = malloc(sizeof(ffi_type *) * argumentCount) ;
for (int i = 0; i < argumentCount; i++) {
ffi_type* current_ffi_type = ffiTypeWithType(self.signature.argumentTypes[i]);
NSAssert(current_ffi_type, @"can't find a ffi_type of %@", self.signature.argumentTypes[i]);
_args[i] = current_ffi_type;
}
2.2 浅谈block
2.2.1 签名 & 函数指针
void (^block)(id
NSLog(@"---after2 print1: %@", s);
}
block是一个ObjC对象,可以认为几种block类型都继承于NSBlock。block很特殊,从表面来看包含了持有了数据和对象(暂不讨论变量捕获),并拥有可执行的代码,调用方式类似于调用C函数,等同于数据加函数。Block类型很神秘,但我们从 opensource-apple/objc4 和 oclang/docs/block 中看到Block 完整的数据结构。
enum {
BLOCK_DEALLOCATING = (0x0001), // runtime
BLOCK_REFCOUNT_MASK = (0xfffe), // runtime
BLOCK_NEEDS_FREE = (1 << 24), // runtime
BLOCK_HAS_COPY_DISPOSE = (1 << 25), // compiler
BLOCK_HAS_CTOR = (1 << 26), // compiler: helpers have C++ code
BLOCK_IS_GC = (1 << 27), // runtime
BLOCK_IS_GLOBAL = (1 << 28), // compiler
BLOCK_USE_STRET = (1 << 29), // compiler: undefined if !BLOCK_HAS_SIGNATURE
BLOCK_HAS_SIGNATURE = (1 << 30) // compiler
};
// revised new layout
#define BLOCK_DESCRIPTOR_1 1
struct Block_descriptor_1 {
unsigned long int reserved;
unsigned long int size;
};
#define BLOCK_DESCRIPTOR_2 1
struct Block_descriptor_2 {
// requires BLOCK_HAS_COPY_DISPOSE
void (*copy)(void *dst, const void *src);
void (*dispose)(const void *);
};
#define BLOCK_DESCRIPTOR_3 1
struct Block_descriptor_3 {
// requires BLOCK_HAS_SIGNATURE
const char *signature;
const char *layout;
};
struct Block_layout {
void *isa;
volatile int flags; // contains ref count
int reserved;
void (*invoke)(void *, ...);
struct Block_descriptor_1 *descriptor;
// imported variables
};
很多人大概已经看过BlocksKit的代码,了解到Block对象可以强转为Block_layout类型,通过标识符和内存地址偏移获取block的签名signature。
NSString *signatureForBlock(id block) {
struct Block_layout *layout = (__bridge void *)block;
if (!(layout->flags & BLOCK_HAS_SIGNATURE))
return nil;
void *descRef = layout->descriptor;
descRef += 2 * sizeof(unsigned long int);
if (layout->flags & BLOCK_HAS_COPY_DISPOSE)
descRef += 2 * sizeof(void *);
if (!descRef)
return nil;
const char *signature = (*(const char **)descRef);
return [NSString stringWithUTF8String:signature];
}
NSString *signature = signatureForBlock(block)
// 输出 NSString:@"v24@?0@\"
对于Block对象的的最简签名,我们仍然可以构建NSMethodSignature来逐一获取,也可以通过过滤掉数字及’\"’来获得字符数组。
_argumentTypes = [[NSMutableArray alloc] init];
NSInteger descNum = 0; // num of '\"' in block signature type encoding
for (int i = 0; i < _types.length; i ++) {
unichar c = [_types characterAtIndex:i];
NSString *arg;
if (c == '\"') ++descNum;
if ((descNum % 2) != 0 || (c == '\"' || isdigit(c))) {
continue;
}
...
}
/*@"v24@?0@\"
可以看到,签名的第一位是”@?”,意味着第一个参数为blcok自己,后面的才是blcok的参数类型。同理,我们依然可以通过type encoding匹配到对应的ffi_type。 此外,我们可以直接获取到Block对象的函数指针。
BlockIMP impForBlock(id block) {
struct Block_layout *layout = (__bridge void *)block;
return layout->invoke;
}
做一个简单的尝试,直接调用Block对象的包含的函数。
void (^block2)(NSString *s) = ^(NSString *s) {
NSLog(@"---after2 print1: %@", s);
};
void (*blockIMP) (id block, NSString *s) = (void (*) (id block, NSString *s))impForBlock(block2);
blockIMP(block2, @"tt");
// 输出:---after2 print1: tt
此外,实测通过获得的函数指针对应的参数并不包含Block对象自身,意味着签名发生了变化。
* 为block对象增加可用方法
通过一些方式,我们可以觉得Block对象拥有了新的实例方法。
NSString *signature = [block signature];
void *blockIMP = [block blockIMP];
做法是在里为类增加实例方法。
typedef void *BlockIMP;
@interface STBlock : NSObject
+ (instancetype)new NS_UNAVAILABLE;
- (instancetype)init NS_UNAVAILABLE;
- (NSString *)signature;
- (BlockIMP)blockIMP;
NSString *signatureForBlock(id block);
BlockIMP impForBlock(id block);
@end
#define NSBlock NSClassFromString(@"NSBlock")
void addInstanceMethodForBlock(SEL sel) {
Method m = class_getInstanceMethod(STBlock.class, sel);
if (!m) return;
IMP imp = method_getImplementation(m);
const char *typeEncoding = method_getTypeEncoding(m);
class_addMethod(NSBlock, sel, imp, typeEncoding);
}
@implementation STBlock
+ (void)load {
addInstanceMethodForBlock(@selector(signature));
addInstanceMethodForBlock(@selector(blockIMP));
}
...
@end
这样做,可以为Block对象增加可处理的消息。但如果在其他类的load方法里尝试调用,可能会遇到STBlock类里load方法未加载的问题。
3 存储hook信息 & 生成两个ffi_cif对象
3.1 StingerInfo
这里使用简单的对象来存储单个hook信息。
@protocol StingerInfo <NSObject>
@required
@property (nonatomic, copy) id block;
@property (nonatomic, assign) STOption option;
@property (nonatomic, copy) STIdentifier identifier;
@optional
+ (instancetype)infoWithOption:(STOption)option withIdentifier:(STIdentifier)identifier withBlock:(id)block;
@end
@interface StingerInfo : NSObject <StingerInfo>
@end
3.2 StingerInfoPool
typedef void *StingerIMP;
@protocol StingerInfoPool <NSObject>
@required
@property (nonatomic, strong, readonly) NSMutableArray
@property (nonatomic, strong, readonly) NSMutableArray
@property (nonatomic, strong, readonly) NSMutableArray
@property (nonatomic, strong, readonly) NSMutableArray<NSString *> *identifiers;
@property (nonatomic, copy) NSString *typeEncoding;
@property (nonatomic) IMP originalIMP;
@property (nonatomic) SEL sel;
- (StingerIMP)stingerIMP;
- (BOOL)addInfo:(id<StingerInfo>)info;
- (BOOL)removeInfoForIdentifier:(STIdentifier)identifier;
@optional
@property (nonatomic, weak) Class cls;
+ (instancetype)poolWithTypeEncoding:(NSString *)typeEncoding originalIMP:(IMP)imp selector:(SEL)sel;
@end
@interface StingerInfoPool : NSObject <StingerInfoPool>
@end
3.2.1 管理StingerInfo
这里利用三个数组来存储某个类hook位置在原实现前、替换、实现后的id
3.2.2 生成方法调用模板 cif
根据原始方法提供的type encoding,生成各个参数对应的ffi_type,继而生成cif对象,最后调用相当于生成空壳函数。调用将最终执行到自定义的函数,此函数可获得调用时获得的所有参数。
- (StingerIMP)stingerIMP {
ffi_type *returnType = ffiTypeWithType(self.signature.returnType);
NSAssert(returnType, @"can't find a ffi_type of %@", self.signature.returnType);
NSUInteger argumentCount = self.signature.argumentTypes.count;
StingerIMP stingerIMP = NULL;
_args = malloc(sizeof(ffi_type *) * argumentCount) ;
for (int i = 0; i < argumentCount; i++) {
ffi_type* current_ffi_type = ffiTypeWithType(self.signature.argumentTypes[i]);
NSAssert(current_ffi_type, @"can't find a ffi_type of %@", self.signature.argumentTypes[i]);
_args[i] = current_ffi_type;
}
_closure = ffi_closure_alloc(sizeof(ffi_closure), (void **)&stingerIMP);
if(ffi_prep_cif(&_cif, FFI_DEFAULT_ABI, (unsigned int)argumentCount, returnType, _args) == FFI_OK) {
if (ffi_prep_closure_loc(_closure, &_cif, ffi_function, (__bridge void *)(self), stingerIMP) != FFI_OK) {
NSAssert(NO, @"genarate IMP failed");
}
} else {
NSAssert(NO, @"FUCK");
}
[self _genarateBlockCif];
return stingerIMP;
}
3.2.3 生成block调用模板 blockCif
与前面生成方法调用模板cif类似,只不过这里没有生成壳子ffi_closure。值得注意的是,这里把原始方法type encoing的第0位(@ self)和第1位(: SEL)替换为(@?block)和(@ id
- (void)_genarateBlockCif {
ffi_type *returnType = ffiTypeWithType(self.signature.returnType);
NSUInteger argumentCount = self.signature.argumentTypes.count;
_blockArgs = malloc(sizeof(ffi_type *) *argumentCount);
ffi_type *current_ffi_type_0 = ffiTypeWithType(@"@?");
_blockArgs[0] = current_ffi_type_0;
ffi_type *current_ffi_type_1 = ffiTypeWithType(@"@");
_blockArgs[1] = current_ffi_type_1;
for (int i = 2; i < argumentCount; i++){
ffi_type* current_ffi_type = ffiTypeWithType(self.signature.argumentTypes[i]);
_blockArgs[i] = current_ffi_type;
}
if(ffi_prep_cif(&_blockCif, FFI_DEFAULT_ABI, (unsigned int)argumentCount, returnType, _blockArgs) != FFI_OK) {
NSAssert(NO, @"FUCK");
}
}
在非instead位置,block的返回值可以为任意;写block时,block的第0位(不考虑block自身)参数类型应该为id,后面接的是与原方法对应的参数。
3.2.4 ffi_function !!!
在这个函数里,获取到了调用原始方法时的所有入参的内存地址,先是根据模板生成新的参数集,第0位留给对象,第1位留给对象,从第2位开始复制原始的参数。 以下是完成切面代码和原始imp执行的过程: 1. 利用完成所有切面位置在前block的调用。使用block模板blockCif和innerArgs。 2. 利用完成对原始IMP或替换位置block imp的调用。使用原始模板cif和原始参数args,并可能产生返回值。 3. 利用完成所有切面位置在后的block的调用。使用block模板blockCif和innerArgs。
static void ffi_function(ffi_cif *cif, void *ret, void **args, void *userdata) {
StingerInfoPool *self = (__bridge StingerInfoPool *)userdata;
NSUInteger count = self.signature.argumentTypes.count;
void **innerArgs = malloc(count * sizeof(*innerArgs));
StingerParams *params = [[StingerParams alloc] init];
void **slf = args[0];
params.slf = (__bridge id)(*slf);
params.sel = self.sel;
[params addOriginalIMP:self.originalIMP];
NSInvocation *originalInvocation = [NSInvocation invocationWithMethodSignature:self.ns_signature];
for (int i = 0; i < count; i ++) {
[originalInvocation setArgument:args[i] atIndex:i];
}
[params addOriginalInvocation:originalInvocation];
innerArgs[1] = ¶ms;
memcpy(innerArgs + 2, args + 2, (count - 2) * sizeof(*args));
#define ffi_call_infos(infos) \
for (id
id block = info.block; \
innerArgs[0] = █ \
ffi_call(&(self->_blockCif), impForBlock(block), NULL, innerArgs); \
} \
// before hooks
ffi_call_infos(self.beforeInfos);
// instead hooks
if (self.insteadInfos.count) {
id
id block = info.block;
innerArgs[0] = █
ffi_call(&(self->_blockCif), impForBlock(block), ret, innerArgs);
} else {
// original IMP
ffi_call(cif, (void (*)(void))self.originalIMP, ret, args);
}
// after hooks
ffi_call_infos(self.afterInfos);
free(innerArgs);
}
注:StingerParams 对象包含了消息接收者slf,当前消息的selector sel,还包含了可调用原始方法的invocation(使用invokeUsingIMP:完成调用),该invocation仅适合在替换方法且需要原始返回值作参数时调用。其他hook直接使用optionBefore或after即可, 不用关注该invocation。
#import
#define ST_NO_RET NULL
@protocol StingerParams
@required
@property (nonatomic, unsafe_unretained) id slf;
@property (nonatomic) SEL sel;
- (void)invokeAndGetOriginalRetValue:(void *)retLoc;
@end
@interface StingerParams : NSObject <StingerParams>
- (void)addOriginalInvocation:(NSInvocation *)invocation;
- (void)addOriginalIMP:(IMP)imp;
@end
4 替换方法实现 & 记录HOOK
思路是对某个类以SEL sel为键关联一个id
#import "Stinger.h" #import
@implementation NSObject (Stinger)
#pragma - public
+ (BOOL)st_hookInstanceMethod:(SEL)sel option:(STOption)option usingIdentifier:(STIdentifier)identifier withBlock:(id)block {
return hook(self, sel, option, identifier, block);
}
+ (BOOL)st_hookClassMethod:(SEL)sel option:(STOption)option usingIdentifier:(STIdentifier)identifier withBlock:(id)block {
return hook(object_getClass(self), sel, option, identifier, block);
}
+ (NSArray<STIdentifier> *)st_allIdentifiersForKey:(SEL)key {
NSMutableArray *mArray = [[NSMutableArray alloc] init];
@synchronized(self) {
[mArray addObjectsFromArray:getAllIdentifiers(self, key)];
[mArray addObjectsFromArray:getAllIdentifiers(object_getClass(self), key)];
}
return [mArray copy];
}
+ (BOOL)st_removeHookWithIdentifier:(STIdentifier)identifier forKey:(SEL)key {
BOOL hasRemoved = NO;
@synchronized(self) {
id<StingerInfoPool> infoPool = getStingerInfoPool(self, key);
if ([infoPool removeInfoForIdentifier:identifier]) {
hasRemoved = YES;
}
infoPool = getStingerInfoPool(object_getClass(self), key);
if ([infoPool removeInfoForIdentifier:identifier]) {
hasRemoved = YES;
}
}
return hasRemoved;
}
#pragma - inline functions
NS_INLINE BOOL hook(Class cls, SEL sel, STOption option, STIdentifier identifier, id block) {
NSCParameterAssert(cls);
NSCParameterAssert(sel);
NSCParameterAssert(option == 0 || option == 1 || option == 2);
NSCParameterAssert(identifier);
NSCParameterAssert(block);
Method m = class_getInstanceMethod(cls, sel);
NSCAssert(m, @"SEL (%@) doesn't has a imp in Class (%@) originally", NSStringFromSelector(sel), cls);
if (!m) return NO;
const char * typeEncoding = method_getTypeEncoding(m);
STMethodSignature *methodSignature = [[STMethodSignature alloc] initWithObjCTypes:[NSString stringWithUTF8String:typeEncoding]];
STMethodSignature *blockSignature = [[STMethodSignature alloc] initWithObjCTypes:signatureForBlock(block)];
if (! isMatched(methodSignature, blockSignature, option, cls, sel, identifier)) {
return NO;
}
IMP originalImp = method_getImplementation(m);
@synchronized(cls) {
StingerInfo *info = [StingerInfo infoWithOption:option withIdentifier:identifier withBlock:block];
id<StingerInfoPool> infoPool = getStingerInfoPool(cls, sel);
if (infoPool) {
return [infoPool addInfo:info];
}
infoPool = [StingerInfoPool poolWithTypeEncoding:[NSString stringWithUTF8String:typeEncoding] originalIMP:originalImp selector:sel];
infoPool.cls = cls;
IMP stingerIMP = [infoPool stingerIMP];
if (!(class_addMethod(cls, sel, stingerIMP, typeEncoding))) {
class_replaceMethod(cls, sel, stingerIMP, typeEncoding);
}
const char * st_original_SelName = [[@"st_original_" stringByAppendingString:NSStringFromSelector(sel)] UTF8String];
class_addMethod(cls, sel_registerName(st_original_SelName), originalImp, typeEncoding);
setStingerInfoPool(cls, sel, infoPool);
return [infoPool addInfo:info];
}
}
NS_INLINE id<StingerInfoPool> getStingerInfoPool(Class cls, SEL key) {
NSCParameterAssert(cls);
NSCParameterAssert(key);
return objc_getAssociatedObject(cls, key);
}
NS_INLINE void setStingerInfoPool(Class cls, SEL key, id<StingerInfoPool> infoPool) {
NSCParameterAssert(cls);
NSCParameterAssert(key);
objc_setAssociatedObject(cls, key, infoPool, OBJC_ASSOCIATION_RETAIN);
}
NS_INLINE NSArray<STIdentifier> * getAllIdentifiers(Class cls, SEL key) {
NSCParameterAssert(cls);
NSCParameterAssert(key);
id<StingerInfoPool> infoPool = getStingerInfoPool(cls, key);
return infoPool.identifiers;
}
NS_INLINE BOOL isMatched(STMethodSignature *methodSignature, STMethodSignature *blockSignature, STOption option, Class cls, SEL sel, NSString *identifier) {
//argument count if (methodSignature.argumentTypes.count != blockSignature.argumentTypes.count) {
NSCAssert(NO, @"count of arguments isn't equal. Class: (%@), SEL: (%@), Identifier: (%@)", cls, NSStringFromSelector(sel), identifier);
return NO;
};
// loc 1 should be id
NSCAssert(NO, @"argument 1 should be object type. Class: (%@), SEL: (%@), Identifier: (%@)", cls, NSStringFromSelector(sel), identifier);
return NO;
}
// from loc 2. for (NSInteger i = 2; i < methodSignature.argumentTypes.count; i++) {
if (![blockSignature.argumentTypes[i] isEqualToString:methodSignature.argumentTypes[i]]) {
NSCAssert(NO, @"argument (%zd) type isn't equal. Class: (%@), SEL: (%@), Identifier: (%@)", i, cls, NSStringFromSelector(sel), identifier);
return NO;
}
}
// when STOptionInstead, returnType if (option == STOptionInstead && ![blockSignature.returnType isEqualToString:methodSignature.returnType]) {
NSCAssert(NO, @"return type isn't equal. Class: (%@), SEL: (%@), Identifier: (%@)", cls, NSStringFromSelector(sel), identifier);
return NO;
}
return YES;
}
@end
* 使用示例
import UIKit;
@interface ASViewController : UIViewController
- (void)print1:(NSString *)s;
- (NSString *)print2:(NSString *)s;
@end
#import "ASViewController+hook.h"
@implementation ASViewController (hook)
+ (void)load {
/* * hook @selector(print1:) */
[self st_hookInstanceMethod:@selector(print1:) option:STOptionBefore usingIdentifier:@"hook_print1_before1" withBlock:^(id<StingerParams> params, NSString *s) {
NSLog(@"---before1 print1: %@", s);
}];
[self st_hookInstanceMethod:@selector(print1:) option:STOptionBefore usingIdentifier:@"hook_print1_before2" withBlock:^(id<StingerParams> params, NSString *s) {
NSLog(@"---before2 print1: %@", s);
}];
[self st_hookInstanceMethod:@selector(print1:) option:STOptionAfter usingIdentifier:@"hook_print1_after1" withBlock:^(id<StingerParams> params, NSString *s) {
NSLog(@"---after1 print1: %@", s);
}];
[self st_hookInstanceMethod:@selector(print1:) option:STOptionAfter usingIdentifier:@"hook_print1_after2" withBlock:^(id<StingerParams> params, NSString *s) {
NSLog(@"---after2 print1: %@", s);
}];
/* * hook @selector(print2:) */
__block NSString *oldRet, *newRet;
[self st_hookInstanceMethod:@selector(print2:) option:STOptionInstead usingIdentifier:@"hook_print2_instead" withBlock:^NSString * (id<StingerParams> params, NSString *s) {
[params invokeAndGetOriginalRetValue:&oldRet];
newRet = [oldRet stringByAppendingString:@" ++ new-st_instead"];
NSLog(@"---instead print2 old ret: (%@) / new ret: (%@)", oldRet, newRet);
return newRet;
}];
[self st_hookInstanceMethod:@selector(print2:) option:STOptionAfter usingIdentifier:@"hook_print2_after1" withBlock:^(id<StingerParams> params, NSString *s) {
NSLog(@"---after1 print2 self:%@ SEL: %@ p: %@",[params slf], NSStringFromSelector([params sel]), s);
}];
}
@end
Stinger用法与Aspects很相似,但收到消息后,由于block和原始IMP直接使用函数指针进行调用,不处理额外的消息,不用实例化诸多NSInvocation对象,两个lib_cif对象在hook后也即准备好,相比aspects,实测有5%到50%左右的速度提升。使用其他方式hook时,仍能保证st_hook的有效性。
谢谢观看,水平有限,如有错误,请指正。
https://github.com/Assuner-Lee/Stinger
参考资料
https://github.com/opensource-apple/objc4 http://blog.cnbang.net/tech/3219/ https://juejin.im/post/5a308f856fb9a0452b4937cc https://github.com/mikeash/MABlockClosure