validator验证错误时有提示语,可以根据本地语言的不同设置不同的提示语
package validate
import (
"fmt"
"github.com/go-playground/locales/en"
"github.com/go-playground/locales/zh"
ut "github.com/go-playground/universal-translator"
"github.com/go-playground/validator/v10"
en_translations "github.com/go-playground/validator/v10/translations/en" // 提示语翻译包
zh_translations "github.com/go-playground/validator/v10/translations/zh"
)
var (
uni *ut.UniversalTranslator
)
func Translation() {
// en 英文,zh 中文
local := "zh"
en := en.New()
zh := zh.New()
//初始化翻译器,并指定支持的语种
uni = ut.New(en, zh, en)
// 获取指定语种的翻译器
trans, _ := uni.GetTranslator(local)
switch local {
case "en":
en_translations.RegisterDefaultTranslations(validate, trans)
case "zh":
zh_translations.RegisterDefaultTranslations(validate, trans)
default:
en_translations.RegisterDefaultTranslations(validate, trans)
}
// 验证validator提示语翻译器
translateAll(trans)
}
func translateAll(trans ut.Translator) {
type User struct {
UserName string `v:"required"`
Tagline string `v:"required,lt=10"`
Tagline2 string `v:"required,gt=1"`
}
user := User{
Tagline: "kkk is a good boy",
Tagline2: "",
}
err := validate.Struct(user)
if err != nil {
errs := err.(validator.ValidationErrors)
/*
// 一次性将所有字段的提示消息翻译出来
fmt.Println(errs.Translate(trans))
*/
// 逐条翻译
for _, e := range errs {
fmt.Println(e.Translate(trans))
}
}
}
测试
PS D:\GIT\gorun\validator-practice> go run main.go
UserName为必填字段
Tagline长度必须小于10个字符
Tagline2为必填字段
package validate
import (
"fmt"
"github.com/go-playground/locales/en"
"github.com/go-playground/locales/zh"
ut "github.com/go-playground/universal-translator"
"github.com/go-playground/validator/v10"
en_translations "github.com/go-playground/validator/v10/translations/en" // 提示语翻译包
zh_translations "github.com/go-playground/validator/v10/translations/zh"
)
var (
uni *ut.UniversalTranslator
)
func Translation() {
// en 英文,zh 中文
local := "zh"
en := en.New()
zh := zh.New()
//初始化翻译器,并指定支持的语种
uni = ut.New(en, zh, en)
// 获取指定语种的翻译器
trans, _ := uni.GetTranslator(local)
switch local {
case "en":
en_translations.RegisterDefaultTranslations(validate, trans)
case "zh":
zh_translations.RegisterDefaultTranslations(validate, trans)
default:
en_translations.RegisterDefaultTranslations(validate, trans)
}
// 重写翻译器
translateOverride(trans)
}
// 重写翻译器
func translateOverride(trans ut.Translator) {
local := trans.Locale()
switch local {
case "en":
// 注册翻译函数
validate.RegisterTranslation("required", trans, func(ut ut.Translator) error {
return ut.Add("required", "{0} must have a value!--override", true)
}, func(ut ut.Translator, fe validator.FieldError) string {
t, _ := ut.T("required", fe.Field())
return t
})
case "zh":
validate.RegisterTranslation("required", trans, func(ut ut.Translator) error {
return ut.Add("required", "{0} 为必填字段!--override", true)
}, func(ut ut.Translator, fe validator.FieldError) string {
t, _ := ut.T("required", fe.Field())
return t
})
}
type User struct {
UserName string `v:"required"`
}
var user User
err := validate.Struct(user)
if err != nil {
errs := err.(validator.ValidationErrors)
for _, e := range errs {
fmt.Println(e.Translate(trans))
}
}
}
测试
UserName 为必填字段!--override
不过感觉一般不用翻译,统一英文就好,省点性能