java http2_使用 Java 11 HTTP Client API 实现 HTTP/2 服务器推送

对 HttpUrlConnection 你还有印象吗?JDK 11为 HttpUrlConnection 重新设计了 HTTP Client API。HTTP Client API 使用简单,支持 HTTP/2(默认)和 HTTP/1.1。为了向后兼容,当服务器不支持 HTTP/2时,HTTP Client API 会自动从 HTTP/2 降到 HTTP1.1。

此外,HTTP Client API 支持同步和异步编程模型,并依靠 stream 传输数据(reactive stream)。它还支持 WebSocket 协议,用于实时 Web 应用程序,降低客户端与服务器间通信开销。

除了多路复用(Multiplexing),HTTP/2 另一个强大的功能是

服务器推送

。传统方法(HTTP/1.1)中,主要通过浏览器发起请求 HTML 页面,解析接收的标记(Markup)并标识引用的资源(例如JS、CSS、图像等)。

为了获取资源,浏览器会继续发送资源请求(每个资源一个请求)。相反,HTTP/2 会发送 HTML 页面和引用的资源,不需要浏览器主动请求。因此,浏览器请求 HTML 页面后,就能收到页面以及显示所需的所有其他信息。HTTP Client API 通过 PushPromiseHandler 接口支持 HTTP/2 功能。

接口实现必须作为 send() 或 sendAsync() 方法的第三个参数填入。PushPromiseHandler 依赖下面三项协同:

客户端发起的 send request(initiatingRequest)

合成 push request(pushPromiseRequest)

acceptor 函数,必须成功调用该函数才能接受 push promise(acceptor)

调用特定 acceptor 函数接受 push promise。acceptor 函数必须传入一个 BodyHandler(不能为 null)用来处理 Promise 的 request body。acceptor 函数会返回一个 CompletableFuture 实例,完成 promise response。

基于以上信息,看一下 PushPromiseHandler 实现:

private

static final List>

asyncPushRequests =

new CopyOnWriteArrayList<>();

...

private

static HttpResponse.PushPromiseHandler pushPromiseHandler() {

return (HttpRequest initiatingRequest,

HttpRequest pushPromiseRequest,

Function ,

CompletableFuture>> acceptor) -> {

CompletableFuture pushcf =

acceptor.apply(HttpResponse.BodyHandlers.ofString())

.thenApply(HttpResponse::body)

.thenAccept((b) -> System.out.println(

"\nPushed resource body:\n " + b));

asyncPushRequests.add(pushcf);

System.out.println(

"\nJust got promise push number: " +

asyncPushRequests.size());

System.out.println(

"\nInitial push request: " +

initiatingRequest.uri());

System.out.println(

"Initial push headers: " +

initiatingRequest.headers());

System.out.println(

"Promise push request: " +

pushPromiseRequest.uri());

System.out.println(

"Promise push headers: " +

pushPromiseRequest.headers());

};

}

现在,触发一个 request 把 PushPromiseHandler 传给 sendAsync():

HttpClient client = HttpClient.newHttpClient();

HttpRequest request = HttpRequest.newBuilder()

.uri(URI.create(

"https://http2.golang.org/serverpush"))

.build();

client.sendAsync(request,

HttpResponse.BodyHandlers.ofString(), pushPromiseHandler())

.thenApply(HttpResponse::body)

.thenAccept((b) -> System.out.println(

"\nMain resource:\n" + b))

.join();

asyncPushRequests.forEach(CompletableFuture::join);

System.out.println(

"\nFetched a total of " +

asyncPushRequests.size() +

" push requests");

完整源代码可在 GitHub 上找到。

github.com/PacktPublishing/Java-Coding-Problems/tree/master/Chapter13/P268_ServerPush

如果要把所有 push promise 及 response 汇总到指定的 map 中,可以使用 PushPromiseHandler.of() 方法,如下所示:

private

static

final ConcurrentMap

CompletableFuture>> promisesMap

=

new

ConcurrentHashMap<>();

private

static

final Function

HttpResponse.BodyHandler> promiseHandler

= (HttpRequest req) -> HttpResponse.BodyHandlers.ofString();

public

static

void

main

(String[] args)

throws IOException, InterruptedException

{

HttpClient client = HttpClient.newHttpClient();

HttpRequest request = HttpRequest.newBuilder()

.uri(URI.create(

"https://http2.golang.org/serverpush"

))

.build();

client.sendAsync(request,

HttpResponse.BodyHandlers.ofString(), pushPromiseHandler())

.thenApply(HttpResponse::body)

.thenAccept((b) -> System.out.println(

"\nMain resource:\n"

+ b))

.join();

function(){   //外汇跟单www.gendan5.com

System.out.println(

"\nPush promises map size: "

+

promisesMap.size() +

"\n"

);

promisesMap.entrySet().forEach((entry) -> {

System.out.println(

"Request = "

+ entry.getKey() +

", \nResponse = "

+ entry.getValue().join().body());

});

}

private

static

HttpResponse.PushPromiseHandler pushPromiseHandler() {

return

HttpResponse.PushPromiseHandler.of(promiseHandler, promisesMap);

}

完整源代码可在 GitHub 上找到。

github.com/PacktPublishing/Java-Coding-Problems/tree/master/Chapter13/P268_ServerPushToMap

前面两个解决方案中 BodyHandler 都用到了 String 类型的 ofString()。如果服务器还需要推送二进制数据(比如图像),就不是很适用。因此,如果要处理二进制数据,则需要用 ofByteArray() 切换到byte[] 类型的 BodyHandler。也可以用 ofFile() 把 push 资源保存到磁盘,下面的解决方案是之前方案的改进版:

private

static final ConcurrentMap

CompletableFuture>>

promisesMap =

new ConcurrentHashMap<>();

private

static final Function

HttpResponse.BodyHandler> promiseHandler

= (HttpRequest req) -> HttpResponse.BodyHandlers.ofFile(

Paths.get(req.uri().getPath()).getFileName());

public

static

void

main

(String[] args)

throws IOException, InterruptedException{

HttpClient client = HttpClient.newHttpClient();

HttpRequest request = HttpRequest.newBuilder()

.uri(URI.create(

"https://http2.golang.org/serverpush"))

.build();

client.sendAsync(request, HttpResponse.BodyHandlers.ofFile(

Path.of(

"index.html")), pushPromiseHandler())

.thenApply(HttpResponse::body)

.thenAccept((b) -> System.out.println(

"\nMain resource:\n" + b))

.join();

System.out.println(

"\nPush promises map size: " +

promisesMap.size() +

"\n");

promisesMap.entrySet().forEach((entry) -> {

System.out.println(

"Request = " + entry.getKey() +

", \nResponse = " + entry.getValue().join().body());

});

}

private

static HttpResponse.PushPromiseHandler pushPromiseHandler() {

return HttpResponse.PushPromiseHandler.of(promiseHandler, promisesMap);

}

上面的代码把 push 资源保存到应用程序 classpath 中,

完整源代码可在 GitHub 上找到。

github.com/PacktPublishing/Java-Coding-Problems/tree/master/Chapter13/P268_ServerPushToDisk

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