// Copyright (C) 2000, 2001 Stephen Cleary
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org for updates, documentation, and revision history.
#ifndef BOOST_POOL_HPP
#define BOOST_POOL_HPP
#include // for workarounds
// std::less, std::less_equal, std::greater
#include
// new[], delete[], std::nothrow
#include
// std::size_t, std::ptrdiff_t
#include
// std::malloc, std::free
#include
// std::invalid_argument
#include
// std::max
#include
#include
// boost::details::pool::ct_lcm
#include
// boost::details::pool::lcm
#include
// boost::simple_segregated_storage
#include
#ifdef BOOST_NO_STDC_NAMESPACE
namespace std { using ::malloc; using ::free; }
#endif
// There are a few places in this file where the expression "this->m" is used.
// This expression is used to force instantiation-time name lookup, which I am
// informed is required for strict Standard compliance. It's only necessary
// if "m" is a member of a base class that is dependent on a template
// parameter.
// Thanks to Jens Maurer for pointing this out!
namespace boost {
struct default_user_allocator_new_delete
{
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
static char * malloc(const size_type bytes)
{ return new (std::nothrow) char[bytes]; }
static void free(char * const block)
{ delete [] block; }
};
struct default_user_allocator_malloc_free
{
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
static char * malloc(const size_type bytes)
{ return reinterpret_cast(std::malloc(bytes)); }
static void free(char * const block)
{ std::free(block); }
};
namespace details {
//这个类实际上不存在,它只是一个间接过程,起一个换算过程。
//也就是使一个block末尾存放指向上一块的指针,和上一块block尺寸的大小。
// PODptr is a class that pretends to be a "pointer" to different class types
// that don't really exist. It provides member functions to access the "data"
// of the "object" it points to. Since these "class" types are of variable
// size, and contains some information at the *end* of its memory (for
// alignment reasons), PODptr must contain the size of this "class" as well as
// the pointer to this "object".
template
class PODptr
{
public:
typedef SizeType size_type;
private:
char * ptr;
size_type sz;
char * ptr_next_size() const
{ return (ptr + sz - sizeof(size_type)); }
char * ptr_next_ptr() const
{
return (ptr_next_size() -
pool::ct_lcm::value);
}
public:
PODptr(char * const nptr, const size_type nsize)
:ptr(nptr), sz(nsize) { }
PODptr()
:ptr(0), sz(0) { }
bool valid() const { return (begin() != 0); }
void invalidate() { begin() = 0; }
char * & begin() { return ptr; }
char * begin() const { return ptr; }
char * end() const { return ptr_next_ptr(); }
size_type total_size() const { return sz; }
size_type element_size() const
{
return (sz - sizeof(size_type) -
pool::ct_lcm::value);
}
size_type & next_size() const
{ return *(reinterpret_cast(ptr_next_size())); }
char * & next_ptr() const
{ return *(reinterpret_cast(ptr_next_ptr())); }
PODptr next() const
{ return PODptr(next_ptr(), next_size()); }
void next(const PODptr & arg) const
{//这一块的block指向上一块的开头。
next_ptr() = arg.begin();
next_size() = arg.total_size();
}
};
} // namespace details
template
class pool: protected simple_segregated_storage<
typename UserAllocator::size_type>
{
public:
typedef UserAllocator user_allocator;
typedef typename UserAllocator::size_type size_type;
typedef typename UserAllocator::difference_type difference_type;
private:
BOOST_STATIC_CONSTANT(unsigned, min_alloc_size =
(::boost::details::pool::ct_lcm::value) );
// Returns 0 if out-of-memory
// Called if malloc/ordered_malloc needs to resize the free list
void * malloc_need_resize();
void * ordered_malloc_need_resize();
protected:
details::PODptr list;
simple_segregated_storage & store() { return *this; }
const simple_segregated_storage & store() const { return *this; }
const size_type requested_size;
size_type next_size;
size_type start_size;
// finds which POD in the list 'chunk' was allocated from
details::PODptr find_POD(void * const chunk) const;
// is_from() tests a chunk to determine if it belongs in a block
static bool is_from(void * const chunk, char * const i,
const size_type sizeof_i)
{
// We use std::less_equal and std::less to test 'chunk'
// against the array bounds because standard operators
// may return unspecified results.
// This is to ensure portability. The operators < <= > >= are only
// defined for pointers to objects that are 1) in the same array, or
// 2) subobjects of the same object [5.9/2].
// The functor objects guarantee a total order for any pointer [20.3.3/8]
//WAS:
// return (std::less_equal()(static_cast(i), chunk)
// && std::less()(chunk,
// static_cast(i + sizeof_i)));
std::less_equal lt_eq;
std::less lt;
return (lt_eq(i, chunk) && lt(chunk, i + sizeof_i));
}
size_type alloc_size() const
{//对齐条件要满足:void, requested_size, size_type
const unsigned min_size = min_alloc_size;
return details::pool::lcm(requested_size, min_size);
}
//先把ptr指针转换成二级指针,然后对这个二级指针解引用,由于解引用后的指针占有四字节的内容。
//如果是链表,那么将指向下个链表
// for the sake of code readability :)
static void * & nextof(void * const ptr)
{ return *(static_cast(ptr)); }
public:
// The second parameter here is an extension!
// pre: npartition_size != 0 && nnext_size != 0
explicit pool(const size_type nrequested_size,
const size_type nnext_size = 32)
:list(0, 0), requested_size(nrequested_size), next_size(nnext_size), start_size(nnext_size)
{ }
~pool() { purge_memory(); }
// Releases memory blocks that don't have chunks allocated
// pre: lists are ordered
// Returns true if memory was actually deallocated
bool release_memory();
// Releases *all* memory blocks, even if chunks are still allocated
// Returns true if memory was actually deallocated
bool purge_memory();
// These functions are extensions!
size_type get_next_size() const { return next_size; }
void set_next_size(const size_type nnext_size) { next_size = start_size = nnext_size; }
size_type get_requested_size() const { return requested_size; }
// Both malloc and ordered_malloc do a quick inlined check first for any
// free chunks. Only if we need to get another memory block do we call
// the non-inlined *_need_resize() functions.
// Returns 0 if out-of-memory
void * malloc()
{
// Look for a non-empty storage
if (!store().empty())
return store().malloc();
return malloc_need_resize();
}
void * ordered_malloc()
{
// Look for a non-empty storage
if (!store().empty())
return store().malloc();
return ordered_malloc_need_resize();
}
// Returns 0 if out-of-memory
// Allocate a contiguous section of n chunks
void * ordered_malloc(size_type n);
// pre: 'chunk' must have been previously
// returned by *this.malloc().
void free(void * const chunk)
{ store().free(chunk); }
// pre: 'chunk' must have been previously
// returned by *this.malloc().
void ordered_free(void * const chunk)
{ store().ordered_free(chunk); }
// pre: 'chunk' must have been previously
// returned by *this.malloc(n).
void free(void * const chunks, const size_type n)
{
const size_type partition_size = alloc_size();
const size_type total_req_size = n * requested_size;
const size_type num_chunks = total_req_size / partition_size +
((total_req_size % partition_size) ? true : false);
store().free_n(chunks, num_chunks, partition_size);
}
// pre: 'chunk' must have been previously
// returned by *this.malloc(n).
void ordered_free(void * const chunks, const size_type n)
{
const size_type partition_size = alloc_size();
const size_type total_req_size = n * requested_size;
const size_type num_chunks = total_req_size / partition_size +
((total_req_size % partition_size) ? true : false);
store().ordered_free_n(chunks, num_chunks, partition_size);
}
// is_from() tests a chunk to determine if it was allocated from *this
bool is_from(void * const chunk) const
{
return (find_POD(chunk).valid());
}
};
template
bool pool::release_memory()
{
// This is the return value: it will be set to true when we actually call
// UserAllocator::free(..)
bool ret = false;
// This is a current & previous iterator pair over the memory block list
details::PODptr ptr = list;
details::PODptr prev;
// This is a current & previous iterator pair over the free memory chunk list
// Note that "prev_free" in this case does NOT point to the previous memory
// chunk in the free list, but rather the last free memory chunk before the
// current block.
void * free_p = this->first;
void * prev_free_p = 0;
const size_type partition_size = alloc_size();
// Search through all the all the allocated memory blocks
while (ptr.valid())
{
// At this point:
// ptr points to a valid memory block
// free_p points to either:
// 0 if there are no more free chunks
// the first free chunk in this or some next memory block
// prev_free_p points to either:
// the last free chunk in some previous memory block
// 0 if there is no such free chunk
// prev is either:
// the PODptr whose next() is ptr
// !valid() if there is no such PODptr
// If there are no more free memory chunks, then every remaining
// block is allocated out to its fullest capacity, and we can't
// release any more memory
if (free_p == 0)
break;
// We have to check all the chunks. If they are *all* free (i.e., present
// in the free list), then we can free the block.
bool all_chunks_free = true;
// Iterate 'i' through all chunks in the memory block
// if free starts in the memory block, be careful to keep it there
void * saved_free = free_p;
for (char * i = ptr.begin(); i != ptr.end(); i += partition_size)
{
// If this chunk is not free
if (i != free_p)
{
// We won't be able to free this block
all_chunks_free = false;
// free_p might have travelled outside ptr
free_p = saved_free;
// Abort searching the chunks; we won't be able to free this
// block because a chunk is not free.
break;
}
// We do not increment prev_free_p because we are in the same block
free_p = nextof(free_p);
}
// post: if the memory block has any chunks, free_p points to one of them
// otherwise, our assertions above are still valid
const details::PODptr next = ptr.next();
if (!all_chunks_free)
{
if (is_from(free_p, ptr.begin(), ptr.element_size()))
{
std::less lt;
void * const end = ptr.end();
do
{
prev_free_p = free_p;
free_p = nextof(free_p);
} while (free_p && lt(free_p, end));
}
//指向下一块的区块的开头。free_P = end
// This invariant is now restored:
// free_p points to the first free chunk in some next memory block, or
// 0 if there is no such chunk.
// prev_free_p points to the last free chunk in this memory block.
// We are just about to advance ptr. Maintain the invariant:
// prev is the PODptr whose next() is ptr, or !valid()
// if there is no such PODptr
prev = ptr;
}
else
{
// All chunks from this block are free
// Remove block from list
if (prev.valid())
prev.next(next);
else
list = next;
// Remove all entries in the free list from this block
if (prev_free_p != 0)
nextof(prev_free_p) = free_p;
else
this->first = free_p;
// And release memory
UserAllocator::free(ptr.begin());
ret = true;
}
// Increment ptr
ptr = next;
}
next_size = start_size;
return ret;
}
template
bool pool::purge_memory()
{
details::PODptr iter = list;
if (!iter.valid())
return false;
do
{
// hold "next" pointer
const details::PODptr next = iter.next();
// delete the storage
UserAllocator::free(iter.begin());
// increment iter
iter = next;
} while (iter.valid());
list.invalidate();
this->first = 0;
next_size = start_size;
return true;
}
//Each of these sections may contain padding
//as necessary to guarantee alignment for each of the next sections.
//The size of the first section is number_of_chunks * lcm(requested_size, sizeof(void *), sizeof(size_type));
//the size of the second section is lcm(sizeof(void *), sizeof(size_type);
//and the size of the third section is sizeof(size_type).
template
void * pool::malloc_need_resize()
{
// No memory in any of our storages; make a new storage,
//partition_size 是对齐了的字节数,是要求分配尺寸的对齐。
//对齐中的一条原则便是(地址)/(类型字节数)的整数倍.而求他的最小公倍数,是必定能成为整数倍的。
const size_type partition_size = alloc_size();
//总共对齐了的字节数,boost::pool文档中有详细的讨论。
const size_type POD_size = next_size * partition_size +
details::pool::ct_lcm::value + sizeof(size_type);
char * const ptr = UserAllocator::malloc(POD_size);
if (ptr == 0)
return 0;
const details::PODptr node(ptr, POD_size);
next_size <<= 1;
// initialize it,
store().add_block(node.begin(), node.element_size(), partition_size);
//这是申请的block尾部(void* , size_type)记录上一块block的大小。以及指向上一块。
// insert it into the list,
node.next(list);
list = node;
// and return a chunk from it.
return store().malloc();
}
template
void * pool::ordered_malloc_need_resize()
{
// No memory in any of our storages; make a new storage,
const size_type partition_size = alloc_size();
const size_type POD_size = next_size * partition_size +
details::pool::ct_lcm::value + sizeof(size_type);
char * const ptr = UserAllocator::malloc(POD_size);
if (ptr == 0)
return 0;
const details::PODptr node(ptr, POD_size);
next_size <<= 1;
// initialize it,
// (we can use "add_block" here because we know that
// the free list is empty, so we don't have to use
// the slower ordered version)
store().add_block(node.begin(), node.element_size(), partition_size);
// insert it into the list,
// handle border case
if (!list.valid() || std::greater()(list.begin(), node.begin()))
{
node.next(list);
list = node;
}
else
{
details::PODptr prev = list;
while (true)
{
// if we're about to hit the end or
// if we've found where "node" goes
if (prev.next_ptr() == 0
|| std::greater()(prev.next_ptr(), node.begin()))
break;
prev = prev.next();
}
node.next(prev.next());
prev.next(node);
}
// and return a chunk from it.
return store().malloc();
}
template
void * pool::ordered_malloc(const size_type n)
{
const size_type partition_size = alloc_size();
const size_type total_req_size = n * requested_size;
const size_type num_chunks = total_req_size / partition_size +
((total_req_size % partition_size) ? true : false);
void * ret = store().malloc_n(num_chunks, partition_size);
if (ret != 0)
return ret;
// Not enougn memory in our storages; make a new storage,
BOOST_USING_STD_MAX();
next_size = max BOOST_PREVENT_MACRO_SUBSTITUTION(next_size, num_chunks);
const size_type POD_size = next_size * partition_size +
details::pool::ct_lcm::value + sizeof(size_type);
char * const ptr = UserAllocator::malloc(POD_size);
if (ptr == 0)
return 0;
const details::PODptr node(ptr, POD_size);
// Split up block so we can use what wasn't requested
// (we can use "add_block" here because we know that
// the free list is empty, so we don't have to use
// the slower ordered version)
if (next_size > num_chunks)
store().add_block(node.begin() + num_chunks * partition_size,
node.element_size() - num_chunks * partition_size, partition_size);
next_size <<= 1;
// insert it into the list,
// handle border case
if (!list.valid() || std::greater()(list.begin(), node.begin()))
{
node.next(list);
list = node;
}
else
{
details::PODptr prev = list;
while (true)
{
// if we're about to hit the end or
// if we've found where "node" goes
if (prev.next_ptr() == 0
|| std::greater()(prev.next_ptr(), node.begin()))
break;
prev = prev.next();
}
node.next(prev.next());
prev.next(node);
}
// and return it.
return node.begin();
}
template
details::PODptr::size_type>
pool::find_POD(void * const chunk) const
{
// We have to find which storage this chunk is from.
details::PODptr iter = list;
while (iter.valid())
{
if (is_from(chunk, iter.begin(), iter.element_size()))
return iter;
iter = iter.next();
}
return iter;
}
} // namespace boost
#endif