flutter绘制弧形进度条

flutter绘制弧形进度条_第1张图片
绘制:

import 'package:jade/utils/JadeColors.dart';
import 'package:flutter/material.dart';
import 'dart:math' as math;
import 'package:flutter_screenutil/flutter_screenutil.dart';

class ArcProgressBar extends StatefulWidget{
  const ArcProgressBar({Key key}) : super(key: key);
  
  State<StatefulWidget> createState() {
    // TODO: implement createState
    return _ArcProgressBar();
  }
}

class _ArcProgressBar extends State<ArcProgressBar> with TickerProviderStateMixin{

  AnimationController controller;

  
  void initState() {
    // TODO: implement initState
    super.initState();
    controller = AnimationController(duration:const Duration(seconds: 1),lowerBound:0,upperBound:60,vsync: this);
    controller.addListener(() {
      setState(() {
        //   print(controller.value);
      });
    });
    controller.forward();
  }

  
  void dispose() {
    // TODO: implement dispose
    controller.dispose();
    super.dispose();
  }

  
  Widget build(BuildContext context) {
    // TODO: implement build
    return CustomPaint(
      painter: TestArcPainter(
          bgColor: JadeColors.lightGrey,
          sweepColor: Color(0xffFFC10F),
          strokeWidth: 45.0,
          progress: controller.value / 100),
      size: const Size(180.0,180.0), // 调整大小以适应你的需求
    );
  }
}

class TestArcPainter extends CustomPainter{

  ///进度百分比
  double progress;

  ///弧线宽度
  double strokeWidth;

  ///背景颜色
  Color bgColor;

  ///进度条颜色
  Color sweepColor;

  //整圆弧度
  final double wholeCirclesRadian=6.283185307179586;
  //圆被分割为160份
  final int tableCount= 12;

  TestArcPainter({
    this.strokeWidth,
    this.bgColor,
    this.sweepColor,
    this.progress});


  
  void paint(Canvas canvas, Size size) {
    // TODO: implement paint

    double cx = size.width / 2;
    double cy = size.height / 2;


    Paint _paint = Paint();
    //   ..color = Colors.red
    //   ..strokeWidth = 5;
    //
    // canvas.drawCircle(Offset(cx,cy), 2, _paint);
    // canvas.save();

    _paint = Paint()
      ..color = bgColor
      ..strokeWidth = strokeWidth
      ..style = PaintingStyle.stroke
      ..strokeCap = StrokeCap.butt;

    double startDegree = degToRad(210);
    double sweepDegree = degToRad(120);

    Rect _rect = Rect.fromLTWH(0, 0, size.width, size.height);
    canvas.drawArc(_rect, startDegree, sweepDegree, false, _paint);
    canvas.save();
    canvas.restore();

    _paint = Paint()
      ..color = sweepColor
      ..strokeWidth = strokeWidth
      ..style = PaintingStyle.stroke
      ..strokeCap = StrokeCap.butt;

    canvas.drawArc(_rect, startDegree, sweepDegree * progress, false, _paint);
    canvas.save();

    //计算三角函数公式 X= 圆中心点x + 半径 * cos(角度*3.14/180)
    //y=圆中心点y + 半径 * sin(角度*3.14/180)

    _paint
      ..color = Color(0xffF27800)
      ..style = PaintingStyle.fill
      ..strokeWidth = 3;
    double deg = startDegree + sweepDegree * progress;
    double x = cx + (cx + strokeWidth / 2) * math.cos(deg);
    double y = cy + (cy +strokeWidth / 2) *  math.sin(deg );
    // canvas.drawLine(Offset(cx, cy), Offset(x, y), _paint); //从圆形开始绘制的指针

    double x1 = cx + (cx - strokeWidth / 2) * math.cos(deg);
    double y1 = cy + (cy -strokeWidth / 2) *  math.sin(deg );

    canvas.drawLine(Offset(x1, y1), Offset(x, y), _paint); //从圆形开始绘制的指针
    canvas.restore();

    TextPainter textPainterCenter = TextPainter(
      text: TextSpan(children: [
        TextSpan(text: '¥', style: TextStyle(color: Colors.black,fontSize:40.sp)),
        TextSpan(text: '370.00', style: TextStyle(color: Colors.black,fontSize:66.sp,fontWeight: FontWeight.bold))
      ]),
      textDirection: TextDirection.ltr,
    );
    textPainterCenter.layout();
    textPainterCenter.paint(canvas, Offset(cx - (textPainterCenter.size.width / 2), cy - (textPainterCenter.size.height / 2)));
    canvas.save();
    canvas.restore();

    TextPainter textPainterCenterTwo = TextPainter(
      text: TextSpan(
        children: [
          TextSpan(text: '剩余金额', style: TextStyle(color: JadeColors.grey,fontSize:24.sp)),
          TextSpan(text: '(已退款)', style: TextStyle(color: JadeColors.orange_4,fontSize:24.sp)),
        ]
      ),
      textDirection: TextDirection.ltr,
    );
    textPainterCenterTwo.layout();
    textPainterCenterTwo.paint(canvas, Offset(cx - (textPainterCenterTwo.size.width / 2), cy + textPainterCenterTwo.size.height * 1.5));
    canvas.save();
    canvas.restore();

    double tableSpace = wholeCirclesRadian/tableCount;

    double textLeftX = cx + cx  * math.cos(startDegree);
    double textLeftY = cy + cy *  math.sin(startDegree) ;
    TextPainter textPainterLeft = TextPainter(
      text: TextSpan(text: '¥120000.00', style: TextStyle(color: JadeColors.grey,fontSize: 20.sp)),
      textDirection: TextDirection.ltr,
    );
    textPainterLeft.textDirection = TextDirection.ltr;
    textPainterLeft.layout();
    canvas.rotate(tableSpace);
    textPainterLeft.paint(canvas, Offset(textLeftX - (textPainterLeft.size.width / 8), textLeftY - (textPainterLeft.size.height / 2)));
    canvas.save();
    canvas.restore();

    double textRightX = cx + cx  * math.cos(startDegree + sweepDegree);
    double textRightY = cy +  cy *  math.sin(startDegree + sweepDegree) ;
    TextPainter textPainterRight = TextPainter(
      text: TextSpan(text: '¥1200000.00', style: TextStyle(color: JadeColors.grey,fontSize: 20.sp)),
      textDirection: TextDirection.ltr,
    );
    textPainterRight.layout();
    canvas.rotate(-(wholeCirclesRadian / 6));
    textPainterRight.paint(canvas, Offset(textRightX - textPainterRight.size.width * 1.2, textRightY + (textPainterRight.size.height * 6.4) ));
    canvas.save();
    canvas.restore();

/*

    ui.ParagraphBuilder paragraphBuilder = ui.ParagraphBuilder(ui.ParagraphStyle())..pushStyle(ui.TextStyle(color: Colors.black))..addText('100');
    ui.ParagraphConstraints paragraphConstraints = ui.ParagraphConstraints(width: size.width);
    ui.Paragraph paragraph = paragraphBuilder.build() ..layout(paragraphConstraints);

    canvas.drawParagraph(paragraph, Offset(cx - (textPainterCenter.size.width / 2), cy - (textPainterCenter.size.height / 2)));
*/


  }

  /// 角度转换弧度
  double degToRad(double deg) => deg * (math.pi / 180.0);

  
  bool shouldRepaint(covariant CustomPainter oldDelegate) {
    // TODO: implement shouldRepaint
    return true;
  }
}

引用:(单纯绘制,相应数据未作处理)

Container(
   child: ArcProgressBar(),
   color: Colors.white
    )

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