TouchDelegate源码分析

在View的onTouchEvent()中会涉及到这个类,就顺便看了一看,虽然之前没有接触过。

用途

如果有两个View,分别是ViewA,ViewB,可以给ViewA setTouchDelegate(bounds, ViewB),这样当ViewA中落在bounds的事件就会传给ViewB。

使用场景见官方文档。

源码分析

这个类主要就是一个diapatchTouchEvent(),用来将事件分发给委托View。

/**
 * Helper class to handle situations where you want a view to have a larger touch area than its
 * actual view bounds. The view whose touch area is changed is called the delegate view. This
 * class should be used by an ancestor of the delegate. To use a TouchDelegate, first create an
 * instance that specifies the bounds that should be mapped to the delegate and the delegate
 * view itself.
 * 

* The ancestor should then forward all of its touch events received in its * {@link android.view.View#onTouchEvent(MotionEvent)} to {@link #onTouchEvent(MotionEvent)}. *

*/ // 如果你需要一个View拥有比自己真实区域更大的区域接受触摸事件,你就可以使用这个工具类。 // 触摸区域改变的View叫做委托View。 // 这个类应该被包含委托View的父View使用,父View就应该将它所有在区域内的事件都传递给它。 public class TouchDelegate { /** * View that should receive forwarded touch events */ // 接受额外区域事件的View,委托View。 private View mDelegateView; /** * Bounds in local coordinates of the containing view that should be mapped to the delegate * view. This rect is used for initial hit testing. */ // 构造器传入的需要传递给委托View的坐标区域。 private Rect mBounds; /** * mBounds inflated to include some slop. This rect is to track whether the motion events * should be considered to be be within the delegate view. */ // mBounds扩充一些最小滑动距离后的区域,用来判断事件是否应该被考虑在委托View的区域中 private Rect mSlopBounds; /** * True if the delegate had been targeted on a down event (intersected mBounds). */ // 如果被指向一个ACTION_DOWN事件,就为true。 private boolean mDelegateTargeted; /** * The touchable region of the View extends above its actual extent. */ // 委托View的扩充区域在真实区域之上 public static final int ABOVE = 1; /** * The touchable region of the View extends below its actual extent. */ // 委托View的扩充区域在真实区域之下 public static final int BELOW = 2; /** * The touchable region of the View extends to the left of its * actual extent. */ // 委托View的扩充区域在真实区域左边 public static final int TO_LEFT = 4; /** * The touchable region of the View extends to the right of its * actual extent. */ // 委托View的扩充区域在真实区域右边 public static final int TO_RIGHT = 8; // 被看作移动事件的最小滑动距离 private int mSlop; /** * Constructor * * @param bounds Bounds in local coordinates of the containing view that should be mapped to * the delegate view * @param delegateView The view that should receive motion events */ /** * 构造器,初始化。 * @param bounds 需要映射到委托View的区域 * @param delegateView 委托View */ public TouchDelegate(Rect bounds, View delegateView) { mBounds = bounds; // 获得最小滑动参数 mSlop = ViewConfiguration.get(delegateView.getContext()).getScaledTouchSlop(); mSlopBounds = new Rect(bounds); // 将区域的每条边向外扩大移动mSlop的距离 mSlopBounds.inset(-mSlop, -mSlop); mDelegateView = delegateView; } /** * Will forward touch events to the delegate view if the event is within the bounds * specified in the constructor. * * @param event The touch event to forward * @return True if the event was forwarded to the delegate, false otherwise. */ /** * 如果事件在构造器中指定的区域内,就将该事件委托传递给构造器指定的View。 * @param event 事件 * @return 是否成功的传递给委托View并消耗事件。 */ public boolean onTouchEvent(MotionEvent event) { // 获取事件相对于事件分发到的View的坐标 int x = (int)event.getX(); int y = (int)event.getY(); boolean sendToDelegate = false; boolean hit = true; boolean handled = false; switch (event.getAction()) { case MotionEvent.ACTION_DOWN: Rect bounds = mBounds; // 判断事件是否在委派控制的区域内 if (bounds.contains(x, y)) { // 在区域内就置为true mDelegateTargeted = true; sendToDelegate = true; } break; case MotionEvent.ACTION_UP: case MotionEvent.ACTION_MOVE: // ACTION_UP和ACTION_MOVE可能位于一个ACTION_MOVE事件之后,所以使用mSlopBounds判断。 sendToDelegate = mDelegateTargeted; // 如果接受过ACTION_DOWN事件,并且在区域内。 if (sendToDelegate) { Rect slopBounds = mSlopBounds; // 判断如果不在扩展最小滑动距离的区域中,就将hit置为false。 if (!slopBounds.contains(x, y)) { hit = false; } } break; case MotionEvent.ACTION_CANCEL: // 如果是取消事件,sendToDelegate赋值为ACTION_DOWN时赋的值 sendToDelegate = mDelegateTargeted; // 再将mDelegateTargeted重新赋值false,因为此时事件序列应该是要结束了。 mDelegateTargeted = false; break; } // 如果上面赋值了true,就去将事件传递给委托View。 if (sendToDelegate) { final View delegateView = mDelegateView; // 如果该事件为ACTION_MOVE事件后,并且还在区域内。 if (hit) { // Offset event coordinates to be inside the target view // 将事件的坐标重新设置为委托View的中心。 event.setLocation(delegateView.getWidth() / 2, delegateView.getHeight() / 2); } else { // Offset event coordinates to be outside the target view (in case it does // something like tracking pressed state) int slop = mSlop; // 如果在区域外了就设置在委托区域之外两倍的最小滑动距离上。 event.setLocation(-(slop * 2), -(slop * 2)); } // 调用委托View去分发处理该事件。 handled = delegateView.dispatchTouchEvent(event); } // 返回值true表示将事件分发给了委托View并且委托View处理了该事件。 // 返回值为false表示委托View没有处理事件,或者因为事件坐标的原因没有交给委托View处理。 return handled; } }

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