Poker类:表示一张扑克牌,包括花色(suit)和数字(rank)。提供了相应的构造方法、getter和setter。
public class PokersPK {
public class Poker {
private String suit;//花色
private int rank;//数字
public Poker(String suit, int rank) {
this.suit = suit;
this.rank = rank;
}
public String getSuit() {
return suit;
}
public void setSuit(String suit) {
this.suit = suit;
}
public int getRank() {
return rank;
}
public void setRank(int rank) {
this.rank = rank;
}
@Override
public String toString() {
return "{ "+suit+" "+rank+"}";
}
}
private static final String[] suits = {"♥","♣","♦","♠"};
buyPoker()方法:生成一副完整的扑克牌,包括四种花色("♥","♣","♦","♠")和数字(1 到 13)的组合,总共52张牌。
public List buyPoker(){
List pokers = new ArrayList<>();
for (int i = 0; i < 4; i++) {
for (int j = 1; j <= 13; j++) {
Poker poker = new Poker(suits[i], j);
pokers.add(poker);
}
}
return pokers;
}
shuffle(List
public void shuffle(List pokers){
for (int i = pokers.size()-1; i > 0; i--) {
Random random = new Random();
int index = random.nextInt(i);
swap(pokers,i,index);
}
}
swap(List
private void swap(List pokers, int i, int j){
Poker tmp = pokers.get(i);
pokers.set(i,pokers.get(j));
pokers.set(j,tmp);
}
game(List
public List> game(List pokers){
List> hand = new ArrayList<>();
List hand1 = new ArrayList<>();
List hand2 = new ArrayList<>();
List hand3 = new ArrayList<>();
hand.add(hand1);
hand.add(hand2);
hand.add(hand3);
for (int i = 0; i < 5; i++) {
for (int j = 0; j < 3; j++) {
Poker removePoker = pokers.remove(0);
hand.get(j).add(removePoker);
}
}
return hand;
}
main()方法:在主函数中实例化了一个PokersPK对象,购买了一副扑克牌,并展示了洗牌和发牌的过程。
public static void main(String[] args) {
PokersPK game = new PokersPK();
List pokers = game.buyPoker();
System.out.println(pokers);
//洗牌
game.shuffle(pokers);
System.out.println("洗牌:");
System.out.println(pokers);
//揭牌
List> hand = game.game(pokers);
System.out.println("揭牌:");
for (int i = 0; i < hand.size(); i++) {
System.out.println("第 "+(i+1)+"个人的牌:"+hand.get(i));
}
System.out.println("剩下的牌");
System.out.println(pokers);
}