手写 Promise 类

参考文章:https://juejin.cn/post/6850037281206566919#heading-4

基础版 Promise

const p1 = new Promise((resolve, reject) => {
  console.log('create a promise');
  resolve('成功了');
})

console.log("after new promise");

const p2 = p1.then(data => {
  console.log(data)
  throw new Error('失败了')
})

const p3 = p2.then(data => {
  console.log('success', data)
}, err => {
  console.log('faild', err)
})

// 三个状态:PENDING、FULFILLED、REJECTED
const PENDING = 'PENDING';
const FULFILLED = 'FULFILLED';
const REJECTED = 'REJECTED';

class Promise {
  constructor(executor) {
    // 默认状态为 PENDING
    this.status = PENDING;
    // 存放成功状态的值,默认为 undefined
    this.value = undefined;
    // 存放失败状态的值,默认为 undefined
    this.reason = undefined;

    // 调用此方法就是成功
    let resolve = (value) => {
      // 状态为 PENDING 时才可以更新状态,防止 executor 中调用了两次 resovle/reject 方法
      if(this.status ===  PENDING) {
        this.status = FULFILLED;
        this.value = value;
      }
    } 

    // 调用此方法就是失败
    let reject = (reason) => {
      // 状态为 PENDING 时才可以更新状态,防止 executor 中调用了两次 resovle/reject 方法
      if(this.status ===  PENDING) {
        this.status = REJECTED;
        this.reason = reason;
      }
    }

    try {
      // 立即执行,将 resolve 和 reject 函数传给使用者  
      executor(resolve,reject)
    } catch (error) {
      // 发生异常时执行失败逻辑
      reject(error)
    }
  }

  // 包含一个 then 方法,并接收两个参数 onFulfilled、onRejected
  then(onFulfilled, onRejected) {
    if (this.status === FULFILLED) {
      onFulfilled(this.value)
    }

    if (this.status === REJECTED) {
      onRejected(this.reason)
    }
  }
}

写完代码我们可以测试一下:

const promise = new Promise((resolve, reject) => {
  resolve('成功');
}).then(
  (data) => {
    console.log('success', data)
  },
  (err) => {
    console.log('faild', err)
  }
)

控制台输出:

"success"
"成功"

异步操作

const PENDING = 'PENDING';
const FULFILLED = 'FULFILLED';
const REJECTED = 'REJECTED';

class Promise {
  constructor(executor) {
    this.status = PENDING;
    this.value = undefined;
    this.reason = undefined;
    // 存放成功的回调
    this.onResolvedCallbacks = [];
    // 存放失败的回调
    this.onRejectedCallbacks= [];

    let resolve = (value) => {
      if(this.status ===  PENDING) {
        this.status = FULFILLED;
        this.value = value;
        // 依次将对应的函数执行
        this.onResolvedCallbacks.forEach(fn=>fn());
      }
    } 

    let reject = (reason) => {
      if(this.status ===  PENDING) {
        this.status = REJECTED;
        this.reason = reason;
        // 依次将对应的函数执行
        this.onRejectedCallbacks.forEach(fn=>fn());
      }
    }

    try {
      executor(resolve,reject)
    } catch (error) {
      reject(error)
    }
  }

  then(onFulfilled, onRejected) {
    if (this.status === FULFILLED) {
      onFulfilled(this.value)
    }

    if (this.status === REJECTED) {
      onRejected(this.reason)
    }

    if (this.status === PENDING) {
      // 如果promise的状态是 pending,需要将 onFulfilled 和 onRejected 函数存放起来,等待状态确定后,再依次将对应的函数执行
      this.onResolvedCallbacks.push(() => {
        onFulfilled(this.value)
      });

      // 如果promise的状态是 pending,需要将 onFulfilled 和 onRejected 函数存放起来,等待状态确定后,再依次将对应的函数执行
      this.onRejectedCallbacks.push(()=> {
        onRejected(this.reason);
      })
    }
  }
}

测试一下:

const promise = new Promise((resolve, reject) => {
  setTimeout(() => {
    resolve('成功');
  },1000);
}).then(
  (data) => {
    console.log('success', data)
  },
  (err) => {
    console.log('faild', err)
  }
)

控制台等待 1s 后输出:

"success 成功"

ok!大功告成,异步问题已经解决了!

熟悉设计模式的同学,应该意识到了这其实是一个发布订阅模式,这种收集依赖 -> 触发通知 -> 取出依赖执行的方式,被广泛运用于发布订阅模式的实现。

then 的链式调用&值穿透特性

我们都知道,promise 的优势在于可以链式调用。在我们使用 Promise 的时候,当 then 函数中 return 了一个值,不管是什么值,我们都能在下一个 then 中获取到,这就是所谓的then 的链式调用。而且,当我们不在 then 中放入参数,例:promise.then().then(),那么其后面的 then 依旧可以得到之前 then 返回的值,这就是所谓的值的穿透。那具体如何实现呢?简单思考一下,如果每次调用 then 的时候,我们都重新创建一个 promise 对象,并把上一个 then 的返回结果传给这个新的 promise 的 then 方法,不就可以一直 then 下去了么?那我们来试着实现一下。

const PENDING = 'PENDING';
const FULFILLED = 'FULFILLED';
const REJECTED = 'REJECTED';

const resolvePromise = (promise2, x, resolve, reject) => {
  // 自己等待自己完成是错误的实现,用一个类型错误,结束掉 promise  Promise/A+ 2.3.1
  if (promise2 === x) { 
    return reject(new TypeError('Chaining cycle detected for promise #'))
  }
  // Promise/A+ 2.3.3.3.3 只能调用一次
  let called;
  // 后续的条件要严格判断 保证代码能和别的库一起使用
  if ((typeof x === 'object' && x != null) || typeof x === 'function') { 
    try {
      // 为了判断 resolve 过的就不用再 reject 了(比如 reject 和 resolve 同时调用的时候)  Promise/A+ 2.3.3.1
      let then = x.then;
      if (typeof then === 'function') { 
        // 不要写成 x.then,直接 then.call 就可以了 因为 x.then 会再次取值,Object.defineProperty  Promise/A+ 2.3.3.3
        then.call(x, y => { // 根据 promise 的状态决定是成功还是失败
          if (called) return;
          called = true;
          // 递归解析的过程(因为可能 promise 中还有 promise) Promise/A+ 2.3.3.3.1
          resolvePromise(promise2, y, resolve, reject); 
        }, r => {
          // 只要失败就失败 Promise/A+ 2.3.3.3.2
          if (called) return;
          called = true;
          reject(r);
        });
      } else {
        // 如果 x.then 是个普通值就直接返回 resolve 作为结果  Promise/A+ 2.3.3.4
        resolve(x);
      }
    } catch (e) {
      // Promise/A+ 2.3.3.2
      if (called) return;
      called = true;
      reject(e)
    }
  } else {
    // 如果 x 是个普通值就直接返回 resolve 作为结果  Promise/A+ 2.3.4  
    resolve(x)
  }
}

class Promise {
  constructor(executor) {
    this.status = PENDING;
    this.value = undefined;
    this.reason = undefined;
    this.onResolvedCallbacks = [];
    this.onRejectedCallbacks= [];

    let resolve = (value) => {
      if(this.status ===  PENDING) {
        this.status = FULFILLED;
        this.value = value;
        this.onResolvedCallbacks.forEach(fn=>fn());
      }
    } 

    let reject = (reason) => {
      if(this.status ===  PENDING) {
        this.status = REJECTED;
        this.reason = reason;
        this.onRejectedCallbacks.forEach(fn=>fn());
      }
    }

    try {
      executor(resolve,reject)
    } catch (error) {
      reject(error)
    }
  }

  then(onFulfilled, onRejected) {
    //解决 onFufilled,onRejected 没有传值的问题
    //Promise/A+ 2.2.1 / Promise/A+ 2.2.5 / Promise/A+ 2.2.7.3 / Promise/A+ 2.2.7.4
    onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : v => v;
    //因为错误的值要让后面访问到,所以这里也要跑出个错误,不然会在之后 then 的 resolve 中捕获
    onRejected = typeof onRejected === 'function' ? onRejected : err => { throw err };
    // 每次调用 then 都返回一个新的 promise  Promise/A+ 2.2.7
    let promise2 = new Promise((resolve, reject) => {
      if (this.status === FULFILLED) {
        //Promise/A+ 2.2.2
        //Promise/A+ 2.2.4 --- setTimeout
        setTimeout(() => {
          try {
            //Promise/A+ 2.2.7.1
            let x = onFulfilled(this.value);
            // x可能是一个proimise
            resolvePromise(promise2, x, resolve, reject);
          } catch (e) {
            //Promise/A+ 2.2.7.2
            reject(e)
          }
        }, 0);
      }

      if (this.status === REJECTED) {
        //Promise/A+ 2.2.3
        setTimeout(() => {
          try {
            let x = onRejected(this.reason);
            resolvePromise(promise2, x, resolve, reject);
          } catch (e) {
            reject(e)
          }
        }, 0);
      }

      if (this.status === PENDING) {
        this.onResolvedCallbacks.push(() => {
          setTimeout(() => {
            try {
              let x = onFulfilled(this.value);
              resolvePromise(promise2, x, resolve, reject);
            } catch (e) {
              reject(e)
            }
          }, 0);
        });

        this.onRejectedCallbacks.push(()=> {
          setTimeout(() => {
            try {
              let x = onRejected(this.reason);
              resolvePromise(promise2, x, resolve, reject)
            } catch (e) {
              reject(e)
            }
          }, 0);
        });
      }
    });
  
    return promise2;
  }
}

测试一下:

const promise = new Promise((resolve, reject) => {
  reject('失败');
}).then().then().then(data=>{
  console.log(data);
},err=>{
  console.log('err',err);
})

控制台输出:

"失败 err"

至此,我们已经完成了 promise 最关键的部分:then 的链式调用和值的穿透。搞清楚了 then 的链式调用和值的穿透,你也就搞清楚了 Promise。

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